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pipeline: remove duplicate defines
There was a spurious duplication of the COGL_PIPELINE_VERTEND_DEFAULT and COGL_PIPELINE_VERTEND_UNDEFINED defines which this patch removes. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 1bcf34bd3eb0134b7ef1b30cba91d3e70a23e5ed)
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@ -112,9 +112,6 @@
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#define COGL_PIPELINE_VERTEND_DEFAULT 0
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#define COGL_PIPELINE_VERTEND_UNDEFINED 3
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#define COGL_PIPELINE_VERTEND_DEFAULT 0
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#define COGL_PIPELINE_VERTEND_UNDEFINED 3
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/* If we have either of the GLSL backends then we also need a GLSL
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progend to combine the shaders generated into a single
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program. Same goes for the fixed progends which are used to flush
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