2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-private.h: Remove inclusion of backend-specific
	headers; update the main context object; add the declarations for
	the event queue functions.

	* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
	object, which holds backend-specific settings, the main stage,
	and the event queue. Every backend must implement a subclass of
	ClutterBackend and ClutterStage.

	* clutter/clutter-feature.c: Protect the GLX specific calls
	behing #ifdef HAVE_CLUTTER_GLX.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c:
	* clutter/clutter-clone-texture.c: Include GL/gl.h

	* clutter/clutter-event.[ch]: Update public API and implement the
	event queue private API; hold a reference on the event objects;
	move out the keysym-to-unicode table; add the new event types.

	* clutter/clutter-color.h: Include clutter-fixed.h

	* clutter/clutter-main.c: Update API; get the main stage
	from the backend object; process the event received from the
	queue; lock/unlock the main mutex if we have one; move the
	initialisation process sooner in the init sequence, in order to
	have the backend object when we check for options; call the
	backed vfuncs in the pre/post parse hooks.

	* clutter/clutter-stage.c: Make ClutterStage and abstract class,
	implemented by the backends.

	* clutter/clutter/glx/clutter-glx.h:
	* clutter/clutter/glx/clutter-backend-glx.[ch]:
	* clutter/clutter/glx/clutter-event-glx.c:
	* clutter/clutter/glx/clutter-stage-glx.[ch]:
	* clutter/clutter/glx/Makefile.am: Add the GLX backend.

	* clutter/clutter/egl/clutter-backend-egl.[ch]:
	* clutter/clutter/egl/clutter-event-egl.c:
	* clutter/clutter/egl/clutter-stage-egl.[ch]:
	* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.

	* examples/*.c: Update for the new API.
This commit is contained in:
Emmanuele Bassi 2007-03-22 18:21:59 +00:00
parent 15970bba9b
commit 4bd3fa583e
46 changed files with 4361 additions and 2851 deletions

View File

@ -1,3 +1,50 @@
2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Remove inclusion of backend-specific
headers; update the main context object; add the declarations for
the event queue functions.
* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
object, which holds backend-specific settings, the main stage,
and the event queue. Every backend must implement a subclass of
ClutterBackend and ClutterStage.
* clutter/clutter-feature.c: Protect the GLX specific calls
behing #ifdef HAVE_CLUTTER_GLX.
* clutter/clutter-actor.c:
* clutter/clutter-group.c:
* clutter/clutter-clone-texture.c: Include GL/gl.h
* clutter/clutter-event.[ch]: Update public API and implement the
event queue private API; hold a reference on the event objects;
move out the keysym-to-unicode table; add the new event types.
* clutter/clutter-color.h: Include clutter-fixed.h
* clutter/clutter-main.c: Update API; get the main stage
from the backend object; process the event received from the
queue; lock/unlock the main mutex if we have one; move the
initialisation process sooner in the init sequence, in order to
have the backend object when we check for options; call the
backed vfuncs in the pre/post parse hooks.
* clutter/clutter-stage.c: Make ClutterStage and abstract class,
implemented by the backends.
* clutter/clutter/glx/clutter-glx.h:
* clutter/clutter/glx/clutter-backend-glx.[ch]:
* clutter/clutter/glx/clutter-event-glx.c:
* clutter/clutter/glx/clutter-stage-glx.[ch]:
* clutter/clutter/glx/Makefile.am: Add the GLX backend.
* clutter/clutter/egl/clutter-backend-egl.[ch]:
* clutter/clutter/egl/clutter-event-egl.c:
* clutter/clutter/egl/clutter-stage-egl.[ch]:
* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.
* examples/*.c: Update for the new API.
2007-03-19 Matthew Allum <mallum@openedhand.com> 2007-03-19 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-label.c: * clutter/clutter-label.c:

View File

@ -2,10 +2,11 @@ prefix=@prefix@
exec_prefix=${prefix} exec_prefix=${prefix}
libdir=${exec_prefix}/lib libdir=${exec_prefix}/lib
includedir=${prefix}/include includedir=${prefix}/include
backend=@clutterbackend@
Name: clutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@ Name: Clutter
Description: Clutter library Description: Clutter Core Library (${backend} backend)
Version: @VERSION@ Version: @VERSION@
Libs: -L${libdir} -lclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@ Libs: -L${libdir} -lclutter-${backend}-0.3
Cflags: -I${includedir}/clutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@ Cflags: -I${includedir}/clutter-0.3
Requires: pangoft2 glib-2.0 >= 2.8 gthread-2.0 gdk-pixbuf-2.0 gdk-pixbuf-xlib-2.0 Requires: pangoft2 glib-2.0 >= 2.8 gthread-2.0 gdk-pixbuf-2.0 gdk-pixbuf-xlib-2.0

View File

@ -1,4 +1,10 @@
SUBDIRS=pango NULL =
SUBDIRS = pango $(clutterbackend)
DIST_SUBDIRS = pango glx egl
target = $(clutterbackend)
MARSHALFILES = clutter-marshal.c clutter-marshal.h MARSHALFILES = clutter-marshal.c clutter-marshal.h
ENUMFILES = clutter-enum-types.c clutter-enum-types.h ENUMFILES = clutter-enum-types.c clutter-enum-types.h
@ -6,35 +12,51 @@ STAMPFILES = stamp-clutter-marshal.h stamp-clutter-enum-types.h
GLIB_GENMARSHAL=`pkg-config --variable=glib_genmarshal glib-2.0` GLIB_GENMARSHAL=`pkg-config --variable=glib_genmarshal glib-2.0`
GLIB_MKENUMS=`pkg-config --variable=glib_mkenums glib-2.0` GLIB_MKENUMS=`pkg-config --variable=glib_mkenums glib-2.0`
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter/pango \
-DPREFIX=\""$(prefix)"\" \
-DLIBDIR=\""$(libdir)"\" \
-DDATADIR=\""$(datadir)"\" \
-DG_DISABLE_DEPRECATED \
-DG_LOG_DOMAIN=\"Clutter\" \
$(GCC_FLAGS) \
$(CLUTTER_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(NULL)
LDADD = \
-version-info $(LT_VERSION_INFO) \
-export-dynamic \
-rpath $(libdir) \
$(NULL)
BUILT_SOURCES = $(MARSHALFILES) $(ENUMFILES) BUILT_SOURCES = $(MARSHALFILES) $(ENUMFILES)
source_h = \ source_h = \
$(srcdir)/clutter-keysyms.h \
$(srcdir)/clutter-util.h \
$(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-timeline.h \
$(srcdir)/clutter-actor.h \ $(srcdir)/clutter-actor.h \
$(srcdir)/clutter-group.h \ $(srcdir)/clutter-alpha.h \
$(srcdir)/clutter-stage.h \
$(srcdir)/clutter-rectangle.h \
$(srcdir)/clutter-texture.h \
$(srcdir)/clutter-clone-texture.h \
$(srcdir)/clutter-label.h \
$(srcdir)/clutter-behaviour.h \ $(srcdir)/clutter-behaviour.h \
$(srcdir)/clutter-behaviour-opacity.h \ $(srcdir)/clutter-behaviour-opacity.h \
$(srcdir)/clutter-behaviour-path.h \ $(srcdir)/clutter-behaviour-path.h \
$(srcdir)/clutter-behaviour-scale.h \ $(srcdir)/clutter-behaviour-scale.h \
$(srcdir)/clutter-alpha.h \ $(srcdir)/clutter-clone-texture.h \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-group.h \
$(srcdir)/clutter-keysyms.h \
$(srcdir)/clutter-label.h \
$(srcdir)/clutter-main.h \
$(srcdir)/clutter-media.h \ $(srcdir)/clutter-media.h \
$(srcdir)/clutter-rectangle.h \
$(srcdir)/clutter-stage.h \
$(srcdir)/clutter-texture.h \
$(srcdir)/clutter-timeline.h \
$(srcdir)/clutter-util.h \
$(srcdir)/clutter-version.h \ $(srcdir)/clutter-version.h \
$(srcdir)/clutter-main.h $(NULL)
backend_h = \
$(srcdir)/clutter-stage-glx.h \
$(srcdir)/clutter-backend-glx.h
clutter-marshal.h: stamp-clutter-marshal.h clutter-marshal.h: stamp-clutter-marshal.h
@true @true
@ -91,75 +113,76 @@ clutter-enum-types.c: clutter-enum-types.h
&& cp xgen-cetc clutter-enum-types.c \ && cp xgen-cetc clutter-enum-types.c \
&& rm -f xgen-cetc && rm -f xgen-cetc
CLEANFILES = \ CLEANFILES = $(STAMPFILES)
$(BUILT_SOURCES) \
$(STAMPFILES)
source_c = clutter-main.c \ source_c = \
clutter-util.c \ clutter-actor.c \
clutter-feature.c \ clutter-alpha.c \
clutter-fixed.c \ clutter-backend.c \
clutter-event.c \ clutter-behaviour.c \
clutter-color.c \ clutter-behaviour-opacity.c \
clutter-timeline.c \ clutter-behaviour-path.c \
clutter-group.c \ clutter-behaviour-scale.c \
clutter-stage.c \ clutter-color.c \
clutter-rectangle.c \ clutter-clone-texture.c \
clutter-texture.c \ clutter-enum-types.c \
clutter-clone-texture.c \ clutter-event.c \
clutter-label.c \ clutter-feature.c \
clutter-actor.c \ clutter-fixed.c \
clutter-behaviour.c \ clutter-group.c \
clutter-behaviour-opacity.c \ clutter-label.c \
clutter-behaviour-path.c \ clutter-main.c \
clutter-behaviour-scale.c \ clutter-marshal.c \
clutter-alpha.c \ clutter-media.c \
clutter-media.c \ clutter-stage.c \
clutter-enum-types.c clutter-rectangle.c \
clutter-texture.c \
clutter-timeline.c \
clutter-util.c \
$(NULL)
backend_c = \ source_h_priv = \
$(srcdir)/clutter-stage-glx.c \ clutter-keysyms-table.h \
$(srcdir)/clutter-backend-glx.c clutter-backend.h \
clutter-debug.h \
clutter-private.h \
$(NULL)
source_h_priv = clutter-debug.h clutter-private.h
libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_MAJORMINOR@_la_SOURCES = \ libclutter_glx_0_3_la_LIBADD = \
$(MARSHALFILES) \ $(CLUTTER_LIBS) \
$(source_c) \ pango/libpangoclutter.la \
$(source_h) \ glx/libclutter-glx.la
$(backend_c) \
$(backend_h) \
$(source_h_priv)
INCLUDES = \ libclutter_glx_0_3_la_SOURCES = \
-I$(top_srcdir) \ $(source_c) \
-I$(top_srcdir)/clutter/pango \ $(source_h) \
-DPREFIX=\""$(prefix)"\" \ $(source_h_priv)
-DLIBDIR=\""$(libdir)"\" \
-DDATADIR=\""$(datadir)"\" \
-DG_DISABLE_DEPRECATED \
-DG_LOG_DOMAIN=\"Clutter\" \
$(GCC_FLAGS) \
$(CLUTTER_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS)
lib_LTLIBRARIES = libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@.la #libclutter_egl_0_3_la_LIBADD = \
# $(CLUTTER_LIBS) \
# pango/libpangoclutter.la \
# egl/libclutter-egl.la
#libclutter_egl_0_3_la_SOURCES = \
# $(source_c) \
# $(source_h) \
# $(source_h_priv)
libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_MAJORMINOR@_la_LIBADD = \ lib_LTLIBRARIES = $(clutterbackendlib)
@CLUTTER_LIBS@ $(top_builddir)/clutter/pango/libpangoclutter.la
libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_MAJORMINOR@_la_LDFLAGS = \ EXTRA_LTLIBRARIES = libclutter-glx-0.3.la
@CLUTTER_LT_LDFLAGS@
libclutter_@CLUTTER_FLAVOUR@_@CLUTTER_MAJORMINOR@_la_DEPENDENCIES = \ clutterdir = $(includedir)/clutter-@CLUTTER_MAJORMINOR@/clutter
$(top_builddir)/clutter/pango/libpangoclutter.la clutter_HEADERS = \
$(source_h) \
clutter-enum-types.h \
clutter-version.h \
clutter.h
clutterheadersdir = \ DISTCLEANFILES = \
$(includedir)/clutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@/clutter $(ENUMFILES) \
$(MARSHALFILES) \
clutterheaders_HEADERS = $(source_h) \ clutter-version.h \
clutter-marshal.h \ $(NULL)
clutter-enum-types.h \
clutter.h
EXTRA_DIST = clutter-marshal.list clutter-version.h.in EXTRA_DIST = clutter-marshal.list clutter-version.h.in

View File

@ -40,6 +40,8 @@
#include "clutter-private.h" #include "clutter-private.h"
#include "clutter-debug.h" #include "clutter-debug.h"
#include <GL/gl.h>
G_DEFINE_ABSTRACT_TYPE (ClutterActor, G_DEFINE_ABSTRACT_TYPE (ClutterActor,
clutter_actor, clutter_actor,
G_TYPE_INITIALLY_UNOWNED); G_TYPE_INITIALLY_UNOWNED);
@ -281,8 +283,12 @@ clutter_actor_unrealize (ClutterActor *self)
void void
clutter_actor_paint (ClutterActor *self) clutter_actor_paint (ClutterActor *self)
{ {
ClutterActorPrivate *priv;
ClutterActorClass *klass; ClutterActorClass *klass;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
priv = self->priv;
if (!CLUTTER_ACTOR_IS_REALIZED (self)) if (!CLUTTER_ACTOR_IS_REALIZED (self))
{ {
CLUTTER_NOTE (PAINT, "Attempting realize via paint()"); CLUTTER_NOTE (PAINT, "Attempting realize via paint()");
@ -303,73 +309,74 @@ clutter_actor_paint (ClutterActor *self)
if (clutter_actor_get_parent (self) != NULL) if (clutter_actor_get_parent (self) != NULL)
{ {
glTranslatef((float)(self->priv->coords.x1), glTranslatef((float) (priv->coords.x1),
(float)(self->priv->coords.y1), (float) (priv->coords.y1),
0.0); 0.0);
} }
if (self->priv->rzang) if (self->priv->rzang)
{ {
glTranslatef ( self->priv->rzx, glTranslatef (priv->rzx,
self->priv->rzy, priv->rzy,
0.0);
glRotatef (priv->rzang, 0.0f, 0.0f, 1.0f);
glTranslatef (-1. * priv->rzx,
-1. * priv->rzy,
0.0); 0.0);
glRotatef (self->priv->rzang, 0.0f, 0.0f, 1.0f);
glTranslatef ( - self->priv->rzx,
- self->priv->rzy,
0.0 );
} }
if (self->priv->ryang) if (self->priv->ryang)
{ {
glTranslatef ( self->priv->ryx, glTranslatef (priv->ryx,
0.0, 0.0,
(float)(self->priv->z) + self->priv->ryz); (float) (priv->z) + priv->ryz);
glRotatef (self->priv->ryang, 0.0f, 1.0f, 0.0f); glRotatef (priv->ryang, 0.0f, 1.0f, 0.0f);
glTranslatef ( (float) - self->priv->ryx, glTranslatef ((float) - priv->ryx,
0.0, 0.0,
(float)(-1.0 * self->priv->z) - self->priv->ryz); (float) (-1. * priv->z) - priv->ryz);
} }
if (self->priv->rxang) if (self->priv->rxang)
{ {
glTranslatef ( 0.0, glTranslatef (0.0,
(float)self->priv->rxy, (float) priv->rxy,
(float)(self->priv->z) + self->priv->rxz); (float) (priv->z) + priv->rxz);
glRotatef (self->priv->rxang, 1.0f, 0.0f, 0.0f); glRotatef (priv->rxang, 1.0f, 0.0f, 0.0f);
glTranslatef ( 0.0, glTranslatef (0.0,
(float) - self->priv->rxy, -1. * priv->rxy,
(float)(-1.0 * self->priv->z) - self->priv->rxz); -1. * priv->z - priv->rxz);
} }
if (self->priv->z) if (self->priv->z)
glTranslatef ( 0.0, 0.0, (float)self->priv->z); glTranslatef (0.0, 0.0, (float) priv->z);
if (self->priv->scale_x != CFX_ONE || self->priv->scale_y != CFX_ONE) if (self->priv->scale_x != CFX_ONE ||
self->priv->scale_y != CFX_ONE)
{ {
glScaled (CLUTTER_FIXED_TO_DOUBLE (self->priv->scale_x), glScaled (CLUTTER_FIXED_TO_DOUBLE (priv->scale_x),
CLUTTER_FIXED_TO_DOUBLE (self->priv->scale_y), CLUTTER_FIXED_TO_DOUBLE (priv->scale_y),
1.0); 1.0);
} }
if (self->priv->has_clip) if (priv->has_clip)
{ {
ClutterGeometry *clip = &(self->priv->clip); ClutterGeometry *clip = &(priv->clip);
glEnable (GL_STENCIL_TEST); glEnable (GL_STENCIL_TEST);
glClearStencil (0.0f); glClearStencil (0.0f);
glClear(GL_STENCIL_BUFFER_BIT); glClear (GL_STENCIL_BUFFER_BIT);
glStencilFunc (GL_NEVER, 0x1, 0x1); glStencilFunc (GL_NEVER, 0x1, 0x1);
glStencilOp (GL_INCR, GL_INCR, GL_INCR); glStencilOp (GL_INCR, GL_INCR, GL_INCR);
glColor3f(1.0f, 1.0f, 1.0f); glColor3f (1.0f, 1.0f, 1.0f);
glRecti (clip->x, glRecti (clip->x,
clip->y, clip->y,
@ -383,15 +390,11 @@ clutter_actor_paint (ClutterActor *self)
if (klass->paint) if (klass->paint)
(klass->paint) (self); (klass->paint) (self);
if (self->priv->has_clip) if (priv->has_clip)
{ glDisable (GL_STENCIL_TEST);
glDisable (GL_STENCIL_TEST);
}
if (self->priv->scale_x != CFX_ONE || self->priv->scale_y != CFX_ONE) if (priv->scale_x != CFX_ONE || priv->scale_y != CFX_ONE)
{ glScaled (1.0, 1.0, 1.0);
glScaled (1.0, 1.0, 1.0);
}
glPopMatrix(); glPopMatrix();
} }

View File

@ -1,173 +0,0 @@
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
#include <GL/gl.h>
#include <glib.h>
#include "clutter-main.h"
static Display *_xdpy = NULL;
static Window _xwin_root;
static int _xscreen;
static gchar *clutter_display_name = NULL;
static int clutter_screen = 0;
static int TrappedErrorCode = 0;
static int (*old_error_handler) (Display *, XErrorEvent *);
static int
error_handler(Display *xdpy,
XErrorEvent *error)
{
TrappedErrorCode = error->error_code;
return 0;
}
/**
* clutter_util_trap_x_errors:
*
* Trap X errors so they don't cause an abort.
*/
void
clutter_glx_trap_x_errors(void)
{
TrappedErrorCode = 0;
old_error_handler = XSetErrorHandler(error_handler);
}
/**
* clutter_util_untrap_x_errors:
*
* Stop trapping X errors.
*
* Return value: 0 if there was no error, or the last X error that occurred.
*/
int
clutter_glx_untrap_x_errors(void)
{
XSetErrorHandler(old_error_handler);
return TrappedErrorCode;
}
/**
* clutter_glx_display:
*
* Retrieves the X display that Clutter is using
*
* Return value: A pointer to an X Display structure.
*/
Display*
clutter_glx_display (void)
{
return _xdpy;
}
/**
* clutter_glx_screen:
*
* Retrieves the X screen that Clutter is using.
*
* Return value: the X screen ID
*/
int
clutter_glx_screen (void)
{
return _xscreen;
}
/**
* clutter_glx_root_window:
*
* FIXME
*
* Return value: FIXME
*/
Window
clutter_glx_root_window (void)
{
return _xwin_root;
}
static GOptionEntry clutter_glx_args[] = {
{ "display", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_STRING, &clutter_display_name,
"X display to use", "DISPLAY" },
{ "screen", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_INT, &clutter_screen,
"X screen to use", "SCREEN" },
{ NULL, }
};
static gboolean
pre_parse_hook (GOptionContext *context,
GOptionGroup *group,
gpointer data,
GError **error)
{
const char *env_string;
env_string = g_getenv ("DISPLAY");
if (env_string)
{
clutter_display_name = g_strdup (env_string);
env_string = NULL;
}
return TRUE;
}
static gboolean
post_parse_hook (GOptionContext *context,
GOptionGroup *group,
gpointer data,
GError **error)
{
_xdpy = XOpenDisplay (clutter_display_name);
if (_xdpy)
{
if (clutter_screen == 0)
_xscreen = DefaultScreen (_xdpy);
else
{
Screen *xscreen;
xscreen = ScreenOfDisplay (_xdpy, clutter_screen);
_xscreen = XScreenNumberOfScreen (xscreen);
}
_xwin_root = RootWindow (_xdpy, _xscreen);
/* we don't need it anymore */
g_free (clutter_display_name);
}
else
{
g_set_error (error,
clutter_init_error_quark (),
CLUTTER_INIT_ERROR_BACKEND,
"Unable to connect to X Server DISPLAY.");
return FALSE;
}
return TRUE;
}
gboolean
clutter_backend_init (GOptionContext *context)
{
GOptionGroup *group;
group = g_option_group_new ("clutter-glx",
"Clutter GLX Options",
"Show Clutter GLX Options",
NULL,
NULL);
g_option_group_set_parse_hooks (group, pre_parse_hook, post_parse_hook);
g_option_group_add_entries (group, clutter_glx_args);
g_option_context_add_group (context, group);
return TRUE;
}

View File

@ -1,54 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_GLX_H
#define _HAVE_CLUTTER_GLX_H
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
#include <GL/gl.h>
gboolean
clutter_backend_init (GOptionContext *context) G_GNUC_INTERNAL;
void
clutter_glx_trap_x_errors(void);
int
clutter_glx_untrap_x_errors(void);
Display*
clutter_glx_display (void);
int
clutter_glx_screen (void);
Window
clutter_glx_root_window (void);
#endif

156
clutter/clutter-backend.c Normal file
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@ -0,0 +1,156 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-backend.h"
#include "clutter-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterBackend,
clutter_backend,
G_TYPE_OBJECT);
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
}
static void
clutter_backend_init (ClutterBackend *backend)
{
backend->events_queue = g_queue_new ();
backend->button_click_time[0] = backend->button_click_time[1] = 0;
backend->button_number[0] = backend->button_number[1] = -1;
backend->button_x[0] = backend->button_x[1] = 0;
backend->button_y[0] = backend->button_y[1] = 0;
backend->double_click_time = 250;
backend->double_click_distance = 5;
}
ClutterActor *
clutter_backend_get_stage (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
return CLUTTER_BACKEND_GET_CLASS (backend)->get_stage (backend);
}
void
clutter_backend_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
CLUTTER_BACKEND_GET_CLASS (backend)->add_options (backend, group);
}
gboolean
clutter_backend_pre_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->pre_parse)
return klass->pre_parse (backend, error);
return TRUE;
}
gboolean
clutter_backend_post_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->post_parse)
return klass->post_parse (backend, error);
return TRUE;
}
gboolean
clutter_backend_init_stage (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->init_stage)
return klass->init_stage (backend, error);
return TRUE;
}
void
clutter_backend_init_events (ClutterBackend *backend)
{
ClutterBackendClass *klass;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->init_events)
klass->init_events (backend);
}
ClutterEvent *
clutter_backend_get_event (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
_clutter_events_queue (backend);
return _clutter_event_queue_pop (backend);
}
ClutterEvent *
clutter_backend_peek_event (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
return _clutter_event_queue_peek (backend);
}
void
clutter_backend_put_event (ClutterBackend *backend,
ClutterEvent *event)
{
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
g_return_if_fail (event != NULL);
_clutter_event_queue_push (backend, clutter_event_copy (event));
}

101
clutter/clutter-backend.h Normal file
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@ -0,0 +1,101 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_BACKEND_H__
#define __CLUTTER_BACKEND_H__
#include <glib-object.h>
#include <clutter/clutter-actor.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND (clutter_backend_get_type ())
#define CLUTTER_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND, ClutterBackend))
#define CLUTTER_IS_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND))
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
#define CLUTTER_BACKEND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
typedef struct _ClutterBackend ClutterBackend;
typedef struct _ClutterBackendClass ClutterBackendClass;
struct _ClutterBackend
{
GObject parent_instance;
/*< private >*/
/* events queue: every backend must implement one */
GQueue *events_queue;
gpointer queue_head;
/* settings */
guint double_click_time;
guint double_click_distance;
/* multiple button click detection */
guint32 button_click_time[2];
guint32 button_number[2];
gint button_x[2];
gint button_y[2];
};
struct _ClutterBackendClass
{
GObjectClass parent_class;
/* vfuncs */
gboolean (* pre_parse) (ClutterBackend *backend,
GError **error);
gboolean (* post_parse) (ClutterBackend *backend,
GError **error);
gboolean (* init_stage) (ClutterBackend *backend,
GError **error);
void (* init_events) (ClutterBackend *backend);
ClutterActor *(* get_stage) (ClutterBackend *backend);
void (* add_options) (ClutterBackend *backend,
GOptionGroup *group);
};
GType clutter_backend_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_backend_get_stage (ClutterBackend *backend);
void clutter_backend_add_options (ClutterBackend *backend,
GOptionGroup *group);
gboolean clutter_backend_pre_parse (ClutterBackend *backend,
GError **error);
gboolean clutter_backend_post_parse (ClutterBackend *backend,
GError **error);
gboolean clutter_backend_init_stage (ClutterBackend *backend,
GError **error);
void clutter_backend_init_events (ClutterBackend *backend);
ClutterEvent *clutter_backend_get_event (ClutterBackend *backend);
ClutterEvent *clutter_backend_peek_event (ClutterBackend *backend);
void clutter_backend_put_event (ClutterBackend *backend,
ClutterEvent *event);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_H__ */

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@ -41,6 +41,8 @@
#include "clutter-private.h" #include "clutter-private.h"
#include "clutter-debug.h" #include "clutter-debug.h"
#include <GL/gl.h>
enum enum
{ {
PROP_0, PROP_0,

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@ -27,6 +27,7 @@
#define _HAVE_CLUTTER_COLOR_H #define _HAVE_CLUTTER_COLOR_H
#include <glib-object.h> #include <glib-object.h>
#include <clutter/clutter-fixed.h>
G_BEGIN_DECLS G_BEGIN_DECLS

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@ -28,8 +28,11 @@
#include <glib-object.h> #include <glib-object.h>
G_BEGIN_DECLS #define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
#define CLUTTER_PRIORITY_EVENTS (G_PRIORITY_DEFAULT)
#define CLUTTER_CURRENT_TIME 0L
G_BEGIN_DECLS
enum enum
{ {
@ -43,27 +46,62 @@ enum
typedef enum typedef enum
{ {
CLUTTER_NOTHING, CLUTTER_NOTHING = 0,
CLUTTER_KEY_PRESS, CLUTTER_KEY_PRESS,
CLUTTER_KEY_RELEASE, CLUTTER_KEY_RELEASE,
CLUTTER_MOTION, CLUTTER_MOTION,
CLUTTER_BUTTON_PRESS, CLUTTER_BUTTON_PRESS,
CLUTTER_2BUTTON_PRESS, /* Double click */ CLUTTER_2BUTTON_PRESS, /* Double click */
CLUTTER_BUTTON_RELEASE CLUTTER_3BUTTON_PRESS, /* Triple click */
CLUTTER_BUTTON_RELEASE,
CLUTTER_SCROLL,
CLUTTER_STAGE_STATE,
CLUTTER_DESTROY_NOTIFY
} ClutterEventType; } ClutterEventType;
#define CLUTTER_TYPE_EVENT (clutter_event_get_type ()) typedef enum
{
CLUTTER_EVENT_NONE = 0,
CLUTTER_EVENT_PENDING = 1 << 0
} ClutterEventFlags;
typedef enum
{
CLUTTER_SCROLL_UP,
CLUTTER_SCROLL_DOWN,
CLUTTER_SCROLL_LEFT,
CLUTTER_SCROLL_RIGHT
} ClutterScrollDirection;
typedef enum
{
CLUTTER_STAGE_STATE_FULLSCREEN,
CLUTTER_STAGE_STATE_MAXIMIZED,
CLUTTER_STAGE_STATE_MINIMIZED,
CLUTTER_STAGE_STATE_OFFSCREEN
} ClutterStageState;
typedef enum
{
CLUTTER_FILTER_CONTINUE,
CLUTTER_FILTER_REMOVE
} ClutterFilterResponse;
typedef union _ClutterEvent ClutterEvent; typedef union _ClutterEvent ClutterEvent;
typedef struct _ClutterAnyEvent ClutterAnyEvent; typedef struct _ClutterAnyEvent ClutterAnyEvent;
typedef struct _ClutterKeyEvent ClutterKeyEvent; typedef struct _ClutterButtonEvent ClutterButtonEvent;
typedef struct _ClutterButtonEvent ClutterButtonEvent; typedef struct _ClutterKeyEvent ClutterKeyEvent;
typedef struct _ClutterMotionEvent ClutterMotionEvent; typedef struct _ClutterMotionEvent ClutterMotionEvent;
typedef struct _ClutterScrollEvent ClutterScrollEvent;
typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
typedef struct _ClutterInputDevice ClutterInputDevice; typedef struct _ClutterInputDevice ClutterInputDevice;
typedef ClutterFilterResponse (* ClutterFilterFunc) (ClutterEvent *event, gpointer data);
struct _ClutterAnyEvent struct _ClutterAnyEvent
{ {
ClutterEventType type; ClutterEventType type;
@ -72,61 +110,88 @@ struct _ClutterAnyEvent
struct _ClutterKeyEvent struct _ClutterKeyEvent
{ {
ClutterEventType type; ClutterEventType type;
guint32 time; guint32 time;
guint modifier_state; guint modifier_state;
guint keyval; guint keyval;
guint16 hardware_keycode; guint16 hardware_keycode;
}; };
struct _ClutterButtonEvent struct _ClutterButtonEvent
{ {
ClutterEventType type; ClutterEventType type;
guint32 time; guint32 time;
gint x; gint x;
gint y; gint y;
guint32 modifier_state; guint32 modifier_state;
guint32 button; guint32 button;
gdouble *axes; /* Future use */ gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */ ClutterInputDevice *device; /* Future use */
}; };
struct _ClutterMotionEvent struct _ClutterMotionEvent
{ {
ClutterEventType type; ClutterEventType type;
guint32 time; guint32 time;
gint x; gint x;
gint y; gint y;
guint32 modifier_state; guint32 modifier_state;
gdouble *axes; /* Future use */ gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */ ClutterInputDevice *device; /* Future use */
};
struct _ClutterScrollEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
ClutterScrollDirection direction;
guint32 modifier_state;
gdouble *axes; /* future use */
ClutterInputDevice *device; /* future use */
};
struct _ClutterStageStateEvent
{
ClutterEventType type;
ClutterStageState changed_mask;
ClutterStageState new_state;
}; };
union _ClutterEvent union _ClutterEvent
{ {
ClutterEventType type; ClutterEventType type;
ClutterEventFlags flags;
ClutterAnyEvent any; ClutterAnyEvent any;
ClutterKeyEvent key;
ClutterButtonEvent button; ClutterButtonEvent button;
ClutterKeyEvent key;
ClutterMotionEvent motion; ClutterMotionEvent motion;
ClutterScrollEvent scroll;
ClutterStageStateEvent stage_state;
}; };
GType clutter_event_get_type (void) G_GNUC_CONST; GType clutter_event_get_type (void) G_GNUC_CONST;
ClutterEvent *clutter_event_new (ClutterEventType type); gboolean clutter_events_pending (void);
ClutterEvent *clutter_event_copy (ClutterEvent *event); ClutterEvent * clutter_event_get (void);
void clutter_event_free (ClutterEvent *event); ClutterEvent * clutter_event_peek (void);
ClutterEventType clutter_event_type (ClutterEvent *event); void clutter_event_put (ClutterEvent *event);
ClutterEvent * clutter_event_new (ClutterEventType type);
ClutterEvent * clutter_event_copy (ClutterEvent *event);
void clutter_event_free (ClutterEvent *event);
ClutterEventType clutter_event_type (ClutterEvent *event);
guint32 clutter_event_get_time (ClutterEvent *event);
guint clutter_event_get_state (ClutterEvent *event);
void clutter_event_get_coords (ClutterEvent *event,
gint *x,
gint *y);
guint32 clutter_key_event_time (ClutterKeyEvent *keyev);
guint clutter_key_event_state (ClutterKeyEvent *keyev);
guint clutter_key_event_symbol (ClutterKeyEvent *keyev); guint clutter_key_event_symbol (ClutterKeyEvent *keyev);
guint16 clutter_key_event_code (ClutterKeyEvent *keyev); guint16 clutter_key_event_code (ClutterKeyEvent *keyev);
guint32 clutter_key_event_unicode (ClutterKeyEvent *keyev); guint32 clutter_key_event_unicode (ClutterKeyEvent *keyev);
guint32 clutter_button_event_time (ClutterButtonEvent *buttev); guint32 clutter_button_event_button (ClutterButtonEvent *buttev);
gint clutter_button_event_x (ClutterButtonEvent *buttev);
gint clutter_button_event_y (ClutterButtonEvent *buttev);
guint32 clutter_keysym_to_unicode (guint keyval); guint32 clutter_keysym_to_unicode (guint keyval);

