mirror of
https://github.com/brl/mutter.git
synced 2024-11-11 00:26:40 -05:00
window-actor: Remove outdated code path
The shadow is added in the paint step, not as a separate actor, so the raise is a no-op. It also gets rid of an annoying misspelling that's driving me crazy.
This commit is contained in:
parent
e30be380dd
commit
66af41f4a9
@ -384,14 +384,6 @@ meta_window_actor_constructed (GObject *object)
|
|||||||
G_CALLBACK (surface_allocation_changed_notify), self, 0);
|
G_CALLBACK (surface_allocation_changed_notify), self, 0);
|
||||||
meta_window_actor_update_shape (self);
|
meta_window_actor_update_shape (self);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* This is the case where existing window is gaining/loosing frame.
|
|
||||||
* Just ensure the actor is top most (i.e., above shadow).
|
|
||||||
*/
|
|
||||||
clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->surface), NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
meta_window_actor_update_opacity (self);
|
meta_window_actor_update_opacity (self);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user