Commit Graph

831 Commits

Author SHA1 Message Date
Matthew Allum
63ba487c0e 2007-07-26 Matthew Allum <mallum@openedhand.com>
* Makefile.am:
        * clutter-animation.sgml:
        * clutter-docs.sgml:
        An initial shot at some general animation documentation.
        Needs some love.
2007-07-26 14:00:20 +00:00
Tomas Frydrych
de27074b48 cleanup some trailing whitespace 2007-07-26 13:48:58 +00:00
Tomas Frydrych
43854a3e0a fixed ClutterBehaviourEllipse angle setters; updated ChangeLog 2007-07-26 13:48:50 +00:00
Tomas Frydrych
f1b27d9e1b added direction property to ClutterBehaviourEllipse 2007-07-26 13:48:44 +00:00
Emmanuele Bassi
1d26ea3220 Update ChangeLog for SVN users 2007-07-26 13:13:31 +00:00
Emmanuele Bassi
b7e063c3ce Add a header for common types to avoid inclusion hell
This patch adds clutter-types.h, a header file containing some common
structures and enums, shared by different objects.
2007-07-26 13:13:23 +00:00
Emmanuele Bassi
7c29e3edbe Do not forget to initialise the priv pointer 2007-07-26 13:13:19 +00:00
Neil J. Patel
c1e84a8f3a 2007-07-26 Neil J. Patel <njp@o-hand.com>
* clutter/clutter-entry.c: (offset_to_bytes),
	(clutter_entry_ensure_cursor_position),
	(clutter_entry_new_with_text), (clutter_entry_new),
	(clutter_entry_insert_unichar), (clutter_entry_delete_chars):
	Fixed utf8 support so it actually works now, for both inserting and deleting
	chars.
	Fixed positioning of cursor for utf8 chars. Both GString and Pnago need
	bytes (not documented!) for string manipulation, so making sure all values
	were bytes and not char positions fixed the issue.
	Set a default size of 50x50 for the entry, otherwise no chars can be seen
	if the size is not set after creation (which confuses the developer).
2007-07-26 11:31:50 +00:00
Emmanuele Bassi
294dd2afb3 Update ChangeLog for SVN users 2007-07-26 11:28:34 +00:00
Emmanuele Bassi
6b00d10549 Check for 0 frames per seconds
ClutterTimeline with zero frames per seconds are not allowed as well.
2007-07-26 11:28:30 +00:00
Emmanuele Bassi
34a119f8a7 Do not allow zero as number of frames in ClutterTimeline
A timeline with no frames is not valid, so we simply disallow setting
ClutterTimeline:num-frames to 0.
2007-07-26 11:28:25 +00:00
Emmanuele Bassi
cd100b4168 Update ChangeLog for SVN users 2007-07-26 11:04:29 +00:00
Emmanuele Bassi
454e493197 Fix various compiler warnings
Most of these fixes are simple symbol shadowing issues, like index and the
braindead y0 and y1 extern symbols exported by math.h on GNU libc systems.

There is a masking issue in ClutterTexture which should be checked; I ran
the tests and everything looked fine.

The rest are just unused variables.
2007-07-26 11:04:04 +00:00
Emmanuele Bassi
71351e6fd8 Update ChangeLog for SVN users 2007-07-26 10:00:16 +00:00
Emmanuele Bassi
1a99f705da Fix fallout from SVN merge 2007-07-26 10:00:13 +00:00
Emmanuele Bassi
e77a6f0af3 Enable strict compiler flags with a configure flag
When making a distcheck it's usually a good idea to enable very strict
compiler flags, like -Werror, to catch stuff that slipped through the
development phase.

This patch adds a --enable-maintainer-flags command line switch to the
configure script, which enables a set of strict compiler flags. The default
is not to use them unless explicitly activated.

In case of distcheck, this switch is activated when launching the configure
script from within the distcheck build directory.
2007-07-26 10:00:09 +00:00
Matthew Allum
73ff6900d0 2007-07-25 Matthew Allum <mallum@openedhand.com>
* Makefile.am:
        * HACKING:
        Add with initial notes on coding bits and bobs.

        * clutter/clutter-behaviour-scale.c:
        Doc fixes.