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@ -50,6 +50,10 @@
#include "clutter-private.h" #include "clutter-private.h"
#include "clutter-debug.h" #include "clutter-debug.h"
#ifdef HAVE_CLUTTER_GLX
#include "glx/clutter-glx.h"
#endif
typedef void (*FuncPtr) (void); typedef void (*FuncPtr) (void);
typedef int (*GLXGetVideoSyncProc) (unsigned int *count); typedef int (*GLXGetVideoSyncProc) (unsigned int *count);
typedef int (*GLXWaitVideoSyncProc) (int divisor, typedef int (*GLXWaitVideoSyncProc) (int divisor,
@ -199,10 +203,7 @@ check_vblank_env (const char *name)
{ {
const char *val; const char *val;
#if 0 val = clutter_get_vblank_method ();
val = getenv("CLUTTER_VBLANK");
#endif
val = clutter_vblank_method ();
if (val && !strcasecmp(val, name)) if (val && !strcasecmp(val, name))
return TRUE; return TRUE;
@ -245,35 +246,42 @@ clutter_feature_init (void)
CLUTTER_NOTE (MISC, "allocating features data"); CLUTTER_NOTE (MISC, "allocating features data");
__features = g_new0 (ClutterFeatures, 1); __features = g_new0 (ClutterFeatures, 1);
memset(&__features->funcs, 0, sizeof(ClutterFeatureFuncs)); memset(&__features->funcs, 0, sizeof (ClutterFeatureFuncs));
__features->features_set = FALSE; /* don't rely on zero-ing */ __features->features_set = FALSE; /* don't rely on zero-ing */
} }
if (!clutter_glx_display ()) #ifdef HAVE_CLUTTER_GLX
if (!clutter_glx_get_default_display ())
return; return;
#endif
if (__features->features_set) if (__features->features_set)
return; return;
#ifdef HAVE_CLUTTER_GLX
gl_extensions = (const gchar*) glGetString (GL_EXTENSIONS); gl_extensions = (const gchar*) glGetString (GL_EXTENSIONS);
glx_extensions = glXQueryExtensionsString (clutter_glx_display (), glx_extensions = glXQueryExtensionsString (clutter_glx_get_default_display (),
clutter_glx_screen ()); clutter_glx_get_default_screen ());
if (check_gl_extension ("GL_ARB_texture_rectangle", gl_extensions) if (check_gl_extension ("GL_ARB_texture_rectangle", gl_extensions) ||
|| check_gl_extension ("GL_EXT_texture_rectangle", gl_extensions)) check_gl_extension ("GL_EXT_texture_rectangle", gl_extensions))
__features->flags |= CLUTTER_FEATURE_TEXTURE_RECTANGLE; {
__features->flags |= CLUTTER_FEATURE_TEXTURE_RECTANGLE;
}
#endif
/* vblank */ /* vblank */
__features->vblank_type = CLUTTER_VBLANK_NONE; __features->vblank_type = CLUTTER_VBLANK_NONE;
if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env("none")) if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env ("none"))
{ {
CLUTTER_NOTE (MISC, "vblank sync: disabled at user request"); CLUTTER_NOTE (MISC, "vblank sync: disabled at user request");
} }
else else
{ {
if (!check_vblank_env("dri") && #ifdef HAVE_CLUTTER_GLX
if (!check_vblank_env ("dri") &&
check_gl_extension ("GLX_SGI_video_sync", glx_extensions)) check_gl_extension ("GLX_SGI_video_sync", glx_extensions))
{ {
__features->funcs.get_video_sync = __features->funcs.get_video_sync =
@ -291,6 +299,7 @@ clutter_feature_init (void)
__features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; __features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
} }
} }
#endif
if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
{ {

View File

@ -40,6 +40,8 @@
#include "clutter-marshal.h" #include "clutter-marshal.h"
#include "clutter-enum-types.h" #include "clutter-enum-types.h"
#include <GL/gl.h>
enum enum
{ {
ADD, ADD,

