Use meta_theme_render_background to paint the background of the frame,
and then scan it to give us a region we can use to generate the shape
region from. It may be worth looking at the uses of the shape region
to see if we can replace some (all?) of them by masks instead, so we
don't have to scan the mask.
This effectively makes MetaShapedTexture not a MetaShapedTexture,
but a simple and dumb MetaMaskedTexture, with an optimization for
clipped regions.
We're doing this as the mask may need to be more complicated than
made of a region plus a "cairo overlay" -- we eventually want GTK+
to draw the rounded corner background.
Save rounded corners for a later commit, again.
If we explicitly check for a NULL pointer, clang will assume
that the pointer may be NULL at some point. We clearly rely
on the pointer being non-NULL earlier, so fix this guy up.
https://bugzilla.gnome.org/show_bug.cgi?id=674876
meta_window_actor_has_shadow() is called for every paint for every
window, verbosely logging in it makes the output of MUTTER_VERBOSE
pretty much useless.
All animations use the constants directly, so this is just declaring
a bunch of local variables and then doing nothing with it.
Another clang warning.
https://bugzilla.gnome.org/show_bug.cgi?id=674876
Cogl now has public experimental API to create a rectangle texture
which we can use instead of creating a foreign texture with GL. This
avoids Mutter depending on Cogl including a GL header from its public
headers which it might not do in future.
https://bugzilla.gnome.org/show_bug.cgi?id=672711
Since Cogl doesn't support multi-texturing with sliced textures and the
shape texture is combined with the texture-from-pixmap texture we need
to make sure we never construct a sliced mask texture. This patch simply
passes the COGL_TEXTURE_NO_SLICE flag to cogl_texture_from_data when
creating the shape mask texture.
https://bugzilla.gnome.org/show_bug.cgi?id=674731
A lot of code did something similar to:
MetaFrameBorders borders;
if (window->frame)
meta_frame_calc_borders (window->frame, &borders);
else
meta_frame_borders_clear (&borders);
Sometimes, the else part was omitted and we were unknowingly using
uninitalized values for OR windows. Clean this up by just testing
for a NULL frame in meta_frame_calc_borders and clearing for the
caller if so.
https://bugzilla.gnome.org/show_bug.cgi?id=643606
Mutter originally started out with the idea that only a subset of the total
API was exposed to plugins, so some APIs are duplicated on MutterPlugin.
We've long since abandoned that idea; remove these wrappers.
https://bugzilla.gnome.org/show_bug.cgi?id=671103
The experimental Cogl api cogl_texture_pixmap_new() was recently changed
so it now expects an explicit CoglContext argument and it can also
return exceptions now via a GError. This patch updates mutters use of
the api accordingly.
This was preventing Clutter from running its dispose, preventing
it from being destroyed correctly. While a major bug and possibly
big memory leak, the most obvious effect was the message that Clutter
spat out:
Clutter-CRITICAL **: clutter_actor_iter_next: assertion `ri->age == ri->root->priv->age' failed
Since we never disposed the actor correctly, it was never removed
from its parent, and the age wasn't updated correctly.
When we were shaping the window with a cairo region, there was an easy
optimization to restrict painting only to the pixels we were going to
actually draw. With rounded corners, the amount of work we have to do
figure out what pixels isn't worth the small savings of not drawing the
completely transparent parts of the corners, so remove this optimization,
and the supporting meta_shaped_texture_get_visible_pixels_region()
https://bugzilla.gnome.org/show_bug.cgi?id=657639
ClutterTexture has many features that we simply don't use and don't make
sense for a subclass with custom drawing. Deriving directly from ClutterActor
simplifies our code by avoiding workarounds and makes things more robust.
Additionally, make it public. GNOME Shell was already assuming that any
MetaShapedTexture was also a ClutterTexture, and we need to replace these
bits with new API for GNOME Shell to use.
https://bugzilla.gnome.org/show_bug.cgi?id=660941
If we get two configure events on the root window in close
sequence, then we could get the sequence:
ConfigureNotify on the root window w1xh1
Processed by Mutter
clutter_actor_set_size(stage, w1, h1)
<relayout happens, stage window resized by clutter>
ConfigureNotify on the root window, w2xh2
Processed by Mutter
clutter_actor_set_size(stage, w2, h2)
ConfigureNotify on the stage window, w1, h1)
Processed by Clutter
clutter_actor_set_size(stage, w1, h1)
<relayout happens, stage window resized by clutter>
Leaving the stage at the wrong size. To avoid fighting with Clutter,
switch to resizing the stage with XResizeWindow(), similar to how a
toplevel window is handled by a window manager.
The code here was always incorrect - we were processing damage events for
windows without having a texture. Before, this didn't matter, as
cogl_texture_get_width silently returned 0 for invalid handles. Cogl commit
4c3dadd35e changed this.
The fix here involves two strategies. First, we try to guard MetaTextureTower
from invalid textures. Second, we try not to go down the path that eventually
calls meta_shaped_texture_update_area by not handling damage events if we
don't have a texture for the window.
https://bugzilla.gnome.org/show_bug.cgi?id=660941
When a window loses its frame we must unset any overlay path previously set on
the shaped texture.
Not doing so would cause rendering glitches near the window corners in
e.g. chrome/chromium by changing the Appearance preference "Use system title
bar and borders" → "Hide system title bar and use compact borders".
https://bugzilla.gnome.org/show_bug.cgi?id=659477
XFixesCreateRegionFromWindow does not take the window's position into account,
which results into setting a wrong shape for windows not located on the
leftmost monitor.
Fix that by creating the region from the window's MetaRectangle.
https://bugzilla.gnome.org/show_bug.cgi?id=657869
Our usage of DamageReportBoundingBox was causing us to miss some
updates when an area of the screen was drawn twice in rapid
succession. Add an explicit XSync() call to force the server
to flush rendering to the kernel before we draw.
https://bugzilla.gnome.org/show_bug.cgi?id=657071