window-actor: Remove outdated code path

The shadow is added in the paint step, not as a separate actor,
so the raise is a no-op. It also gets rid of an annoying misspelling
that's driving me crazy.
This commit is contained in:
Jasper St. Pierre 2013-12-06 01:01:26 -05:00
parent 78741846a4
commit 56aae17b46

View File

@ -392,14 +392,6 @@ meta_window_actor_constructed (GObject *object)
g_signal_connect_object (window, "notify::appears-focused",
G_CALLBACK (window_appears_focused_notify), self, 0);
}
else
{
/*
* This is the case where existing window is gaining/loosing frame.
* Just ensure the actor is top most (i.e., above shadow).
*/
clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (self), priv->actor, NULL);
}
meta_window_actor_update_opacity (self);