Commit Graph

8690 Commits

Author SHA1 Message Date
Rui Matos
07f533f617 window: Remove fullscreen_after_placement special case
This was introduced in commit c6793d477a
to prevent window self-maximisation. It turns out that that bug seems
to have been fixed meanwhile in a different way since the reproducer
in https://bugzilla.gnome.org/show_bug.cgi?id=461927#c37 now works
fine with this special handling removed.

In fact, failing to set window->fullscreen immediately when loading
the initial set of X properties causes us to create a UI frame for a
window that sets _NET_WM_STATE_FULLSCREEN.

This, in turn, might cause the fullscreen constrain code to fail if
the window also sets min_width/min_height size hints to be the monitor
size since the UI frame size added to those makes the rectangle too
big to fit the monitor. If the window doesn't set these hints, we
fullscreen it but the window will get sized such that the UI frame is
taken into account while it really shouldn't (see the reproducer
above).

https://bugzilla.gnome.org/show_bug.cgi?id=753020
2015-07-30 15:27:01 +02:00
Florian Müllner
10504b0fdc Bump clutter version 2015-07-23 13:19:05 +02:00
Florian Müllner
a84f714808 Bump version to 3.17.4
Update NEWS.
2015-07-23 12:41:03 +02:00
Florian Müllner
b41873dced window-x11: Remove duplicated code
meta_window_change_workspace_without_transients() already does
exactly that.
2015-07-23 12:13:45 +02:00
Florian Müllner
0a9511b24b window: Remove duplicated code
meta_window_change_workspace_without_transients() already does
exactly that.
2015-07-23 12:13:45 +02:00
Florian Müllner
17438ced91 core: Remove meta_core_get_frame_workspace() declaration
The definition was removed long ago in commit ff33209e1f ...
2015-07-23 12:13:45 +02:00
Florian Müllner
27c7512e4d core: Remove meta_core_change_workspace()
Unused since commit bf64e719a1 (2001!) ...
2015-07-23 12:13:45 +02:00
Florian Müllner
124888764d default-plugin: Replace deprecated macro 2015-07-22 16:01:13 +02:00
Rui Matos
7e1c6ff2a2 screen: On monitors-changed, update the window monitor before resizing
Since commit 14b0a83f64 we store the
main window monitor instead of computing it every time. This means
that we must now ensure that it's updated before trying to use it
which we do from meta_screen_resize_func() or else we'll crash on an
assertion later on when removing a monitor:

assertion failed: (which_monitor < workspace->screen->n_monitor_infos)

https://bugzilla.gnome.org/show_bug.cgi?id=752674
2015-07-21 16:46:09 +02:00
Rui Matos
2fb8da0d5a backends/monitor-manager: Validate EDID strings
Some monitors return a bunch of bytes on their display descriptor
which aren't valid utf8 and thus we fail to serialize them later on
for the DisplayConfig DBus API.

Let's fall back to the stringified product code and serial number in
that case.

https://bugzilla.gnome.org/show_bug.cgi?id=752673
2015-07-21 16:42:53 +02:00
Matthias Clasen
ad51c52b69 feedback actor: Fix a typo
The code for setting an anchor was comparing apples and oranges.
This was pointed out by coverity.

https://bugzilla.gnome.org/show_bug.cgi?id=752552
2015-07-20 17:39:09 -04:00
Matthias Clasen
1b22da0039 Monitor-config: Fix a copy-paste error
The code was checking width twice, instead of width and height,
as was clearly the intention. Coverity pointed this out.

https://bugzilla.gnome.org/show_bug.cgi?id=752551
2015-07-20 17:33:28 -04:00
Carlos Garnacho
8329e97502 backends: Trigger animated cursor animations on the native backend
We will need to update the timeout on either cursor changes, or
right when ticking to the next cursor frame.

https://bugzilla.gnome.org/show_bug.cgi?id=752342
2015-07-20 22:06:44 +02:00
Carlos Garnacho
74ca936a00 backend: Add meta_cursor_renderer_force_update()
There will be times where additional updates will be needed, such
as animated cursors. We should update the texture and redraw in
that case.

https://bugzilla.gnome.org/show_bug.cgi?id=752342
2015-07-20 22:06:44 +02:00
Carlos Garnacho
141760057b backend: Store XcursorImages for theme cursors
There's a chance the icon will be animated, so store the XcursorImages
instead of the individual XcursorImage, and handle that as a nimages=1
special case.

