Commit Graph

341 Commits

Author SHA1 Message Date
Adel Gadllah
1b4dce6f84 meta-window-group: Plug memory leak
We have to free the list returned by clutter_actor_get_effects() .

https://bugzilla.gnome.org/show_bug.cgi?id=660464
2011-09-29 15:36:10 +02:00
Adel Gadllah
7c6bc73031 MetaWindowActor: Skip paint optimization for actors with an effect
The optimizations might not work for an actor with an effect, and
our clipped drawing interferes badly with the operation of
CoglOffscreenEffect.

https://bugzilla.gnome.org/show_bug.cgi?id=659523
2011-09-20 20:52:03 +02:00
Rui Matos
c1368155fc MetaWindowActor: unset the shaped texture overlay path for frameless windows
When a window loses its frame we must unset any overlay path previously set on
the shaped texture.

Not doing so would cause rendering glitches near the window corners in
e.g. chrome/chromium by changing the Appearance preference "Use system title
bar and borders" → "Hide system title bar and use compact borders".

https://bugzilla.gnome.org/show_bug.cgi?id=659477
2011-09-19 18:52:43 +01:00
Adel Gadllah
abde64cb0c Don't unredirect non fully opaque windows
When a window is set to be translucent with _NET_WM_WINDOW_OPACITY it shouldn't
be unredirected as this will cause the hint to have no effect.
2011-09-16 21:39:03 +02:00
Adel Gadllah
6923973c8a compositor: Fix cow shaping on multi monitor setups
XFixesCreateRegionFromWindow does not take the window's position into account,
which results into setting a wrong shape for windows not located on the
leftmost monitor.

Fix that by creating the region from the window's MetaRectangle.

https://bugzilla.gnome.org/show_bug.cgi?id=657869
2011-09-16 19:02:11 +02:00
Owen W. Taylor
2dc5693c60 Don't lose application redraws
Our usage of DamageReportBoundingBox was causing us to miss some
updates when an area of the screen was drawn twice in rapid
succession. Add an explicit XSync() call to force the server
to flush rendering to the kernel before we draw.

https://bugzilla.gnome.org/show_bug.cgi?id=657071
2011-09-14 14:36:52 -04:00
Jasper St. Pierre
9520eaa970 MetaShapedTexture: Fix a crash caused by a silly typo 2011-09-13 20:15:22 -04:00
Jasper St. Pierre
088e0c1ee7 MetaWindowActor: Make sure to always pop an error trap
https://bugzilla.gnome.org/show_bug.cgi?id=658228
2011-09-13 13:42:06 -04:00
Jasper St. Pierre
de704386a1 Revert "MetaWindowActor: Delete useless error trap"
This reverts commit 766799ec6d.
2011-09-13 13:41:43 -04:00
Jasper St. Pierre
766799ec6d MetaWindowActor: Delete useless error trap
https://bugzilla.gnome.org/show_bug.cgi?id=658228
2011-09-13 13:40:26 -04:00
Adel Gadllah
7c50db5bf5 meta-window-actor: Skip unnecessary steps in pre_paint
We don't have to call check_needs_pixmap, check_needs_reshape
and check_needs_shadow on unredirected windows, so skip that.

https://bugzilla.gnome.org/show_bug.cgi?id=658228
2011-09-13 13:40:11 -04:00
Owen W. Taylor
1ab6abc044 focus-follows-mouse: ignore events generated when reshaping the stage
* Export meta_display_add_ignored_crossing_serial()
* Add the serial for reshaping the stage
* Increase the size of the "ignored_serials" array a bit to
  try to avoid the possibility of losing serials from multiple
  reshapes happening close together.

https://bugzilla.gnome.org/show_bug.cgi?id=597190
2011-09-12 09:56:59 -04:00
Jasper St. Pierre
622583a0d5 MetaWindowActor: Corner paths needs to be made in clockwise order
https://bugzilla.gnome.org/show_bug.cgi?id=657661
2011-08-30 10:55:06 -04:00
Adel Gadllah
2f33d85a41 compositor: Fix crash in pre_paint_windows when no windows are open
https://bugzilla.gnome.org/show_bug.cgi?id=657692
2011-08-30 15:20:34 +02:00
Adel Gadllah
ada8882b61 Fix typo 2011-08-29 23:18:51 +02:00
Adel Gadllah
d3831729a0 Unredirect fullscreen windows
Some apps that do a lot of rendering on the screen like games, mostly run in
fullscreen where there is no need for them to be redirected doing so does add
an overhead; while performance is critical for those apps.

