window-actor: Remove meta-screen property

This can be inferred from the window. Don't allow anybody to set it.

https://bugzilla.gnome.org/show_bug.cgi?id=678989
This commit is contained in:
Jasper St. Pierre 2013-12-06 00:59:57 -05:00
parent f8b4c28278
commit 734deeb17c

View File

@ -154,7 +154,6 @@ struct _FrameData
enum
{
PROP_META_WINDOW = 1,
PROP_META_SCREEN,
PROP_NO_SHADOW,
PROP_SHADOW_CLASS
};
@ -229,15 +228,6 @@ meta_window_actor_class_init (MetaWindowActorClass *klass)
PROP_META_WINDOW,
pspec);
pspec = g_param_spec_pointer ("meta-screen",
"MetaScreen",
"MetaScreen",
G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
g_object_class_install_property (object_class,
PROP_META_SCREEN,
pspec);
pspec = g_param_spec_boolean ("no-shadow",
"No shadow",
"Do not add shaddow to this window",
@ -336,15 +326,16 @@ meta_window_actor_constructed (GObject *object)
{
MetaWindowActor *self = META_WINDOW_ACTOR (object);
MetaWindowActorPrivate *priv = self->priv;
MetaScreen *screen = priv->screen;
MetaDisplay *display = meta_screen_get_display (screen);
MetaWindow *window = priv->window;
MetaScreen *screen = meta_window_get_screen (window);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
XRenderPictFormat *format;
Window xwindow;
xwindow = meta_window_get_toplevel_xwindow (window);
priv->screen = screen;
priv->damage = XDamageCreate (xdisplay, xwindow,
XDamageReportBoundingBox);
@ -470,9 +461,6 @@ meta_window_actor_set_property (GObject *object,
priv->window = g_value_dup_object (value);
}
break;
case PROP_META_SCREEN:
priv->screen = g_value_get_pointer (value);
break;
case PROP_NO_SHADOW:
{
gboolean newv = g_value_get_boolean (value);
@ -517,9 +505,6 @@ meta_window_actor_get_property (GObject *object,
case PROP_META_WINDOW:
g_value_set_object (value, priv->window);
break;
case PROP_META_SCREEN:
g_value_set_pointer (value, priv->screen);
break;
case PROP_NO_SHADOW:
g_value_set_boolean (value, priv->no_shadow);
break;
@ -1580,7 +1565,6 @@ meta_window_actor_new (MetaWindow *window)
self = g_object_new (META_TYPE_WINDOW_ACTOR,
"meta-window", window,
"meta-screen", screen,
NULL);
priv = self->priv;