        * clutter/clutter-event.c: (clutter_event_put):
        Doc fixes.

        * clutter/glx/clutter-stage-glx.c:
        Disable wm user resizing of stage (At least for now)
        Doc fixes.
2007-07-25 22:09:53 +00:00
Tomas Frydrych
5b92cc21cb fixed endianness issue in fast fp conversions 2007-07-25 18:34:05 +00:00
Tomas Frydrych
2c97bdf456 added --disable-fast-fp-converions configure option 2007-07-25 18:17:13 +00:00
Emmanuele Bassi
a57acd0275 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.[ch]: Ouch, clutter_label_get_alignment()
	returns a PangoAlignment, not a boolean.
2007-07-25 14:25:01 +00:00
Emmanuele Bassi
06c5bf1199 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviour.c: Rename clutter_behaviour_clear()
	to clutter_behaviour_remove_all() to avoid method clashes in
	bindings.
2007-07-25 13:12:24 +00:00
Tomas Frydrych
bf4e85d8e0 added test-rotate 2007-07-25 13:08:12 +00:00
Emmanuele Bassi
c72ab1f081 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-bspline.c: Kill off some deep pointer
	indirections; use CLUTTER_NOTE() instead of ifdeffed out g_debug();
	add checks in every public entry point; move some initialisations
	of private data structures out of the constructor and into the
	init function, where they belong.
2007-07-25 12:54:30 +00:00
Matthew Allum
c27b00d7ef 2007-07-25 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-rotate.c:
        * clutter/clutter-behaviour-rotate.h:
        Split 'center' prop into 3 seperate props for each axis.
        Use clutter_behaviour_actors_foreach() rather than
        clutter_behaviour_get_actors() to avoid copying list.
        Call fixed point rotation funcs internally.

        * clutter/clutter-effect.c:
        * clutter/clutter-effect.h:
        Add new simple rotation based effect funcs.
2007-07-25 12:17:44 +00:00
Emmanuele Bassi
b43f0994ca 2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter.h: Include clutter-behaviour-depth.h
2007-07-25 10:36:19 +00:00
Emmanuele Bassi
52480f5b29 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Add new rotate behaviour methods.
2007-07-24 22:33:30 +00:00
Emmanuele Bassi
403f0bdb2f 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-rotate.[ch]: Add a center property
	for the center or rotation; implement the set_bounds() methods.
2007-07-24 22:32:37 +00:00
Emmanuele Bassi
3db49c4f12 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglx/clutter-backend-egl.c:
	* clutter/eglnative/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c: Destroy the stage in every
	backend.
2007-07-24 19:03:04 +00:00
Emmanuele Bassi
107f6112cd 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/glx/clutter-backend-glx.c: Destroy the stage, don't
	just unref it.
2007-07-24 18:59:25 +00:00
Emmanuele Bassi
9c699c8546 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Add undocumented symbols
2007-07-24 17:39:58 +00:00
Emmanuele Bassi
5f9944fd84 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c: Add debug markers.
2007-07-24 17:39:40 +00:00
Emmanuele Bassi
a87ede2e12 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.[ch]: Add a ClutterTextureError
	to be returned by the loader functions; use the GObject API
	to allocate the private data structure instead of managing it
	ourselves; add documentation.
2007-07-24 17:38:35 +00:00
Emmanuele Bassi
a37f537cd0 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-box.h:
	* clutter/clutter-stage.c: Documentation fixes.
2007-07-24 17:34:06 +00:00
Matthew Allum
8e749f599d 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl-defines.h:
        Add  CGL_UNSIGNED_INT_8_8_8_8_REV (for big endian machines)
2007-07-24 16:50:34 +00:00
Matthew Allum
23c50938da 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl-defines.h:
        Another GL_TEXTURE_RECTANGLE_ARB related fix (#404)
2007-07-24 16:42:50 +00:00
Matthew Allum
7ae707faf5 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        Minor build fixes (#413)
2007-07-24 16:22:29 +00:00
Emmanuele Bassi
8725ad7e60 2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.h:
	* clutter/clutter-effect.c: Add a secondary constructor for
	ClutterEffectTemplate, for use of the bindings.
2007-07-24 16:18:52 +00:00
Matthew Allum
2bf94df497 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gles/cogl.c: (cogl_get_bitmasks):
        Fix typo calling glGetIntegerv rather than glGetInteger
2007-07-24 12:17:42 +00:00
Matthew Allum
86b869259e 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl.c: (cogl_get_features):
        learn to use cpp properly.
2007-07-24 12:06:52 +00:00
Matthew Allum
e8c091573c 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-media.c: (clutter_media_base_init):
        Remove #if 0! signal - assume causing issues with binding generation.
        (#407)

