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![Jasper St. Pierre](/assets/img/avatar_default.png)
It seems that when translated, paint_offset and actor_offset will always be the same, so our translation of the clip group won't work. For now, until I figure out what's going on here, just use the painting offset, since that what seems to make sense to me. I didn't write this code, though, so I don't know why the actor's allocation was involved in this computation at all. I tested briefly with clones (magnifier, manual cloning through the looking glass) and couldn't find any other artifacts, so I'm going to do this for now.
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