View File

@ -0,0 +1,827 @@
#ifndef __CLUTTER_KEYSYMS_H__
#define __CLUTTER_KEYSYMS_H__
/* Code below from GDK, which contains following comment;
*
* Thanks to Markus G. Kuhn <mkuhn@acm.org> for the ksysym<->Unicode
* mapping functions, from the xterm sources.
*/
struct {
unsigned short keysym;
unsigned short ucs;
} clutter_keysym_to_unicode_tab[] = {
{ 0x01a1, 0x0104 }, /* Aogonek Ą LATIN CAPITAL LETTER A WITH OGONEK */
{ 0x01a2, 0x02d8 }, /* breve ˘ BREVE */
{ 0x01a3, 0x0141 }, /* Lstroke Ł LATIN CAPITAL LETTER L WITH STROKE */
{ 0x01a5, 0x013d }, /* Lcaron Ľ LATIN CAPITAL LETTER L WITH CARON */
{ 0x01a6, 0x015a }, /* Sacute Ś LATIN CAPITAL LETTER S WITH ACUTE */
{ 0x01a9, 0x0160 }, /* Scaron Š LATIN CAPITAL LETTER S WITH CARON */
{ 0x01aa, 0x015e }, /* Scedilla Ş LATIN CAPITAL LETTER S WITH CEDILLA */
{ 0x01ab, 0x0164 }, /* Tcaron Ť LATIN CAPITAL LETTER T WITH CARON */
{ 0x01ac, 0x0179 }, /* Zacute Ź LATIN CAPITAL LETTER Z WITH ACUTE */
{ 0x01ae, 0x017d }, /* Zcaron Ž LATIN CAPITAL LETTER Z WITH CARON */
{ 0x01af, 0x017b }, /* Zabovedot Ż LATIN CAPITAL LETTER Z WITH DOT ABOVE */
{ 0x01b1, 0x0105 }, /* aogonek ą LATIN SMALL LETTER A WITH OGONEK */
{ 0x01b2, 0x02db }, /* ogonek ˛ OGONEK */
{ 0x01b3, 0x0142 }, /* lstroke ł LATIN SMALL LETTER L WITH STROKE */
{ 0x01b5, 0x013e }, /* lcaron ľ LATIN SMALL LETTER L WITH CARON */
{ 0x01b6, 0x015b }, /* sacute ś LATIN SMALL LETTER S WITH ACUTE */
{ 0x01b7, 0x02c7 }, /* caron ˇ CARON */
{ 0x01b9, 0x0161 }, /* scaron š LATIN SMALL LETTER S WITH CARON */
{ 0x01ba, 0x015f }, /* scedilla ş LATIN SMALL LETTER S WITH CEDILLA */
{ 0x01bb, 0x0165 }, /* tcaron ť LATIN SMALL LETTER T WITH CARON */
{ 0x01bc, 0x017a }, /* zacute ź LATIN SMALL LETTER Z WITH ACUTE */
{ 0x01bd, 0x02dd }, /* doubleacute ˝ DOUBLE ACUTE ACCENT */
{ 0x01be, 0x017e }, /* zcaron ž LATIN SMALL LETTER Z WITH CARON */
{ 0x01bf, 0x017c }, /* zabovedot ż LATIN SMALL LETTER Z WITH DOT ABOVE */
{ 0x01c0, 0x0154 }, /* Racute Ŕ LATIN CAPITAL LETTER R WITH ACUTE */
{ 0x01c3, 0x0102 }, /* Abreve Ă LATIN CAPITAL LETTER A WITH BREVE */
{ 0x01c5, 0x0139 }, /* Lacute Ĺ LATIN CAPITAL LETTER L WITH ACUTE */
{ 0x01c6, 0x0106 }, /* Cacute Ć LATIN CAPITAL LETTER C WITH ACUTE */
{ 0x01c8, 0x010c }, /* Ccaron Č LATIN CAPITAL LETTER C WITH CARON */
{ 0x01ca, 0x0118 }, /* Eogonek Ę LATIN CAPITAL LETTER E WITH OGONEK */
{ 0x01cc, 0x011a }, /* Ecaron Ě LATIN CAPITAL LETTER E WITH CARON */
{ 0x01cf, 0x010e }, /* Dcaron Ď LATIN CAPITAL LETTER D WITH CARON */
{ 0x01d0, 0x0110 }, /* Dstroke Đ LATIN CAPITAL LETTER D WITH STROKE */
{ 0x01d1, 0x0143 }, /* Nacute Ń LATIN CAPITAL LETTER N WITH ACUTE */
{ 0x01d2, 0x0147 }, /* Ncaron Ň LATIN CAPITAL LETTER N WITH CARON */
{ 0x01d5, 0x0150 }, /* Odoubleacute Ő LATIN CAPITAL LETTER O WITH DOUBLE ACUTE */
{ 0x01d8, 0x0158 }, /* Rcaron Ř LATIN CAPITAL LETTER R WITH CARON */
{ 0x01d9, 0x016e }, /* Uring Ů LATIN CAPITAL LETTER U WITH RING ABOVE */
{ 0x01db, 0x0170 }, /* Udoubleacute Ű LATIN CAPITAL LETTER U WITH DOUBLE ACUTE */
{ 0x01de, 0x0162 }, /* Tcedilla Ţ LATIN CAPITAL LETTER T WITH CEDILLA */
{ 0x01e0, 0x0155 }, /* racute ŕ LATIN SMALL LETTER R WITH ACUTE */
{ 0x01e3, 0x0103 }, /* abreve ă LATIN SMALL LETTER A WITH BREVE */
{ 0x01e5, 0x013a }, /* lacute ĺ LATIN SMALL LETTER L WITH ACUTE */
{ 0x01e6, 0x0107 }, /* cacute ć LATIN SMALL LETTER C WITH ACUTE */
{ 0x01e8, 0x010d }, /* ccaron č LATIN SMALL LETTER C WITH CARON */
{ 0x01ea, 0x0119 }, /* eogonek ę LATIN SMALL LETTER E WITH OGONEK */
{ 0x01ec, 0x011b }, /* ecaron ě LATIN SMALL LETTER E WITH CARON */
{ 0x01ef, 0x010f }, /* dcaron ď LATIN SMALL LETTER D WITH CARON */
{ 0x01f0, 0x0111 }, /* dstroke đ LATIN SMALL LETTER D WITH STROKE */
{ 0x01f1, 0x0144 }, /* nacute ń LATIN SMALL LETTER N WITH ACUTE */
{ 0x01f2, 0x0148 }, /* ncaron ň LATIN SMALL LETTER N WITH CARON */
{ 0x01f5, 0x0151 }, /* odoubleacute ő LATIN SMALL LETTER O WITH DOUBLE ACUTE */
{ 0x01f8, 0x0159 }, /* rcaron ř LATIN SMALL LETTER R WITH CARON */
{ 0x01f9, 0x016f }, /* uring ů LATIN SMALL LETTER U WITH RING ABOVE */
{ 0x01fb, 0x0171 }, /* udoubleacute ű LATIN SMALL LETTER U WITH DOUBLE ACUTE */
{ 0x01fe, 0x0163 }, /* tcedilla ţ LATIN SMALL LETTER T WITH CEDILLA */
{ 0x01ff, 0x02d9 }, /* abovedot ˙ DOT ABOVE */
{ 0x02a1, 0x0126 }, /* Hstroke Ħ LATIN CAPITAL LETTER H WITH STROKE */
{ 0x02a6, 0x0124 }, /* Hcircumflex Ĥ LATIN CAPITAL LETTER H WITH CIRCUMFLEX */
{ 0x02a9, 0x0130 }, /* Iabovedot İ LATIN CAPITAL LETTER I WITH DOT ABOVE */
{ 0x02ab, 0x011e }, /* Gbreve Ğ LATIN CAPITAL LETTER G WITH BREVE */
{ 0x02ac, 0x0134 }, /* Jcircumflex Ĵ LATIN CAPITAL LETTER J WITH CIRCUMFLEX */
{ 0x02b1, 0x0127 }, /* hstroke ħ LATIN SMALL LETTER H WITH STROKE */
{ 0x02b6, 0x0125 }, /* hcircumflex ĥ LATIN SMALL LETTER H WITH CIRCUMFLEX */
{ 0x02b9, 0x0131 }, /* idotless ı LATIN SMALL LETTER DOTLESS I */
{ 0x02bb, 0x011f }, /* gbreve ğ LATIN SMALL LETTER G WITH BREVE */
{ 0x02bc, 0x0135 }, /* jcircumflex ĵ LATIN SMALL LETTER J WITH CIRCUMFLEX */
{ 0x02c5, 0x010a }, /* Cabovedot Ċ LATIN CAPITAL LETTER C WITH DOT ABOVE */
{ 0x02c6, 0x0108 }, /* Ccircumflex Ĉ LATIN CAPITAL LETTER C WITH CIRCUMFLEX */
{ 0x02d5, 0x0120 }, /* Gabovedot Ġ LATIN CAPITAL LETTER G WITH DOT ABOVE */
{ 0x02d8, 0x011c }, /* Gcircumflex Ĝ LATIN CAPITAL LETTER G WITH CIRCUMFLEX */
{ 0x02dd, 0x016c }, /* Ubreve Ŭ LATIN CAPITAL LETTER U WITH BREVE */
{ 0x02de, 0x015c }, /* Scircumflex Ŝ LATIN CAPITAL LETTER S WITH CIRCUMFLEX */
{ 0x02e5, 0x010b }, /* cabovedot ċ LATIN SMALL LETTER C WITH DOT ABOVE */
{ 0x02e6, 0x0109 }, /* ccircumflex ĉ LATIN SMALL LETTER C WITH CIRCUMFLEX */
{ 0x02f5, 0x0121 }, /* gabovedot ġ LATIN SMALL LETTER G WITH DOT ABOVE */
{ 0x02f8, 0x011d }, /* gcircumflex ĝ LATIN SMALL LETTER G WITH CIRCUMFLEX */
{ 0x02fd, 0x016d }, /* ubreve ŭ LATIN SMALL LETTER U WITH BREVE */
{ 0x02fe, 0x015d }, /* scircumflex ŝ LATIN SMALL LETTER S WITH CIRCUMFLEX */
{ 0x03a2, 0x0138 }, /* kra ĸ LATIN SMALL LETTER KRA */
{ 0x03a3, 0x0156 }, /* Rcedilla Ŗ LATIN CAPITAL LETTER R WITH CEDILLA */
{ 0x03a5, 0x0128 }, /* Itilde Ĩ LATIN CAPITAL LETTER I WITH TILDE */
{ 0x03a6, 0x013b }, /* Lcedilla Ļ LATIN CAPITAL LETTER L WITH CEDILLA */
{ 0x03aa, 0x0112 }, /* Emacron Ē LATIN CAPITAL LETTER E WITH MACRON */
{ 0x03ab, 0x0122 }, /* Gcedilla Ģ LATIN CAPITAL LETTER G WITH CEDILLA */
{ 0x03ac, 0x0166 }, /* Tslash Ŧ LATIN CAPITAL LETTER T WITH STROKE */
{ 0x03b3, 0x0157 }, /* rcedilla ŗ LATIN SMALL LETTER R WITH CEDILLA */
{ 0x03b5, 0x0129 }, /* itilde ĩ LATIN SMALL LETTER I WITH TILDE */
{ 0x03b6, 0x013c }, /* lcedilla ļ LATIN SMALL LETTER L WITH CEDILLA */
{ 0x03ba, 0x0113 }, /* emacron ē LATIN SMALL LETTER E WITH MACRON */
{ 0x03bb, 0x0123 }, /* gcedilla ģ LATIN SMALL LETTER G WITH CEDILLA */
{ 0x03bc, 0x0167 }, /* tslash ŧ LATIN SMALL LETTER T WITH STROKE */
{ 0x03bd, 0x014a }, /* ENG Ŋ LATIN CAPITAL LETTER ENG */
{ 0x03bf, 0x014b }, /* eng ŋ LATIN SMALL LETTER ENG */
{ 0x03c0, 0x0100 }, /* Amacron Ā LATIN CAPITAL LETTER A WITH MACRON */
{ 0x03c7, 0x012e }, /* Iogonek Į LATIN CAPITAL LETTER I WITH OGONEK */
{ 0x03cc, 0x0116 }, /* Eabovedot Ė LATIN CAPITAL LETTER E WITH DOT ABOVE */
{ 0x03cf, 0x012a }, /* Imacron Ī LATIN CAPITAL LETTER I WITH MACRON */
{ 0x03d1, 0x0145 }, /* Ncedilla Ņ LATIN CAPITAL LETTER N WITH CEDILLA */
{ 0x03d2, 0x014c }, /* Omacron Ō LATIN CAPITAL LETTER O WITH MACRON */
{ 0x03d3, 0x0136 }, /* Kcedilla Ķ LATIN CAPITAL LETTER K WITH CEDILLA */
{ 0x03d9, 0x0172 }, /* Uogonek Ų LATIN CAPITAL LETTER U WITH OGONEK */
{ 0x03dd, 0x0168 }, /* Utilde Ũ LATIN CAPITAL LETTER U WITH TILDE */
{ 0x03de, 0x016a }, /* Umacron Ū LATIN CAPITAL LETTER U WITH MACRON */
{ 0x03e0, 0x0101 }, /* amacron ā LATIN SMALL LETTER A WITH MACRON */
{ 0x03e7, 0x012f }, /* iogonek į LATIN SMALL LETTER I WITH OGONEK */
{ 0x03ec, 0x0117 }, /* eabovedot ė LATIN SMALL LETTER E WITH DOT ABOVE */
{ 0x03ef, 0x012b }, /* imacron ī LATIN SMALL LETTER I WITH MACRON */
{ 0x03f1, 0x0146 }, /* ncedilla ņ LATIN SMALL LETTER N WITH CEDILLA */
{ 0x03f2, 0x014d }, /* omacron ō LATIN SMALL LETTER O WITH MACRON */
{ 0x03f3, 0x0137 }, /* kcedilla ķ LATIN SMALL LETTER K WITH CEDILLA */
{ 0x03f9, 0x0173 }, /* uogonek ų LATIN SMALL LETTER U WITH OGONEK */
{ 0x03fd, 0x0169 }, /* utilde ũ LATIN SMALL LETTER U WITH TILDE */
{ 0x03fe, 0x016b }, /* umacron ū LATIN SMALL LETTER U WITH MACRON */
{ 0x047e, 0x203e }, /* overline ‾ OVERLINE */
{ 0x04a1, 0x3002 }, /* kana_fullstop 。 IDEOGRAPHIC FULL STOP */
{ 0x04a2, 0x300c }, /* kana_openingbracket 「 LEFT CORNER BRACKET */
{ 0x04a3, 0x300d }, /* kana_closingbracket 」 RIGHT CORNER BRACKET */
{ 0x04a4, 0x3001 }, /* kana_comma 、 IDEOGRAPHIC COMMA */
{ 0x04a5, 0x30fb }, /* kana_conjunctive ・ KATAKANA MIDDLE DOT */
{ 0x04a6, 0x30f2 }, /* kana_WO ヲ KATAKANA LETTER WO */
{ 0x04a7, 0x30a1 }, /* kana_a ァ KATAKANA LETTER SMALL A */
{ 0x04a8, 0x30a3 }, /* kana_i ィ KATAKANA LETTER SMALL I */
{ 0x04a9, 0x30a5 }, /* kana_u ゥ KATAKANA LETTER SMALL U */
{ 0x04aa, 0x30a7 }, /* kana_e ェ KATAKANA LETTER SMALL E */
{ 0x04ab, 0x30a9 }, /* kana_o ォ KATAKANA LETTER SMALL O */
{ 0x04ac, 0x30e3 }, /* kana_ya ャ KATAKANA LETTER SMALL YA */
{ 0x04ad, 0x30e5 }, /* kana_yu ュ KATAKANA LETTER SMALL YU */
{ 0x04ae, 0x30e7 }, /* kana_yo ョ KATAKANA LETTER SMALL YO */
{ 0x04af, 0x30c3 }, /* kana_tsu ッ KATAKANA LETTER SMALL TU */
{ 0x04b0, 0x30fc }, /* prolongedsound ー KATAKANA-HIRAGANA PROLONGED SOUND MARK */
{ 0x04b1, 0x30a2 }, /* kana_A ア KATAKANA LETTER A */
{ 0x04b2, 0x30a4 }, /* kana_I イ KATAKANA LETTER I */
{ 0x04b3, 0x30a6 }, /* kana_U ウ KATAKANA LETTER U */
{ 0x04b4, 0x30a8 }, /* kana_E エ KATAKANA LETTER E */
{ 0x04b5, 0x30aa }, /* kana_O オ KATAKANA LETTER O */
{ 0x04b6, 0x30ab }, /* kana_KA カ KATAKANA LETTER KA */
{ 0x04b7, 0x30ad }, /* kana_KI キ KATAKANA LETTER KI */
{ 0x04b8, 0x30af }, /* kana_KU ク KATAKANA LETTER KU */
{ 0x04b9, 0x30b1 }, /* kana_KE ケ KATAKANA LETTER KE */
{ 0x04ba, 0x30b3 }, /* kana_KO コ KATAKANA LETTER KO */
{ 0x04bb, 0x30b5 }, /* kana_SA サ KATAKANA LETTER SA */
{ 0x04bc, 0x30b7 }, /* kana_SHI シ KATAKANA LETTER SI */
{ 0x04bd, 0x30b9 }, /* kana_SU ス KATAKANA LETTER SU */
{ 0x04be, 0x30bb }, /* kana_SE セ KATAKANA LETTER SE */
{ 0x04bf, 0x30bd }, /* kana_SO ソ KATAKANA LETTER SO */
{ 0x04c0, 0x30bf }, /* kana_TA タ KATAKANA LETTER TA */
{ 0x04c1, 0x30c1 }, /* kana_CHI チ KATAKANA LETTER TI */
{ 0x04c2, 0x30c4 }, /* kana_TSU ツ KATAKANA LETTER TU */
{ 0x04c3, 0x30c6 }, /* kana_TE テ KATAKANA LETTER TE */
{ 0x04c4, 0x30c8 }, /* kana_TO ト KATAKANA LETTER TO */
{ 0x04c5, 0x30ca }, /* kana_NA ナ KATAKANA LETTER NA */
{ 0x04c6, 0x30cb }, /* kana_NI ニ KATAKANA LETTER NI */
{ 0x04c7, 0x30cc }, /* kana_NU ヌ KATAKANA LETTER NU */
{ 0x04c8, 0x30cd }, /* kana_NE ネ KATAKANA LETTER NE */
{ 0x04c9, 0x30ce }, /* kana_NO KATAKANA LETTER NO */
{ 0x04ca, 0x30cf }, /* kana_HA ハ KATAKANA LETTER HA */
{ 0x04cb, 0x30d2 }, /* kana_HI ヒ KATAKANA LETTER HI */
{ 0x04cc, 0x30d5 }, /* kana_FU フ KATAKANA LETTER HU */
{ 0x04cd, 0x30d8 }, /* kana_HE ヘ KATAKANA LETTER HE */
{ 0x04ce, 0x30db }, /* kana_HO ホ KATAKANA LETTER HO */
{ 0x04cf, 0x30de }, /* kana_MA マ KATAKANA LETTER MA */
{ 0x04d0, 0x30df }, /* kana_MI ミ KATAKANA LETTER MI */
{ 0x04d1, 0x30e0 }, /* kana_MU ム KATAKANA LETTER MU */
{ 0x04d2, 0x30e1 }, /* kana_ME メ KATAKANA LETTER ME */
{ 0x04d3, 0x30e2 }, /* kana_MO モ KATAKANA LETTER MO */
{ 0x04d4, 0x30e4 }, /* kana_YA ヤ KATAKANA LETTER YA */
{ 0x04d5, 0x30e6 }, /* kana_YU ユ KATAKANA LETTER YU */
{ 0x04d6, 0x30e8 }, /* kana_YO ヨ KATAKANA LETTER YO */
{ 0x04d7, 0x30e9 }, /* kana_RA ラ KATAKANA LETTER RA */
{ 0x04d8, 0x30ea }, /* kana_RI リ KATAKANA LETTER RI */
{ 0x04d9, 0x30eb }, /* kana_RU ル KATAKANA LETTER RU */
{ 0x04da, 0x30ec }, /* kana_RE レ KATAKANA LETTER RE */
{ 0x04db, 0x30ed }, /* kana_RO ロ KATAKANA LETTER RO */
{ 0x04dc, 0x30ef }, /* kana_WA ワ KATAKANA LETTER WA */
{ 0x04dd, 0x30f3 }, /* kana_N ン KATAKANA LETTER N */
{ 0x04de, 0x309b }, /* voicedsound ゛ KATAKANA-HIRAGANA VOICED SOUND MARK */
{ 0x04df, 0x309c }, /* semivoicedsound ゜ KATAKANA-HIRAGANA SEMI-VOICED SOUND MARK */
{ 0x05ac, 0x060c }, /* Arabic_comma ، ARABIC COMMA */
{ 0x05bb, 0x061b }, /* Arabic_semicolon ؛ ARABIC SEMICOLON */
{ 0x05bf, 0x061f }, /* Arabic_question_mark ؟ ARABIC QUESTION MARK */
{ 0x05c1, 0x0621 }, /* Arabic_hamza ء ARABIC LETTER HAMZA */
{ 0x05c2, 0x0622 }, /* Arabic_maddaonalef آ ARABIC LETTER ALEF WITH MADDA ABOVE */
{ 0x05c3, 0x0623 }, /* Arabic_hamzaonalef أ ARABIC LETTER ALEF WITH HAMZA ABOVE */
{ 0x05c4, 0x0624 }, /* Arabic_hamzaonwaw ؤ ARABIC LETTER WAW WITH HAMZA ABOVE */
{ 0x05c5, 0x0625 }, /* Arabic_hamzaunderalef إ ARABIC LETTER ALEF WITH HAMZA BELOW */
{ 0x05c6, 0x0626 }, /* Arabic_hamzaonyeh ئ ARABIC LETTER YEH WITH HAMZA ABOVE */
{ 0x05c7, 0x0627 }, /* Arabic_alef ا ARABIC LETTER ALEF */
{ 0x05c8, 0x0628 }, /* Arabic_beh ب ARABIC LETTER BEH */
{ 0x05c9, 0x0629 }, /* Arabic_tehmarbuta ة ARABIC LETTER TEH MARBUTA */
{ 0x05ca, 0x062a }, /* Arabic_teh ت ARABIC LETTER TEH */
{ 0x05cb, 0x062b }, /* Arabic_theh ث ARABIC LETTER THEH */
{ 0x05cc, 0x062c }, /* Arabic_jeem ج ARABIC LETTER JEEM */
{ 0x05cd, 0x062d }, /* Arabic_hah ح ARABIC LETTER HAH */
{ 0x05ce, 0x062e }, /* Arabic_khah خ ARABIC LETTER KHAH */
{ 0x05cf, 0x062f }, /* Arabic_dal د ARABIC LETTER DAL */
{ 0x05d0, 0x0630 }, /* Arabic_thal ذ ARABIC LETTER THAL */
{ 0x05d1, 0x0631 }, /* Arabic_ra ر ARABIC LETTER REH */
{ 0x05d2, 0x0632 }, /* Arabic_zain ز ARABIC LETTER ZAIN */
{ 0x05d3, 0x0633 }, /* Arabic_seen س ARABIC LETTER SEEN */
{ 0x05d4, 0x0634 }, /* Arabic_sheen ش ARABIC LETTER SHEEN */
{ 0x05d5, 0x0635 }, /* Arabic_sad ص ARABIC LETTER SAD */
{ 0x05d6, 0x0636 }, /* Arabic_dad ض ARABIC LETTER DAD */
{ 0x05d7, 0x0637 }, /* Arabic_tah ط ARABIC LETTER TAH */
{ 0x05d8, 0x0638 }, /* Arabic_zah ظ ARABIC LETTER ZAH */
{ 0x05d9, 0x0639 }, /* Arabic_ain ع ARABIC LETTER AIN */
{ 0x05da, 0x063a }, /* Arabic_ghain غ ARABIC LETTER GHAIN */
{ 0x05e0, 0x0640 }, /* Arabic_tatweel ـ ARABIC TATWEEL */
{ 0x05e1, 0x0641 }, /* Arabic_feh ف ARABIC LETTER FEH */
{ 0x05e2, 0x0642 }, /* Arabic_qaf ق ARABIC LETTER QAF */
{ 0x05e3, 0x0643 }, /* Arabic_kaf ك ARABIC LETTER KAF */
{ 0x05e4, 0x0644 }, /* Arabic_lam ل ARABIC LETTER LAM */
{ 0x05e5, 0x0645 }, /* Arabic_meem م ARABIC LETTER MEEM */
{ 0x05e6, 0x0646 }, /* Arabic_noon ن ARABIC LETTER NOON */
{ 0x05e7, 0x0647 }, /* Arabic_ha ه ARABIC LETTER HEH */
{ 0x05e8, 0x0648 }, /* Arabic_waw و ARABIC LETTER WAW */
{ 0x05e9, 0x0649 }, /* Arabic_alefmaksura ى ARABIC LETTER ALEF MAKSURA */
{ 0x05ea, 0x064a }, /* Arabic_yeh ي ARABIC LETTER YEH */
{ 0x05eb, 0x064b }, /* Arabic_fathatan ً ARABIC FATHATAN */
{ 0x05ec, 0x064c }, /* Arabic_dammatan ٌ ARABIC DAMMATAN */
{ 0x05ed, 0x064d }, /* Arabic_kasratan ٍ ARABIC KASRATAN */
{ 0x05ee, 0x064e }, /* Arabic_fatha َ ARABIC FATHA */
{ 0x05ef, 0x064f }, /* Arabic_damma ُ ARABIC DAMMA */
{ 0x05f0, 0x0650 }, /* Arabic_kasra ِ ARABIC KASRA */
{ 0x05f1, 0x0651 }, /* Arabic_shadda ّ ARABIC SHADDA */
{ 0x05f2, 0x0652 }, /* Arabic_sukun ْ ARABIC SUKUN */
{ 0x06a1, 0x0452 }, /* Serbian_dje ђ CYRILLIC SMALL LETTER DJE */
{ 0x06a2, 0x0453 }, /* Macedonia_gje ѓ CYRILLIC SMALL LETTER GJE */
{ 0x06a3, 0x0451 }, /* Cyrillic_io ё CYRILLIC SMALL LETTER IO */
{ 0x06a4, 0x0454 }, /* Ukrainian_ie є CYRILLIC SMALL LETTER UKRAINIAN IE */
{ 0x06a5, 0x0455 }, /* Macedonia_dse ѕ CYRILLIC SMALL LETTER DZE */
{ 0x06a6, 0x0456 }, /* Ukrainian_i і CYRILLIC SMALL LETTER BYELORUSSIAN-UKRAINIAN I */
{ 0x06a7, 0x0457 }, /* Ukrainian_yi ї CYRILLIC SMALL LETTER YI */
{ 0x06a8, 0x0458 }, /* Cyrillic_je ј CYRILLIC SMALL LETTER JE */
{ 0x06a9, 0x0459 }, /* Cyrillic_lje љ CYRILLIC SMALL LETTER LJE */
{ 0x06aa, 0x045a }, /* Cyrillic_nje њ CYRILLIC SMALL LETTER NJE */
{ 0x06ab, 0x045b }, /* Serbian_tshe ћ CYRILLIC SMALL LETTER TSHE */
{ 0x06ac, 0x045c }, /* Macedonia_kje ќ CYRILLIC SMALL LETTER KJE */
{ 0x06ad, 0x0491 }, /* Ukrainian_ghe_with_upturn ґ CYRILLIC SMALL LETTER GHE WITH UPTURN */
{ 0x06ae, 0x045e }, /* Byelorussian_shortu ў CYRILLIC SMALL LETTER SHORT U */
{ 0x06af, 0x045f }, /* Cyrillic_dzhe џ CYRILLIC SMALL LETTER DZHE */
{ 0x06b0, 0x2116 }, /* numerosign № NUMERO SIGN */
{ 0x06b1, 0x0402 }, /* Serbian_DJE Ђ CYRILLIC CAPITAL LETTER DJE */
{ 0x06b2, 0x0403 }, /* Macedonia_GJE Ѓ CYRILLIC CAPITAL LETTER GJE */
{ 0x06b3, 0x0401 }, /* Cyrillic_IO Ё CYRILLIC CAPITAL LETTER IO */
{ 0x06b4, 0x0404 }, /* Ukrainian_IE Є CYRILLIC CAPITAL LETTER UKRAINIAN IE */
{ 0x06b5, 0x0405 }, /* Macedonia_DSE Ѕ CYRILLIC CAPITAL LETTER DZE */
{ 0x06b6, 0x0406 }, /* Ukrainian_I І CYRILLIC CAPITAL LETTER BYELORUSSIAN-UKRAINIAN I */
{ 0x06b7, 0x0407 }, /* Ukrainian_YI Ї CYRILLIC CAPITAL LETTER YI */
{ 0x06b8, 0x0408 }, /* Cyrillic_JE Ј CYRILLIC CAPITAL LETTER JE */
{ 0x06b9, 0x0409 }, /* Cyrillic_LJE Љ CYRILLIC CAPITAL LETTER LJE */
{ 0x06ba, 0x040a }, /* Cyrillic_NJE Њ CYRILLIC CAPITAL LETTER NJE */
{ 0x06bb, 0x040b }, /* Serbian_TSHE Ћ CYRILLIC CAPITAL LETTER TSHE */
{ 0x06bc, 0x040c }, /* Macedonia_KJE Ќ CYRILLIC CAPITAL LETTER KJE */
{ 0x06bd, 0x0490 }, /* Ukrainian_GHE_WITH_UPTURN Ґ CYRILLIC CAPITAL LETTER GHE WITH UPTURN */
{ 0x06be, 0x040e }, /* Byelorussian_SHORTU Ў CYRILLIC CAPITAL LETTER SHORT U */
{ 0x06bf, 0x040f }, /* Cyrillic_DZHE Џ CYRILLIC CAPITAL LETTER DZHE */
{ 0x06c0, 0x044e }, /* Cyrillic_yu ю CYRILLIC SMALL LETTER YU */
{ 0x06c1, 0x0430 }, /* Cyrillic_a а CYRILLIC SMALL LETTER A */
{ 0x06c2, 0x0431 }, /* Cyrillic_be б CYRILLIC SMALL LETTER BE */
{ 0x06c3, 0x0446 }, /* Cyrillic_tse ц CYRILLIC SMALL LETTER TSE */
{ 0x06c4, 0x0434 }, /* Cyrillic_de д CYRILLIC SMALL LETTER DE */
{ 0x06c5, 0x0435 }, /* Cyrillic_ie е CYRILLIC SMALL LETTER IE */
{ 0x06c6, 0x0444 }, /* Cyrillic_ef ф CYRILLIC SMALL LETTER EF */
{ 0x06c7, 0x0433 }, /* Cyrillic_ghe г CYRILLIC SMALL LETTER GHE */
{ 0x06c8, 0x0445 }, /* Cyrillic_ha х CYRILLIC SMALL LETTER HA */
{ 0x06c9, 0x0438 }, /* Cyrillic_i и CYRILLIC SMALL LETTER I */
{ 0x06ca, 0x0439 }, /* Cyrillic_shorti й CYRILLIC SMALL LETTER SHORT I */
{ 0x06cb, 0x043a }, /* Cyrillic_ka к CYRILLIC SMALL LETTER KA */
{ 0x06cc, 0x043b }, /* Cyrillic_el л CYRILLIC SMALL LETTER EL */
{ 0x06cd, 0x043c }, /* Cyrillic_em м CYRILLIC SMALL LETTER EM */
{ 0x06ce, 0x043d }, /* Cyrillic_en н CYRILLIC SMALL LETTER EN */
{ 0x06cf, 0x043e }, /* Cyrillic_o о CYRILLIC SMALL LETTER O */
{ 0x06d0, 0x043f }, /* Cyrillic_pe п CYRILLIC SMALL LETTER PE */
{ 0x06d1, 0x044f }, /* Cyrillic_ya я CYRILLIC SMALL LETTER YA */
{ 0x06d2, 0x0440 }, /* Cyrillic_er р CYRILLIC SMALL LETTER ER */
{ 0x06d3, 0x0441 }, /* Cyrillic_es с CYRILLIC SMALL LETTER ES */
{ 0x06d4, 0x0442 }, /* Cyrillic_te т CYRILLIC SMALL LETTER TE */
{ 0x06d5, 0x0443 }, /* Cyrillic_u у CYRILLIC SMALL LETTER U */
{ 0x06d6, 0x0436 }, /* Cyrillic_zhe ж CYRILLIC SMALL LETTER ZHE */
{ 0x06d7, 0x0432 }, /* Cyrillic_ve в CYRILLIC SMALL LETTER VE */
{ 0x06d8, 0x044c }, /* Cyrillic_softsign ь CYRILLIC SMALL LETTER SOFT SIGN */
{ 0x06d9, 0x044b }, /* Cyrillic_yeru ы CYRILLIC SMALL LETTER YERU */
{ 0x06da, 0x0437 }, /* Cyrillic_ze з CYRILLIC SMALL LETTER ZE */
{ 0x06db, 0x0448 }, /* Cyrillic_sha ш CYRILLIC SMALL LETTER SHA */
{ 0x06dc, 0x044d }, /* Cyrillic_e э CYRILLIC SMALL LETTER E */
{ 0x06dd, 0x0449 }, /* Cyrillic_shcha щ CYRILLIC SMALL LETTER SHCHA */
{ 0x06de, 0x0447 }, /* Cyrillic_che ч CYRILLIC SMALL LETTER CHE */
{ 0x06df, 0x044a }, /* Cyrillic_hardsign ъ CYRILLIC SMALL LETTER HARD SIGN */
{ 0x06e0, 0x042e }, /* Cyrillic_YU Ю CYRILLIC CAPITAL LETTER YU */
{ 0x06e1, 0x0410 }, /* Cyrillic_A А CYRILLIC CAPITAL LETTER A */
{ 0x06e2, 0x0411 }, /* Cyrillic_BE Б CYRILLIC CAPITAL LETTER BE */
{ 0x06e3, 0x0426 }, /* Cyrillic_TSE Ц CYRILLIC CAPITAL LETTER TSE */
{ 0x06e4, 0x0414 }, /* Cyrillic_DE Д CYRILLIC CAPITAL LETTER DE */
{ 0x06e5, 0x0415 }, /* Cyrillic_IE Е CYRILLIC CAPITAL LETTER IE */
{ 0x06e6, 0x0424 }, /* Cyrillic_EF Ф CYRILLIC CAPITAL LETTER EF */
{ 0x06e7, 0x0413 }, /* Cyrillic_GHE Г CYRILLIC CAPITAL LETTER GHE */
{ 0x06e8, 0x0425 }, /* Cyrillic_HA Х CYRILLIC CAPITAL LETTER HA */
{ 0x06e9, 0x0418 }, /* Cyrillic_I И CYRILLIC CAPITAL LETTER I */
{ 0x06ea, 0x0419 }, /* Cyrillic_SHORTI Й CYRILLIC CAPITAL LETTER SHORT I */
{ 0x06eb, 0x041a }, /* Cyrillic_KA К CYRILLIC CAPITAL LETTER KA */
{ 0x06ec, 0x041b }, /* Cyrillic_EL Л CYRILLIC CAPITAL LETTER EL */
{ 0x06ed, 0x041c }, /* Cyrillic_EM М CYRILLIC CAPITAL LETTER EM */
{ 0x06ee, 0x041d }, /* Cyrillic_EN Н CYRILLIC CAPITAL LETTER EN */
{ 0x06ef, 0x041e }, /* Cyrillic_O О CYRILLIC CAPITAL LETTER O */
{ 0x06f0, 0x041f }, /* Cyrillic_PE П CYRILLIC CAPITAL LETTER PE */
{ 0x06f1, 0x042f }, /* Cyrillic_YA Я CYRILLIC CAPITAL LETTER YA */
{ 0x06f2, 0x0420 }, /* Cyrillic_ER Р CYRILLIC CAPITAL LETTER ER */
{ 0x06f3, 0x0421 }, /* Cyrillic_ES С CYRILLIC CAPITAL LETTER ES */
{ 0x06f4, 0x0422 }, /* Cyrillic_TE Т CYRILLIC CAPITAL LETTER TE */
{ 0x06f5, 0x0423 }, /* Cyrillic_U У CYRILLIC CAPITAL LETTER U */
{ 0x06f6, 0x0416 }, /* Cyrillic_ZHE Ж CYRILLIC CAPITAL LETTER ZHE */
{ 0x06f7, 0x0412 }, /* Cyrillic_VE В CYRILLIC CAPITAL LETTER VE */
{ 0x06f8, 0x042c }, /* Cyrillic_SOFTSIGN Ь CYRILLIC CAPITAL LETTER SOFT SIGN */
{ 0x06f9, 0x042b }, /* Cyrillic_YERU Ы CYRILLIC CAPITAL LETTER YERU */
{ 0x06fa, 0x0417 }, /* Cyrillic_ZE З CYRILLIC CAPITAL LETTER ZE */
{ 0x06fb, 0x0428 }, /* Cyrillic_SHA Ш CYRILLIC CAPITAL LETTER SHA */
{ 0x06fc, 0x042d }, /* Cyrillic_E Э CYRILLIC CAPITAL LETTER E */
{ 0x06fd, 0x0429 }, /* Cyrillic_SHCHA Щ CYRILLIC CAPITAL LETTER SHCHA */
{ 0x06fe, 0x0427 }, /* Cyrillic_CHE Ч CYRILLIC CAPITAL LETTER CHE */
{ 0x06ff, 0x042a }, /* Cyrillic_HARDSIGN Ъ CYRILLIC CAPITAL LETTER HARD SIGN */
{ 0x07a1, 0x0386 }, /* Greek_ALPHAaccent Ά GREEK CAPITAL LETTER ALPHA WITH TONOS */
{ 0x07a2, 0x0388 }, /* Greek_EPSILONaccent Έ GREEK CAPITAL LETTER EPSILON WITH TONOS */
{ 0x07a3, 0x0389 }, /* Greek_ETAaccent Ή GREEK CAPITAL LETTER ETA WITH TONOS */
{ 0x07a4, 0x038a }, /* Greek_IOTAaccent Ί GREEK CAPITAL LETTER IOTA WITH TONOS */
{ 0x07a5, 0x03aa }, /* Greek_IOTAdieresis Ϊ GREEK CAPITAL LETTER IOTA WITH DIALYTIKA */
{ 0x07a7, 0x038c }, /* Greek_OMICRONaccent Ό GREEK CAPITAL LETTER OMICRON WITH TONOS */
{ 0x07a8, 0x038e }, /* Greek_UPSILONaccent Ύ GREEK CAPITAL LETTER UPSILON WITH TONOS */
{ 0x07a9, 0x03ab }, /* Greek_UPSILONdieresis Ϋ GREEK CAPITAL LETTER UPSILON WITH DIALYTIKA */
{ 0x07ab, 0x038f }, /* Greek_OMEGAaccent Ώ GREEK CAPITAL LETTER OMEGA WITH TONOS */
{ 0x07ae, 0x0385 }, /* Greek_accentdieresis ΅ GREEK DIALYTIKA TONOS */
{ 0x07af, 0x2015 }, /* Greek_horizbar ― HORIZONTAL BAR */
{ 0x07b1, 0x03ac }, /* Greek_alphaaccent ά GREEK SMALL LETTER ALPHA WITH TONOS */
{ 0x07b2, 0x03ad }, /* Greek_epsilonaccent έ GREEK SMALL LETTER EPSILON WITH TONOS */
{ 0x07b3, 0x03ae }, /* Greek_etaaccent ή GREEK SMALL LETTER ETA WITH TONOS */
{ 0x07b4, 0x03af }, /* Greek_iotaaccent ί GREEK SMALL LETTER IOTA WITH TONOS */
{ 0x07b5, 0x03ca }, /* Greek_iotadieresis ϊ GREEK SMALL LETTER IOTA WITH DIALYTIKA */
{ 0x07b6, 0x0390 }, /* Greek_iotaaccentdieresis ΐ GREEK SMALL LETTER IOTA WITH DIALYTIKA AND TONOS */
{ 0x07b7, 0x03cc }, /* Greek_omicronaccent ό GREEK SMALL LETTER OMICRON WITH TONOS */
{ 0x07b8, 0x03cd }, /* Greek_upsilonaccent ύ GREEK SMALL LETTER UPSILON WITH TONOS */
{ 0x07b9, 0x03cb }, /* Greek_upsilondieresis ϋ GREEK SMALL LETTER UPSILON WITH DIALYTIKA */
{ 0x07ba, 0x03b0 }, /* Greek_upsilonaccentdieresis ΰ GREEK SMALL LETTER UPSILON WITH DIALYTIKA AND TONOS */
{ 0x07bb, 0x03ce }, /* Greek_omegaaccent ώ GREEK SMALL LETTER OMEGA WITH TONOS */
{ 0x07c1, 0x0391 }, /* Greek_ALPHA Α GREEK CAPITAL LETTER ALPHA */
{ 0x07c2, 0x0392 }, /* Greek_BETA Β GREEK CAPITAL LETTER BETA */
{ 0x07c3, 0x0393 }, /* Greek_GAMMA Γ GREEK CAPITAL LETTER GAMMA */
{ 0x07c4, 0x0394 }, /* Greek_DELTA Δ GREEK CAPITAL LETTER DELTA */
{ 0x07c5, 0x0395 }, /* Greek_EPSILON Ε GREEK CAPITAL LETTER EPSILON */
{ 0x07c6, 0x0396 }, /* Greek_ZETA Ζ GREEK CAPITAL LETTER ZETA */
{ 0x07c7, 0x0397 }, /* Greek_ETA Η GREEK CAPITAL LETTER ETA */
{ 0x07c8, 0x0398 }, /* Greek_THETA Θ GREEK CAPITAL LETTER THETA */
{ 0x07c9, 0x0399 }, /* Greek_IOTA Ι GREEK CAPITAL LETTER IOTA */
{ 0x07ca, 0x039a }, /* Greek_KAPPA Κ GREEK CAPITAL LETTER KAPPA */
{ 0x07cb, 0x039b }, /* Greek_LAMBDA Λ GREEK CAPITAL LETTER LAMDA */
{ 0x07cc, 0x039c }, /* Greek_MU Μ GREEK CAPITAL LETTER MU */
{ 0x07cd, 0x039d }, /* Greek_NU Ν GREEK CAPITAL LETTER NU */
{ 0x07ce, 0x039e }, /* Greek_XI Ξ GREEK CAPITAL LETTER XI */
{ 0x07cf, 0x039f }, /* Greek_OMICRON Ο GREEK CAPITAL LETTER OMICRON */
{ 0x07d0, 0x03a0 }, /* Greek_PI Π GREEK CAPITAL LETTER PI */
{ 0x07d1, 0x03a1 }, /* Greek_RHO Ρ GREEK CAPITAL LETTER RHO */
{ 0x07d2, 0x03a3 }, /* Greek_SIGMA Σ GREEK CAPITAL LETTER SIGMA */
{ 0x07d4, 0x03a4 }, /* Greek_TAU Τ GREEK CAPITAL LETTER TAU */
{ 0x07d5, 0x03a5 }, /* Greek_UPSILON Υ GREEK CAPITAL LETTER UPSILON */
{ 0x07d6, 0x03a6 }, /* Greek_PHI Φ GREEK CAPITAL LETTER PHI */
{ 0x07d7, 0x03a7 }, /* Greek_CHI Χ GREEK CAPITAL LETTER CHI */
{ 0x07d8, 0x03a8 }, /* Greek_PSI Ψ GREEK CAPITAL LETTER PSI */
{ 0x07d9, 0x03a9 }, /* Greek_OMEGA Ω GREEK CAPITAL LETTER OMEGA */
{ 0x07e1, 0x03b1 }, /* Greek_alpha α GREEK SMALL LETTER ALPHA */
{ 0x07e2, 0x03b2 }, /* Greek_beta β GREEK SMALL LETTER BETA */
{ 0x07e3, 0x03b3 }, /* Greek_gamma γ GREEK SMALL LETTER GAMMA */
{ 0x07e4, 0x03b4 }, /* Greek_delta δ GREEK SMALL LETTER DELTA */
{ 0x07e5, 0x03b5 }, /* Greek_epsilon ε GREEK SMALL LETTER EPSILON */
