info->pending_input_region needed to be destroyed in
mutter_set_stage_input_region() before it was set to something
else or before it was reset to be full screen (region == None).
Set the initial input area to an empty region by
setting info->pending_input_region to an empty region by default
and setting it to None or a new region if a new input region is
specified.
Remove show_overlay_window() function that was used to set an empty
input region on start-up, and uses a call to do_set_stage_input_region()
with info->pending_input_region as an argument instead.
Code:
All references in the code not related to themes, keybindings, or
GConf were changed from 'metacity' to 'mutter'. This includes, among other
things, strings, comments, the atoms used in the message protocol, and
the envvars used for debugging. The GConf schema file was reduced to
the 3 settings new to mutter.
The overall version was brought up to 2.27 to match current gnome.
Structure:
All files named '*metacity*' were renamed '*mutter*' with appropriate
changes in the automake system. Files removed are
doc/creating_themes, src/themes, doc/metacity-theme.dtd,
metacity.doap. These files will eventually end up in an external
gnome-wm-data module.
Installation location:
On the filesystem the mutter-plugindir was change from
$(libdir)/metacity/plugins/clutter to just $(libdir)/mutter/plugins.
The mutter-plugins.pc.in reflects these changes.
Note:
mutter.desktop.in and mutter-wm.desktop both continue to have
X-GNOME-WMSettingsModule=metacity set. This allows
gnome-control-center to continue using libmetacity.so for
configuration. This is fine since most the general keybindings and wm
settings are being read from /apps/metacity/* in gconf.
Change #define _XOPEN_SOURCE 500 to 600 in compositor-xrender.c to
avoid a bad interaction with -xc99 on Solaris.
Remove unneeded #define in compositor-mutter.c.
Based on a patch by Brian Cameron
http://bugzilla.gnome.org/show_bug.cgi?id=580662
Cogl's default blend function has been switched to expect premultiplied
alpha. Change the combine function and the colors we use to
modulate alpha to match.
http://bugzilla.gnome.org/show_bug.cgi?id=585480
It doesn't make sense to allow the window texture to be sliced,
but not allow the mask texture to be sliced. So, we should either
set 'disable-slicing' for the texture actor or not pass NO_SLICING when
creating the mask texture.
While slicing currently results in only the first layer being shown,
disabling slicing entirely would break windows larger than the texture
size limit. It would be straightforward to support multitexturing of
sliced textures in Cogl when all the textures are identically sized
and sliced identically, if it became a priority.
http://bugzilla.gnome.org/show_bug.cgi?id=585151
- Use float instead of ClutterUnit
- clutter_actor_get_size/position() return floats (remove some
stray usage of these functions in the default plugin as well.)
- Adapt to cogl_texture_new_from_data() changes
- Use blend strings to set up multitexturing
- Remove CLUTTER_UNITS_TO_FLOAT() usage
http://bugzilla.gnome.org/show_bug.cgi?id=585016
If the input region has been shaped, then clutter needs to
receive EnterNotify/LeaveNotify events in order to properly
send enter and leave events to actors when the pointer crosses
the boundary of the stage.
http://bugzilla.gnome.org/show_bug.cgi?id=578250
If mutter_plugin_set_stage_input_region() and related methods are
called before the output window is available, save the set input
region and apply it to the output window later on.
compository-mutter.[ch]: Add mutter_set_stage_input_region() and
mutter_empty_stage_input_region(), move the input region handling
here and implement the delayed shape setting described
above.
mutter-plugin.c: Implement shape setting in terms of the new methods.
http://bugzilla.gnome.org/show_bug.cgi?id=580042
Using G_MODULE_BIND_LOCAL causes problems for introspecting plugins,
since introspected symbols need to be globally available. And in
any case, trying to use linker features to prevent symbol conflicts
doesn't usually work out very well, it's better to just namespace
properly.
http://bugzilla.gnome.org/show_bug.cgi?id=580033
Add separate mutter_plugin_manager_load() and
mutter_plugin_manager_initialize() calls so that we can just
load the plugins without start them. This is useful for introspecting
a gnome-shell plugin at build time.
http://bugzilla.gnome.org/show_bug.cgi?id=580032
To guard against CompositeNameWindowPixmap failing, just use an
error trap. Previous code used:
GrabServer/GetWindowAttributes/CompositeNameWindowPixmap/UngrabServer
To prevent BadMatch errors from !viewable, but didn't check the
return value of GetWindowAttributes and didn't check if an error
occured during the error trap. This way is more correct and more
efficient.
http://bugzilla.gnome.org/show_bug.cgi?id=580023
The overlay window was created before the plugins are loaded. Because the
composite extension immediately maps the window, we ended blanking the screen
while plugins, etc., were loading. This commit reorganizes the code so that
the overlay window is only created just before we are ready to show the
stage.
