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Use eglGetPlatformDisplay
Different libEGL will do different things for eglGetDisplay since it has to guess what kind of display it's been handed. Better to just use the API that makes it explicit. Signed-off-by: Adam Jackson <ajax@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=772422
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@ -262,6 +262,39 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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static EGLDisplay
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_cogl_winsys_egl_get_display (void *native)
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{
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EGLDisplay dpy = NULL;
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const char *client_exts = eglQueryString (NULL, EGL_EXTENSIONS);
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if (g_strstr_len (client_exts, -1, "EGL_KHR_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
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(void *) eglGetProcAddress ("eglGetPlatformDisplay");
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if (get_platform_display)
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dpy = get_platform_display (EGL_PLATFORM_X11_KHR, native, NULL);
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if (dpy)
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return dpy;
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}
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if (g_strstr_len (client_exts, -1, "EGL_EXT_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
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(void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
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if (get_platform_display)
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dpy = get_platform_display (EGL_PLATFORM_X11_KHR, native, NULL);
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if (dpy)
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return dpy;
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}
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return eglGetDisplay ((EGLNativeDisplayType) native);
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}
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static CoglBool
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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CoglError **error)
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@ -278,8 +311,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
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if (!_cogl_xlib_renderer_connect (renderer, error))
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goto error;
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egl_renderer->edpy =
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eglGetDisplay ((EGLNativeDisplayType) xlib_renderer->xdpy);
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egl_renderer->edpy = _cogl_winsys_egl_get_display (xlib_renderer->xdpy);
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto error;
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