{ 0x07e6, 0x03b6 }, /* Greek_zeta ζ GREEK SMALL LETTER ZETA */
{ 0x07e7, 0x03b7 }, /* Greek_eta η GREEK SMALL LETTER ETA */
{ 0x07e8, 0x03b8 }, /* Greek_theta θ GREEK SMALL LETTER THETA */
{ 0x07e9, 0x03b9 }, /* Greek_iota ι GREEK SMALL LETTER IOTA */
{ 0x07ea, 0x03ba }, /* Greek_kappa κ GREEK SMALL LETTER KAPPA */
{ 0x07eb, 0x03bb }, /* Greek_lambda λ GREEK SMALL LETTER LAMDA */
{ 0x07ec, 0x03bc }, /* Greek_mu μ GREEK SMALL LETTER MU */
{ 0x07ed, 0x03bd }, /* Greek_nu ν GREEK SMALL LETTER NU */
{ 0x07ee, 0x03be }, /* Greek_xi ξ GREEK SMALL LETTER XI */
{ 0x07ef, 0x03bf }, /* Greek_omicron ο GREEK SMALL LETTER OMICRON */
{ 0x07f0, 0x03c0 }, /* Greek_pi π GREEK SMALL LETTER PI */
{ 0x07f1, 0x03c1 }, /* Greek_rho ρ GREEK SMALL LETTER RHO */
{ 0x07f2, 0x03c3 }, /* Greek_sigma σ GREEK SMALL LETTER SIGMA */
{ 0x07f3, 0x03c2 }, /* Greek_finalsmallsigma ς GREEK SMALL LETTER FINAL SIGMA */
{ 0x07f4, 0x03c4 }, /* Greek_tau τ GREEK SMALL LETTER TAU */
{ 0x07f5, 0x03c5 }, /* Greek_upsilon υ GREEK SMALL LETTER UPSILON */
{ 0x07f6, 0x03c6 }, /* Greek_phi φ GREEK SMALL LETTER PHI */
{ 0x07f7, 0x03c7 }, /* Greek_chi χ GREEK SMALL LETTER CHI */
{ 0x07f8, 0x03c8 }, /* Greek_psi ψ GREEK SMALL LETTER PSI */
{ 0x07f9, 0x03c9 }, /* Greek_omega ω GREEK SMALL LETTER OMEGA */
/* 0x08a1 leftradical ? ??? */
/* 0x08a2 topleftradical ? ??? */
/* 0x08a3 horizconnector ? ??? */
{ 0x08a4, 0x2320 }, /* topintegral ⌠ TOP HALF INTEGRAL */
{ 0x08a5, 0x2321 }, /* botintegral ⌡ BOTTOM HALF INTEGRAL */
{ 0x08a6, 0x2502 }, /* vertconnector │ BOX DRAWINGS LIGHT VERTICAL */
/* 0x08a7 topleftsqbracket ? ??? */
/* 0x08a8 botleftsqbracket ? ??? */
/* 0x08a9 toprightsqbracket ? ??? */
/* 0x08aa botrightsqbracket ? ??? */
/* 0x08ab topleftparens ? ??? */
/* 0x08ac botleftparens ? ??? */
/* 0x08ad toprightparens ? ??? */
/* 0x08ae botrightparens ? ??? */
/* 0x08af leftmiddlecurlybrace ? ??? */
/* 0x08b0 rightmiddlecurlybrace ? ??? */
/* 0x08b1 topleftsummation ? ??? */
/* 0x08b2 botleftsummation ? ??? */
/* 0x08b3 topvertsummationconnector ? ??? */
/* 0x08b4 botvertsummationconnector ? ??? */
/* 0x08b5 toprightsummation ? ??? */
/* 0x08b6 botrightsummation ? ??? */
/* 0x08b7 rightmiddlesummation ? ??? */
{ 0x08bc, 0x2264 }, /* lessthanequal ≤ LESS-THAN OR EQUAL TO */
{ 0x08bd, 0x2260 }, /* notequal ≠ NOT EQUAL TO */
{ 0x08be, 0x2265 }, /* greaterthanequal ≥ GREATER-THAN OR EQUAL TO */
{ 0x08bf, 0x222b }, /* integral ∫ INTEGRAL */
{ 0x08c0, 0x2234 }, /* therefore ∴ THEREFORE */
{ 0x08c1, 0x221d }, /* variation ∝ PROPORTIONAL TO */
{ 0x08c2, 0x221e }, /* infinity ∞ INFINITY */
{ 0x08c5, 0x2207 }, /* nabla ∇ NABLA */
{ 0x08c8, 0x2245 }, /* approximate ≅ APPROXIMATELY EQUAL TO */
/* 0x08c9 similarequal ? ??? */
{ 0x08cd, 0x21d4 }, /* ifonlyif ⇔ LEFT RIGHT DOUBLE ARROW */
{ 0x08ce, 0x21d2 }, /* implies ⇒ RIGHTWARDS DOUBLE ARROW */
{ 0x08cf, 0x2261 }, /* identical ≡ IDENTICAL TO */
{ 0x08d6, 0x221a }, /* radical √ SQUARE ROOT */
{ 0x08da, 0x2282 }, /* includedin ⊂ SUBSET OF */
{ 0x08db, 0x2283 }, /* includes ⊃ SUPERSET OF */
{ 0x08dc, 0x2229 }, /* intersection ∩ INTERSECTION */
{ 0x08dd, 0x222a }, /* union UNION */
{ 0x08de, 0x2227 }, /* logicaland ∧ LOGICAL AND */
{ 0x08df, 0x2228 }, /* logicalor LOGICAL OR */
{ 0x08ef, 0x2202 }, /* partialderivative ∂ PARTIAL DIFFERENTIAL */
{ 0x08f6, 0x0192 }, /* function ƒ LATIN SMALL LETTER F WITH HOOK */
{ 0x08fb, 0x2190 }, /* leftarrow ← LEFTWARDS ARROW */
{ 0x08fc, 0x2191 }, /* uparrow ↑ UPWARDS ARROW */
{ 0x08fd, 0x2192 }, /* rightarrow → RIGHTWARDS ARROW */
{ 0x08fe, 0x2193 }, /* downarrow ↓ DOWNWARDS ARROW */
{ 0x09df, 0x2422 }, /* blank ␢ BLANK SYMBOL */
{ 0x09e0, 0x25c6 }, /* soliddiamond ◆ BLACK DIAMOND */
{ 0x09e1, 0x2592 }, /* checkerboard ▒ MEDIUM SHADE */
{ 0x09e2, 0x2409 }, /* ht ␉ SYMBOL FOR HORIZONTAL TABULATION */
{ 0x09e3, 0x240c }, /* ff ␌ SYMBOL FOR FORM FEED */
{ 0x09e4, 0x240d }, /* cr ␍ SYMBOL FOR CARRIAGE RETURN */
{ 0x09e5, 0x240a }, /* lf ␊ SYMBOL FOR LINE FEED */
{ 0x09e8, 0x2424 }, /* nl ␤ SYMBOL FOR NEWLINE */
{ 0x09e9, 0x240b }, /* vt ␋ SYMBOL FOR VERTICAL TABULATION */
{ 0x09ea, 0x2518 }, /* lowrightcorner ┘ BOX DRAWINGS LIGHT UP AND LEFT */
{ 0x09eb, 0x2510 }, /* uprightcorner ┐ BOX DRAWINGS LIGHT DOWN AND LEFT */
{ 0x09ec, 0x250c }, /* upleftcorner ┌ BOX DRAWINGS LIGHT DOWN AND RIGHT */
{ 0x09ed, 0x2514 }, /* lowleftcorner └ BOX DRAWINGS LIGHT UP AND RIGHT */
{ 0x09ee, 0x253c }, /* crossinglines ┼ BOX DRAWINGS LIGHT VERTICAL AND HORIZONTAL */
/* 0x09ef horizlinescan1 ? ??? */
/* 0x09f0 horizlinescan3 ? ??? */
{ 0x09f1, 0x2500 }, /* horizlinescan5 ─ BOX DRAWINGS LIGHT HORIZONTAL */
/* 0x09f2 horizlinescan7 ? ??? */
/* 0x09f3 horizlinescan9 ? ??? */
{ 0x09f4, 0x251c }, /* leftt ├ BOX DRAWINGS LIGHT VERTICAL AND RIGHT */
{ 0x09f5, 0x2524 }, /* rightt ┤ BOX DRAWINGS LIGHT VERTICAL AND LEFT */
{ 0x09f6, 0x2534 }, /* bott ┴ BOX DRAWINGS LIGHT UP AND HORIZONTAL */
{ 0x09f7, 0x252c }, /* topt ┬ BOX DRAWINGS LIGHT DOWN AND HORIZONTAL */
{ 0x09f8, 0x2502 }, /* vertbar │ BOX DRAWINGS LIGHT VERTICAL */
{ 0x0aa1, 0x2003 }, /* emspace EM SPACE */
{ 0x0aa2, 0x2002 }, /* enspace EN SPACE */
{ 0x0aa3, 0x2004 }, /* em3space THREE-PER-EM SPACE */
{ 0x0aa4, 0x2005 }, /* em4space FOUR-PER-EM SPACE */
{ 0x0aa5, 0x2007 }, /* digitspace FIGURE SPACE */
{ 0x0aa6, 0x2008 }, /* punctspace PUNCTUATION SPACE */
{ 0x0aa7, 0x2009 }, /* thinspace THIN SPACE */
{ 0x0aa8, 0x200a }, /* hairspace HAIR SPACE */
{ 0x0aa9, 0x2014 }, /* emdash — EM DASH */
{ 0x0aaa, 0x2013 }, /* endash EN DASH */
/* 0x0aac signifblank ? ??? */
{ 0x0aae, 0x2026 }, /* ellipsis … HORIZONTAL ELLIPSIS */
/* 0x0aaf doubbaselinedot ? ??? */
{ 0x0ab0, 0x2153 }, /* onethird ⅓ VULGAR FRACTION ONE THIRD */
{ 0x0ab1, 0x2154 }, /* twothirds ⅔ VULGAR FRACTION TWO THIRDS */
{ 0x0ab2, 0x2155 }, /* onefifth ⅕ VULGAR FRACTION ONE FIFTH */
{ 0x0ab3, 0x2156 }, /* twofifths ⅖ VULGAR FRACTION TWO FIFTHS */
{ 0x0ab4, 0x2157 }, /* threefifths ⅗ VULGAR FRACTION THREE FIFTHS */
{ 0x0ab5, 0x2158 }, /* fourfifths ⅘ VULGAR FRACTION FOUR FIFTHS */
{ 0x0ab6, 0x2159 }, /* onesixth ⅙ VULGAR FRACTION ONE SIXTH */
{ 0x0ab7, 0x215a }, /* fivesixths ⅚ VULGAR FRACTION FIVE SIXTHS */
{ 0x0ab8, 0x2105 }, /* careof ℅ CARE OF */
{ 0x0abb, 0x2012 }, /* figdash FIGURE DASH */
{ 0x0abc, 0x2329 }, /* leftanglebracket 〈 LEFT-POINTING ANGLE BRACKET */
{ 0x0abd, 0x002e }, /* decimalpoint . FULL STOP */
{ 0x0abe, 0x232a }, /* rightanglebracket 〉 RIGHT-POINTING ANGLE BRACKET */
/* 0x0abf marker ? ??? */
{ 0x0ac3, 0x215b }, /* oneeighth ⅛ VULGAR FRACTION ONE EIGHTH */
{ 0x0ac4, 0x215c }, /* threeeighths ⅜ VULGAR FRACTION THREE EIGHTHS */
{ 0x0ac5, 0x215d }, /* fiveeighths ⅝ VULGAR FRACTION FIVE EIGHTHS */
{ 0x0ac6, 0x215e }, /* seveneighths ⅞ VULGAR FRACTION SEVEN EIGHTHS */
{ 0x0ac9, 0x2122 }, /* trademark ™ TRADE MARK SIGN */
{ 0x0aca, 0x2613 }, /* signaturemark ☓ SALTIRE */
/* 0x0acb trademarkincircle ? ??? */
{ 0x0acc, 0x25c1 }, /* leftopentriangle ◁ WHITE LEFT-POINTING TRIANGLE */
{ 0x0acd, 0x25b7 }, /* rightopentriangle ▷ WHITE RIGHT-POINTING TRIANGLE */
{ 0x0ace, 0x25cb }, /* emopencircle ○ WHITE CIRCLE */
{ 0x0acf, 0x25a1 }, /* emopenrectangle □ WHITE SQUARE */
{ 0x0ad0, 0x2018 }, /* leftsinglequotemark LEFT SINGLE QUOTATION MARK */
{ 0x0ad1, 0x2019 }, /* rightsinglequotemark RIGHT SINGLE QUOTATION MARK */
{ 0x0ad2, 0x201c }, /* leftdoublequotemark “ LEFT DOUBLE QUOTATION MARK */
{ 0x0ad3, 0x201d }, /* rightdoublequotemark ” RIGHT DOUBLE QUOTATION MARK */
{ 0x0ad4, 0x211e }, /* prescription ℞ PRESCRIPTION TAKE */
{ 0x0ad6, 0x2032 }, /* minutes PRIME */
{ 0x0ad7, 0x2033 }, /* seconds ″ DOUBLE PRIME */
{ 0x0ad9, 0x271d }, /* latincross ✝ LATIN CROSS */
/* 0x0ada hexagram ? ??? */
{ 0x0adb, 0x25ac }, /* filledrectbullet ▬ BLACK RECTANGLE */
{ 0x0adc, 0x25c0 }, /* filledlefttribullet ◀ BLACK LEFT-POINTING TRIANGLE */
{ 0x0add, 0x25b6 }, /* filledrighttribullet ▶ BLACK RIGHT-POINTING TRIANGLE */
{ 0x0ade, 0x25cf }, /* emfilledcircle ● BLACK CIRCLE */
{ 0x0adf, 0x25a0 }, /* emfilledrect ■ BLACK SQUARE */
{ 0x0ae0, 0x25e6 }, /* enopencircbullet ◦ WHITE BULLET */
{ 0x0ae1, 0x25ab }, /* enopensquarebullet ▫ WHITE SMALL SQUARE */
{ 0x0ae2, 0x25ad }, /* openrectbullet ▭ WHITE RECTANGLE */
{ 0x0ae3, 0x25b3 }, /* opentribulletup △ WHITE UP-POINTING TRIANGLE */
{ 0x0ae4, 0x25bd }, /* opentribulletdown ▽ WHITE DOWN-POINTING TRIANGLE */
{ 0x0ae5, 0x2606 }, /* openstar ☆ WHITE STAR */
{ 0x0ae6, 0x2022 }, /* enfilledcircbullet • BULLET */
{ 0x0ae7, 0x25aa }, /* enfilledsqbullet ▪ BLACK SMALL SQUARE */
{ 0x0ae8, 0x25b2 }, /* filledtribulletup ▲ BLACK UP-POINTING TRIANGLE */
{ 0x0ae9, 0x25bc }, /* filledtribulletdown ▼ BLACK DOWN-POINTING TRIANGLE */
{ 0x0aea, 0x261c }, /* leftpointer ☜ WHITE LEFT POINTING INDEX */
{ 0x0aeb, 0x261e }, /* rightpointer ☞ WHITE RIGHT POINTING INDEX */
{ 0x0aec, 0x2663 }, /* club ♣ BLACK CLUB SUIT */
{ 0x0aed, 0x2666 }, /* diamond ♦ BLACK DIAMOND SUIT */
{ 0x0aee, 0x2665 }, /* heart ♥ BLACK HEART SUIT */
{ 0x0af0, 0x2720 }, /* maltesecross ✠ MALTESE CROSS */
{ 0x0af1, 0x2020 }, /* dagger † DAGGER */
{ 0x0af2, 0x2021 }, /* doubledagger ‡ DOUBLE DAGGER */
{ 0x0af3, 0x2713 }, /* checkmark ✓ CHECK MARK */
{ 0x0af4, 0x2717 }, /* ballotcross ✗ BALLOT X */
{ 0x0af5, 0x266f }, /* musicalsharp ♯ MUSIC SHARP SIGN */
{ 0x0af6, 0x266d }, /* musicalflat ♭ MUSIC FLAT SIGN */
{ 0x0af7, 0x2642 }, /* malesymbol ♂ MALE SIGN */
{ 0x0af8, 0x2640 }, /* femalesymbol ♀ FEMALE SIGN */
{ 0x0af9, 0x260e }, /* telephone ☎ BLACK TELEPHONE */
{ 0x0afa, 0x2315 }, /* telephonerecorder ⌕ TELEPHONE RECORDER */
{ 0x0afb, 0x2117 }, /* phonographcopyright ℗ SOUND RECORDING COPYRIGHT */
{ 0x0afc, 0x2038 }, /* caret ‸ CARET */
{ 0x0afd, 0x201a }, /* singlelowquotemark SINGLE LOW-9 QUOTATION MARK */
{ 0x0afe, 0x201e }, /* doublelowquotemark „ DOUBLE LOW-9 QUOTATION MARK */
/* 0x0aff cursor ? ??? */
{ 0x0ba3, 0x003c }, /* leftcaret < LESS-THAN SIGN */
{ 0x0ba6, 0x003e }, /* rightcaret > GREATER-THAN SIGN */
{ 0x0ba8, 0x2228 }, /* downcaret LOGICAL OR */
{ 0x0ba9, 0x2227 }, /* upcaret ∧ LOGICAL AND */
{ 0x0bc0, 0x00af }, /* overbar ¯ MACRON */
{ 0x0bc2, 0x22a4 }, /* downtack DOWN TACK */
{ 0x0bc3, 0x2229 }, /* upshoe ∩ INTERSECTION */
{ 0x0bc4, 0x230a }, /* downstile ⌊ LEFT FLOOR */
{ 0x0bc6, 0x005f }, /* underbar _ LOW LINE */
{ 0x0bca, 0x2218 }, /* jot ∘ RING OPERATOR */
{ 0x0bcc, 0x2395 }, /* quad ⎕ APL FUNCTIONAL SYMBOL QUAD (Unicode 3.0) */
{ 0x0bce, 0x22a5 }, /* uptack ⊥ UP TACK */
{ 0x0bcf, 0x25cb }, /* circle ○ WHITE CIRCLE */
{ 0x0bd3, 0x2308 }, /* upstile ⌈ LEFT CEILING */
{ 0x0bd6, 0x222a }, /* downshoe UNION */
{ 0x0bd8, 0x2283 }, /* rightshoe ⊃ SUPERSET OF */
{ 0x0bda, 0x2282 }, /* leftshoe ⊂ SUBSET OF */
{ 0x0bdc, 0x22a3 }, /* lefttack ⊣ LEFT TACK */
{ 0x0bfc, 0x22a2 }, /* righttack ⊢ RIGHT TACK */
{ 0x0cdf, 0x2017 }, /* hebrew_doublelowline ‗ DOUBLE LOW LINE */
{ 0x0ce0, 0x05d0 }, /* hebrew_aleph א HEBREW LETTER ALEF */
{ 0x0ce1, 0x05d1 }, /* hebrew_bet ב HEBREW LETTER BET */
{ 0x0ce2, 0x05d2 }, /* hebrew_gimel ג HEBREW LETTER GIMEL */
{ 0x0ce3, 0x05d3 }, /* hebrew_dalet ד HEBREW LETTER DALET */
{ 0x0ce4, 0x05d4 }, /* hebrew_he ה HEBREW LETTER HE */
{ 0x0ce5, 0x05d5 }, /* hebrew_waw ו HEBREW LETTER VAV */
{ 0x0ce6, 0x05d6 }, /* hebrew_zain ז HEBREW LETTER ZAYIN */
{ 0x0ce7, 0x05d7 }, /* hebrew_chet ח HEBREW LETTER HET */
{ 0x0ce8, 0x05d8 }, /* hebrew_tet ט HEBREW LETTER TET */
{ 0x0ce9, 0x05d9 }, /* hebrew_yod י HEBREW LETTER YOD */
{ 0x0cea, 0x05da }, /* hebrew_finalkaph ך HEBREW LETTER FINAL KAF */
{ 0x0ceb, 0x05db }, /* hebrew_kaph כ HEBREW LETTER KAF */
{ 0x0cec, 0x05dc }, /* hebrew_lamed ל HEBREW LETTER LAMED */
{ 0x0ced, 0x05dd }, /* hebrew_finalmem ם HEBREW LETTER FINAL MEM */
{ 0x0cee, 0x05de }, /* hebrew_mem מ HEBREW LETTER MEM */
{ 0x0cef, 0x05df }, /* hebrew_finalnun ן HEBREW LETTER FINAL NUN */
{ 0x0cf0, 0x05e0 }, /* hebrew_nun נ HEBREW LETTER NUN */
{ 0x0cf1, 0x05e1 }, /* hebrew_samech ס HEBREW LETTER SAMEKH */
{ 0x0cf2, 0x05e2 }, /* hebrew_ayin ע HEBREW LETTER AYIN */
{ 0x0cf3, 0x05e3 }, /* hebrew_finalpe ף HEBREW LETTER FINAL PE */
{ 0x0cf4, 0x05e4 }, /* hebrew_pe פ HEBREW LETTER PE */
{ 0x0cf5, 0x05e5 }, /* hebrew_finalzade ץ HEBREW LETTER FINAL TSADI */
{ 0x0cf6, 0x05e6 }, /* hebrew_zade צ HEBREW LETTER TSADI */
{ 0x0cf7, 0x05e7 }, /* hebrew_qoph ק HEBREW LETTER QOF */
{ 0x0cf8, 0x05e8 }, /* hebrew_resh ר HEBREW LETTER RESH */
{ 0x0cf9, 0x05e9 }, /* hebrew_shin ש HEBREW LETTER SHIN */
{ 0x0cfa, 0x05ea }, /* hebrew_taw ת HEBREW LETTER TAV */
{ 0x0da1, 0x0e01 }, /* Thai_kokai ก THAI CHARACTER KO KAI */
{ 0x0da2, 0x0e02 }, /* Thai_khokhai ข THAI CHARACTER KHO KHAI */
{ 0x0da3, 0x0e03 }, /* Thai_khokhuat ฃ THAI CHARACTER KHO KHUAT */
{ 0x0da4, 0x0e04 }, /* Thai_khokhwai ค THAI CHARACTER KHO KHWAI */
{ 0x0da5, 0x0e05 }, /* Thai_khokhon ฅ THAI CHARACTER KHO KHON */
{ 0x0da6, 0x0e06 }, /* Thai_khorakhang ฆ THAI CHARACTER KHO RAKHANG */
{ 0x0da7, 0x0e07 }, /* Thai_ngongu ง THAI CHARACTER NGO NGU */
{ 0x0da8, 0x0e08 }, /* Thai_chochan จ THAI CHARACTER CHO CHAN */
{ 0x0da9, 0x0e09 }, /* Thai_choching ฉ THAI CHARACTER CHO CHING */
{ 0x0daa, 0x0e0a }, /* Thai_chochang ช THAI CHARACTER CHO CHANG */
{ 0x0dab, 0x0e0b }, /* Thai_soso ซ THAI CHARACTER SO SO */
{ 0x0dac, 0x0e0c }, /* Thai_chochoe ฌ THAI CHARACTER CHO CHOE */
{ 0x0dad, 0x0e0d }, /* Thai_yoying ญ THAI CHARACTER YO YING */
{ 0x0dae, 0x0e0e }, /* Thai_dochada ฎ THAI CHARACTER DO CHADA */
{ 0x0daf, 0x0e0f }, /* Thai_topatak ฏ THAI CHARACTER TO PATAK */
{ 0x0db0, 0x0e10 }, /* Thai_thothan ฐ THAI CHARACTER THO THAN */
{ 0x0db1, 0x0e11 }, /* Thai_thonangmontho ฑ THAI CHARACTER THO NANGMONTHO */
{ 0x0db2, 0x0e12 }, /* Thai_thophuthao ฒ THAI CHARACTER THO PHUTHAO */
{ 0x0db3, 0x0e13 }, /* Thai_nonen ณ THAI CHARACTER NO NEN */
{ 0x0db4, 0x0e14 }, /* Thai_dodek ด THAI CHARACTER DO DEK */
{ 0x0db5, 0x0e15 }, /* Thai_totao ต THAI CHARACTER TO TAO */
{ 0x0db6, 0x0e16 }, /* Thai_thothung ถ THAI CHARACTER THO THUNG */
{ 0x0db7, 0x0e17 }, /* Thai_thothahan ท THAI CHARACTER THO THAHAN */
{ 0x0db8, 0x0e18 }, /* Thai_thothong ธ THAI CHARACTER THO THONG */
{ 0x0db9, 0x0e19 }, /* Thai_nonu น THAI CHARACTER NO NU */
{ 0x0dba, 0x0e1a }, /* Thai_bobaimai บ THAI CHARACTER BO BAIMAI */
{ 0x0dbb, 0x0e1b }, /* Thai_popla ป THAI CHARACTER PO PLA */
{ 0x0dbc, 0x0e1c }, /* Thai_phophung ผ THAI CHARACTER PHO PHUNG */
{ 0x0dbd, 0x0e1d }, /* Thai_fofa ฝ THAI CHARACTER FO FA */
{ 0x0dbe, 0x0e1e }, /* Thai_phophan พ THAI CHARACTER PHO PHAN */
{ 0x0dbf, 0x0e1f }, /* Thai_fofan ฟ THAI CHARACTER FO FAN */
{ 0x0dc0, 0x0e20 }, /* Thai_phosamphao ภ THAI CHARACTER PHO SAMPHAO */
{ 0x0dc1, 0x0e21 }, /* Thai_moma ม THAI CHARACTER MO MA */
{ 0x0dc2, 0x0e22 }, /* Thai_yoyak ย THAI CHARACTER YO YAK */
{ 0x0dc3, 0x0e23 }, /* Thai_rorua ร THAI CHARACTER RO RUA */
{ 0x0dc4, 0x0e24 }, /* Thai_ru ฤ THAI CHARACTER RU */
{ 0x0dc5, 0x0e25 }, /* Thai_loling ล THAI CHARACTER LO LING */
{ 0x0dc6, 0x0e26 }, /* Thai_lu ฦ THAI CHARACTER LU */
{ 0x0dc7, 0x0e27 }, /* Thai_wowaen ว THAI CHARACTER WO WAEN */
{ 0x0dc8, 0x0e28 }, /* Thai_sosala ศ THAI CHARACTER SO SALA */
{ 0x0dc9, 0x0e29 }, /* Thai_sorusi ษ THAI CHARACTER SO RUSI */
{ 0x0dca, 0x0e2a }, /* Thai_sosua ส THAI CHARACTER SO SUA */
{ 0x0dcb, 0x0e2b }, /* Thai_hohip ห THAI CHARACTER HO HIP */
{ 0x0dcc, 0x0e2c }, /* Thai_lochula ฬ THAI CHARACTER LO CHULA */
{ 0x0dcd, 0x0e2d }, /* Thai_oang อ THAI CHARACTER O ANG */
{ 0x0dce, 0x0e2e }, /* Thai_honokhuk ฮ THAI CHARACTER HO NOKHUK */
{ 0x0dcf, 0x0e2f }, /* Thai_paiyannoi ฯ THAI CHARACTER PAIYANNOI */
{ 0x0dd0, 0x0e30 }, /* Thai_saraa ะ THAI CHARACTER SARA A */
{ 0x0dd1, 0x0e31 }, /* Thai_maihanakat ั THAI CHARACTER MAI HAN-AKAT */
{ 0x0dd2, 0x0e32 }, /* Thai_saraaa า THAI CHARACTER SARA AA */
{ 0x0dd3, 0x0e33 }, /* Thai_saraam ำ THAI CHARACTER SARA AM */
{ 0x0dd4, 0x0e34 }, /* Thai_sarai ิ THAI CHARACTER SARA I */
{ 0x0dd5, 0x0e35 }, /* Thai_saraii ี THAI CHARACTER SARA II */
{ 0x0dd6, 0x0e36 }, /* Thai_saraue ึ THAI CHARACTER SARA UE */
{ 0x0dd7, 0x0e37 }, /* Thai_sarauee ื THAI CHARACTER SARA UEE */
{ 0x0dd8, 0x0e38 }, /* Thai_sarau ุ THAI CHARACTER SARA U */
{ 0x0dd9, 0x0e39 }, /* Thai_sarauu ู THAI CHARACTER SARA UU */
{ 0x0dda, 0x0e3a }, /* Thai_phinthu ฺ THAI CHARACTER PHINTHU */
{ 0x0dde, 0x0e3e }, /* Thai_maihanakat_maitho ฾ ??? */
{ 0x0ddf, 0x0e3f }, /* Thai_baht ฿ THAI CURRENCY SYMBOL BAHT */
{ 0x0de0, 0x0e40 }, /* Thai_sarae เ THAI CHARACTER SARA E */
{ 0x0de1, 0x0e41 }, /* Thai_saraae แ THAI CHARACTER SARA AE */
{ 0x0de2, 0x0e42 }, /* Thai_sarao โ THAI CHARACTER SARA O */
{ 0x0de3, 0x0e43 }, /* Thai_saraaimaimuan ใ THAI CHARACTER SARA AI MAIMUAN */
{ 0x0de4, 0x0e44 }, /* Thai_saraaimaimalai ไ THAI CHARACTER SARA AI MAIMALAI */
{ 0x0de5, 0x0e45 }, /* Thai_lakkhangyao ๅ THAI CHARACTER LAKKHANGYAO */
{ 0x0de6, 0x0e46 }, /* Thai_maiyamok ๆ THAI CHARACTER MAIYAMOK */
{ 0x0de7, 0x0e47 }, /* Thai_maitaikhu ็ THAI CHARACTER MAITAIKHU */
{ 0x0de8, 0x0e48 }, /* Thai_maiek ่ THAI CHARACTER MAI EK */
{ 0x0de9, 0x0e49 }, /* Thai_maitho ้ THAI CHARACTER MAI THO */
{ 0x0dea, 0x0e4a }, /* Thai_maitri ๊ THAI CHARACTER MAI TRI */
{ 0x0deb, 0x0e4b }, /* Thai_maichattawa ๋ THAI CHARACTER MAI CHATTAWA */
{ 0x0dec, 0x0e4c }, /* Thai_thanthakhat ์ THAI CHARACTER THANTHAKHAT */
{ 0x0ded, 0x0e4d }, /* Thai_nikhahit ํ THAI CHARACTER NIKHAHIT */
{ 0x0df0, 0x0e50 }, /* Thai_leksun THAI DIGIT ZERO */
{ 0x0df1, 0x0e51 }, /* Thai_leknung ๑ THAI DIGIT ONE */
{ 0x0df2, 0x0e52 }, /* Thai_leksong ๒ THAI DIGIT TWO */
{ 0x0df3, 0x0e53 }, /* Thai_leksam ๓ THAI DIGIT THREE */
{ 0x0df4, 0x0e54 }, /* Thai_leksi ๔ THAI DIGIT FOUR */
{ 0x0df5, 0x0e55 }, /* Thai_lekha ๕ THAI DIGIT FIVE */
{ 0x0df6, 0x0e56 }, /* Thai_lekhok ๖ THAI DIGIT SIX */
{ 0x0df7, 0x0e57 }, /* Thai_lekchet ๗ THAI DIGIT SEVEN */
{ 0x0df8, 0x0e58 }, /* Thai_lekpaet ๘ THAI DIGIT EIGHT */
{ 0x0df9, 0x0e59 }, /* Thai_lekkao ๙ THAI DIGIT NINE */
{ 0x0ea1, 0x3131 }, /* Hangul_Kiyeog ㄱ HANGUL LETTER KIYEOK */
{ 0x0ea2, 0x3132 }, /* Hangul_SsangKiyeog ㄲ HANGUL LETTER SSANGKIYEOK */
{ 0x0ea3, 0x3133 }, /* Hangul_KiyeogSios ㄳ HANGUL LETTER KIYEOK-SIOS */
{ 0x0ea4, 0x3134 }, /* Hangul_Nieun ㄴ HANGUL LETTER NIEUN */
{ 0x0ea5, 0x3135 }, /* Hangul_NieunJieuj ㄵ HANGUL LETTER NIEUN-CIEUC */
{ 0x0ea6, 0x3136 }, /* Hangul_NieunHieuh ㄶ HANGUL LETTER NIEUN-HIEUH */
{ 0x0ea7, 0x3137 }, /* Hangul_Dikeud ㄷ HANGUL LETTER TIKEUT */
{ 0x0ea8, 0x3138 }, /* Hangul_SsangDikeud ㄸ HANGUL LETTER SSANGTIKEUT */
{ 0x0ea9, 0x3139 }, /* Hangul_Rieul ㄹ HANGUL LETTER RIEUL */
{ 0x0eaa, 0x313a }, /* Hangul_RieulKiyeog ㄺ HANGUL LETTER RIEUL-KIYEOK */
{ 0x0eab, 0x313b }, /* Hangul_RieulMieum ㄻ HANGUL LETTER RIEUL-MIEUM */
{ 0x0eac, 0x313c }, /* Hangul_RieulPieub ㄼ HANGUL LETTER RIEUL-PIEUP */
{ 0x0ead, 0x313d }, /* Hangul_RieulSios ㄽ HANGUL LETTER RIEUL-SIOS */
{ 0x0eae, 0x313e }, /* Hangul_RieulTieut ㄾ HANGUL LETTER RIEUL-THIEUTH */
{ 0x0eaf, 0x313f }, /* Hangul_RieulPhieuf ㄿ HANGUL LETTER RIEUL-PHIEUPH */
{ 0x0eb0, 0x3140 }, /* Hangul_RieulHieuh ㅀ HANGUL LETTER RIEUL-HIEUH */
{ 0x0eb1, 0x3141 }, /* Hangul_Mieum ㅁ HANGUL LETTER MIEUM */
{ 0x0eb2, 0x3142 }, /* Hangul_Pieub ㅂ HANGUL LETTER PIEUP */
{ 0x0eb3, 0x3143 }, /* Hangul_SsangPieub ㅃ HANGUL LETTER SSANGPIEUP */
{ 0x0eb4, 0x3144 }, /* Hangul_PieubSios ㅄ HANGUL LETTER PIEUP-SIOS */
{ 0x0eb5, 0x3145 }, /* Hangul_Sios ㅅ HANGUL LETTER SIOS */
{ 0x0eb6, 0x3146 }, /* Hangul_SsangSios ㅆ HANGUL LETTER SSANGSIOS */
{ 0x0eb7, 0x3147 }, /* Hangul_Ieung ㅇ HANGUL LETTER IEUNG */
{ 0x0eb8, 0x3148 }, /* Hangul_Jieuj ㅈ HANGUL LETTER CIEUC */
{ 0x0eb9, 0x3149 }, /* Hangul_SsangJieuj ㅉ HANGUL LETTER SSANGCIEUC */
{ 0x0eba, 0x314a }, /* Hangul_Cieuc ㅊ HANGUL LETTER CHIEUCH */
{ 0x0ebb, 0x314b }, /* Hangul_Khieuq ㅋ HANGUL LETTER KHIEUKH */
{ 0x0ebc, 0x314c }, /* Hangul_Tieut ㅌ HANGUL LETTER THIEUTH */
{ 0x0ebd, 0x314d }, /* Hangul_Phieuf ㅍ HANGUL LETTER PHIEUPH */
{ 0x0ebe, 0x314e }, /* Hangul_Hieuh ㅎ HANGUL LETTER HIEUH */
{ 0x0ebf, 0x314f }, /* Hangul_A ㅏ HANGUL LETTER A */
{ 0x0ec0, 0x3150 }, /* Hangul_AE ㅐ HANGUL LETTER AE */
{ 0x0ec1, 0x3151 }, /* Hangul_YA ㅑ HANGUL LETTER YA */
{ 0x0ec2, 0x3152 }, /* Hangul_YAE ㅒ HANGUL LETTER YAE */
{ 0x0ec3, 0x3153 }, /* Hangul_EO ㅓ HANGUL LETTER EO */
{ 0x0ec4, 0x3154 }, /* Hangul_E ㅔ HANGUL LETTER E */
{ 0x0ec5, 0x3155 }, /* Hangul_YEO ㅕ HANGUL LETTER YEO */
{ 0x0ec6, 0x3156 }, /* Hangul_YE ㅖ HANGUL LETTER YE */
{ 0x0ec7, 0x3157 }, /* Hangul_O ㅗ HANGUL LETTER O */
{ 0x0ec8, 0x3158 }, /* Hangul_WA ㅘ HANGUL LETTER WA */
{ 0x0ec9, 0x3159 }, /* Hangul_WAE ㅙ HANGUL LETTER WAE */
{ 0x0eca, 0x315a }, /* Hangul_OE ㅚ HANGUL LETTER OE */
{ 0x0ecb, 0x315b }, /* Hangul_YO ㅛ HANGUL LETTER YO */
{ 0x0ecc, 0x315c }, /* Hangul_U ㅜ HANGUL LETTER U */
{ 0x0ecd, 0x315d }, /* Hangul_WEO ㅝ HANGUL LETTER WEO */
{ 0x0ece, 0x315e }, /* Hangul_WE ㅞ HANGUL LETTER WE */
{ 0x0ecf, 0x315f }, /* Hangul_WI ㅟ HANGUL LETTER WI */
{ 0x0ed0, 0x3160 }, /* Hangul_YU ㅠ HANGUL LETTER YU */
{ 0x0ed1, 0x3161 }, /* Hangul_EU ㅡ HANGUL LETTER EU */
{ 0x0ed2, 0x3162 }, /* Hangul_YI ㅢ HANGUL LETTER YI */
{ 0x0ed3, 0x3163 }, /* Hangul_I ㅣ HANGUL LETTER I */
{ 0x0ed4, 0x11a8 }, /* Hangul_J_Kiyeog ᆨ HANGUL JONGSEONG KIYEOK */
{ 0x0ed5, 0x11a9 }, /* Hangul_J_SsangKiyeog ᆩ HANGUL JONGSEONG SSANGKIYEOK */
{ 0x0ed6, 0x11aa }, /* Hangul_J_KiyeogSios ᆪ HANGUL JONGSEONG KIYEOK-SIOS */
{ 0x0ed7, 0x11ab }, /* Hangul_J_Nieun ᆫ HANGUL JONGSEONG NIEUN */
{ 0x0ed8, 0x11ac }, /* Hangul_J_NieunJieuj ᆬ HANGUL JONGSEONG NIEUN-CIEUC */
{ 0x0ed9, 0x11ad }, /* Hangul_J_NieunHieuh ᆭ HANGUL JONGSEONG NIEUN-HIEUH */
{ 0x0eda, 0x11ae }, /* Hangul_J_Dikeud ᆮ HANGUL JONGSEONG TIKEUT */
{ 0x0edb, 0x11af }, /* Hangul_J_Rieul ᆯ HANGUL JONGSEONG RIEUL */
{ 0x0edc, 0x11b0 }, /* Hangul_J_RieulKiyeog ᆰ HANGUL JONGSEONG RIEUL-KIYEOK */
{ 0x0edd, 0x11b1 }, /* Hangul_J_RieulMieum ᆱ HANGUL JONGSEONG RIEUL-MIEUM */
{ 0x0ede, 0x11b2 }, /* Hangul_J_RieulPieub ᆲ HANGUL JONGSEONG RIEUL-PIEUP */
{ 0x0edf, 0x11b3 }, /* Hangul_J_RieulSios ᆳ HANGUL JONGSEONG RIEUL-SIOS */
{ 0x0ee0, 0x11b4 }, /* Hangul_J_RieulTieut ᆴ HANGUL JONGSEONG RIEUL-THIEUTH */
{ 0x0ee1, 0x11b5 }, /* Hangul_J_RieulPhieuf ᆵ HANGUL JONGSEONG RIEUL-PHIEUPH */
{ 0x0ee2, 0x11b6 }, /* Hangul_J_RieulHieuh ᆶ HANGUL JONGSEONG RIEUL-HIEUH */
{ 0x0ee3, 0x11b7 }, /* Hangul_J_Mieum ᆷ HANGUL JONGSEONG MIEUM */
{ 0x0ee4, 0x11b8 }, /* Hangul_J_Pieub ᆸ HANGUL JONGSEONG PIEUP */
{ 0x0ee5, 0x11b9 }, /* Hangul_J_PieubSios ᆹ HANGUL JONGSEONG PIEUP-SIOS */
{ 0x0ee6, 0x11ba }, /* Hangul_J_Sios ᆺ HANGUL JONGSEONG SIOS */
{ 0x0ee7, 0x11bb }, /* Hangul_J_SsangSios ᆻ HANGUL JONGSEONG SSANGSIOS */
{ 0x0ee8, 0x11bc }, /* Hangul_J_Ieung ᆼ HANGUL JONGSEONG IEUNG */
{ 0x0ee9, 0x11bd }, /* Hangul_J_Jieuj ᆽ HANGUL JONGSEONG CIEUC */
{ 0x0eea, 0x11be }, /* Hangul_J_Cieuc ᆾ HANGUL JONGSEONG CHIEUCH */
{ 0x0eeb, 0x11bf }, /* Hangul_J_Khieuq ᆿ HANGUL JONGSEONG KHIEUKH */
{ 0x0eec, 0x11c0 }, /* Hangul_J_Tieut ᇀ HANGUL JONGSEONG THIEUTH */
{ 0x0eed, 0x11c1 }, /* Hangul_J_Phieuf ᇁ HANGUL JONGSEONG PHIEUPH */
{ 0x0eee, 0x11c2 }, /* Hangul_J_Hieuh ᇂ HANGUL JONGSEONG HIEUH */
{ 0x0eef, 0x316d }, /* Hangul_RieulYeorinHieuh ㅭ HANGUL LETTER RIEUL-YEORINHIEUH */
{ 0x0ef0, 0x3171 }, /* Hangul_SunkyeongeumMieum ㅱ HANGUL LETTER KAPYEOUNMIEUM */
{ 0x0ef1, 0x3178 }, /* Hangul_SunkyeongeumPieub ㅸ HANGUL LETTER KAPYEOUNPIEUP */
{ 0x0ef2, 0x317f }, /* Hangul_PanSios ㅿ HANGUL LETTER PANSIOS */
/* 0x0ef3 Hangul_KkogjiDalrinIeung ? ??? */
{ 0x0ef4, 0x3184 }, /* Hangul_SunkyeongeumPhieuf ㆄ HANGUL LETTER KAPYEOUNPHIEUPH */
{ 0x0ef5, 0x3186 }, /* Hangul_YeorinHieuh ㆆ HANGUL LETTER YEORINHIEUH */
{ 0x0ef6, 0x318d }, /* Hangul_AraeA ㆍ HANGUL LETTER ARAEA */
{ 0x0ef7, 0x318e }, /* Hangul_AraeAE ㆎ HANGUL LETTER ARAEAE */
{ 0x0ef8, 0x11eb }, /* Hangul_J_PanSios ᇫ HANGUL JONGSEONG PANSIOS */
/* 0x0ef9 Hangul_J_KkogjiDalrinIeung ? ??? */
{ 0x0efa, 0x11f9 }, /* Hangul_J_YeorinHieuh ᇹ HANGUL JONGSEONG YEORINHIEUH */
{ 0x0eff, 0x20a9 }, /* Korean_Won ₩ WON SIGN */
{ 0x13bc, 0x0152 }, /* OE Œ LATIN CAPITAL LIGATURE OE */
{ 0x13bd, 0x0153 }, /* oe œ LATIN SMALL LIGATURE OE */
{ 0x13be, 0x0178 }, /* Ydiaeresis Ÿ LATIN CAPITAL LETTER Y WITH DIAERESIS */
{ 0x20a0, 0x20a0 }, /* EcuSign ₠ EURO-CURRENCY SIGN */
{ 0x20a1, 0x20a1 }, /* ColonSign ₡ COLON SIGN */
{ 0x20a2, 0x20a2 }, /* CruzeiroSign ₢ CRUZEIRO SIGN */
{ 0x20a3, 0x20a3 }, /* FFrancSign ₣ FRENCH FRANC SIGN */
{ 0x20a4, 0x20a4 }, /* LiraSign ₤ LIRA SIGN */
{ 0x20a5, 0x20a5 }, /* MillSign ₥ MILL SIGN */
{ 0x20a6, 0x20a6 }, /* NairaSign ₦ NAIRA SIGN */
{ 0x20a7, 0x20a7 }, /* PesetaSign ₧ PESETA SIGN */
{ 0x20a8, 0x20a8 }, /* RupeeSign ₨ RUPEE SIGN */
{ 0x20a9, 0x20a9 }, /* WonSign ₩ WON SIGN */
{ 0x20aa, 0x20aa }, /* NewSheqelSign ₪ NEW SHEQEL SIGN */
{ 0x20ab, 0x20ab }, /* DongSign ₫ DONG SIGN */
{ 0x20ac, 0x20ac }, /* EuroSign € EURO SIGN */
/* Following items added to GTK, not in the xterm table */
/* Numeric keypad */
{ 0xFF80 /* Space */, ' ' },
{ 0xFFAA /* Multiply */, '*' },
{ 0xFFAB /* Add */, '+' },
{ 0xFFAC /* Separator */, ',' },
{ 0xFFAD /* Subtract */, '-' },
{ 0xFFAE /* Decimal */, '.' },
{ 0xFFAF /* Divide */, '/' },
{ 0xFFB0 /* 0 */, '0' },
{ 0xFFB1 /* 1 */, '1' },
{ 0xFFB2 /* 2 */, '2' },
{ 0xFFB3 /* 3 */, '3' },
{ 0xFFB4 /* 4 */, '4' },
{ 0xFFB5 /* 5 */, '5' },
{ 0xFFB6 /* 6 */, '6' },
{ 0xFFB7 /* 7 */, '7' },
{ 0xFFB8 /* 8 */, '8' },
{ 0xFFB9 /* 9 */, '9' },
{ 0xFFBD /* Equal */, '=' },
/* End numeric keypad */
};
#endif /* __CLUTTER_KEYSYMS_H__ */

