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MetaShapedTexture: Implement get_paint_volume
Add a get_paint_volume implementation to MetaShapedTexture.
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@ -54,6 +54,8 @@ static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
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static void meta_shaped_texture_dirty_mask (MetaShapedTexture *stex);
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static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
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G_DEFINE_TYPE (MetaShapedTexture, meta_shaped_texture,
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CLUTTER_TYPE_ACTOR);
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@ -94,6 +96,7 @@ meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
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actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
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actor_class->paint = meta_shaped_texture_paint;
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actor_class->pick = meta_shaped_texture_pick;
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actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
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g_type_class_add_private (klass, sizeof (MetaShapedTexturePrivate));
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}
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@ -552,6 +555,13 @@ meta_shaped_texture_get_preferred_height (ClutterActor *self,
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*natural_height_p = priv->tex_height;
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}
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static gboolean
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meta_shaped_texture_get_paint_volume (ClutterActor *self,
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ClutterPaintVolume *volume)
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{
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return clutter_paint_volume_set_from_allocation (volume, self);
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}
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ClutterActor *
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meta_shaped_texture_new (void)
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{
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