API to "tick" a cursor animation, and retrieve current frame timing
information has been added.

https://bugzilla.gnome.org/show_bug.cgi?id=752342
2015-07-20 22:06:44 +02:00
Carlos Garnacho
e648f2c244 events: Ensure touchpad gesture events go through clutter
They otherwise fall through paths that enable bypass_clutter, this
is necessary so they can be picked by captured-event handlers
along the actor hierarchy.

https://bugzilla.gnome.org/show_bug.cgi?id=752248
2015-07-20 22:01:05 +02:00
Jonas Ådahl
f01247d815 wayland: Fix calculation of window geometry when scaled
Take the surface actor scale into account when calculating the window
geometry.

https://bugzilla.gnome.org/show_bug.cgi?id=744934
2015-07-16 11:54:14 +08:00
Jonas Ådahl
db6caa2c49 wayland: Take scale into account when placing windows relatively
When placing a popup and the legacy transient wl_shell_surface surfaces,
take the current scale of the window into account. This commit doesn't
fix relative positioning in case a window scale would change, but since
the use case for relative positioning is mostly popups, which would be
dismissed before the parent window would be moved, it should not be that
much of a problem.

https://bugzilla.gnome.org/show_bug.cgi?id=744934
2015-07-16 11:54:14 +08:00
Jonas Ådahl
fbd237bc66 MetaWaylandSurface: Return top most toplevel window for popups
Make meta_wayland_surface_get_toplevel_window return the top most window
in case its a chain of popups. This is to make all popups in a chain
including the top most surface have the same scale.

The reason for this is that popups are mostly integrated part of the
user interface of its parent (such as menus). Having them in a different
scale would look awkward.

Note that this doesn't affect non-popup windows with parent-child
relationship, because such windows are typically not an integral part of
the user interface (settings window, dialogs, ..) and can typically be
moved independently. It would probably make sense to make attached modal
dialogs have the same scale as their parent windows, but modal dialogs
are currently not supported for Wayland clients.

https://bugzilla.gnome.org/show_bug.cgi?id=744934
2015-07-16 11:54:14 +08:00
Jonas Ådahl
f6c9261bf6 wayland: Scale window geometry rects given the main output
Since we scale surface actors given what main output their toplevel
window is on, also scale the window geometry coordinates and sizes
(window->rect size and window->custom_frame_extents.top/left) in order
to make the window geometry represent what is being rendered on the
stage.

https://bugzilla.gnome.org/show_bug.cgi?id=744934
2015-07-16 11:54:14 +08:00
Jonas Ådahl
14b0a83f64 Don't calculate the main window monitor every time it`s needed
The main monitor of a window is maintained as 'window->monitor' and is
updated when the window is resized or moved. Lets avoid calculating it
every time it`s needed.

https://bugzilla.gnome.org/show_bug.cgi?id=744934
2015-07-16 11:54:14 +08:00
Jonas Ådahl
441efd17ce MetaMonitorInfo: Provide scale information
Tracking back from the monitor to the output every time we need to
figure out the scale of a window on a monitor is inconvenient, so
propagate the scale from the output to the monitor it is associated
with.

https://bugzilla.gnome.org/show_bug.cgi?id=744934
2015-07-16 11:53:40 +08:00
Jonas Ådahl
208da2316d wayland: Fix subsurface place_above/below type cast error
A MetaWaylandSurface was casted into a ClutterActor, but it should have
been the MetaSurfaceActor.