View File

@ -36,6 +36,8 @@
#include <stdlib.h> #include <stdlib.h>
#include "clutter-event.h"
#include "clutter-backend.h"
#include "clutter-main.h" #include "clutter-main.h"
#include "clutter-feature.h" #include "clutter-feature.h"
#include "clutter-actor.h" #include "clutter-actor.h"
@ -44,10 +46,6 @@
#include "clutter-debug.h" #include "clutter-debug.h"
#include "clutter-version.h" /* For flavour define */ #include "clutter-version.h" /* For flavour define */
#ifdef CLUTTER_FLAVOUR_GLX
#include <clutter/clutter-backend-glx.h>
#endif
static ClutterMainContext *ClutterCntx = NULL; static ClutterMainContext *ClutterCntx = NULL;
static gboolean clutter_is_initialized = FALSE; static gboolean clutter_is_initialized = FALSE;
@ -72,14 +70,32 @@ static const GDebugKey clutter_debug_keys[] = {
#endif /* CLUTTER_ENABLE_DEBUG */ #endif /* CLUTTER_ENABLE_DEBUG */
/**
* clutter_get_show_fps:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
gboolean gboolean
clutter_want_fps (void) clutter_get_show_fps (void)
{ {
return clutter_show_fps; return clutter_show_fps;
} }
const gchar * /**
clutter_vblank_method (void) * clutter_get_vblank_method:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
G_CONST_RETURN gchar *
clutter_get_vblank_method (void)
{ {
return clutter_vblank_name; return clutter_vblank_name;
} }
@ -92,10 +108,57 @@ clutter_vblank_method (void)
void void
clutter_redraw (void) clutter_redraw (void)
{ {
ClutterMainContext *ctx = CLUTTER_CONTEXT(); ClutterMainContext *ctx;
ClutterStage *stage = ctx->stage;
clutter_actor_paint (CLUTTER_ACTOR(stage)); ctx = clutter_context_get_default ();
if (ctx->backend)
clutter_actor_paint (clutter_backend_get_stage (ctx->backend));
}
static void
clutter_main_do_event (ClutterEvent *event,
gpointer dummy)
{
ClutterMainContext *context;
ClutterBackend *backend;
ClutterActor *stage;
context = clutter_context_get_default ();
backend = context->backend;
stage = clutter_backend_get_stage (backend);
if (!stage)
return;
switch (event->type)
{
case CLUTTER_NOTHING:
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_2BUTTON_PRESS:
case CLUTTER_3BUTTON_PRESS:
g_signal_emit_by_name (stage, "button-press-event", event);
break;
case CLUTTER_BUTTON_RELEASE:
g_signal_emit_by_name (stage, "button-release-event", event);
break;
case CLUTTER_SCROLL:
g_signal_emit_by_name (stage, "scroll-event", event);
break;
case CLUTTER_KEY_PRESS:
g_signal_emit_by_name (stage, "key-press-event", event);
break;
case CLUTTER_KEY_RELEASE:
g_signal_emit_by_name (stage, "key-release-event", event);
break;
case CLUTTER_MOTION:
g_signal_emit_by_name (stage, "motion-event", event);
break;
case CLUTTER_DESTROY_NOTIFY:
g_signal_emit_by_name (stage, "delete-event");
break;
case CLUTTER_STAGE_STATE:
break;
}
} }
/** /**
@ -164,7 +227,10 @@ clutter_main (void)
if (context->main_loop_level == 0) if (context->main_loop_level == 0)
{ {
clutter_actor_destroy (CLUTTER_ACTOR (context->stage)); /* this will take care of destroying the stage */
g_object_unref (context->backend);
context->backend = NULL;
g_free (context); g_free (context);
} }
} }
@ -179,7 +245,8 @@ clutter_threads_enter(void)
{ {
ClutterMainContext *context = CLUTTER_CONTEXT (); ClutterMainContext *context = CLUTTER_CONTEXT ();
g_mutex_lock (context->gl_lock); if (context->gl_lock)
g_mutex_lock (context->gl_lock);
} }
/** /**
@ -192,21 +259,26 @@ clutter_threads_leave (void)
{ {
ClutterMainContext *context = CLUTTER_CONTEXT (); ClutterMainContext *context = CLUTTER_CONTEXT ();
g_mutex_unlock (context->gl_lock); if (context->gl_lock)
g_mutex_unlock (context->gl_lock);
} }
/** /**
* clutter_want_debug: * clutter_get_debug_enabled:
* *
* Check if clutter has debugging turned on. * Check if clutter has debugging turned on.
* *
* Return value: TRUE if debugging is turned on, FALSE otherwise. * Return value: TRUE if debugging is turned on, FALSE otherwise.
*/ */
gboolean gboolean
clutter_want_debug (void) clutter_get_debug_enabled (void)
{ {
#ifdef CLUTTER_ENABLE_DEBUG
return clutter_debug_flags != 0; return clutter_debug_flags != 0;
#else
return FALSE;
#endif
} }
ClutterMainContext* ClutterMainContext*
@ -217,6 +289,8 @@ clutter_context_get_default (void)
ClutterMainContext *ctx; ClutterMainContext *ctx;
ctx = g_new0 (ClutterMainContext, 1); ctx = g_new0 (ClutterMainContext, 1);
ctx->backend = g_object_new (_clutter_backend_impl_get_type (), NULL);
ctx->is_initialized = FALSE; ctx->is_initialized = FALSE;
ClutterCntx = ctx; ClutterCntx = ctx;
@ -225,33 +299,6 @@ clutter_context_get_default (void)
return ClutterCntx; return ClutterCntx;
} }
static gboolean
is_gl_version_at_least_12 (void)
{
#define NON_VENDOR_VERSION_MAX_LEN 32
gchar non_vendor_version[NON_VENDOR_VERSION_MAX_LEN];
const gchar *version;
gint i = 0;
version = (const gchar*) glGetString (GL_VERSION);
while ( ((version[i] <= '9' && version[i] >= '0') || version[i] == '.')
&& i < NON_VENDOR_VERSION_MAX_LEN)
{
non_vendor_version[i] = version[i];
i++;
}
non_vendor_version[i] = '\0';
if (strstr (non_vendor_version, "1.0") == NULL
&& strstr (non_vendor_version, "1.0") == NULL)
return TRUE;
return FALSE;
}
#ifdef CLUTTER_ENABLE_DEBUG #ifdef CLUTTER_ENABLE_DEBUG
static gboolean static gboolean
clutter_arg_debug_cb (const char *key, clutter_arg_debug_cb (const char *key,
@ -304,12 +351,24 @@ pre_parse_hook (GOptionContext *context,
gpointer data, gpointer data,
GError **error) GError **error)
{ {
ClutterMainContext *clutter_context;
ClutterBackend *backend;
const char *env_string; const char *env_string;
if (clutter_is_initialized) if (clutter_is_initialized)
return TRUE; return TRUE;
g_type_init (); clutter_context = clutter_context_get_default ();
clutter_context->main_loops = NULL;
clutter_context->main_loop_level = 0;
clutter_context->font_map = PANGO_FT2_FONT_MAP (pango_ft2_font_map_new ());
pango_ft2_font_map_set_resolution (clutter_context->font_map, 96.0, 96.0);
backend = clutter_context->backend;
g_assert (CLUTTER_IS_BACKEND (backend));
_clutter_set_events_handler (clutter_main_do_event, NULL, NULL);
#ifdef CLUTTER_ENABLE_DEBUG #ifdef CLUTTER_ENABLE_DEBUG
env_string = g_getenv ("CLUTTER_DEBUG"); env_string = g_getenv ("CLUTTER_DEBUG");
@ -334,6 +393,9 @@ pre_parse_hook (GOptionContext *context,
if (env_string) if (env_string)
clutter_show_fps = TRUE; clutter_show_fps = TRUE;
if (CLUTTER_BACKEND_GET_CLASS (backend)->pre_parse)
return CLUTTER_BACKEND_GET_CLASS (backend)->pre_parse (backend, error);
return TRUE; return TRUE;
} }
@ -347,10 +409,16 @@ post_parse_hook (GOptionContext *context,
GError **error) GError **error)
{ {
ClutterMainContext *clutter_context; ClutterMainContext *clutter_context;
ClutterBackend *backend;
gboolean retval = FALSE;
if (clutter_is_initialized) if (clutter_is_initialized)
return TRUE; return TRUE;
clutter_context = clutter_context_get_default ();
backend = clutter_context->backend;
g_assert (CLUTTER_IS_BACKEND (backend));
if (clutter_fatal_warnings) if (clutter_fatal_warnings)
{ {
GLogLevelFlags fatal_mask; GLogLevelFlags fatal_mask;
@ -360,18 +428,14 @@ post_parse_hook (GOptionContext *context,
g_log_set_always_fatal (fatal_mask); g_log_set_always_fatal (fatal_mask);
} }
clutter_context = clutter_context_get_default (); if (CLUTTER_BACKEND_GET_CLASS (backend)->post_parse)
clutter_context->main_loops = NULL; retval = CLUTTER_BACKEND_GET_CLASS (backend)->post_parse (backend, error);
clutter_context->main_loop_level = 0; else
retval = TRUE;
clutter_context->font_map = PANGO_FT2_FONT_MAP (pango_ft2_font_map_new ()); clutter_is_initialized = retval;
pango_ft2_font_map_set_resolution (clutter_context->font_map, 96.0, 96.0);
clutter_context->gl_lock = g_mutex_new (); return retval;
clutter_is_initialized = TRUE;
return TRUE;
} }
/** /**
@ -390,16 +454,23 @@ post_parse_hook (GOptionContext *context,
GOptionGroup * GOptionGroup *
clutter_get_option_group (void) clutter_get_option_group (void)
{ {
ClutterMainContext *context;
GOptionGroup *group; GOptionGroup *group;
context = clutter_context_get_default ();
group = g_option_group_new ("clutter", group = g_option_group_new ("clutter",
"Clutter Options", "Clutter Options",
"Show Clutter Options", "Show Clutter Options",
NULL, NULL,
NULL); NULL);
g_option_group_set_parse_hooks (group, pre_parse_hook, post_parse_hook); g_option_group_set_parse_hooks (group, pre_parse_hook, post_parse_hook);
g_option_group_add_entries (group, clutter_args); g_option_group_add_entries (group, clutter_args);
/* add backend-specific options */
clutter_backend_add_options (context->backend, group);
return group; return group;
} }
@ -409,34 +480,6 @@ clutter_init_error_quark (void)
return g_quark_from_static_string ("clutter-init-error-quark"); return g_quark_from_static_string ("clutter-init-error-quark");
} }
static gboolean
clutter_stage_init (ClutterMainContext *context,
GError **error)
{
context->stage = CLUTTER_STAGE (clutter_stage_get_default ());
if (!CLUTTER_IS_STAGE (context->stage))
{
g_set_error (error, clutter_init_error_quark (),
CLUTTER_INIT_ERROR_INTERNAL,
"Unable to create the main stage");
return FALSE;
}
g_object_ref_sink (context->stage);
/* Realize to get context */
clutter_actor_realize (CLUTTER_ACTOR (context->stage));
if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (context->stage)))
{
g_set_error (error, clutter_init_error_quark (),
CLUTTER_INIT_ERROR_INTERNAL,
"Unable to realize the main stage");
return FALSE;
}
return TRUE;
}
/** /**
* clutter_init_with_args: * clutter_init_with_args:
* @argc: a pointer to the number of command line arguments * @argc: a pointer to the number of command line arguments
@ -482,14 +525,11 @@ clutter_init_with_args (int *argc,
if (clutter_is_initialized) if (clutter_is_initialized)
return CLUTTER_INIT_SUCCESS; return CLUTTER_INIT_SUCCESS;
if (!g_thread_supported ()) g_type_init ();
g_thread_init (NULL);
group = clutter_get_option_group (); group = clutter_get_option_group ();
context = g_option_context_new (parameter_string); context = g_option_context_new (parameter_string);
clutter_backend_init (context);
g_option_context_add_group (context, group); g_option_context_add_group (context, group);
if (entries) if (entries)
@ -507,12 +547,14 @@ clutter_init_with_args (int *argc,
clutter_context = clutter_context_get_default (); clutter_context = clutter_context_get_default ();
stage_error = NULL; stage_error = NULL;
if (!clutter_stage_init (clutter_context, &stage_error)) if (!clutter_backend_init_stage (clutter_context->backend, &stage_error))
{ {
g_propagate_error (error, stage_error); g_propagate_error (error, stage_error);
return CLUTTER_INIT_ERROR_INTERNAL; return CLUTTER_INIT_ERROR_INTERNAL;
} }
clutter_backend_init_events (clutter_context->backend);
return CLUTTER_INIT_SUCCESS; return CLUTTER_INIT_SUCCESS;
} }
@ -533,10 +575,8 @@ clutter_parse_args (int *argc,
g_option_context_set_help_enabled (option_context, FALSE); g_option_context_set_help_enabled (option_context, FALSE);
/* Initiate any command line options from the backend */ /* Initiate any command line options from the backend */
clutter_backend_init (option_context);
clutter_group = clutter_get_option_group (); clutter_group = clutter_get_option_group ();
g_option_context_set_main_group (option_context, clutter_group); g_option_context_set_main_group (option_context, clutter_group);
if (!g_option_context_parse (option_context, argc, argv, &error)) if (!g_option_context_parse (option_context, argc, argv, &error))
@ -573,8 +613,7 @@ clutter_init (int *argc,
if (clutter_is_initialized) if (clutter_is_initialized)
return CLUTTER_INIT_SUCCESS; return CLUTTER_INIT_SUCCESS;
if (!g_thread_supported ()) g_type_init ();
g_thread_init (NULL);
if (clutter_parse_args (argc, argv) == FALSE) if (clutter_parse_args (argc, argv) == FALSE)
return CLUTTER_INIT_ERROR_INTERNAL; return CLUTTER_INIT_ERROR_INTERNAL;
@ -582,22 +621,14 @@ clutter_init (int *argc,
context = clutter_context_get_default (); context = clutter_context_get_default ();
stage_error = NULL; stage_error = NULL;
if (!clutter_stage_init (context, &stage_error)) if (!clutter_backend_init_stage (context->backend, &stage_error))
{ {
g_critical (stage_error->message); g_critical (stage_error->message);
g_error_free (stage_error); g_error_free (stage_error);
return CLUTTER_INIT_ERROR_INTERNAL; return CLUTTER_INIT_ERROR_INTERNAL;
} }
#if 0 _clutter_events_init (context->backend);
/* FIXME: move to backend */
/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
if (!is_gl_version_at_least_12 ())
{
g_critical ("Clutter needs at least version 1.2 of OpenGL");
return CLUTTER_INIT_ERROR_OPENGL;
}
#endif
return 1; return CLUTTER_INIT_SUCCESS;
} }

View File

@ -38,8 +38,7 @@ typedef enum {
CLUTTER_INIT_ERROR_UNKOWN = 0, CLUTTER_INIT_ERROR_UNKOWN = 0,
CLUTTER_INIT_ERROR_THREADS = -1, CLUTTER_INIT_ERROR_THREADS = -1,
CLUTTER_INIT_ERROR_BACKEND = -2, CLUTTER_INIT_ERROR_BACKEND = -2,
CLUTTER_INIT_ERROR_INTERNAL = -3, CLUTTER_INIT_ERROR_INTERNAL = -3
CLUTTER_INIT_ERROR_OPENGL = -4
} ClutterInitError; } ClutterInitError;
GQuark clutter_init_error_quark (void); GQuark clutter_init_error_quark (void);
@ -58,9 +57,13 @@ GOptionGroup * clutter_get_option_group (void);
void clutter_main (void); void clutter_main (void);
void clutter_main_quit (void); void clutter_main_quit (void);
gint clutter_main_level (void); gint clutter_main_level (void);
void clutter_redraw (void); void clutter_redraw (void);
gboolean clutter_want_debug (void);
gboolean clutter_want_fps (void); gboolean clutter_get_debug_enabled (void);
gboolean clutter_get_show_fps (void);
G_CONST_RETURN gchar *clutter_get_vblank_method (void);
void clutter_threads_enter (void); void clutter_threads_enter (void);
void clutter_threads_leave (void); void clutter_threads_leave (void);

View File

@ -32,29 +32,32 @@
#include <unistd.h> #include <unistd.h>
#include <math.h> #include <math.h>
#include <GL/gl.h> /* Togo */
#include <glib.h> #include <glib.h>
#include <pango/pangoft2.h> #include <pango/pangoft2.h>
#include "clutter-event.h"
#include "clutter-backend.h"
#include "clutter-stage.h"
G_BEGIN_DECLS G_BEGIN_DECLS
typedef struct _ClutterMainContext ClutterMainContext; typedef struct _ClutterMainContext ClutterMainContext;
struct _ClutterMainContext struct _ClutterMainContext
{ {
/* holds a pointer to the stage */
ClutterBackend *backend;
PangoFT2FontMap *font_map; PangoFT2FontMap *font_map;
GMutex *gl_lock; GMutex *gl_lock;
guint update_idle; guint update_idle;
guint main_loop_level; guint main_loop_level;
GSList *main_loops; GSList *main_loops;
ClutterStage *stage; guint is_initialized : 1;
guint is_initialized : 1;
}; };
#define CLUTTER_CONTEXT() (clutter_context_get_default ()) #define CLUTTER_CONTEXT() (clutter_context_get_default ())
@ -81,6 +84,40 @@ typedef enum {
#define CLUTTER_PARAM_READWRITE \ #define CLUTTER_PARAM_READWRITE \
G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK |G_PARAM_STATIC_BLURB G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK |G_PARAM_STATIC_BLURB
GType _clutter_backend_impl_get_type (void);
/* backend-specific private functions */
void _clutter_events_init (ClutterBackend *backend);
void _clutter_events_uninit (ClutterBackend *backend);
void _clutter_events_queue (ClutterBackend *backend);
void _clutter_event_queue_push (ClutterBackend *backend,
ClutterEvent *event);
ClutterEvent *_clutter_event_queue_pop (ClutterBackend *backend);
ClutterEvent *_clutter_event_queue_peek (ClutterBackend *backend);
gboolean _clutter_event_queue_check_pending (ClutterBackend *backend);
typedef void (* ClutterEventFunc) (ClutterEvent *event,
gpointer data);
/* the event dispatcher function */
extern ClutterEventFunc _clutter_event_func;
extern gpointer _clutter_event_data;
extern GDestroyNotify _clutter_event_destroy;
void _clutter_set_events_handler (ClutterEventFunc func,
gpointer data,
GDestroyNotify destroy);
void _clutter_event_button_generate (ClutterBackend *backend,
ClutterEvent *event);
void _clutter_synthetise_click (ClutterBackend *backend,
ClutterEvent *event,
gint n_clicks);
void _clutter_synthetise_stage_state (ClutterBackend *backend,
ClutterEvent *event,
ClutterStageState set_flags,
ClutterStageState unset_flags);
G_END_DECLS G_END_DECLS
#endif #endif /* _HAVE_CLUTTER_PRIVATE_H */