        * clutter/cogl/gl/cogl.c:
        Check GL_TEXTURE_RECTANGLE_ARB and GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
        are defined in gl.h (#404)
2007-07-24 12:04:24 +00:00
Matthew Allum
8076d5c218 2007-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize):
        Create stage window with correct depth/visual. Via patch from
        Robert Bragg (#409).
2007-07-24 09:56:07 +00:00
Matthew Allum
e227bf70e2 2007-07-23 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
        (clutter_texture_paint):
        Dont be over aggressive in throwing criticals for unrealized
        textures. Doesn't make sense for sub classes. (#403)
2007-07-23 17:02:52 +00:00
Emmanuele Bassi
3648488017 2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
Two small fixes for correctly debugging the deinitialisation
	phase of the backend:

	* clutter/glx/clutter-backend-glx.c: Remove the event source
	after we unref the main stage.

	* clutter/glx/clutter-stage-glx.c: Add a mark at the end of the
	unrealize call (the perl bindings seem to crash before we reach
	this point).
2007-07-22 22:40:18 +00:00
Emmanuele Bassi
049f2feedc 2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-ellipse.c: Remove pointer indirections;
	add sanity checks on the public entry points; make all the public
	properties floating point (where needed) andconvert them to fixed
	point internally. (Partial fix for #389)
2007-07-22 22:35:45 +00:00
Emmanuele Bassi
fe11263b84 2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.[ch]: Rename ClutterBehaviour::apply
	and ClutterBehaviour::remove to ClutterBehaviour::applied and
	ClutterBehaviour::removed respectively, and emit them when the
	behaviour has been applied (or does no longer apply) to an actor.

	(clutter_behaviour_dispose), (clutter_behaviour_finalize),
	(clutter_behaviour_class_init): Move the actor removal to the
	::dispose virtual function, and remove the ::finalize one;
	document the missing properties and signals.

	(clutter_behaviour_clear): Add function to clear a behaviour:
	every actor will be unreffed and the ClutterBehaviour::removed
	signal will be emitted.
2007-07-22 22:30:47 +00:00
Matthew Allum
9157740741 2007-07-21 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.c:
        Correct  clutter_event_get_state () return type. Fixes #398

        * clutter/glx/clutter-stage-glx.c:
        Disable use XFixes cursor visibility funcs. Appears to have issues
        on feisty X Server at least. Fallback should work generally better.

        Fix non offscreen clutter_stage_snapshot to also rotate read pixel
        data to correct orientation.
2007-07-21 16:48:11 +00:00
Emmanuele Bassi
097c177824 Rename minimum and maximum depth properties of the depth behaviour
To follow the other simple behaviours, the ClutterBehaviourDepth:min-depth
and ClutterBehaviourDepth:max-depth properties have been renamed to
ClutterBehaviourDepth:depth-start and ClutterBehaviourDepth:depth-end
respectively.
2007-07-13 14:11:49 +00:00
Matthew Allum
410f40b578 2007-07-12 Matthew Allum <mallum@openedhand.com>
* clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch):
        Avoid sending too many events which are just pressure changes.
2007-07-12 11:30:56 +00:00
Matthew Allum
8fcfa9e2db 2007-07-12 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_paint):
        * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos):
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl.c: (cogl_get_viewport):
        * clutter/cogl/gles/cogl.c: (cogl_get_viewport):
        Based on patch from Pan Bohui, See;
        http://bugzilla.openedhand.com/show_bug.cgi?id=390

        * TODO:
        More misc updates.
2007-07-12 10:15:19 +00:00
Emmanuele Bassi
c2345a5337 Fully revert opacity checks 2007-07-11 12:01:03 +00:00