As previously commented in the code, SGI_video_sync is per-display, rather
than per-renderer. The is_direct flag for the renderer was tested before
it was initialized (per-display) and that resulted in SGI_video_sync
never being used.
https://bugzilla.gnome.org/show_bug.cgi?id=779039
In order to minimize the amount of breakage, while at the same time
making it easier to make backward incompatible changes needed to
continue turning libmutter into a capable Wayland compositor, make the
libmutter and friends (libmutter-clutter, libmutter-cogl*) parallel
installable by adding a version number to the name. This changes
various filenames, for example what previously was libmutter.so is now
libmutter-0.so (assuming the version for now is 0), and
libmutter-clutter-1.0.so is now libmutter-clutter-0.so. The pkg-config
filenames and GObject introspection has been renamed to reflect this as
well.
This enables a downstream compositor rely on a specific version of the
libmutter API, while gracefully handling API/ABI changes by having to
update to the new version at their own pace.
https://bugzilla.gnome.org/show_bug.cgi?id=777317
Different libEGL will do different things for eglGetDisplay since it has
to guess what kind of display it's been handed. Better to just use the
API that makes it explicit.
Signed-off-by: Adam Jackson <ajax@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=772422
We need a GLES2 extension macro in cogl-texture-2d-gl.c, but we can't
include GLES2/gl2ext.h because it will conflict with things in
GL/glext.h. We can't rely on cogl including anything for us since it'd
only include GLES2/gl2ext.h if OpenGL support was explicitly disabled.
https://bugzilla.gnome.org/show_bug.cgi?id=774891
EGLDevice requires a define from GLES2, even when GL is used instead.
As type definitions may conflict between the two, we shouldn't include
both at the same time. Instead, provide the missing define explicitly
when not using GLES2.
https://bugzilla.gnome.org/show_bug.cgi?id=774891
Add API to enable the caller to have a custom method for allocating an
external texture. This will enable the possibility for mutter to
generate a texture from for example an EGLStream without having to add
support for that in Cogl.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Don't rely on the Cogl layer having Wayland specific paths by
determining the buffer type and creating the EGLImage ourself, while
using the newly exposed CoglTexture from EGLImage API. This changes the
API used by MetaWaylandSurface to make the MetaWaylandBuffer API be
aware when the buffer is being attached. For SHM and EGL buffers, only
the first time it is attached will result in a new texture being
allocated, but later for EGLStream's, more logic on every attach is
needed.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
The WL_bind_wayland_display spec says that EGL images should be created
using EGL_WAYLAND_BUFFER_WL as the target and a NULL context. Mesa
seems to be lenient and accept any context, however some other stacks
aren't so forgiving and fail if anything apart from EGL_NO_CONTEXT is
used.
Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=769731
Mutter (and libmutter users) are the only users of this version of
cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl
experimental API variants, and having the possibility of having
different API versions of the same API depending on what file includes
it is error prone and confusing. Lets just remove the possibility of
having different versions of the same API.
https://bugzilla.gnome.org/show_bug.cgi?id=768977
We bypass our build configuration to fetch API from a version which
isn't the one we actually use. Stop bypassing and just admit that the
1.0 API is still there, but still deprecated.
https://bugzilla.gnome.org/show_bug.cgi?id=768977
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.
This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Move the KMS interaction from cogl into mutter, where most of the other
KMS interaction already takes place. This also removes dead code which
were only excercised when non-mutter callers used the cogl KMS backend.
The cogl KMS API was updated to pass via MetaRendererNative instead of
via the different cogl objects.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
If you include a file that might define __INSIDE_COGL_H__, don't
undefine it if it wasn't defined in that file. This makes it possible
to include for example cogl-gles2.h from some other file which defines
__INSIDE_COGL_H__.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
When using a context with robustness, glGetError() may return
GL_CONTEXT_LOST at any time and this error doesn't get cleared until
the application calls glGetGraphicsResetStatus() . This means that our
error checking can't call glGetError() in a loop without checking for
that return value and returning in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=739178