View File

@ -1,898 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:clutter-stage
* @short_description: Top level visual element to which actors are placed.
*
* #ClutterStage is a top level 'window' on which child actors are placed
* and manipulated.
*/
#include "config.h"
#include "clutter-stage.h"
#include "clutter-main.h"
#include "clutter-feature.h"
#include "clutter-color.h"
#include "clutter-util.h"
#include "clutter-marshal.h"
#include "clutter-enum-types.h"
#include "clutter-private.h"
#include "clutter-debug.h"
#include "clutter-stage-glx.h"
#include "clutter-backend-glx.h"
#include <GL/glx.h>
#include <GL/gl.h>
#include <gdk-pixbuf-xlib/gdk-pixbuf-xlib.h>
struct _ClutterStageBackend
{
XVisualInfo *xvisinfo;
Window xwin;
Pixmap xpixmap;
gint xwin_width, xwin_height; /* FIXME target_width / height */
GLXPixmap glxpixmap;
GLXContext gl_context;
gboolean is_foreign_xwin;
};
typedef struct
{
GSource source;
Display *display;
GPollFD event_poll_fd;
}
ClutterXEventSource;
typedef void (*ClutterXEventFunc) (XEvent *xev, gpointer user_data);
static gboolean
x_event_prepare (GSource *source,
gint *timeout)
{
Display *display = ((ClutterXEventSource*)source)->display;
*timeout = -1;
return XPending (display);
}
static gboolean
x_event_check (GSource *source)
{
ClutterXEventSource *display_source = (ClutterXEventSource*)source;
gboolean retval;
if (display_source->event_poll_fd.revents & G_IO_IN)
retval = XPending (display_source->display);
else
retval = FALSE;
return retval;
}
static gboolean
x_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
Display *display = ((ClutterXEventSource*)source)->display;
ClutterXEventFunc event_func = (ClutterXEventFunc) callback;
XEvent xev;
if (XPending (display))
{
XNextEvent (display, &xev);
if (event_func)
(*event_func) (&xev, user_data);
}
return TRUE;
}
static const GSourceFuncs x_event_funcs = {
x_event_prepare,
x_event_check,
x_event_dispatch,
NULL
};
static void
translate_key_event (ClutterKeyEvent *event,
XEvent *xevent)
{
event->type = xevent->xany.type == KeyPress ? CLUTTER_KEY_PRESS
: CLUTTER_KEY_RELEASE;
event->time = xevent->xkey.time;
event->modifier_state = xevent->xkey.state; /* FIXME: handle modifiers */
event->hardware_keycode = xevent->xkey.keycode;
event->keyval = XKeycodeToKeysym(xevent->xkey.display,
xevent->xkey.keycode,
0 ); /* FIXME: index with modifiers */
}
static void
translate_button_event (ClutterButtonEvent *event,
XEvent *xevent)
{
/* FIXME: catch double click */
CLUTTER_NOTE (EVENT, " button event at %ix%i",
xevent->xbutton.x,
xevent->xbutton.y);
event->type = xevent->xany.type == ButtonPress ? CLUTTER_BUTTON_PRESS
: CLUTTER_BUTTON_RELEASE;
event->time = xevent->xbutton.time;
event->x = xevent->xbutton.x;
event->y = xevent->xbutton.y;
event->modifier_state = xevent->xbutton.state; /* includes button masks */
event->button = xevent->xbutton.button;
}
static void
translate_motion_event (ClutterMotionEvent *event,
XEvent *xevent)
{
event->type = CLUTTER_MOTION;
event->time = xevent->xbutton.time;
event->x = xevent->xmotion.x;
event->y = xevent->xmotion.y;
event->modifier_state = xevent->xmotion.state;
}
static void
clutter_dispatch_x_event (XEvent *xevent,
gpointer data)
{
ClutterMainContext *ctx = CLUTTER_CONTEXT ();
ClutterEvent event;
ClutterStage *stage = ctx->stage;
gboolean emit_input_event = FALSE;
switch (xevent->type)
{
case Expose:
{
XEvent foo_xev;
/* Cheap compress */
while (XCheckTypedWindowEvent(clutter_glx_display(),
xevent->xexpose.window,
Expose,
&foo_xev));
/* FIXME: need to make stage an 'actor' so can que
* a paint direct from there rather than hack here...
*/
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
}
break;
case KeyPress:
translate_key_event ((ClutterKeyEvent *) &event, xevent);
g_signal_emit_by_name (stage, "key-press-event", &event);
emit_input_event = TRUE;
break;
case KeyRelease:
translate_key_event ((ClutterKeyEvent *) &event, xevent);
g_signal_emit_by_name (stage, "key-release-event", &event);
emit_input_event = TRUE;
break;
case ButtonPress:
translate_button_event ((ClutterButtonEvent *) &event, xevent);
g_signal_emit_by_name (stage, "button-press-event", &event);
emit_input_event = TRUE;
break;
case ButtonRelease:
translate_button_event ((ClutterButtonEvent *) &event, xevent);
g_signal_emit_by_name (stage, "button-release-event", &event);
emit_input_event = TRUE;
break;
case MotionNotify:
translate_motion_event ((ClutterMotionEvent *) &event, xevent);
g_signal_emit_by_name (stage, "motion-event", &event);
emit_input_event = TRUE;
break;
}
if (emit_input_event)
g_signal_emit_by_name (stage, "input-event", &event);
}
static void
events_init()
{
ClutterMainContext *clutter_context;
GMainContext *gmain_context;
int connection_number;
GSource *source;
ClutterXEventSource *display_source;
clutter_context = clutter_context_get_default ();
gmain_context = g_main_context_default ();
g_main_context_ref (gmain_context);
connection_number = ConnectionNumber (clutter_glx_display());
source = g_source_new ((GSourceFuncs *)&x_event_funcs,
sizeof (ClutterXEventSource));
display_source = (ClutterXEventSource *)source;
display_source->event_poll_fd.fd = connection_number;
display_source->event_poll_fd.events = G_IO_IN;
display_source->display = clutter_glx_display();
g_source_add_poll (source, &display_source->event_poll_fd);
g_source_set_can_recurse (source, TRUE);
g_source_set_callback (source,
(GSourceFunc) clutter_dispatch_x_event,
NULL /* no userdata */, NULL);
g_source_attach (source, gmain_context);
g_source_unref (source);
}
static void
sync_fullscreen (ClutterStage *stage)
{
Atom atom_WINDOW_STATE, atom_WINDOW_STATE_FULLSCREEN;
gboolean want_fullscreen;
atom_WINDOW_STATE
= XInternAtom(clutter_glx_display(), "_NET_WM_STATE", False);
atom_WINDOW_STATE_FULLSCREEN
= XInternAtom(clutter_glx_display(), "_NET_WM_STATE_FULLSCREEN",False);
g_object_get (stage, "fullscreen", &want_fullscreen, NULL);
if (want_fullscreen)
{
clutter_actor_set_size (CLUTTER_ACTOR(stage),
DisplayWidth(clutter_glx_display(),
clutter_glx_screen()),
DisplayHeight(clutter_glx_display(),
clutter_glx_screen()));
if (stage->backend->xwin != None)
XChangeProperty(clutter_glx_display(), stage->backend->xwin,
atom_WINDOW_STATE, XA_ATOM, 32,
PropModeReplace,
(unsigned char *)&atom_WINDOW_STATE_FULLSCREEN, 1);
}
else
{
if (stage->backend->xwin != None)
XDeleteProperty(clutter_glx_display(),
stage->backend->xwin, atom_WINDOW_STATE);
}
}
static void
sync_cursor (ClutterStage *stage)
{
gboolean hide_cursor;
if (stage->backend->xwin == None)
return;
g_object_get (stage, "hide-cursor", &hide_cursor, NULL);
/* FIXME: Use XFixesHideCursor */
if (hide_cursor)
{
XColor col;
Pixmap pix;
Cursor curs;
pix = XCreatePixmap (clutter_glx_display(),
stage->backend->xwin, 1, 1, 1);
memset (&col, 0, sizeof (col));
curs = XCreatePixmapCursor (clutter_glx_display(),
pix, pix, &col, &col, 1, 1);
XFreePixmap (clutter_glx_display(), pix);
XDefineCursor(clutter_glx_display(), stage->backend->xwin, curs);
}
else
{
XUndefineCursor(clutter_glx_display(), stage->backend->xwin);
}
}
/* FIXME -> CGL */
static void
frustum (GLfloat left,
GLfloat right,
GLfloat bottom,
GLfloat top,
GLfloat nearval,
GLfloat farval)
{
GLfloat x, y, a, b, c, d;
GLfloat m[16];
x = (2.0 * nearval) / (right - left);
y = (2.0 * nearval) / (top - bottom);
a = (right + left) / (right - left);
b = (top + bottom) / (top - bottom);
c = -(farval + nearval) / ( farval - nearval);
d = -(2.0 * farval * nearval) / (farval - nearval);
#define M(row,col) m[col*4+row]
M(0,0) = x; M(0,1) = 0.0F; M(0,2) = a; M(0,3) = 0.0F;
M(1,0) = 0.0F; M(1,1) = y; M(1,2) = b; M(1,3) = 0.0F;
M(2,0) = 0.0F; M(2,1) = 0.0F; M(2,2) = c; M(2,3) = d;
M(3,0) = 0.0F; M(3,1) = 0.0F; M(3,2) = -1.0F; M(3,3) = 0.0F;
#undef M
glMultMatrixf (m);
}
static void
perspective (GLfloat fovy,
GLfloat aspect,
GLfloat zNear,
GLfloat zFar)
{
GLfloat xmin, xmax, ymin, ymax;
ymax = zNear * tan (fovy * M_PI / 360.0);
ymin = -ymax;
xmin = ymin * aspect;
xmax = ymax * aspect;
frustum (xmin, xmax, ymin, ymax, zNear, zFar);
}
static void
sync_viewport (ClutterStage *stage)
{
glViewport (0, 0, stage->backend->xwin_width, stage->backend->xwin_height);
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
perspective (60.0f, 1.0f, 0.1f, 100.0f);
glMatrixMode (GL_MODELVIEW);
glLoadIdentity ();
/* Then for 2D like transform */
/* camera distance from screen, 0.5 * tan (FOV) */
#define DEFAULT_Z_CAMERA 0.866025404f
glTranslatef (-0.5f, -0.5f, -DEFAULT_Z_CAMERA);
glScalef (1.0f / stage->backend->xwin_width,
-1.0f / stage->backend->xwin_height,
1.0f / stage->backend->xwin_width);
glTranslatef (0.0f, -stage->backend->xwin_height, 0.0f);
}
static void
clutter_stage_glx_show (ClutterActor *self)
{
if (clutter_stage_glx_window (CLUTTER_STAGE(self)))
XMapWindow (clutter_glx_display(),
clutter_stage_glx_window (CLUTTER_STAGE(self)));
}
static void
clutter_stage_glx_hide (ClutterActor *self)
{
if (clutter_stage_glx_window (CLUTTER_STAGE(self)))
XUnmapWindow (clutter_glx_display(),
clutter_stage_glx_window (CLUTTER_STAGE(self)));
}
static void
clutter_stage_glx_unrealize (ClutterActor *actor)
{
ClutterStage *stage;
ClutterStagePrivate *priv;
ClutterStageBackend *backend;
gboolean want_offscreen;
stage = CLUTTER_STAGE(actor);
priv = stage->priv;
backend = stage->backend;
CLUTTER_MARK();
g_object_get (stage, "offscreen", &want_offscreen, NULL);
if (want_offscreen)
{
if (backend->glxpixmap)
{
glXDestroyGLXPixmap (clutter_glx_display(), backend->glxpixmap);
backend->glxpixmap = None;
}
if (backend->xpixmap)
{
XFreePixmap (clutter_glx_display(), backend->xpixmap);
backend->xpixmap = None;
}
}
else
{
if (!backend->is_foreign_xwin && backend->xwin != None)
{
XDestroyWindow (clutter_glx_display(), backend->xwin);
backend->xwin = None;
}
else
backend->xwin = None;
}
glXMakeCurrent(clutter_glx_display(), None, NULL);
if (backend->gl_context != None)
{
glXDestroyContext (clutter_glx_display(), backend->gl_context);
backend->gl_context = None;
}
}
static void
clutter_stage_glx_realize (ClutterActor *actor)
{
ClutterStage *stage;
ClutterStagePrivate *priv;
ClutterStageBackend *backend;
gboolean want_offscreen;
stage = CLUTTER_STAGE(actor);
priv = stage->priv;
backend = stage->backend;
CLUTTER_MARK();
g_object_get (stage, "offscreen", &want_offscreen, NULL);
if (want_offscreen)
{
int gl_attributes[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
0
};
if (backend->xvisinfo)
XFree(backend->xvisinfo);
backend->xvisinfo = glXChooseVisual (clutter_glx_display(),
clutter_glx_screen(),
gl_attributes);
if (!backend->xvisinfo)
{
g_critical ("Unable to find suitable GL visual.");
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
if (backend->gl_context)
glXDestroyContext (clutter_glx_display(), backend->gl_context);
backend->xpixmap = XCreatePixmap (clutter_glx_display(),
clutter_glx_root_window(),
backend->xwin_width,
backend->xwin_height,
backend->xvisinfo->depth);
backend->glxpixmap = glXCreateGLXPixmap(clutter_glx_display(),
backend->xvisinfo,
backend->xpixmap);
sync_fullscreen (stage);
/* indirect */
backend->gl_context = glXCreateContext (clutter_glx_display(),
backend->xvisinfo,
0,
False);
glXMakeCurrent(clutter_glx_display(),
backend->glxpixmap, backend->gl_context);
#if 0
/* Debug code for monitoring a off screen pixmap via window */
{
Colormap cmap;
XSetWindowAttributes swa;
cmap = XCreateColormap(clutter_glx_display(),
clutter_glx_root_window(),
backend->xvisinfo->visual, AllocNone);
/* create a window */
swa.colormap = cmap;
foo_win = XCreateWindow(clutter_glx_display(),
clutter_glx_root_window(),
0, 0,
backend->xwin_width, backend->xwin_height,
0,
backend->xvisinfo->depth,
InputOutput,
backend->xvisinfo->visual,
CWColormap, &swa);
XMapWindow(clutter_glx_display(), foo_win);
}
#endif
}
else
{
int gl_attributes[] =
{
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_STENCIL_SIZE, 1,
0
};
if (backend->xvisinfo)
XFree(backend->xvisinfo);
if (backend->xvisinfo == None)
backend->xvisinfo = glXChooseVisual (clutter_glx_display(),
clutter_glx_screen(),
gl_attributes);
if (!backend->xvisinfo)
{
g_critical ("Unable to find suitable GL visual.");
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
if (backend->xwin == None)
backend->xwin = XCreateSimpleWindow(clutter_glx_display(),
clutter_glx_root_window(),
0, 0,
backend->xwin_width, backend->xwin_height,
0, 0,
WhitePixel(clutter_glx_display(),
clutter_glx_screen()));
XSelectInput(clutter_glx_display(),
backend->xwin,
StructureNotifyMask
|ExposureMask
/* FIXME: we may want to eplicity enable MotionMask */
|PointerMotionMask
|KeyPressMask
|KeyReleaseMask
|ButtonPressMask
|ButtonReleaseMask
|PropertyChangeMask);
sync_fullscreen (stage);
sync_cursor (stage);
if (backend->gl_context)
glXDestroyContext (clutter_glx_display(), backend->gl_context);
backend->gl_context = glXCreateContext (clutter_glx_display(),
backend->xvisinfo,
0,
True);
if (backend->gl_context == None)
{
g_critical ("Unable to create suitable GL context.");
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
glXMakeCurrent(clutter_glx_display(), backend->xwin, backend->gl_context);
}
CLUTTER_NOTE (GL,
"\n"
"===========================================\n"
"GL_VENDOR: %s\n"
"GL_RENDERER: %s\n"
"GL_VERSION: %s\n"
"GL_EXTENSIONS: %s\n"
"Is direct: %s\n"
"===========================================\n",
glGetString (GL_VENDOR),
glGetString (GL_RENDERER),
glGetString (GL_VERSION),
glGetString (GL_EXTENSIONS),
glXIsDirect(clutter_glx_display(), backend->gl_context) ? "yes" : "no"
);
sync_viewport (stage);
}
static void
clutter_stage_glx_paint (ClutterActor *self)
{
ClutterStage *stage = CLUTTER_STAGE(self);
ClutterColor stage_color;
static GTimer *timer = NULL;
static guint timer_n_frames = 0;
static ClutterActorClass *parent_class = NULL;
CLUTTER_NOTE (PAINT, " Redraw enter");
if (parent_class == NULL)
parent_class = g_type_class_peek_parent (CLUTTER_STAGE_GET_CLASS(stage));
if (clutter_want_fps ())
{
if (!timer)
timer = g_timer_new ();
}
clutter_stage_get_color (stage, &stage_color);
glClearColor(((float) stage_color.red / 0xff * 1.0),
((float) stage_color.green / 0xff * 1.0),
((float) stage_color.blue / 0xff * 1.0),
0.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
parent_class->paint (self);
if (clutter_stage_glx_window (stage))
{
clutter_feature_wait_for_vblank ();
glXSwapBuffers(clutter_glx_display(), clutter_stage_glx_window (stage));
}
else
{
glXWaitGL();
CLUTTER_GLERR();
}
if (clutter_want_fps ())
{
timer_n_frames++;
if (g_timer_elapsed (timer, NULL) >= 1.0)
{
g_print ("*** FPS: %i ***\n", timer_n_frames);
timer_n_frames = 0;
g_timer_start (timer);
}
}
CLUTTER_NOTE (PAINT, " Redraw leave");
}
static void
clutter_stage_glx_allocate_coords (ClutterActor *self,
ClutterActorBox *box)
{
/* Do nothing, just stop group_allocate getting called */
/* TODO: sync up with any configure events from WM ?? */
return;
}
static void
clutter_stage_glx_request_coords (ClutterActor *self,
ClutterActorBox *box)
{
ClutterStage *stage;
ClutterStageBackend *backend;
gint new_width, new_height;
stage = CLUTTER_STAGE (self);
backend = stage->backend;
/* FIXME: some how have X configure_notfiys call this ?
*/
new_width = ABS(box->x2 - box->x1);
new_height = ABS(box->y2 - box->y1);
if (new_width != backend->xwin_width || new_height != backend->xwin_height)
{
backend->xwin_width = new_width;
backend->xwin_height = new_height;
if (backend->xwin != None)
XResizeWindow (clutter_glx_display(),
backend->xwin,
backend->xwin_width,
backend->xwin_height);
if (backend->xpixmap != None)
{
/* Need to recreate to resize */
clutter_actor_unrealize(self);
clutter_actor_realize(self);
}
sync_viewport (stage);
}
if (backend->xwin != None) /* Do we want to bother ? */
XMoveWindow (clutter_glx_display(),
backend->xwin,
box->x1,
box->y1);
}
static void
clutter_stage_glx_dispose (GObject *object)
{
#if 0
ClutterStage *self = CLUTTER_STAGE (object);
if (self->backend->xwin)
clutter_actor_unrealize (CLUTTER_ACTOR (self));
G_OBJECT_CLASS (clutter_stage_parent_class)->dispose (object);
#endif
}
static void
clutter_stage_glx_finalize (GObject *object)
{
#if 0
G_OBJECT_CLASS (clutter_stage_parent_class)->finalize (object);
#endif
}
void
clutter_stage_backend_init_vtable (ClutterStageVTable *vtable)
{
vtable->show = clutter_stage_glx_show;
vtable->hide = clutter_stage_glx_hide;
vtable->realize = clutter_stage_glx_realize;
vtable->unrealize = clutter_stage_glx_unrealize;
vtable->paint = clutter_stage_glx_paint;
vtable->request_coords = clutter_stage_glx_request_coords;
vtable->allocate_coords = clutter_stage_glx_allocate_coords;
vtable->sync_fullscreen = sync_fullscreen;
vtable->sync_cursor = sync_cursor;
vtable->sync_viewport = sync_viewport;
}
ClutterStageBackend*
clutter_stage_backend_init (ClutterStage *stage)
{
ClutterStageBackend *backend;
backend = g_new0(ClutterStageBackend, 1);
backend->xwin_width = 100;
backend->xwin_height = 100;
/* Maybe better somewhere else */
events_init ();
return backend;
}
/**
* clutter_stage_glx_get_xwindow
* @stage: A #ClutterStage
*
* Get the stage's underlying x window ID.
*
* Return Value: Stage X Window XID
*
* Since: 0.3
**/
Window
clutter_stage_glx_window (ClutterStage *stage)
{
return stage->backend->xwin;
}
/**
* clutter_stage_set_xwindow_foreign
* @stage: A #ClutterStage
* @xid: A preexisting X Window ID
*
* Target the #ClutterStage to use an existing external X Window.
*
* Return Value: TRUE if foreign window valid, FALSE otherwise
*
* Since: 0.3
**/
gboolean
clutter_stage_glx_set_window_foreign (ClutterStage *stage,
Window xid)
{
/* For screensavers via XSCREENSAVER_WINDOW env var.
* Also for toolkit binding.
*/
gint x,y;
guint width, height, border, depth;
Window root_return;
Status status;
ClutterGeometry geom;
clutter_glx_trap_x_errors();
status = XGetGeometry (clutter_glx_display(),
xid,
&root_return,
&x,
&y,
&width,
&height,
&border,
&depth);
if (clutter_glx_untrap_x_errors() || !status
|| width == 0 || height == 0 || depth != stage->backend->xvisinfo->depth)
return FALSE;
clutter_actor_unrealize (CLUTTER_ACTOR(stage));
stage->backend->xwin = xid;
geom.x = x;
geom.y = y;
geom.width = stage->backend->xwin_width = width;
geom.height = stage->backend->xwin_height = height;
clutter_actor_set_geometry (CLUTTER_ACTOR(stage), &geom);
clutter_actor_realize (CLUTTER_ACTOR(stage));
return TRUE;
}
/**
* clutter_stage_glx_get_xvisual
* @stage: A #ClutterStage
*
* Get the stage's XVisualInfo.
*
* Return Value: The stage's XVisualInfo
*
* Since: 0.3
**/
const XVisualInfo*
clutter_stage_glx_get_visual (ClutterStage *stage)
{
return stage->backend->xvisinfo;
}

