The plain C bytes array, while convenient from a C perspective, is not
well handled by language bindings: the length of the array is not
specified, and it's only just implied by the image data size, rowstride,
and pixel format.
GBytes is a read-only bytes buffer that has an implicit length; we can
use it as the storage medium so that language bindings can actually
function correctly.
This will ensure that we have a CoglContext, albeit the stub winsys one,
on Mac.
Tested-by: Roland Peffer <gdevel@clixxun.com>
Tested-by: Laszlo Pandy <laszlok2@gmail.com>
The ::stopped signal is emitted when the timeline has been completely
exhausted or when the timeline has been programmatically stopped by
using clutter_timeline_stop(); the notification at the end of the
timeline run allows to write handlers without having to check whether
the current repeat is the last one, like we are forced to do when using
the ::completed signal.
Based on the patch by: Jasper St. Pierre <jstpierre@mecheye.net>
https://bugzilla.gnome.org/show_bug.cgi?id=676854
It is impossible to switch to other windows when keep-on-top is set
for maximized windows; given that keep-on-top is only ever useful
to keep a window visible while focusing a different window, the
current behavior is pointless. So ignore keep-on-top while a window
is maximized.
https://bugzilla.gnome.org/show_bug.cgi?id=673581
Ensure that resizing transitions smoothly when switching between major
axis; the allocation aspect ratio is not important: it's the size of the
allocation that dictates the major axis.
It's similar to to the implicit animation API of ClutterActor and
compatible to deprecated API of ClutterBoxLayout and
ClutterTableLayout.
It adds :use-animations, :easing-mode, :easing-duration and
:easing-delay properties to control animations when allocation of a
child has changed. Layout manager implementers should call
use_animations = clutter_layout_manager_get_easing_state (manager,
&mode,
&duration,
&delay);
from the allocate() virtual function to access these values.
https://bugzilla.gnome.org/show_bug.cgi?id=676827
The z coordinate of the origin should be checked against the same
coordinate of the vertex behind it. Given that most actors are flat
surfaces, this check should always succeed.
https://bugzilla.gnome.org/show_bug.cgi?id=675396
Instead of going through clutter_event_get_state() and checking if the
modifier mask is set, we can provide simple convenience functions to do
it for us.
When creating a FlowLayout container, setting a specific size on it, and
adding a child to it, as per the attached testcase, it crashes. The line
on the backtrace doesn't really make sense, but from looking over it, it
appears that it's probably because priv->line_natural is NULL. The
attached patch makes it so in this case, priv->line_natural is
allocated.
https://bugzilla.gnome.org/show_bug.cgi?id=676068
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
This effectively makes MetaShapedTexture not a MetaShapedTexture, but a simple
and dumb MetaMaskedTexture, with an optimization for clipped regions.
We're doing this as the mask may need to be more complicated than made of
a cairo path -- we eventually want GTK+ to draw the entire frame background,
which we'll then scan.
https://bugzilla.gnome.org/show_bug.cgi?id=676052
As we want GTK+ to paint the mask on an A8, we can't simply use a cairo
path. A later commit will make this into a simple masked texture, and
meta-window-actor will be in control of the mask.
https://bugzilla.gnome.org/show_bug.cgi?id=676052
The concept of a clip region doesn't make sense now that we have anti-aliased
corners and a full alpha channel. Once the theme transition is complete,
creating a preview image with an alpha channel will be possible by passing
an ARGB surface to gtk_widget_draw(preview_widget, ...);
https://bugzilla.gnome.org/show_bug.cgi?id=676052
These queued redraws, which is a problem when we want to know exactly
what changed when we redraw, so we do minimal effort. We're eventually
going to replace the queue_redraw API with something a lot better, so
let's just get these out of the way now.
https://bugzilla.gnome.org/show_bug.cgi?id=676052
Since we now cache windows in the X server, we don't really need to cache
them here. Since we are redirecting windows in most cases, we're not gaining
anything except added memory usage. Additionally, remove the clip to screen
optimization - if a window is partially off-screen, we still need to draw
the entire thing as redirection means we won't get an expose event for it.
Additionally, when introducing invisible borders, something accidentally
slipped through: we were getting expose events on the invisible borders,
and they weren't in the cached pixels rect, so we were painting the theme
for them, even if we didn't actually paint anything with cairo. Make sure
to clip out the invisible borders instead of just the client rect so that
we don't draw if our expose event is on the invisible borders.
https://bugzilla.gnome.org/show_bug.cgi?id=675111