diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c index 8ea582982..b15cc8fe4 100644 --- a/src/compositor/meta-window-actor.c +++ b/src/compositor/meta-window-actor.c @@ -384,14 +384,6 @@ meta_window_actor_constructed (GObject *object) G_CALLBACK (surface_allocation_changed_notify), self, 0); meta_window_actor_update_shape (self); } - else - { - /* - * This is the case where existing window is gaining/loosing frame. - * Just ensure the actor is top most (i.e., above shadow). - */ - clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->surface), NULL); - } meta_window_actor_update_opacity (self);