View File

@ -33,6 +33,7 @@
#include "config.h" #include "config.h"
#include "clutter-backend.h"
#include "clutter-stage.h" #include "clutter-stage.h"
#include "clutter-main.h" #include "clutter-main.h"
#include "clutter-color.h" #include "clutter-color.h"
@ -43,34 +44,20 @@
#include "clutter-debug.h" #include "clutter-debug.h"
#include "clutter-version.h" /* For flavour */ #include "clutter-version.h" /* For flavour */
#ifdef CLUTTER_FLAVOUR_GLX
#include <clutter/clutter-stage-glx.h>
#endif
#ifdef CLUTTER_FLAVOUR_EGL
#include <clutter/clutter-stage-egl.h>
#endif
#include <gdk-pixbuf-xlib/gdk-pixbuf-xlib.h> #include <gdk-pixbuf-xlib/gdk-pixbuf-xlib.h>
/* the stage is a singleton instance */ G_DEFINE_ABSTRACT_TYPE (ClutterStage, clutter_stage, CLUTTER_TYPE_GROUP);
static ClutterStage *stage_singleton = NULL;
/* Backend hooks */
static ClutterStageVTable _vtable;
G_DEFINE_TYPE (ClutterStage, clutter_stage, CLUTTER_TYPE_GROUP);
#define CLUTTER_STAGE_GET_PRIVATE(obj) \ #define CLUTTER_STAGE_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_STAGE, ClutterStagePrivate)) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_STAGE, ClutterStagePrivate))
struct _ClutterStagePrivate struct _ClutterStagePrivate
{ {
ClutterColor color; ClutterColor color;
guint want_fullscreen : 1; guint is_fullscreen : 1;
guint want_offscreen : 1; guint is_offscreen : 1;
guint hide_cursor : 1; guint is_cursor_visible : 1;
}; };
enum enum
@ -80,7 +67,7 @@ enum
PROP_COLOR, PROP_COLOR,
PROP_FULLSCREEN, PROP_FULLSCREEN,
PROP_OFFSCREEN, PROP_OFFSCREEN,
PROP_HIDE_CURSOR PROP_CURSOR_VISIBLE
}; };
enum enum
@ -88,16 +75,26 @@ enum
INPUT_EVENT, INPUT_EVENT,
BUTTON_PRESS_EVENT, BUTTON_PRESS_EVENT,
BUTTON_RELEASE_EVENT, BUTTON_RELEASE_EVENT,
SCROLL_EVENT,
KEY_PRESS_EVENT, KEY_PRESS_EVENT,
KEY_RELEASE_EVENT, KEY_RELEASE_EVENT,
MOTION_EVENT, MOTION_EVENT,
STAGE_STATE_EVENT,
DELETE_EVENT,
LAST_SIGNAL LAST_SIGNAL
}; };
static guint stage_signals[LAST_SIGNAL] = { 0 }; static guint stage_signals[LAST_SIGNAL] = { 0 };
static ClutterActorClass *parent_class = NULL; static void
clutter_stage_delete_event (ClutterStage *stage)
{
/* FIXME - destroy the main stage, probably attaching a weak ref
* to it from the backend, so that it gets destroyed too.
*/
CLUTTER_NOTE (EVENT, "Received a destroy notification");
}
static void static void
clutter_stage_set_property (GObject *object, clutter_stage_set_property (GObject *object,
@ -105,10 +102,12 @@ clutter_stage_set_property (GObject *object,
const GValue *value, const GValue *value,
GParamSpec *pspec) GParamSpec *pspec)
{ {
ClutterStage *stage; ClutterStage *stage;
ClutterStagePrivate *priv; ClutterStagePrivate *priv;
ClutterActor *actor;
stage = CLUTTER_STAGE(object); stage = CLUTTER_STAGE (object);
actor = CLUTTER_ACTOR (stage);
priv = stage->priv; priv = stage->priv;
switch (prop_id) switch (prop_id)
@ -117,32 +116,26 @@ clutter_stage_set_property (GObject *object,
clutter_stage_set_color (stage, g_value_get_boxed (value)); clutter_stage_set_color (stage, g_value_get_boxed (value));
break; break;
case PROP_OFFSCREEN: case PROP_OFFSCREEN:
if (priv->want_offscreen != g_value_get_boolean (value)) if (CLUTTER_ACTOR_IS_REALIZED (actor))
{ {
clutter_actor_unrealize (CLUTTER_ACTOR(stage)); clutter_actor_unrealize (actor);
/* NOTE: as we are changing GL contexts here. so priv->is_offscreen = g_value_get_boolean (value);
* all textures will need unreleasing as they will clutter_actor_realize (actor);
* likely have set up ( i.e labels ) in the old }
* context. We should probably somehow do this else
* automatically priv->is_offscreen = g_value_get_boolean (value);
*/
priv->want_offscreen = g_value_get_boolean (value);
clutter_actor_realize (CLUTTER_ACTOR(stage));
}
break; break;
case PROP_FULLSCREEN: case PROP_FULLSCREEN:
if (priv->want_fullscreen != g_value_get_boolean (value)) if (g_value_get_boolean (value))
{ clutter_stage_fullscreen (stage);
priv->want_fullscreen = g_value_get_boolean (value); else
_vtable.sync_fullscreen (stage); clutter_stage_unfullscreen (stage);
}
break; break;
case PROP_HIDE_CURSOR: case PROP_CURSOR_VISIBLE:
if (priv->hide_cursor != g_value_get_boolean (value)) if (g_value_get_boolean (value))
{ clutter_stage_show_cursor (stage);
priv->hide_cursor = g_value_get_boolean (value); else
_vtable.sync_cursor (stage); clutter_stage_hide_cursor (stage);
}
break; break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
@ -170,13 +163,13 @@ clutter_stage_get_property (GObject *object,
g_value_set_boxed (value, &color); g_value_set_boxed (value, &color);
break; break;
case PROP_OFFSCREEN: case PROP_OFFSCREEN:
g_value_set_boolean (value, priv->want_offscreen); g_value_set_boolean (value, priv->is_offscreen);
break; break;
case PROP_FULLSCREEN: case PROP_FULLSCREEN:
g_value_set_boolean (value, priv->want_fullscreen); g_value_set_boolean (value, priv->is_fullscreen);
break; break;
case PROP_HIDE_CURSOR: case PROP_CURSOR_VISIBLE:
g_value_set_boolean (value, priv->hide_cursor); g_value_set_boolean (value, priv->is_cursor_visible);
break; break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
@ -187,30 +180,14 @@ clutter_stage_get_property (GObject *object,
static void static void
clutter_stage_class_init (ClutterStageClass *klass) clutter_stage_class_init (ClutterStageClass *klass)
{ {
GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); ClutterStageClass *stage_class = CLUTTER_STAGE_CLASS (klass);
parent_class = g_type_class_peek_parent (klass);
clutter_stage_backend_init_vtable (&_vtable);
actor_class->realize = _vtable.realize;
actor_class->unrealize = _vtable.unrealize;
actor_class->show = _vtable.show;
actor_class->hide = _vtable.hide;
actor_class->paint = _vtable.paint;
actor_class->request_coords = _vtable.request_coords;
actor_class->allocate_coords = _vtable.allocate_coords;
/*
gobject_class->dispose = _vtable.stage_dispose;
gobject_class->finalize = _vtable.stage_finalize;
*/
gobject_class->set_property = clutter_stage_set_property; gobject_class->set_property = clutter_stage_set_property;
gobject_class->get_property = clutter_stage_get_property; gobject_class->get_property = clutter_stage_get_property;
stage_class->delete_event = clutter_stage_delete_event;
/** /**
* ClutterStage:fullscreen * ClutterStage:fullscreen
* *
@ -220,7 +197,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
(gobject_class, PROP_FULLSCREEN, (gobject_class, PROP_FULLSCREEN,
g_param_spec_boolean ("fullscreen", g_param_spec_boolean ("fullscreen",
"Fullscreen", "Fullscreen",
"Make Clutter stage fullscreen", "Whether the main stage is fullscreen",
FALSE, FALSE,
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE)); G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
@ -228,16 +205,16 @@ clutter_stage_class_init (ClutterStageClass *klass)
(gobject_class, PROP_OFFSCREEN, (gobject_class, PROP_OFFSCREEN,
g_param_spec_boolean ("offscreen", g_param_spec_boolean ("offscreen",
"Offscreen", "Offscreen",
"Make Clutter stage offscreen", "Whether the main stage is renderer offscreen",
FALSE, FALSE,
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE)); G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
g_object_class_install_property g_object_class_install_property
(gobject_class, PROP_HIDE_CURSOR, (gobject_class, PROP_CURSOR_VISIBLE,
g_param_spec_boolean ("hide-cursor", g_param_spec_boolean ("cursor-visible",
"Hide Cursor", "Cursor Visible",
"Make Clutter stage cursor-less", "Whether the mouse pointer is visible on the main stage ",
FALSE, FALSE,
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE)); G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
@ -245,7 +222,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
(gobject_class, PROP_COLOR, (gobject_class, PROP_COLOR,
g_param_spec_boxed ("color", g_param_spec_boxed ("color",
"Color", "Color",
"The color of the stage", "The color of the main stage",
CLUTTER_TYPE_COLOR, CLUTTER_TYPE_COLOR,
CLUTTER_PARAM_READWRITE)); CLUTTER_PARAM_READWRITE));
@ -272,7 +249,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* @stage: the actor which received the event * @stage: the actor which received the event
* @event: a #ClutterButtonEvent * @event: a #ClutterButtonEvent
* *
* The ::button-press-event is emitted each time a mouse button * The ::button-press-event signal is emitted each time a mouse button
* is pressed on @stage. * is pressed on @stage.
*/ */
stage_signals[BUTTON_PRESS_EVENT] = stage_signals[BUTTON_PRESS_EVENT] =
@ -289,7 +266,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* @stage: the actor which received the event * @stage: the actor which received the event
* @event: a #ClutterButtonEvent * @event: a #ClutterButtonEvent
* *
* The ::button-release-event is emitted each time a mouse button * The ::button-release-event signal is emitted each time a mouse button
* is released on @stage. * is released on @stage.
*/ */
stage_signals[BUTTON_RELEASE_EVENT] = stage_signals[BUTTON_RELEASE_EVENT] =
@ -301,12 +278,31 @@ clutter_stage_class_init (ClutterStageClass *klass)
clutter_marshal_VOID__BOXED, clutter_marshal_VOID__BOXED,
G_TYPE_NONE, 1, G_TYPE_NONE, 1,
CLUTTER_TYPE_EVENT); CLUTTER_TYPE_EVENT);
/**
* ClutterStage::scroll-event:
* @stage: the actor which received the event
* @event: a #ClutterScrollEvent
*
* The ::scroll-event signal is emitted each time a the mouse is
* scrolled on @stage
*
* Since: 0.4
*/
stage_signals[SCROLL_EVENT] =
g_signal_new ("scroll-event",
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, scroll_event),
NULL, NULL,
clutter_marshal_VOID__BOXED,
G_TYPE_NONE, 1,
CLUTTER_TYPE_EVENT);
/** /**
* ClutterStage::key-press-event: * ClutterStage::key-press-event:
* @stage: the actor which received the event * @stage: the actor which received the event
* @event: a #ClutterKeyEvent * @event: a #ClutterKeyEvent
* *
* The ::key-press-event is emitted each time a keyboard button * The ::key-press-event signal is emitted each time a keyboard button
* is pressed on @stage. * is pressed on @stage.
*/ */
stage_signals[KEY_PRESS_EVENT] = stage_signals[KEY_PRESS_EVENT] =
@ -323,7 +319,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* @stage: the actor which received the event * @stage: the actor which received the event
* @event: a #ClutterKeyEvent * @event: a #ClutterKeyEvent
* *
* The ::key-release-event is emitted each time a keyboard button * The ::key-release-event signal is emitted each time a keyboard button
* is released on @stage. * is released on @stage.
*/ */
stage_signals[KEY_RELEASE_EVENT] = stage_signals[KEY_RELEASE_EVENT] =
@ -340,7 +336,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* @stage: the actor which received the event * @stage: the actor which received the event
* @event: a #ClutterMotionEvent * @event: a #ClutterMotionEvent
* *
* The ::motion-event is emitted each time the mouse pointer is * The ::motion-event signal is emitted each time the mouse pointer is
* moved on @stage. * moved on @stage.
*/ */
stage_signals[MOTION_EVENT] = stage_signals[MOTION_EVENT] =
@ -353,6 +349,15 @@ clutter_stage_class_init (ClutterStageClass *klass)
G_TYPE_NONE, 1, G_TYPE_NONE, 1,
CLUTTER_TYPE_EVENT); CLUTTER_TYPE_EVENT);
stage_signals[DELETE_EVENT] =
g_signal_new ("delete-event",
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, delete_event),
NULL, NULL,
clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
g_type_class_add_private (gobject_class, sizeof (ClutterStagePrivate)); g_type_class_add_private (gobject_class, sizeof (ClutterStagePrivate));
} }
@ -366,11 +371,9 @@ clutter_stage_init (ClutterStage *self)
self->priv = priv = CLUTTER_STAGE_GET_PRIVATE (self); self->priv = priv = CLUTTER_STAGE_GET_PRIVATE (self);
self->backend = clutter_stage_backend_init (self); priv->is_offscreen = FALSE;
priv->is_fullscreen = FALSE;
priv->want_offscreen = FALSE; priv->is_cursor_visible = FALSE;
priv->want_fullscreen = FALSE;
priv->hide_cursor = FALSE;
priv->color.red = 0xff; priv->color.red = 0xff;
priv->color.green = 0xff; priv->color.green = 0xff;
@ -387,39 +390,20 @@ clutter_stage_init (ClutterStage *self)
* the stage will be created the first time this function is * the stage will be created the first time this function is
* called (typically, inside clutter_init()); all the subsequent * called (typically, inside clutter_init()); all the subsequent
* calls to clutter_stage_get_default() will return the same * calls to clutter_stage_get_default() will return the same
* instance, with its reference count increased. * instance.
* *
* Return value: the main #ClutterStage. You should never * Return value: the main #ClutterStage. You should never
* destroy the returned actor. * destroy or unref the returned actor.
*/ */
ClutterActor * ClutterActor *
clutter_stage_get_default (void) clutter_stage_get_default (void)
{ {
ClutterActor *retval = NULL; ClutterMainContext *context;
if (!stage_singleton) context = clutter_context_get_default ();
{ g_assert (context != NULL);
stage_singleton = g_object_new (CLUTTER_TYPE_STAGE, NULL);
retval = CLUTTER_ACTOR (stage_singleton); return clutter_backend_get_stage (context->backend);
}
else
{
retval = CLUTTER_ACTOR (stage_singleton);
/* We dont ref for now as its assumed there will always be
* a stage and no real support for multiple stages. Non
* reffing makes API slightly simpler and allows for things
* like CLUTTER_STAGE_WIDTH() work nicely.
*
* In future if multiple stage support is added probably
* add a clutter-stage-manager class that would manage
* multiple instances.
* g_object_ref (retval);
*/
}
return retval;
} }
/** /**
@ -474,14 +458,129 @@ clutter_stage_get_color (ClutterStage *stage,
color->alpha = priv->color.alpha; color->alpha = priv->color.alpha;
} }
#if 0 /**
static void * clutter_stage_fullscreen:
snapshot_pixbuf_free (guchar *pixels, * @stage: a #ClutterStage
gpointer data) *
* Asks to place the stage window in the fullscreen state. Note that you
* shouldn't assume the window is definitely full screen afterward, because
* other entities (e.g. the user or window manager) could unfullscreen it
* again, and not all window managers honor requests to fullscreen windows.
*/
void
clutter_stage_fullscreen (ClutterStage *stage)
{ {
g_free(pixels); ClutterStagePrivate *priv;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
if (!priv->is_fullscreen)
{
priv->is_fullscreen = TRUE;
if (CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen)
CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen (stage, TRUE);
g_object_notify (G_OBJECT (stage), "fullscreen");
}
}
/**
* clutter_stage_unfullscreen:
* @stage: a #ClutterStage
*
* Asks to toggle off the fullscreen state for the stage window. Note that
* you shouldn't assume the window is definitely not full screen afterward,
* because other entities (e.g. the user or window manager) could fullscreen
* it again, and not all window managers honor requests to unfullscreen
* windows.
*/
void
clutter_stage_unfullscreen (ClutterStage *stage)
{
ClutterStagePrivate *priv;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
if (priv->is_fullscreen)
{
priv->is_fullscreen = FALSE;
if (CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen)
CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen (stage, FALSE);
g_object_notify (G_OBJECT (stage), "fullscreen");
}
}
/**
* clutter_stage_show_cursor:
* @stage: a #ClutterStage
*
* Shows the cursor on the stage window
*/
void
clutter_stage_show_cursor (ClutterStage *stage)
{
ClutterStagePrivate *priv;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
if (!priv->is_cursor_visible)
{
priv->is_cursor_visible = TRUE;
if (CLUTTER_STAGE_GET_CLASS (stage)->set_cursor_visible)
CLUTTER_STAGE_GET_CLASS (stage)->set_cursor_visible (stage, TRUE);
g_object_notify (G_OBJECT (stage), "cursor-visible");
}
}
/**
* clutter_stage_hide_cursor:
* @stage:
*
* Hides the cursor as invisible on the stage window
*/
void
clutter_stage_hide_cursor (ClutterStage *stage)
{
ClutterStagePrivate *priv;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
if (priv->is_cursor_visible)
{
priv->is_cursor_visible = FALSE;
if (CLUTTER_STAGE_GET_CLASS (stage)->set_cursor_visible)
CLUTTER_STAGE_GET_CLASS (stage)->set_cursor_visible (stage, FALSE);
g_object_notify (G_OBJECT (stage), "cursor-visible");
}
}
/**
* clutter_stage_flush:
* @stage: a #ClutterStage
*
* Flushes the stage. This function is only useful for stage
* implementations inside backends or for actors; you should never
* need to call this function directly.
*/
void
clutter_stage_flush (ClutterStage *stage)
{
g_return_if_fail (CLUTTER_IS_STAGE (stage));
if (CLUTTER_STAGE_GET_CLASS (stage)->flush)
CLUTTER_STAGE_GET_CLASS (stage)->flush (stage);
} }
#endif
/** /**
* clutter_stage_snapshot * clutter_stage_snapshot
@ -497,183 +596,42 @@ snapshot_pixbuf_free (guchar *pixels,
* *
* Return value: pixel representation as a #GdkPixbuf * Return value: pixel representation as a #GdkPixbuf
**/ **/
GdkPixbuf* GdkPixbuf *
clutter_stage_snapshot (ClutterStage *stage, clutter_stage_snapshot (ClutterStage *stage,
gint x, gint x,
gint y, gint y,
gint width, gint width,
gint height) gint height)
{ {
#if 0 ClutterStageClass *klass;
guchar *data;
GdkPixbuf *pixb, *fpixb;
ClutterActor *actor;
ClutterStagePrivate *priv;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL); g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
g_return_val_if_fail (x >= 0 && y >= 0, NULL); g_return_val_if_fail (x >= 0 && y >= 0, NULL);
priv = stage->priv; klass = CLUTTER_STAGE_GET_CLASS (stage);
if (klass->draw_to_pixbuf)
actor = CLUTTER_ACTOR (stage);
if (width < 0)
width = clutter_actor_get_width (actor);
if (height < 0)
height = clutter_actor_get_height (actor);
if (priv->want_offscreen)
{ {
gdk_pixbuf_xlib_init (clutter_xdisplay(), clutter_xscreen()); GdkPixbuf *retval = NULL;
pixb = gdk_pixbuf_xlib_get_from_drawable klass->draw_to_pixbuf (stage, retval, x, y, width, height);
(NULL,
(Drawable)priv->xpixmap, return retval;
DefaultColormap(clutter_xdisplay(),
clutter_xscreen()),
priv->xvisinfo->visual,
x, y, 0, 0, width, height);
return pixb;
} }
else
{
data = g_malloc0 (sizeof (guchar) * width * height * 4);
glReadPixels (x, return NULL;
clutter_actor_get_height (actor)
- y - height,
width,
height, GL_RGBA, GL_UNSIGNED_BYTE, data);
pixb = gdk_pixbuf_new_from_data (data,
GDK_COLORSPACE_RGB,
TRUE,
8,
width,
height,
width * 4,
snapshot_pixbuf_free,
NULL);
fpixb = gdk_pixbuf_flip (pixb, TRUE);
g_object_unref (pixb);
return fpixb;
}
#endif
return 0;
} }
/* FIXME -> CGL */ ClutterActor *
static void
frustum (GLfloat left,
GLfloat right,
GLfloat bottom,
GLfloat top,
GLfloat nearval,
GLfloat farval)
{
GLfloat x, y, a, b, c, d;
GLfloat m[16];
x = (2.0 * nearval) / (right - left);
y = (2.0 * nearval) / (top - bottom);
a = (right + left) / (right - left);
b = (top + bottom) / (top - bottom);
c = -(farval + nearval) / ( farval - nearval);
d = -(2.0 * farval * nearval) / (farval - nearval);
#define M(row,col) m[col*4+row]
M(0,0) = x; M(0,1) = 0.0F; M(0,2) = a; M(0,3) = 0.0F;
M(1,0) = 0.0F; M(1,1) = y; M(1,2) = b; M(1,3) = 0.0F;
M(2,0) = 0.0F; M(2,1) = 0.0F; M(2,2) = c; M(2,3) = d;
M(3,0) = 0.0F; M(3,1) = 0.0F; M(3,2) = -1.0F; M(3,3) = 0.0F;
#undef M
glMultMatrixf (m);
}
static void
perspective (GLfloat fovy,
GLfloat aspect,
GLfloat zNear,
GLfloat zFar)
{
GLfloat xmin, xmax, ymin, ymax;
ymax = zNear * tan (fovy * M_PI / 360.0);
ymin = -ymax;
xmin = ymin * aspect;
xmax = ymax * aspect;
frustum (xmin, xmax, ymin, ymax, zNear, zFar);
}
/**
* clutter_stage_get_actor_at_pos:
* @stage: a #ClutterStage
* @x: the x coordinate
* @y: the y coordinate
*
* If found, retrieves the actor that the (x, y) coordinates.
*
* Return value: the #ClutterActor at the desired coordinates,
* or %NULL if no actor was found.
*/
ClutterActor*
clutter_stage_get_actor_at_pos (ClutterStage *stage, clutter_stage_get_actor_at_pos (ClutterStage *stage,
gint x, gint x,
gint y) gint y)
{ {
ClutterActor *found = NULL; g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
GLuint buff[64] = {0};
GLint hits, view[4];
glSelectBuffer(64, buff); if (CLUTTER_STAGE_GET_CLASS (stage)->get_actor_at_pos)
glGetIntegerv(GL_VIEWPORT, view);
glRenderMode(GL_SELECT);
glInitNames();
glPushName(0);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
/* This is gluPickMatrix(x, y, 1.0, 1.0, view); */
glTranslatef((view[2] - 2 * (x - view[0])),
(view[3] - 2 * (y - view[1])), 0);
glScalef(view[2], -view[3], 1.0);
perspective (60.0f, 1.0f, 0.1f, 100.0f);
glMatrixMode(GL_MODELVIEW);
clutter_actor_paint (CLUTTER_ACTOR (stage));
glMatrixMode(GL_PROJECTION);
glPopMatrix();
hits = glRenderMode(GL_RENDER);
if (hits != 0)
{ {
#if 0 return CLUTTER_STAGE_GET_CLASS (stage)->get_actor_at_pos (stage, x, y);
gint i
for (i = 0; i < hits; i++)
g_print ("Hit at %i\n", buff[i * 4 + 3]);
#endif
found = clutter_group_find_child_by_id (CLUTTER_GROUP (stage),
buff[(hits-1) * 4 + 3]);
} }
_vtable.sync_viewport (stage); return NULL;
return found;
} }

View File

@ -23,28 +23,18 @@
* Boston, MA 02111-1307, USA. * Boston, MA 02111-1307, USA.
*/ */
#ifndef _HAVE_CLUTTER_STAGE_H #ifndef __CLUTTER_STAGE_H__
#define _HAVE_CLUTTER_STAGE_H #define __CLUTTER_STAGE_H__
#include <glib-object.h>
#include <clutter/clutter-group.h> #include <clutter/clutter-group.h>
#include <clutter/clutter-color.h> #include <clutter/clutter-color.h>
#include <clutter/clutter-event.h> #include <clutter/clutter-event.h>
#include <gdk-pixbuf/gdk-pixbuf.h> #include <gdk-pixbuf/gdk-pixbuf.h>
G_BEGIN_DECLS G_BEGIN_DECLS
#define CLUTTER_TYPE_STAGE (clutter_stage_get_type()) #define CLUTTER_TYPE_STAGE (clutter_stage_get_type())
#define CLUTTER_STAGE_WIDTH() \
clutter_actor_get_width(CLUTTER_ACTOR(clutter_stage_get_default()))
#define CLUTTER_STAGE_HEIGHT() \
clutter_actor_get_height(CLUTTER_ACTOR(clutter_stage_get_default()))
#define CLUTTER_STAGE(obj) \ #define CLUTTER_STAGE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_STAGE, ClutterStage)) CLUTTER_TYPE_STAGE, ClutterStage))
@ -65,17 +55,19 @@ G_BEGIN_DECLS
(G_TYPE_INSTANCE_GET_CLASS ((obj), \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_STAGE, ClutterStageClass)) CLUTTER_TYPE_STAGE, ClutterStageClass))
typedef struct _ClutterStagePrivate ClutterStagePrivate; #define CLUTTER_STAGE_WIDTH() \
clutter_actor_get_width (clutter_stage_get_default ())
#define CLUTTER_STAGE_HEIGHT() \
clutter_actor_get_height (clutter_stage_get_default ())
typedef struct _ClutterStage ClutterStage; typedef struct _ClutterStage ClutterStage;
typedef struct _ClutterStageClass ClutterStageClass; typedef struct _ClutterStageClass ClutterStageClass;
typedef struct _ClutterStageBackend ClutterStageBackend; typedef struct _ClutterStagePrivate ClutterStagePrivate;
typedef struct _ClutterStageVTable ClutterStageVTable;
struct _ClutterStage struct _ClutterStage
{ {
ClutterGroup parent; ClutterGroup parent_instance;
ClutterStageBackend *backend;
/*< private >*/ /*< private >*/
ClutterStagePrivate *priv; ClutterStagePrivate *priv;
@ -85,18 +77,42 @@ struct _ClutterStageClass
{ {
ClutterGroupClass parent_class; ClutterGroupClass parent_class;
void (*input_event) (ClutterStage *stage, /* vfuncs, not signals */
ClutterEvent *event); void (* set_fullscreen) (ClutterStage *stage,
void (*button_press_event) (ClutterStage *stage, gboolean fullscreen);
ClutterButtonEvent *event); void (* set_cursor_visible) (ClutterStage *stage,
void (*button_release_event) (ClutterStage *stage, gboolean visible);
ClutterButtonEvent *event); void (* set_offscreen) (ClutterStage *stage,
void (*key_press_event) (ClutterStage *stage, gboolean offscreen);
ClutterKeyEvent *event); ClutterActor *(* get_actor_at_pos) (ClutterStage *stage,
void (*key_release_event) (ClutterStage *stage, gint x,
ClutterKeyEvent *event); gint y);
void (*motion_event) (ClutterStage *stage, void (* draw_to_pixbuf) (ClutterStage *stage,
ClutterMotionEvent *event); GdkPixbuf *dest,
gint x,
gint y,
gint width,
gint height);
void (* flush) (ClutterStage *stage);
/* signals */
void (* input_event) (ClutterStage *stage,
ClutterEvent *event);
void (* button_press_event) (ClutterStage *stage,
ClutterButtonEvent *event);
void (* button_release_event) (ClutterStage *stage,
ClutterButtonEvent *event);
void (* scroll_event) (ClutterStage *stage,
ClutterScrollEvent *event);
void (* key_press_event) (ClutterStage *stage,
ClutterKeyEvent *event);
void (* key_release_event) (ClutterStage *stage,
ClutterKeyEvent *event);
void (* motion_event) (ClutterStage *stage,
ClutterMotionEvent *event);
void (* stage_state_event) (ClutterStage *stage,
ClutterStageStateEvent *event);
void (* delete_event) (ClutterStage *stage);
/* padding for future expansion */ /* padding for future expansion */
void (*_clutter_stage1) (void); void (*_clutter_stage1) (void);
@ -107,40 +123,29 @@ struct _ClutterStageClass
void (*_clutter_stage6) (void); void (*_clutter_stage6) (void);
}; };
struct _ClutterStageVTable GType clutter_stage_get_type (void) G_GNUC_CONST;
{
void (* show) (ClutterActor *actor);
void (* hide) (ClutterActor *actor);
void (* realize) (ClutterActor *actor);
void (* unrealize) (ClutterActor *actor);
void (* paint) (ClutterActor *actor);
void (* request_coords) (ClutterActor *actor,
ClutterActorBox *box);
void (* allocate_coords) (ClutterActor *actor,
ClutterActorBox *box);
void (* sync_fullscreen) (ClutterStage *stage); ClutterActor *clutter_stage_get_default (void);
void (* sync_cursor) (ClutterStage *stage);
void (* sync_viewport) (ClutterStage *stage);
}; void clutter_stage_set_color (ClutterStage *stage,
const ClutterColor *color);
void clutter_stage_get_color (ClutterStage *stage,
ClutterColor *color);
void clutter_stage_fullscreen (ClutterStage *stage);
void clutter_stage_unfullscreen (ClutterStage *stage);
void clutter_stage_show_cursor (ClutterStage *stage);
void clutter_stage_hide_cursor (ClutterStage *stage);
ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage,
GType clutter_stage_get_type (void) G_GNUC_CONST; gint x,
ClutterActor *clutter_stage_get_default (void); gint y);
void clutter_stage_set_color (ClutterStage *stage, GdkPixbuf * clutter_stage_snapshot (ClutterStage *stage,
const ClutterColor *color); gint x,
void clutter_stage_get_color (ClutterStage *stage, gint y,
ClutterColor *color); gint width,
ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage, gint height);
gint x, void clutter_stage_flush (ClutterStage *stage);
gint y);
GdkPixbuf * clutter_stage_snapshot (ClutterStage *stage,
gint x,
gint y,
gint width,
gint height);
G_END_DECLS G_END_DECLS
#endif #endif /* __CLUTTER_STAGE_H__ */

View File

@ -46,7 +46,6 @@
#include "clutter-private.h" #include "clutter-private.h"
#include "clutter-debug.h" #include "clutter-debug.h"
#include <GL/glx.h>
#include <GL/gl.h> #include <GL/gl.h>
G_DEFINE_TYPE (ClutterTexture, clutter_texture, CLUTTER_TYPE_ACTOR); G_DEFINE_TYPE (ClutterTexture, clutter_texture, CLUTTER_TYPE_ACTOR);

View File

@ -41,6 +41,6 @@
(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION > (minor)) || \ (CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION > (minor)) || \
(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION == (minor) && CLUTTER_MICRO_VERSION > (micro))) (CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION == (minor) && CLUTTER_MICRO_VERSION > (micro)))
#define @CLUTTER_FLAVOUR_DEFINE@ #define CLUTTER_FLAVOUR "@CLUTTER_FLAVOUR@"
#endif /* __CLUTTER_VERSION_H__ */ #endif /* __CLUTTER_VERSION_H__ */

19
clutter/egl/Makefile.am Normal file
View File

@ -0,0 +1,19 @@
libclutterincludedir = $(includedir)/clutter-@CLUTTER_MAJORMINOR@/clutter
INCLUDES = \
-DG_LOG_DOMAIN=\"ClutterEGL\" \
-I$(top_srcdir) \
$(CLUTTER_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(GCC_FLAGS)
LDADD = $(CLUTTER_LIBS)
noinst_LTLIBRARIES = libclutter-egl.la
libclutter_egl_la_SOURCES = \
clutter-backend-egl.h \
clutter-backend-egl.c \
clutter-event-egl.c \
clutter-stage-egl.h \
clutter-stage-egl.c

View File

@ -0,0 +1,75 @@
#include "config.h"
#include "clutter-backend-egl.h"
#include "clutter-stage-egl.h"
#include "../clutter-private.h"
#include "../clutter-main.h"
static ClutterBackendEgl *backend_singleton = NULL;
G_DEFINE_TYPE (ClutterBackendEgl, clutter_backend_egl, CLUTTER_TYPE_BACKEND);
static gboolean
clutter_backend_egl_pre_parse (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static gboolean
clutter_backend_egl_post_parse (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static gboolean
clutter_backend_egl_init_stage (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static void
clutter_backend_egl_init_events (ClutterBackend *backend)
{
}
static void
clutter_backend_egl_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
}
static ClutterActor *
clutter_backend_egl_get_stage (ClutterBackend *backend)
{
return NULL;
}
static void
clutter_backend_egl_class_init (ClutterBackendEglClass *klass)
{
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
backend_class->pre_parse = clutter_backend_egl_pre_parse;
backend_class->post_parse = clutter_backend_egl_post_parse;
backend_class->init_stage = clutter_backend_egl_init_stage;
backend_class->init_events = clutter_backend_egl_init_events;
backend_class->get_stage = clutter_backend_egl_get_stage;
backend_class->add_options = clutter_backend_egl_add_options;
}
static void
clutter_backend_egl_init (ClutterBackendEgl *backend)
{
}
GType
_clutter_backend_impl_get_type (void)
{
return clutter_backend_egl_get_type ();
}

View File

@ -0,0 +1,56 @@
/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_BACKEND_EGL_H__
#define __CLUTTER_BACKEND_EGL_H__
#include <glib-object.h>
#include <clutter/clutter-backend.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_EGL (clutter_backend_egl_get_type ())
#define CLUTTER_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEgl))
#define CLUTTER_IS_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_EGL))
#define CLUTTER_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEglClass))
#define CLUTTER_IS_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_EGL))
#define CLUTTER_BACKEND_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_EGL, ClutterBackendEglClass))
typedef struct _ClutterBackendEgl ClutterBackendEgl;
typedef struct _ClutterBackendEglClass ClutterBackendEglClass;
struct _ClutterBackendEgl
{
ClutterBackend parent_instance;
/*< private >*/
};
struct _ClutterBackendEglClass
{
ClutterBackendClass parent_class;
};
GType clutter_backend_egl_get_type (void) G_GNUC_CONST;
G_END_DECLS
#endif /* __CLUTTER_BACKEND_EGL_H__ */

View File

View File

@ -0,0 +1,19 @@
#include "config.h"
#include "clutter-stage-egl.h"
#include "../clutter-private.h"
#include "../clutter-event.h"
G_DEFINE_TYPE (ClutterStageEgl, clutter_stage_egl, CLUTTER_TYPE_STAGE);
static void
clutter_stage_egl_class_init (ClutterStageEglClass *klass)
{
}
static void
clutter_stage_egl_init (ClutterStageEgl *stage)
{
}

View File

@ -0,0 +1,28 @@
#ifndef __CLUTTER_STAGE_EGL_H__
#define __CLUTTER_STAGE_EGL_H__
#include <clutter/clutter-stage.h>
#define CLUTTER_TYPE_STAGE_EGL (clutter_stage_egl_get_type ())
#define CLUTTER_STAGE_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_EGL, ClutterStageEgl))
#define CLUTTER_IS_STAGE_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_EGL))
#define CLUTTER_STAGE_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_EGL, ClutterStageEglClass))
#define CLUTTER_IS_STAGE_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_EGL))
#define CLUTTER_STAGE_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_EGL, ClutterStageEglClass))
typedef struct _ClutterStageEgl ClutterStageEgl;
typedef struct _ClutterStageEglClass ClutterStageEglClass;
struct _ClutterStageEgl
{
ClutterStage parent_instance;
};
struct _ClutterStageEglClass
{
ClutterStageClass parent_class;
};
GType clutter_stage_egl_get_type (void) G_GNUC_CONST;
#endif /* __CLUTTER_STAGE_EGL_H__ */

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/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include <sys/types.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include "clutter-backend-glx.h"
#include "clutter-stage-glx.h"
#include "../clutter-event.h"
#include "../clutter-main.h"
#include "../clutter-debug.h"
#include "../clutter-private.h"
G_DEFINE_TYPE (ClutterBackendGlx, clutter_backend_glx, CLUTTER_TYPE_BACKEND);
/* singleton object */
static ClutterBackendGlx *backend_singleton = NULL;
/* options */
static gchar *clutter_display_name = NULL;
static gint clutter_screen = 0;
/* X error trap */
static int TrappedErrorCode = 0;
static int (*old_error_handler) (Display *, XErrorEvent *);
static gboolean
clutter_backend_glx_pre_parse (ClutterBackend *backend,
GError **error)
{
const gchar *env_string;
/* we don't fail here if DISPLAY is not set, as the user
* might pass the --display command line switch
*/
env_string = g_getenv ("DISPLAY");
if (env_string)
{
clutter_display_name = g_strdup (env_string);
env_string = NULL;
}
return TRUE;
}
static gboolean
clutter_backend_glx_post_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
if (clutter_display_name)
{
CLUTTER_NOTE (MISC, "XOpenDisplay on `%s'", clutter_display_name);
backend_glx->xdpy = XOpenDisplay (clutter_display_name);
}
else
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Unable to open display. You have to set the DISPLAY "
"environment variable, or use the --display command "
"line argument");
return FALSE;
}
if (backend_glx->xdpy)
{
CLUTTER_NOTE (MISC, "Getting the X screen");
if (clutter_screen == 0)
backend_glx->xscreen = DefaultScreen (backend_glx->xdpy);
else
{
Screen *xscreen;
xscreen = ScreenOfDisplay (backend_glx->xdpy, clutter_screen);
backend_glx->xscreen = XScreenNumberOfScreen (xscreen);
}
backend_glx->xwin_root = RootWindow (backend_glx->xdpy,
backend_glx->xscreen);
backend_glx->display_name = g_strdup (clutter_display_name);
}
g_free (clutter_display_name);
CLUTTER_NOTE (MISC, "X Display `%s' [%p] opened (screen:%d, root:%u)",
backend_glx->display_name,
backend_glx->xdpy,
backend_glx->xscreen,
(unsigned int) backend_glx->xwin_root);
return TRUE;
}
static gboolean
is_gl_version_at_least_12 (void)
{
#define NON_VENDOR_VERSION_MAX_LEN 32
gchar non_vendor_version[NON_VENDOR_VERSION_MAX_LEN];
const gchar *version;
gint i = 0;
version = (const gchar*) glGetString (GL_VERSION);
while ( ((version[i] <= '9' && version[i] >= '0') || version[i] == '.')
&& i < NON_VENDOR_VERSION_MAX_LEN)
{
non_vendor_version[i] = version[i];
i++;
}
non_vendor_version[i] = '\0';
if (strstr (non_vendor_version, "1.0") == NULL &&
strstr (non_vendor_version, "1.0") == NULL)
return TRUE;
return FALSE;
}
static gboolean
clutter_backend_glx_init_stage (ClutterBackend *backend,
GError **error)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
if (!backend_glx->stage)
{
ClutterStageGlx *stage_glx;
ClutterActor *stage;
stage = g_object_new (CLUTTER_TYPE_STAGE_GLX, NULL);
/* copy backend data into the stage */
stage_glx = CLUTTER_STAGE_GLX (stage);
stage_glx->xdpy = backend_glx->xdpy;
stage_glx->xwin_root = backend_glx->xwin_root;
stage_glx->xscreen = backend_glx->xscreen;
CLUTTER_NOTE (MISC, "GLX stage created (display:%p, screen:%d, root:%u)",
stage_glx->xdpy,
stage_glx->xscreen,
(unsigned int) stage_glx->xwin_root);
g_object_set_data (G_OBJECT (stage), "clutter-backend", backend);
backend_glx->stage = g_object_ref_sink (stage);
}
clutter_actor_realize (backend_glx->stage);
if (!CLUTTER_ACTOR_IS_REALIZED (backend_glx->stage))
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_INTERNAL,
"Unable to realize the main stage");
return FALSE;
}
/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
if (!is_gl_version_at_least_12 ())
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Clutter needs at least version 1.2 of OpenGL");
return FALSE;
}
return TRUE;
}
static void
clutter_backend_glx_init_events (ClutterBackend *backend)
{
CLUTTER_NOTE (EVENT, "initialising the event loop");
_clutter_events_init (backend);
}
static ClutterActor *
clutter_backend_glx_get_stage (ClutterBackend *backend)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
return backend_glx->stage;
}
static const GOptionEntry entries[] =
{
{
"display", 0,
G_OPTION_FLAG_IN_MAIN,
G_OPTION_ARG_STRING, &clutter_display_name,
"X display to use", "DISPLAY"
},
{
"screen", 0,
G_OPTION_FLAG_IN_MAIN,
G_OPTION_ARG_INT, &clutter_screen,
"X screen to use", "SCREEN"
},
{ NULL }
};
static void
clutter_backend_glx_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
g_option_group_add_entries (group, entries);
}
static void
clutter_backend_glx_finalize (GObject *gobject)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (gobject);
g_free (backend_glx->display_name);
XCloseDisplay (backend_glx->xdpy);
if (backend_singleton)
backend_singleton = NULL;
G_OBJECT_CLASS (clutter_backend_glx_parent_class)->finalize (gobject);
}
static void
clutter_backend_glx_dispose (GObject *gobject)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (gobject);
_clutter_events_uninit (CLUTTER_BACKEND (backend_glx));
if (backend_glx->stage)
{
g_object_unref (backend_glx->stage);
backend_glx->stage = NULL;
}
G_OBJECT_CLASS (clutter_backend_glx_parent_class)->dispose (gobject);
}
static GObject *
clutter_backend_glx_constructor (GType gtype,
guint n_params,
GObjectConstructParam *params)
{
GObjectClass *parent_class;
GObject *retval;
if (!backend_singleton)
{
parent_class = G_OBJECT_CLASS (clutter_backend_glx_parent_class);
retval = parent_class->constructor (gtype, n_params, params);
backend_singleton = CLUTTER_BACKEND_GLX (retval);
return retval;
}
g_warning ("Attempting to create a new backend object. This should "
"never happen, so we return the singleton instance.");
return g_object_ref (backend_singleton);
}
static void
clutter_backend_glx_class_init (ClutterBackendGlxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
gobject_class->constructor = clutter_backend_glx_constructor;
gobject_class->dispose = clutter_backend_glx_dispose;
gobject_class->finalize = clutter_backend_glx_finalize;
backend_class->pre_parse = clutter_backend_glx_pre_parse;
backend_class->post_parse = clutter_backend_glx_post_parse;
backend_class->init_stage = clutter_backend_glx_init_stage;
backend_class->init_events = clutter_backend_glx_init_events;
backend_class->get_stage = clutter_backend_glx_get_stage;
backend_class->add_options = clutter_backend_glx_add_options;
}
static void
clutter_backend_glx_init (ClutterBackendGlx *backend_glx)
{
ClutterBackend *backend = CLUTTER_BACKEND (backend_glx);
backend->button_click_time[0] = backend->button_click_time[1] = 0;
backend->button_number[0] = backend->button_number[1] = -1;
backend->button_x[0] = backend->button_x[1] = 0;
backend->button_y[0] = backend->button_y[1] = 0;
/* FIXME - find a way to set this stuff from XSettings */
backend->double_click_time = 250;
backend->double_click_distance = 5;
}
/* every backend must implement this function */
GType
_clutter_backend_impl_get_type (void)
{
return clutter_backend_glx_get_type ();
}
static int
error_handler(Display *xdpy,
XErrorEvent *error)
{
TrappedErrorCode = error->error_code;
return 0;
}
/**
* clutter_glx_trap_x_errors:
*
* FIXME
*
* Since: 0.4
*/
void
clutter_glx_trap_x_errors (void)
{
TrappedErrorCode = 0;
old_error_handler = XSetErrorHandler (error_handler);
}
/**
* clutter_glx_untrap_x_errors:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
gint
clutter_glx_untrap_x_errors (void)
{
XSetErrorHandler (old_error_handler);
return TrappedErrorCode;
}
/**
* clutter_glx_get_default_display:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
Display *
clutter_glx_get_default_display (void)
{
if (!backend_singleton)
{
g_critical ("GLX backend has not been initialised");
return NULL;
}
return backend_singleton->xdpy;
}
/**
* clutter_glx_get_default_screen:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
gint
clutter_glx_get_default_screen (void)
{
if (!backend_singleton)
{
g_critical ("GLX backend has not been initialised");
return -1;
}
return backend_singleton->xscreen;
}
/**
* clutter_glx_get_root_window:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
Window
clutter_glx_get_root_window (void)
{
if (!backend_singleton)
{
g_critical ("GLX backend has not been initialised");
return None;
}
return backend_singleton->xwin_root;
}