The significant impact of this change is that plugins cannot manipulate the
overlay window during their initial loading, i.e., they cannot call the
input-region API (the plugin should hook into the "show" signal if it needs
to do anything of this sort).
The commit also removes the XClearArea() call on the overlay window that
seems to have served no real purpose.
Once the window destruction is initiated, we can still manipulate our
MutterWindow with clutter API, but we can not longer use any X-based API,
or MetaWindow API to query it.
Add 'hide_after_effect' flag to MutterWindowPrivate, tracking
whether the window needs to be hidden after all outstanding effects
finish.
Set or clear the flag as appropriate in clutter_cmp_set_window_hidden.
In mutter_window_effect_completed, if hide_after_effect is TRUE
and no other effects are in progress, hide the window.
Requiring the compositor private object to be a GObject allows the
return value of meta_window_get_compositor_private() to be used
via gobject-introspection, since the type and memory management
can be determined.
This allows a reverse mapping from MetaWindow to MutterWindow.
- Change meta_window_get/set_compositor_private to use GObject
rather than void *
- Adapt code in compositor-mutter.c to match.
Now that Cogl has the material API we can use Cogl calls for
multi-texturing instead of directly calling GL.
The MutterShapedTexture actor keeps a handle to a material with the
right combine modes for combining the texture and the shape
mask. Before each paint it sets the layers of the material to be the
two textures.
A second material with different combine modes 1is also created if the
pixmap is 24 bit to implement the workaround from commit 72da8c57.
It seems that with the latest intel drivers when multi-texturing using an RGB
TFP texture, the texture is being setup internally as an RGBA texture, where
the alpha channel is mostly 0.0 so you only see a shimmer of the window. This
workaround forcibly defines the alpha channel as 1.0. Maybe there is some
clutter/cogl state that is interacting with this that is being overlooked,
but for now this seems to work. (Tested on i945 + DRI2)
The addition of method implementations in the base class in the
plugin-gobject branch broke the logic for checking to see
if a plugin didn't implement an effect. Requiring a mandatory
chain up to the base class is a fiddly anyways, so this patch
does the 'running' count computations in a different (and more
robust) way.
mutter-plugin.h mutter-plugin.c: Add _mutter_plugin_effect_started()
to increment the running count.
mutter-plugin-manager.c: Call _mutter_plugin_effect_started()
as necessary.
mutter-plugin.c: Remove the "real" methods that did nothing
but implement the runnning count.
plugins/default.c: Remove chain-ups.
Fix a problem where GTK+ was warning
'gdk_window_set_user_time called on non-toplevel' for every button
press and click on the mutter stage by excluding such events from
GTK+ processing.
Add a boolean return value to meta_compositor_process_event that
indicates whether the event has been handled and should be filtered
out of the event stream and for mutter, base that on the return
value of the plugin's xevent_filter vfunc.
Before we've retrieved a pixmap for a window, the shaped texture
has a 0x0 texture, which will cause mutter_shaped_texture_ensure_mask()
to crash. Just skip all of paint/pick in this case.
http://bugzilla.openedhand.com/show_bug.cgi?id=1283
Add (transfer none) annotations to mutter_window_get_texture()
and mutter_window_get_meta_window(), and while add doc comments,
actually add some docs as well.
Since this is the most common cause of performance issues, this makes it
clearer when GLX TFP isn't being used. Note, there was a corresponding
fix to clutter_glx_texture_pixmap_using_extension() committed last week
as r3559 in the 0.8 branch.
* configure.in: gnome-doc-tools version doesn't need to be so high.
* src/compositor/compositor-xrender.c: disable the entire file if the
compositor is disabled.
* src/core/async-getprop.[ch]: fixes for -Wall
* src/core/iconcache.c: fixes for -Wall
* src/core/testasyncgetprop.c: fixes for -Wall
* src/core/xprops.c: fixes for -Wall
svn path=/trunk/; revision=4045