This can be disabled / enabled at runtime using
meta_enable_unredirect_for_screen / meta_disable_unredirect_for_screen

https://bugzilla.gnome.org/show_bug.cgi?id=597014
2011-08-29 23:05:30 +02:00
Jasper St. Pierre
8c74ad1992 MetaWindowActor: Don't use uninitialized frame borders
https://bugzilla.gnome.org/show_bug.cgi?id=656335
2011-08-29 12:58:05 -04:00
Rui Matos
88064fd534 MetaBackgroundActor: fix a typo
https://bugzilla.gnome.org/show_bug.cgi?id=657583
2011-08-29 16:54:29 +01:00
Rui Matos
b28c6533f8 MetaBackgroundActor: make it a public class
https://bugzilla.gnome.org/show_bug.cgi?id=656433
2011-08-29 16:54:09 +01:00
Rui Matos
53e70b3e99 MetaBackgroundActor: add a dim-factor property
This property darkens the background.

https://bugzilla.gnome.org/show_bug.cgi?id=656433
2011-08-29 15:40:20 +01:00
Owen W. Taylor
c630046858 MetaBackgroundActor: allow creating multiple instances
Instead of requiring a singleton MetaBackgroundActor for the screen,
allow creating multiple copies that internally share a single
CoglTexture behind the scenes. This will be useful for allowing
multiple views of the screen background with different rendering
options.

https://bugzilla.gnome.org/show_bug.cgi?id=656433
2011-08-29 07:51:12 -04:00
Jasper St. Pierre
978e601217 MetaWindowActor: Don't use truncated values when drawing the cairo overlay path
This was causing visual artifacts on large border radius values.
2011-08-26 21:50:20 -04:00
Jasper St. Pierre
dcfa6986c6 Antialiased corners
Use a specially constructed cairo overlay to give us fully anti-aliased
corners on the mask texture.

https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-26 12:24:23 -04:00
Jasper St. Pierre
49a3fd53b0 MetaShapedTexture: Allow for a "cairo overlay"
A cairo overlay gives us a path to overlay the mask texture data, allowing for
complex, anti-aliasing effects on the frame shape.

https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-26 12:24:22 -04:00
Jasper St. Pierre
f83568fc4e MetaShapedTexture: Use a proper stride, calculated by cairo
This will help us when painting directly on to the mask texture with
cairo, which is needed for rounded corner AA.

https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-24 09:38:23 -04:00
Jasper St. Pierre
46415bb248 MetaWindowActor: Fix incorrect short-circuit
The code here was wrong in every way: it only updated the shape if all the
borders changed. It never saved new last_borders even if it *had* changed,
and the bounding rectangle's x and y positions were still important otherwise.

This had user-visible impact when doing simple things like changing the
border_width. It would short-circuit here and due to the above incorrectness,
weirdness could happen where windows would be cut off and so on.

https://bugzilla.gnome.org/show_bug.cgi?id=656334
2011-08-24 09:38:23 -04:00
Jasper St. Pierre
2f254e5aa3 MetaWindowActor: Compensate for invisible borders
https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:51 -04:00
Jasper St. Pierre
e0e78993f6 MetaWindowActor: Remove priv->attrs
It was deprecated and most of the information was in the MetaWindow anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:51 -04:00
Jasper St. Pierre
7e0a56fb80 Track the shape of the client window directly
Since we're not setting the frame's output shape any more, it doesn't
make sense to calculate the output shape based on the frame window.
Instead, track the client window directly and calculate the output shape
based on that.