Move out parent_actor and surface_actor out of the loop while at it
since they won't change when iterating.

https://bugzilla.gnome.org/show_bug.cgi?id=745655
2015-07-16 11:43:19 +08:00
Jonas Ådahl
3b993131e8 wayland: Fix subsurface positioning on HiDPI
Keep the active position state in its original coordinate space, and
synchronize the surface actor with it when it changes and when
synchronizing the rest of the surface state, in case the surface scale
had changed.

https://bugzilla.gnome.org/show_bug.cgi?id=745655
2015-07-16 11:43:19 +08:00
Jonas Ådahl
117f57f74c wayland: Factor out some parts of meta_surface_actor_wayland_get_scale
Put a toplevel window getter in meta-wayland-surface.h and a main
monitor scale getter in window-wayland.h.

https://bugzilla.gnome.org/show_bug.cgi?id=745655
2015-07-16 11:43:19 +08:00
Marek Chalupa
b97ebc4124 frames: handle META_FRAME_CONTROL_NONE on left click
We can get this operation in some cases, for example when
we're trying to resize window that cannot be resized.
This can occur with maximized windows that have a border
(without border we couldn't resize them by mouse in maximized state).
In this case we reached abort() beacuse we did not handle this op.

https://bugzilla.gnome.org/show_bug.cgi?id=751884
2015-07-15 07:45:02 -05:00
Jonas Ådahl
5d10196919 MetaSurfaceActorWayland: Don't dereference surface before NULL check
Fixes regression introduced in ba7c524a18.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 17:10:48 +08:00
Jonas Ådahl
f295349e26 wayland: Don't crash if wl_output resource is destroyed after being removed
Previously a MetaWaylandOutput could be removed from the current outputs
table (by being unplugged for example). This would result in the global
object being removed and the MetaWaylandOutput instance freed, but the
wl_resource destructor would still try to remove itself from the list of
resources. Trying to do this, it'd try to access its user data pointer
which would point to the freed MetaWaylandOutput instance, and as a
result crash when trying to manipulate the freed data.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
eb023ff2c9 wayland: Send wl_surface.enter and wl_surface.leave
Whenever a MetaSurfaceActor is painted, update the list of what outputs
the surface is being drawed upon. Since we do this on paint, we
effectively avoids this whenever the surface is not drawn, for example
being minimized, on a non-active workspace, or simply outside of the
damage region of a frame.

DND icons and cursors are not affected by this patch, since they are not
drawn as MetaSurfaceActors. If a MetaSurfaceActor or a parent is cloned,
then we'll check the position of the original actor again when the clone is
drawn, which is slightly expensive, but harmless. If the MetaShapedTexture
instead is cloned, as GNOME Shell does in many cases, then these clones
will not cause duplicate position checks.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
ba7c524a18 MetaSurfaceActorWayland: Unset the MetaWaylandSurface pointer when it goes away
We may access it during painting even if it has been freed. For now,
manually unset it during the MetaWaylandSurface cleanup; in the future
make MetaWaylandSurface a GObject and make the surface pointer a weak
reference.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
dc99af40f3 wayland: Make MetaWaylandOutput a GObject
This way we can later add signals to it.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
1576b7d5a6 wayland: Put MetaWaylandOutput struct in header file
We need this in MetaWaylandSurface to be able to send
wl_surface.enter/leave.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
6ec7fa2cbd wayland: Use surface role when special casing surface commits
Lets use the role when doing role specific commit actions. The
conditions effectively do that anyway, and this way we will get a
compiler warning here whenever we add a new role, as well as we avoid
having different variants of role-determination checks in different
places.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
bede9970de nested: Allow configuration of dummy output configuration
Enable a user to test and debug multi output configurations on Wayland
without having the available hardware by enabling some basic
configuration of the dummy monitor manager.

