From 9fd201ffc6e5b04067e4537e62203e0ed03c0428 Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Fri, 21 Sep 2012 17:09:07 +0100 Subject: [PATCH] pipeline: remove duplicate defines There was a spurious duplication of the COGL_PIPELINE_VERTEND_DEFAULT and COGL_PIPELINE_VERTEND_UNDEFINED defines which this patch removes. Reviewed-by: Neil Roberts (cherry picked from commit 1bcf34bd3eb0134b7ef1b30cba91d3e70a23e5ed) --- cogl/cogl-pipeline-private.h | 3 --- 1 file changed, 3 deletions(-) diff --git a/cogl/cogl-pipeline-private.h b/cogl/cogl-pipeline-private.h index 068eef8a5..d0c611657 100644 --- a/cogl/cogl-pipeline-private.h +++ b/cogl/cogl-pipeline-private.h @@ -112,9 +112,6 @@ #define COGL_PIPELINE_VERTEND_DEFAULT 0 #define COGL_PIPELINE_VERTEND_UNDEFINED 3 -#define COGL_PIPELINE_VERTEND_DEFAULT 0 -#define COGL_PIPELINE_VERTEND_UNDEFINED 3 - /* If we have either of the GLSL backends then we also need a GLSL progend to combine the shaders generated into a single program. Same goes for the fixed progends which are used to flush