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window-actor: Remove (private) xwindow property
This should make it easier to construct a MetaWindowActor from bindings. https://bugzilla.gnome.org/show_bug.cgi?id=678989
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@ -46,7 +46,6 @@ static guint signals[LAST_SIGNAL] = {0};
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struct _MetaWindowActorPrivate
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{
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MetaWindow *window;
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Window xwindow;
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MetaScreen *screen;
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ClutterActor *actor;
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@ -156,7 +155,6 @@ enum
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{
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PROP_META_WINDOW = 1,
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PROP_META_SCREEN,
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PROP_X_WINDOW,
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PROP_NO_SHADOW,
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PROP_SHADOW_CLASS
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};
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@ -240,18 +238,6 @@ meta_window_actor_class_init (MetaWindowActorClass *klass)
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PROP_META_SCREEN,
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pspec);
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pspec = g_param_spec_ulong ("x-window",
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"Window",
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"Window",
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0,
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G_MAXULONG,
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0,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
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g_object_class_install_property (object_class,
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PROP_X_WINDOW,
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pspec);
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pspec = g_param_spec_boolean ("no-shadow",
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"No shadow",
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"Do not add shaddow to this window",
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@ -352,10 +338,12 @@ meta_window_actor_constructed (GObject *object)
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MetaWindowActorPrivate *priv = self->priv;
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MetaScreen *screen = priv->screen;
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MetaDisplay *display = meta_screen_get_display (screen);
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Window xwindow = priv->xwindow;
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MetaWindow *window = priv->window;
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Display *xdisplay = meta_display_get_xdisplay (display);
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XRenderPictFormat *format;
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Window xwindow;
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xwindow = meta_window_get_toplevel_xwindow (window);
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priv->damage = XDamageCreate (xdisplay, xwindow,
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XDamageReportBoundingBox);
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@ -485,9 +473,6 @@ meta_window_actor_set_property (GObject *object,
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case PROP_META_SCREEN:
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priv->screen = g_value_get_pointer (value);
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break;
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case PROP_X_WINDOW:
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priv->xwindow = g_value_get_ulong (value);
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break;
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case PROP_NO_SHADOW:
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{
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gboolean newv = g_value_get_boolean (value);
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@ -535,9 +520,6 @@ meta_window_actor_get_property (GObject *object,
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case PROP_META_SCREEN:
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g_value_set_pointer (value, priv->screen);
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break;
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case PROP_X_WINDOW:
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g_value_set_ulong (value, priv->xwindow);
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break;
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case PROP_NO_SHADOW:
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g_value_set_boolean (value, priv->no_shadow);
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break;
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@ -805,20 +787,6 @@ meta_window_actor_has_shadow (MetaWindowActor *self)
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return FALSE;
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}
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/**
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* meta_window_actor_get_x_window: (skip)
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* @self: a #MetaWindowActor
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*
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*/
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Window
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meta_window_actor_get_x_window (MetaWindowActor *self)
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{
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if (!self)
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return None;
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return self->priv->xwindow;
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}
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/**
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* meta_window_actor_get_meta_window:
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* @self: a #MetaWindowActor
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@ -1354,7 +1322,7 @@ meta_window_actor_set_redirected (MetaWindowActor *self, gboolean state)
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MetaDisplay *display = meta_window_get_display (metaWindow);
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Display *xdisplay = meta_display_get_xdisplay (display);
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Window xwin = meta_window_actor_get_x_window (self);
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Window xwin = meta_window_get_toplevel_xwindow (metaWindow);
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if (state)
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{
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@ -1608,16 +1576,11 @@ meta_window_actor_new (MetaWindow *window)
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MetaCompScreen *info = meta_screen_get_compositor_data (screen);
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MetaWindowActor *self;
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MetaWindowActorPrivate *priv;
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Window top_window;
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ClutterActor *window_group;
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top_window = meta_window_get_toplevel_xwindow (window);
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meta_verbose ("add window: Meta %p, xwin 0x%x\n", window, (guint)top_window);
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self = g_object_new (META_TYPE_WINDOW_ACTOR,
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"meta-window", window,
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"x-window", top_window,
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"meta-screen", screen,
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"meta-window", window,
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"meta-screen", screen,
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NULL);
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priv = self->priv;
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@ -1885,8 +1848,8 @@ check_needs_pixmap (MetaWindowActor *self)
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MetaDisplay *display = meta_screen_get_display (screen);
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Display *xdisplay = meta_display_get_xdisplay (display);
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MetaCompScreen *info = meta_screen_get_compositor_data (screen);
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Window xwindow = meta_window_get_toplevel_xwindow (priv->window);
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MetaCompositor *compositor;
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Window xwindow = priv->xwindow;
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if (!priv->needs_pixmap)
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return;
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