diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c index 2ae659ec8..7df162a0e 100644 --- a/src/compositor/meta-window-actor.c +++ b/src/compositor/meta-window-actor.c @@ -392,14 +392,6 @@ meta_window_actor_constructed (GObject *object) g_signal_connect_object (window, "notify::appears-focused", G_CALLBACK (window_appears_focused_notify), self, 0); } - else - { - /* - * This is the case where existing window is gaining/loosing frame. - * Just ensure the actor is top most (i.e., above shadow). - */ - clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (self), priv->actor, NULL); - } meta_window_actor_update_opacity (self);