https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:50 -04:00
Jasper St. Pierre
65e1b416ef Port MetaShapedTexture/MetaWindowActor to use cairo regions instead of XRects
https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:50 -04:00
Emmanuele Bassi
f396a7aeb4 Do not use ClutterGLXTexturePixmap
MetaShapedTexture can be a ClutterX11TexturePixmap sub-class, given that
ClutterGLXTexturePixmap is just a shim compatibility layer since Clutter
1.4, and it's been deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=655064
2011-07-22 10:49:04 +01:00
Emmanuele Bassi
ffa2310a34 Use Cogl API to check for TfP extension support
Do not use the ClutterGLXTexturePixmap method, since it's been
deprecated and it's just a convenience function around the Cogl
API anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=655064
2011-07-22 10:49:04 +01:00
Neil Roberts
fccd626604 Use a utility function to create GL_ARB_texture_rectangles
meta-texture-rectangle and meta-shaped-texture both create textures
with GL_TEXTURE_RECTANGLE_ARB as the target using direct GL
calls. This patch moves that code into a shared utility function in a
separate file instead. The function resolves the required GL symbols
dynamically instead of linking to them directly so that if Clutter
eventually stops linking to -lGL mutter will continue to build. The
function also splits the texture creation into a separate texture
creation and data upload stage so that it can use
cogl_texture_set_region to upload the data. That way it can avoid
clobbering the glPixelStore state and it can let Cogl do any necessary
format conversion. The code preserves the old value of the rectangle
texture binding instead of clobbering it because Cogl expects to be
able to cache this value to avoid redundant glBindTexture
calls. Finally, the function uses cogl_object_set_data to
automatically destroy the GL texture when the Cogl texture is
destroyed. This avoids having to have special code to destroy the cogl
texture.

https://bugzilla.gnome.org/show_bug.cgi?id=654569
2011-07-19 11:06:23 +01:00
Jasper St. Pierre
5237b2aa65 Fix dump_region 2011-07-18 16:49:10 -04:00
Adel Gadllah
3f694c7335 MetaTextureTower: Remove workaround for old clutter bug
texture_tower_revalidate_fbo() called cogl_flush() to work around
clutter bug #2110, which has been long fixed.

As we depend on clutter 1.7.x anyway we can just remove that workaround.

https://bugzilla.gnome.org/show_bug.cgi?id=654729
2011-07-16 14:24:31 +02:00
Adel Gadllah
3da2f876bd Use paint volumes unconditionally
As we depend on clutter 1.7.x we no longer need to the 1.5.2
version check for paint volumes so just remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=654730
2011-07-16 14:20:51 +02:00
Neil Roberts
4167ef870c meta-window-group: Use clutter_stage_get_redraw_clip_bounds
Clutter now has some API to get the bounds of the current redraw clip
so Mutter no longer needs to make direct GL calls to get the scissor
rect. This should make it more robust against Cogl or Clutter changing
how it does the clipping.

https://bugzilla.gnome.org/show_bug.cgi?id=654551
2011-07-13 16:39:50 +01:00
Jakub Steiner
47b432bf89 Improve shadow defaults.
- menus have a very subtle shadow, define the outline better. Required for gtk theming.
- focused windows are better identified now as unfocused windows have a subtle shadow.

https://bugzilla.gnome.org/show_bug.cgi?id=649374
2011-07-11 16:00:03 +02:00
Owen W. Taylor
be8df20675 Fix typo when computing shadow bounds
A x/y typo that was causing shadow bounds to be incorrectly
computed and trails to be left in some circumstances. Behavior
noted by Jakub Steiner.

https://bugzilla.gnome.org/show_bug.cgi?id=649374
2011-07-08 22:38:12 -04:00
Jasper St. Pierre
2b93c19328 Clip the shaped region to the bounding region
According to the XShape specification, the shaped region should always be
a subset of the bounding region. Certain programs such as wine depended
on this behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=627880
2011-06-30 16:35:13 -04:00
Owen W. Taylor
66a830fd46 Fixes for compositor replacement
* When unmanaging a screen, stop redirecting subwindows explicitly,
  so that we do that before destroying the window manager selection
  window.
* Improve comment in the retry code
* When exiting because the previous compositor couldn't be replaced,
  don't g_error() and drop a core file.

