Updates NEWS for the 1.15.4 release

This commit is contained in:
Neil Roberts 2013-07-30 15:48:58 +01:00
parent e4f24dba75
commit c4fca0f3ff

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NEWS
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Cogl 1.15.4 2013-07-30
• List of changes since Cogl 1.15.2
» Added experimental API to directly expose atlas textures.
» Added new_from_file/data/bitmap APIs for sliced textures.
» Added new_from_file APIs for 2D textures.
» Added cogl_primitive_draw as a new name for the
cogl_framebuffer_draw_primitive function.
» Removed the attribute drawing APIs. Instead applications should
create a primitive and draw that.
» Fixed bug where Cogl would busy-wait with 100% CPU if the Wayland
compositor is closed.
» The COGL_FRAME_EVENT_SYNC events are now sent based on the frame
callback with the Wayland backend.
» New cogl_gst_video_sink_is_ready() function to determine whether a
Cogl-GST video sink is ready to have the pipeline queried.
» Fixed a potential bug with the blending enabled state when copying
a pipeline.
» Fixed detecting the Mesa vendor when GL 3 is used.
» Fixed a reference leak on the CoglRenderer.
» Fixes to the Visual Studio build files.
Many thanks to:
Robert Bragg
Chun-wei Fan
Damien Lespiau
Cogl 1.15.2 2013-07-09 Cogl 1.15.2 2013-07-09
• List of changes since Cogl 1.14.0 • List of changes since Cogl 1.14.0