Currently available configuration options are:

MUTTER_DEBUG_NUM_DUMMY_MONITORS - to set the number of monitors
MUTTER_DEBUG_DUMMY_MONITOR_SCALES - to configure the monitor scales

See src/backends/meta-monitor-manager-dummy.c for detailed description
of the available configuration parameters.

https://bugzilla.gnome.org/show_bug.cgi?id=747089
2015-07-15 14:55:55 +08:00
Peter Hutterer
5f1bcc124f input-settings-x11: check properties for correctness before changing them
Before submitting a new scroll mode, click method or sendevents mode check if
the value is supported by the device. This avoids BadValue errors when setting
two-finger scrolling on single-finger touchpad devices since we can't easily
handle BadValue (see 9747277b)

https://bugzilla.gnome.org/show_bug.cgi?id=750816

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2015-07-14 16:42:33 -05:00
Jasper St. Pierre
4d3419607a window: Don't reference a dead function
meta_window_move_resize has been gone for a while now.
2015-07-06 00:52:49 -07:00
Jasper St. Pierre
7dc0b0e602 Remove gtk-doc
The gtk-doc reference is woefully maintained, and trying to actually
generate it resulted in some extremely outdated and poor documentation.
If somebody wants to actually renew the docs, just revert this commit,
otherwise, I'm not going to bother.
2015-07-06 00:52:18 -07:00
Jasper St. Pierre
1545d4e638 Put G_GNUC_CONST at the end of the declarations
These attributes go at the end, not the beginning.
2015-07-06 00:29:23 -07:00
Jasper St. Pierre
a191554cf6 compositor: Export meta_shadow_factory_get_shadow to introspection
I forgot we had a separate list of headers for introspection to scan.
2015-07-06 00:27:03 -07:00
Jasper St. Pierre
b33a82eb7c Export the shadow factory
The elementary guys would like this as an API, and I don't see any
reason to refuse -- this is quite nice shadow painting code :)

For some reason, gobject-introspection can't seem to cope with
MetaWindowShape. I'll look into it a bit later, but for now, mark
the function it has trouble with as (skip).
2015-07-06 00:14:22 -07:00
Jasper St. Pierre
2705c87f74 window-group: Fix issues when translated
It seems that when translated, paint_offset and actor_offset will always
be the same, so our translation of the clip group won't work. For now,
until I figure out what's going on here, just use the painting offset,
since that what seems to make sense to me.

I didn't write this code, though, so I don't know why the actor's
allocation was involved in this computation at all.

I tested briefly with clones (magnifier, manual cloning through the
looking glass) and couldn't find any other artifacts, so I'm going to do
this for now.
2015-07-05 23:55:43 -07:00
Jasper St. Pierre
9fc1c919e8 window-actor: Replace no-shadow with a shadow-mode
The elementary guys want to be able to force shadows *on*, for use in
their overview.
2015-07-05 23:29:11 -07:00
Jasper St. Pierre
9f04c58ffe Implement a generic "size change" mechanism
A much less hacky version of maximize / unmaximize is reimplemented
in terms of this, but it could also eventually be used for fullscreen /
unfullscreen, and tile / untile.
2015-07-05 23:03:36 -07:00
Jasper St. Pierre
7de1f3a7be plugin-manager: Make the event an enum 2015-07-05 22:01:59 -07:00
Jasper St. Pierre
fd443ecf2a plugin-manager: Clean up an unused define 2015-07-05 22:01:59 -07:00
Jasper St. Pierre
8979e52a6c Install enum types 2015-07-05 22:01:59 -07:00
Jasper St. Pierre
e8dd5601e7 window-group: Turn clipped redraws back on
Whoops -- I commented this out for debugging reasons.
2015-07-05 19:19:33 -07:00
Jasper St. Pierre
ccca810daf window-group: Improve performance by hacking around Clutter
The comment explains it better, but Clutter tries to be smart and
repaint actors when their allocations change. Since the window group's
allocation changes when windows move around, this means that moving a
window will always cause a full-stage repaint, which is super slow.

Hack around this for now.
2015-07-05 19:18:22 -07:00
Jasper St. Pierre
693456b644 shaped-texture: Remove unnecessary copies of the pipeline 2015-07-05 15:01:15 -07:00
Jasper St. Pierre
aacc3d5628 shaped-texture: Repeat edge pixels instead of mirroring the image
While nothing will completely fix X11's artifacts, this tends to look a
bit better, *especially* with mask textures that have black at the
edges (which are most of them).

It's also faster for GPUs to manage.
2015-07-05 15:00:38 -07:00