https://bugzilla.gnome.org/show_bug.cgi?id=653121
2011-06-30 16:26:10 -04:00
Owen W. Taylor
fe12294b92 Create the 1x1 texture for the root background unsliced
When there was no root background pixmap, we were using a 1x1 repeating
texture as a simple way of drawing a solid color without adding a
second code path. However, when that 1x1 texture was combined into
a larger "atlas texture", hardware repeat couldn't be used, so a
small inefficiency from this approach became an enormous inefficiency
as clutter drew every pixel of the background as a separate rectangle.

https://bugzilla.gnome.org/show_bug.cgi?id=652507
2011-06-29 12:27:02 -04:00
Colin Walters
c18940a5a2 compositor: Loop and retry to get compositor selection when replacing
There are unavoidable race conditions here when another process is
replacing us.  As a band aid, loop for 5 seconds.

https://bugzilla.gnome.org/show_bug.cgi?id=653121
2011-06-21 15:22:31 -04:00
Colin Walters
6596374886 region-utils.c: Squash a memory leak
"chunk" was an allocated but unused variable.

https://bugzilla.gnome.org/show_bug.cgi?id=649504
2011-05-11 14:15:48 -04:00
Owen W. Taylor
67c3c93b8f Only shadow ARGB windows with a frame outside the frame
An ARGB window with a frame is likely something like a transparent
terminal. It looks awful (and breaks transparency) to draw a big
opaque black shadow under the window, so clip out the region under
the terminal from the shadow we draw.

Add meta_window_get_frame_bounds() to get a cairo region for the
outer bounds of the frame of a window, and modify the frame handling
code to notice changes to the frame shape and discard a cached
region. meta_frames_apply_shapes() is refactored so we can extract
meta_frames_get_frame_bounds() from it.

https://bugzilla.gnome.org/show_bug.cgi?id=635268
2011-04-26 15:10:02 -04:00
Owen W. Taylor
c30c29b8c3 Make _NET_WM_WINDOW_OPACITY orthogonal to window actor opacity
Using MetaWindowActor.opacity for _NET_WM_WINDOW_OPACITY makes it
difficult to implement effects like fading a window in on map.
Instead, set the opacity on the MetaShadedTexture child and use
it when drawing the shadow.

Since the check MetaWindowGroup does on meta_actor_get_paint_opacity()
no longer covers this, we need to handle the opacity in
meta_window_actor_get_obscured_region() explicitly.

https://bugzilla.gnome.org/show_bug.cgi?id=648613
2011-04-26 15:10:02 -04:00
Dan Winship
f464b85ffc window: add an appears-focused property, redraw shadows when it changes
We need to redraw a window's shadow any time the value of
meta_window_appears_focused() changes. So make that into a property so
we can get notifications on it.

https://bugzilla.gnome.org/show_bug.cgi?id=636904
2011-03-28 12:09:10 -04:00
Dan Winship
3597035f67 bell: add a composited flash-screen function
The old bell_flash_screen() has no effect when compositing. Add
meta_compositor_flash_screen(), and use that instead.

https://bugzilla.gnome.org/show_bug.cgi?id=639765
2011-03-18 13:53:53 -04:00
Owen W. Taylor
349fb7c297 MetaWindowActor: keep a reference to the MetaWindow
Until the actor is destroyed, we need to have access to the
MetaWindow to access some fields used for painting. Keep a strong
reference to the window rather than just hoping the window will
not be freed.

https://bugzilla.gnome.org/show_bug.cgi?id=642787
2011-03-16 15:36:55 -04:00
Dan Winship
c84da3ce1b Move the installed includes to a subdir
If mutter is going to be a "real" library, then it should install its
includes so that users can do

    #include <meta/display.h>

rather than

    #include <display.h>

So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.

There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.

https://bugzilla.gnome.org/show_bug.cgi?id=643959
2011-03-07 18:19:53 -05:00