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Delay creation of overlay window until we are ready to show the stage.
The overlay window was created before the plugins are loaded. Because the composite extension immediately maps the window, we ended blanking the screen while plugins, etc., were loading. This commit reorganizes the code so that the overlay window is only created just before we are ready to show the stage. The significant impact of this change is that plugins cannot manipulate the overlay window during their initial loading, i.e., they cannot call the input-region API (the plugin should hook into the "show" signal if it needs to do anything of this sort). The commit also removes the XClearArea() call on the overlay window that seems to have served no real purpose.
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@ -1863,15 +1863,12 @@ clutter_cmp_manage_screen (MetaCompositor *compositor,
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meta_screen_set_compositor_data (screen, info);
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info->output = get_output_window (screen);
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info->output = None;
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info->windows = NULL;
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info->windows_by_xid = g_hash_table_new (g_direct_hash, g_direct_equal);
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info->focus_window = meta_display_get_focus_window (display);
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XClearArea (xdisplay, info->output, 0, 0, 0, 0, TRUE);
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meta_screen_set_cm_selection (screen);
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info->stage = clutter_stage_get_default ();
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@ -1881,8 +1878,6 @@ clutter_cmp_manage_screen (MetaCompositor *compositor,
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xwin = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
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XReparentWindow (xdisplay, xwin, info->output, 0, 0);
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event_mask = FocusChangeMask |
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ExposureMask |
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PointerMotionMask |
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@ -1910,17 +1905,23 @@ clutter_cmp_manage_screen (MetaCompositor *compositor,
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clutter_actor_hide (info->hidden_group);
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/*
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* Must do this *before* creating the plugin manager, in case any of the
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* plugins need to adjust the screen shape regions.
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*/
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show_overlay_window (xdisplay, xwin, info->output);
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info->plugin_mgr =
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mutter_plugin_manager_new (screen);
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clutter_actor_show (info->stage);
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/*
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* Delay the creation of the overlay window as long as we can, to avoid
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* blanking out the screen. This means that during the plugin loading, the
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* overlay window is not accessible, and so the plugins cannot do stuff
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* like changing input shape; if that is required, the plugin should hook into
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* "show" signal on stage, and do its stuff there.
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*/
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info->output = get_output_window (screen);
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XReparentWindow (xdisplay, xwin, info->output, 0, 0);
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show_overlay_window (xdisplay, xwin, info->output);
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clutter_actor_show (info->overlay_group);
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clutter_actor_show (info->stage);
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#endif
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}
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