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Updates NEWS for the 1.15.4 release
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NEWS
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NEWS
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Cogl 1.15.4 2013-07-30
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• List of changes since Cogl 1.15.2
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» Added experimental API to directly expose atlas textures.
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» Added new_from_file/data/bitmap APIs for sliced textures.
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» Added new_from_file APIs for 2D textures.
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» Added cogl_primitive_draw as a new name for the
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cogl_framebuffer_draw_primitive function.
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» Removed the attribute drawing APIs. Instead applications should
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create a primitive and draw that.
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» Fixed bug where Cogl would busy-wait with 100% CPU if the Wayland
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compositor is closed.
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» The COGL_FRAME_EVENT_SYNC events are now sent based on the frame
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callback with the Wayland backend.
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» New cogl_gst_video_sink_is_ready() function to determine whether a
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Cogl-GST video sink is ready to have the pipeline queried.
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» Fixed a potential bug with the blending enabled state when copying
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a pipeline.
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» Fixed detecting the Mesa vendor when GL 3 is used.
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» Fixed a reference leak on the CoglRenderer.
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» Fixes to the Visual Studio build files.
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Many thanks to:
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Robert Bragg
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Chun-wei Fan
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Damien Lespiau
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Cogl 1.15.2 2013-07-09
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• List of changes since Cogl 1.14.0
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