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/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_BACKEND_GLX_H__
#define __CLUTTER_BACKEND_GLX_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
#include <GL/gl.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_GLX (clutter_backend_glx_get_type ())
#define CLUTTER_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGlx))
#define CLUTTER_IS_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_GLX))
#define CLUTTER_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGlxClass))
#define CLUTTER_IS_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_GLX))
#define CLUTTER_BACKEND_GLX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGlxClass))
typedef struct _ClutterBackendGlx ClutterBackendGlx;
typedef struct _ClutterBackendGlxClass ClutterBackendGlxClass;
struct _ClutterBackendGlx
{
ClutterBackend parent_instance;
Display *xdpy;
Window xwin_root;
int xscreen;
gchar *display_name;
/* main stage singleton */
ClutterActor *stage;
/* event source */
GSource *event_source;
};
struct _ClutterBackendGlxClass
{
ClutterBackendClass parent_class;
};
GType clutter_backend_glx_get_type (void) G_GNUC_CONST;
G_END_DECLS
#endif /* __CLUTTER_BACKEND_GLX_H__ */

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/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include "clutter-stage-glx.h"
#include "clutter-backend-glx.h"
#include "clutter-glx.h"
#include "../clutter-backend.h"
#include "../clutter-event.h"
#include "../clutter-private.h"
#include "../clutter-debug.h"
#include "../clutter-main.h"
#include <string.h>
#include <glib.h>
#ifdef HAVE_XFIXES
#include <X11/extensions/Xfixes.h>
#endif
#include <X11/Xatom.h>
typedef struct _ClutterEventSource ClutterEventSource;
struct _ClutterEventSource
{
GSource source;
ClutterBackend *backend;
GPollFD event_poll_fd;
};
static gboolean clutter_event_prepare (GSource *source,
gint *timeout);
static gboolean clutter_event_check (GSource *source);
static gboolean clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
static GList *event_sources = NULL;
static GSourceFuncs event_funcs = {
clutter_event_prepare,
clutter_event_check,
clutter_event_dispatch,
NULL
};
static GSource *
clutter_event_source_new (ClutterBackend *backend)
{
GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
ClutterEventSource *event_source = (ClutterEventSource *) source;
event_source->backend = backend;
return source;
}
static gboolean
clutter_check_xpending (ClutterBackend *backend)
{
return XPending (CLUTTER_BACKEND_GLX (backend)->xdpy);
}
void
_clutter_events_init (ClutterBackend *backend)
{
GSource *source;
ClutterEventSource *event_source;
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
int connection_number;
connection_number = ConnectionNumber (backend_glx->xdpy);
CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number);
source = backend_glx->event_source = clutter_event_source_new (backend);
event_source = (ClutterEventSource *) source;
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
event_source->event_poll_fd.fd = connection_number;
event_source->event_poll_fd.events = G_IO_IN;
event_sources = g_list_prepend (event_sources, event_source);
g_source_add_poll (source, &event_source->event_poll_fd);
g_source_set_can_recurse (source, TRUE);
g_source_attach (source, NULL);
}
void
_clutter_events_uninit (ClutterBackend *backend)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
if (backend_glx->event_source)
{
CLUTTER_NOTE (EVENT, "Destroying the event source");
event_sources = g_list_remove (event_sources,
backend_glx->event_source);
g_source_destroy (backend_glx->event_source);
g_source_unref (backend_glx->event_source);
backend_glx->event_source = NULL;
}
}
static void
set_user_time (Display *display,
Window *xwindow,
ClutterEvent *event)
{
if (clutter_event_get_time (event) != CLUTTER_CURRENT_TIME)
{
Atom atom_WM_USER_TIME;
long timestamp = clutter_event_get_time (event);
atom_WM_USER_TIME = XInternAtom (display, "_NET_WM_USER_TIME", False);
XChangeProperty (display, *xwindow,
atom_WM_USER_TIME,
XA_CARDINAL, 32, PropModeReplace,
(unsigned char *) &timestamp, 1);
}
}
/**
* clutter_events_pending:
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
gboolean
clutter_events_pending (void)
{
GList *i;
for (i = event_sources; i != NULL; i = i->next)
{
ClutterEventSource *source = i->data;
ClutterBackend *backend = source->backend;
if (_clutter_event_queue_check_pending (backend))
return TRUE;
}
for (i = event_sources; i != NULL; i = i->next)
{
ClutterEventSource *source = i->data;
ClutterBackend *backend = source->backend;
if (clutter_check_xpending (backend))
return TRUE;
}
return FALSE;
}
static void
translate_key_event (ClutterBackend *backend,
ClutterEvent *event,
XEvent *xevent)
{
CLUTTER_NOTE (EVENT, "Translating key %s event",
xevent->xany.type == KeyPress ? "press" : "release");
event->key.type = (xevent->xany.type == KeyPress) ? CLUTTER_KEY_PRESS
: CLUTTER_KEY_RELEASE;
event->key.time = xevent->xkey.time;
event->key.modifier_state = xevent->xkey.state; /* FIXME: handle modifiers */
event->key.hardware_keycode = xevent->xkey.keycode;
event->key.keyval = XKeycodeToKeysym (xevent->xkey.display,
xevent->xkey.keycode,
0); /* FIXME: index with modifiers */
}
static gboolean
clutter_event_translate (ClutterBackend *backend,
ClutterEvent *event,
XEvent *xevent)
{
ClutterBackendGlx *backend_glx;
ClutterStage *stage;
gboolean res;
Window xwindow, stage_xwindow;
backend_glx = CLUTTER_BACKEND_GLX (backend);
stage = CLUTTER_STAGE (clutter_backend_get_stage (backend));
stage_xwindow = clutter_glx_get_stage_window (stage);
xwindow = xevent->xany.window;
if (xwindow == None)
xwindow = stage_xwindow;
res = TRUE;
switch (xevent->type)
{
case Expose:
{
XEvent foo_xev;
/* Cheap compress */
while (XCheckTypedWindowEvent (backend_glx->xdpy,
xevent->xexpose.window,
Expose,
&foo_xev));
/* FIXME: need to make stage an 'actor' so can que
* a paint direct from there rather than hack here...
*/
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
res = FALSE;
}
break;
case KeyPress:
event->type = CLUTTER_KEY_PRESS;
translate_key_event (backend, event, xevent);
set_user_time (backend_glx->xdpy, &xwindow, event);
break;
case KeyRelease:
event->type = CLUTTER_KEY_RELEASE;
translate_key_event (backend, event, xevent);
break;
case ButtonPress:
switch (xevent->xbutton.button)
{
case 4: /* up */
case 5: /* down */
case 6: /* left */
case 7: /* right */
event->scroll.type = event->type = CLUTTER_SCROLL;
if (xevent->xbutton.button == 4)
event->scroll.direction = CLUTTER_SCROLL_UP;
else if (xevent->xbutton.button == 5)
event->scroll.direction = CLUTTER_SCROLL_DOWN;
else if (xevent->xbutton.button == 6)
event->scroll.direction = CLUTTER_SCROLL_LEFT;
else
event->scroll.direction = CLUTTER_SCROLL_RIGHT;
event->scroll.time = xevent->xbutton.time;
event->scroll.x = xevent->xbutton.x;
event->scroll.y = xevent->xbutton.y;
event->scroll.modifier_state = xevent->xbutton.state;
break;
default:
event->button.type = event->type = CLUTTER_BUTTON_PRESS;
event->button.time = xevent->xbutton.time;
event->button.x = xevent->xbutton.x;
event->button.y = xevent->xbutton.y;
event->button.modifier_state = xevent->xbutton.state;
event->button.button = xevent->xbutton.button;
_clutter_event_button_generate (backend, event);
break;
}
set_user_time (backend_glx->xdpy, &xwindow, event);
break;
case ButtonRelease:
/* scroll events don't have a corresponding release */
if (xevent->xbutton.button == 4 ||
xevent->xbutton.button == 5 ||
xevent->xbutton.button == 6 ||
xevent->xbutton.button == 7)
{
res = FALSE;
break;
}
event->button.type = event->type = CLUTTER_BUTTON_RELEASE;
event->button.time = xevent->xbutton.time;
event->button.x = xevent->xbutton.x;
event->button.y = xevent->xbutton.y;
event->button.modifier_state = xevent->xbutton.state;
event->button.button = xevent->xbutton.button;
break;
case MotionNotify:
event->motion.type = event->type = CLUTTER_MOTION;
event->motion.time = xevent->xmotion.time;
event->motion.x = xevent->xmotion.x;
event->motion.y = xevent->xmotion.y;
event->motion.modifier_state = xevent->xmotion.state;
break;
case DestroyNotify:
event->type = event->any.type = CLUTTER_DESTROY_NOTIFY;
break;
default:
/* ignore every other event */
res = FALSE;
break;
}
return res;
}
void
_clutter_events_queue (ClutterBackend *backend)
{
ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
ClutterEvent *event;
XEvent xevent;
Display *xdisplay = backend_glx->xdpy;
while (!_clutter_event_queue_check_pending (backend) && XPending (xdisplay))
{
XNextEvent (xdisplay, &xevent);
switch (xevent.type)
{
case KeyPress:
case KeyRelease:
break;
default:
if (XFilterEvent (&xevent, None))
continue;
}
event = clutter_event_new (CLUTTER_NOTHING);
if (clutter_event_translate (backend, event, &xevent))
{
_clutter_event_queue_push (backend, event);
}
else
{
clutter_event_free (event);
}
}
}
static gboolean
clutter_event_prepare (GSource *source,
gint *timeout)
{
ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
gboolean retval;
*timeout = -1;
retval = (_clutter_event_queue_check_pending (backend) ||
clutter_check_xpending (backend));
return retval;
}
static gboolean
clutter_event_check (GSource *source)
{
ClutterEventSource *event_source = (ClutterEventSource *) source;
ClutterBackend *backend = event_source->backend;
gboolean retval;
if (event_source->event_poll_fd.revents & G_IO_IN)
retval = (_clutter_event_queue_check_pending (backend) ||
clutter_check_xpending (backend));
else
retval = FALSE;
return retval;
}
static gboolean
clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
ClutterEvent *event;
_clutter_events_queue (backend);
event = _clutter_event_queue_pop (backend);
if (event)
{
if (_clutter_event_func)
{
CLUTTER_NOTE (EVENT, "Dispatching _clutter_event_func");
(* _clutter_event_func) (event, _clutter_event_data);
}
clutter_event_free (event);
}
return TRUE;
}

View File

@ -23,36 +23,29 @@
* Boston, MA 02111-1307, USA. * Boston, MA 02111-1307, USA.
*/ */
#ifndef _HAVE_CLUTTER_STAGE_GLX_H #ifndef __CLUTTER_GLX_H__
#define _HAVE_CLUTTER_STAGE_GLX_H #define __CLUTTER_GLX_H__
#include <glib.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS G_BEGIN_DECLS
#include <X11/Xlib.h> void clutter_glx_trap_x_errors (void);
#include <X11/Xatom.h> gint clutter_glx_untrap_x_errors (void);
#include <GL/glx.h> Display *clutter_glx_get_default_display (void);
#include <GL/gl.h> gint clutter_glx_get_default_screen (void);
Window clutter_glx_get_root_window (void);
#include <clutter/clutter-stage.h> Window clutter_glx_get_stage_window (ClutterStage *stage);
XVisualInfo *clutter_glx_get_stage_visual (ClutterStage *stage);
void
clutter_stage_backend_init_vtable (ClutterStageVTable *vtable) G_GNUC_INTERNAL;
ClutterStageBackend*
clutter_stage_backend_init (ClutterStage *stage) G_GNUC_INTERNAL;
Window
clutter_stage_glx_window (ClutterStage *stage);
gboolean
clutter_stage_glx_set_window_foreign (ClutterStage *stage,
Window xid);
const XVisualInfo*
clutter_stage_glx_get_xvisual (ClutterStage *stage);
void clutter_glx_set_stage_foreign (ClutterStage *stage,
Window window);
G_END_DECLS G_END_DECLS
#endif #endif /* __CLUTTER_GLX_H__ */

View File

@ -0,0 +1,776 @@
/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-backend-glx.h"
#include "clutter-stage-glx.h"
#include "clutter-glx.h"
#include "../clutter-main.h"
#include "../clutter-feature.h"
#include "../clutter-color.h"
#include "../clutter-util.h"
#include "../clutter-event.h"
#include "../clutter-enum-types.h"
#include "../clutter-private.h"
#include "../clutter-debug.h"
#include <X11/extensions/Xfixes.h>
#include <GL/glx.h>
#include <GL/gl.h>
#include <gdk-pixbuf-xlib/gdk-pixbuf-xlib.h>
G_DEFINE_TYPE (ClutterStageGlx, clutter_stage_glx, CLUTTER_TYPE_STAGE);
static inline void
frustum (GLfloat left,
GLfloat right,
GLfloat bottom,
GLfloat top,
GLfloat nearval,
GLfloat farval)
{
GLfloat x, y, a, b, c, d;
GLfloat m[16];
x = (2.0 * nearval) / (right - left);
y = (2.0 * nearval) / (top - bottom);
a = (right + left) / (right - left);
b = (top + bottom) / (top - bottom);
c = -(farval + nearval) / ( farval - nearval);
d = -(2.0 * farval * nearval) / (farval - nearval);
#define M(row,col) m[col*4+row]
M(0,0) = x; M(0,1) = 0.0F; M(0,2) = a; M(0,3) = 0.0F;
M(1,0) = 0.0F; M(1,1) = y; M(1,2) = b; M(1,3) = 0.0F;
M(2,0) = 0.0F; M(2,1) = 0.0F; M(2,2) = c; M(2,3) = d;
M(3,0) = 0.0F; M(3,1) = 0.0F; M(3,2) = -1.0F; M(3,3) = 0.0F;
#undef M
glMultMatrixf (m);
}
static inline void
perspective (GLfloat fovy,
GLfloat aspect,
GLfloat zNear,
GLfloat zFar)
{
GLfloat xmin, xmax, ymin, ymax;
ymax = zNear * tan (fovy * M_PI / 360.0);
ymin = -ymax;
xmin = ymin * aspect;
xmax = ymax * aspect;
frustum (xmin, xmax, ymin, ymax, zNear, zFar);
}
static void
sync_viewport (ClutterStageGlx *stage_glx)
{
glViewport (0, 0, stage_glx->xwin_width, stage_glx->xwin_height);
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
perspective (60.0f, 1.0f, 0.1f, 100.0f);
glMatrixMode (GL_MODELVIEW);
glLoadIdentity ();
/* Then for 2D like transform */
/* camera distance from screen, 0.5 * tan (FOV) */
#define DEFAULT_Z_CAMERA 0.866025404f
glTranslatef (-0.5f, -0.5f, -DEFAULT_Z_CAMERA);
glScalef ( 1.0f / stage_glx->xwin_width,
-1.0f / stage_glx->xwin_height,
1.0f / stage_glx->xwin_width);
glTranslatef (0.0f, -1.0 * stage_glx->xwin_height, 0.0f);
}
static void
clutter_stage_glx_show (ClutterActor *actor)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (actor);
if (stage_glx->xwin)
XMapWindow (stage_glx->xdpy, stage_glx->xwin);
}
static void
clutter_stage_glx_hide (ClutterActor *actor)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (actor);
if (stage_glx->xwin)
XUnmapWindow (stage_glx->xdpy, stage_glx->xwin);
}
static void
clutter_stage_glx_unrealize (ClutterActor *actor)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (actor);
gboolean was_offscreen;
CLUTTER_MARK();
g_object_get (actor, "offscreen", &was_offscreen, NULL);
if (G_UNLIKELY (was_offscreen))
{
if (stage_glx->glxpixmap)
{
glXDestroyGLXPixmap (stage_glx->xdpy, stage_glx->glxpixmap);
stage_glx->glxpixmap = None;
}
if (stage_glx->xpixmap)
{
XFreePixmap (stage_glx->xdpy, stage_glx->xpixmap);
stage_glx->xpixmap = None;
}
}
else
{
if (!stage_glx->is_foreign_xwin && stage_glx->xwin != None)
{
XDestroyWindow (stage_glx->xdpy, stage_glx->xwin);
stage_glx->xwin = None;
}
else
stage_glx->xwin = None;
}
glXMakeCurrent (stage_glx->xdpy, None, NULL);
if (stage_glx->gl_context != None)
{
glXDestroyContext (stage_glx->xdpy, stage_glx->gl_context);
stage_glx->gl_context = None;
}
}
static void
clutter_stage_glx_realize (ClutterActor *actor)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (actor);
gboolean is_offscreen;
CLUTTER_NOTE (MISC, "Realizing main stage");
g_object_get (actor, "offscreen", &is_offscreen, NULL);
if (G_LIKELY (!is_offscreen))
{
int gl_attributes[] =
{
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_STENCIL_SIZE, 1,
0
};
if (stage_glx->xvisinfo)
XFree (stage_glx->xvisinfo);
if (stage_glx->xvisinfo == None)
stage_glx->xvisinfo = glXChooseVisual (stage_glx->xdpy,
stage_glx->xscreen,
gl_attributes);
if (!stage_glx->xvisinfo)
{
g_critical ("Unable to find suitable GL visual.");
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
if (stage_glx->xwin == None)
{
CLUTTER_NOTE (MISC, "XCreateSimpleWindow");
stage_glx->xwin = XCreateSimpleWindow (stage_glx->xdpy,
stage_glx->xwin_root,
0, 0,
stage_glx->xwin_width,
stage_glx->xwin_height,
0, 0,
WhitePixel (stage_glx->xdpy,
stage_glx->xscreen));
}
CLUTTER_NOTE (MISC, "XSelectInput");
XSelectInput (stage_glx->xdpy, stage_glx->xwin,
StructureNotifyMask |
ExposureMask |
/* FIXME: we may want to eplicity enable MotionMask */
PointerMotionMask |
KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask |
PropertyChangeMask);
if (stage_glx->gl_context)
glXDestroyContext (stage_glx->xdpy, stage_glx->gl_context);
CLUTTER_NOTE (GL, "glXCreateContext");
stage_glx->gl_context = glXCreateContext (stage_glx->xdpy,
stage_glx->xvisinfo,
0,
True);
if (stage_glx->gl_context == None)
{
g_critical ("Unable to create suitable GL context.");
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
CLUTTER_NOTE (GL, "glXMakeCurrent");
glXMakeCurrent (stage_glx->xdpy, stage_glx->xwin, stage_glx->gl_context);
}
else
{
int gl_attributes[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
0
};
if (stage_glx->xvisinfo)
XFree (stage_glx->xvisinfo);
CLUTTER_NOTE (GL, "glXChooseVisual");
stage_glx->xvisinfo = glXChooseVisual (stage_glx->xdpy,
stage_glx->xscreen,
gl_attributes);
if (!stage_glx->xvisinfo)
{
g_critical ("Unable to find suitable GL visual.");
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
if (stage_glx->gl_context)
glXDestroyContext (stage_glx->xdpy, stage_glx->gl_context);
stage_glx->xpixmap = XCreatePixmap (stage_glx->xdpy,
stage_glx->xwin_root,
stage_glx->xwin_width,
stage_glx->xwin_height,
stage_glx->xvisinfo->depth);
stage_glx->glxpixmap = glXCreateGLXPixmap (stage_glx->xdpy,
stage_glx->xvisinfo,
stage_glx->xpixmap);
/* indirect */
stage_glx->gl_context = glXCreateContext (stage_glx->xdpy,
stage_glx->xvisinfo,
0,
False);
glXMakeCurrent (stage_glx->xdpy,
stage_glx->glxpixmap,
stage_glx->gl_context);
#if 0
/* Debug code for monitoring a off screen pixmap via window */
{
Colormap cmap;
XSetWindowAttributes swa;
cmap = XCreateColormap(clutter_glx_display(),
clutter_glx_root_window(),
backend->xvisinfo->visual, AllocNone);
/* create a window */
swa.colormap = cmap;
foo_win = XCreateWindow(clutter_glx_display(),
clutter_glx_root_window(),
0, 0,
backend->xwin_width, backend->xwin_height,
0,
backend->xvisinfo->depth,
InputOutput,
backend->xvisinfo->visual,
CWColormap, &swa);
XMapWindow(clutter_glx_display(), foo_win);
}
#endif
}
CLUTTER_NOTE (GL,
"\n"
"===========================================\n"
"GL_VENDOR: %s\n"
"GL_RENDERER: %s\n"
"GL_VERSION: %s\n"
"GL_EXTENSIONS: %s\n"
"Direct Rendering: %s\n"
"===========================================\n",
glGetString (GL_VENDOR),
glGetString (GL_RENDERER),
glGetString (GL_VERSION),
glGetString (GL_EXTENSIONS),
glXIsDirect (stage_glx->xdpy, stage_glx->gl_context) ? "yes"
: "no");
sync_viewport (stage_glx);
}
static void
clutter_stage_glx_paint (ClutterActor *self)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (self);
ClutterStage *stage = CLUTTER_STAGE (self);
ClutterColor stage_color;
static GTimer *timer = NULL;
static guint timer_n_frames = 0;
static ClutterActorClass *parent_class = NULL;
CLUTTER_NOTE (PAINT, " Redraw enter");
if (!parent_class)
parent_class = g_type_class_peek_parent (CLUTTER_STAGE_GET_CLASS (stage));
if (clutter_get_show_fps ())
{
if (!timer)
timer = g_timer_new ();
}
clutter_stage_get_color (stage, &stage_color);
glClearColor (((float) stage_color.red / 0xff * 1.0),
((float) stage_color.green / 0xff * 1.0),
((float) stage_color.blue / 0xff * 1.0),
0.0);
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glDisable (GL_LIGHTING);
glDisable (GL_DEPTH_TEST);
parent_class->paint (self);
if (stage_glx->xwin)
{
clutter_feature_wait_for_vblank ();
glXSwapBuffers (stage_glx->xdpy, stage_glx->xwin);
}
else
{
glXWaitGL ();
CLUTTER_GLERR ();
}
if (clutter_get_show_fps ())
{
timer_n_frames++;
if (g_timer_elapsed (timer, NULL) >= 1.0)
{
g_print ("*** FPS: %i ***\n", timer_n_frames);
timer_n_frames = 0;
g_timer_start (timer);
}
}
CLUTTER_NOTE (PAINT, " Redraw leave");
}
static void
clutter_stage_glx_allocate_coords (ClutterActor *self,
ClutterActorBox *box)
{
/* Do nothing, just stop group_allocate getting called */
/* TODO: sync up with any configure events from WM ?? */
return;
}
static void
clutter_stage_glx_request_coords (ClutterActor *self,
ClutterActorBox *box)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (self);
gint new_width, new_height;
/* FIXME: some how have X configure_notfiys call this ? */
new_width = ABS (box->x2 - box->x1);
new_height = ABS (box->y2 - box->y1);
if (new_width != stage_glx->xwin_width ||
new_height != stage_glx->xwin_height)
{
stage_glx->xwin_width = new_width;
stage_glx->xwin_height = new_height;
if (stage_glx->xwin != None)
XResizeWindow (stage_glx->xdpy,
stage_glx->xwin,
stage_glx->xwin_width,
stage_glx->xwin_height);
if (stage_glx->xpixmap != None)
{
/* Need to recreate to resize */
clutter_actor_unrealize (self);
clutter_actor_realize (self);
}
sync_viewport (stage_glx);
}
if (stage_glx->xwin != None) /* Do we want to bother ? */
XMoveWindow (stage_glx->xdpy,
stage_glx->xwin,
box->x1,
box->y1);
}
static void
clutter_stage_glx_set_fullscreen (ClutterStage *stage,
gboolean fullscreen)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (stage);
Atom atom_WM_STATE, atom_WM_STATE_FULLSCREEN;
atom_WM_STATE = XInternAtom (stage_glx->xdpy, "_NET_WM_STATE", False);
atom_WM_STATE_FULLSCREEN = XInternAtom (stage_glx->xdpy,
"_NET_WM_STATE_FULLSCREEN",
False);
if (fullscreen)
{
gint width, height;
width = DisplayWidth (stage_glx->xdpy, stage_glx->xscreen);
height = DisplayHeight (stage_glx->xdpy, stage_glx->xscreen);
clutter_actor_set_size (CLUTTER_ACTOR (stage_glx), width, height);
if (stage_glx->xwin != None)
XChangeProperty (stage_glx->xdpy,
stage_glx->xwin,
atom_WM_STATE, XA_ATOM, 32,
PropModeReplace,
(unsigned char *) &atom_WM_STATE_FULLSCREEN, 1);
}
else
{
if (stage_glx->xwin != None)
XDeleteProperty (stage_glx->xdpy, stage_glx->xwin, atom_WM_STATE);
}
sync_viewport (stage_glx);
}
static void
clutter_stage_glx_set_cursor_visible (ClutterStage *stage,
gboolean show_cursor)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (stage);
if (stage_glx->xwin == None)
return;
CLUTTER_NOTE (MISC, "setting cursor state (%s) over stage window (%u)",
show_cursor ? "visible" : "invisible",
(unsigned int) stage_glx->xwin);
if (show_cursor)
{
#ifdef HAVE_XFIXES
XFixesShowCursor (stage_glx->xdpy, stage_glx->xwin);
#else
XUndefineCursor (stage_glx->xdpy, stage_glx->xwin);
#endif
}
else
{
#ifdef HAVE_XFIXES
XFixesHideCursor (stage_glx->xdpy, stage_glx->xwin);
#else
XColor col;
Pixmap pix;
Cursor curs;
pix = XCreatePixmap (stage_glx->xdpy, stage_glx->xwin, 1, 1, 1);
memset (&col, 0, sizeof (col));
curs = XCreatePixmapCursor (stage_glx->xdpy,
pix, pix,
&col, &col,
1, 1);
XFreePixmap (stage_glx->xdpy, pix);
XDefineCursor (stage_glx->xdpy, stage_glx->xwin, curs);
#endif
}
sync_viewport (stage_glx);
}
static void
clutter_stage_glx_set_offscreen (ClutterStage *stage,
gboolean offscreen)
{
}
static ClutterActor *
clutter_stage_glx_get_actor_at_pos (ClutterStage *stage,
gint x,
gint y)
{
ClutterActor *found = NULL;
GLuint buff[64] = { 0 };
GLint hits;
GLint view[4];
glSelectBuffer (sizeof (buff), buff);
glGetIntegerv (GL_VIEWPORT, view);
glRenderMode (GL_SELECT);
glInitNames ();
glPushName (0);
glMatrixMode (GL_PROJECTION);
glPushMatrix ();
glLoadIdentity ();
/* This is gluPickMatrix(x, y, 1.0, 1.0, view); */
glTranslatef ((view[2] - 2 * (x - view[0])),
(view[3] - 2 * (y - view[1])), 0);
glScalef (view[2], -view[3], 1.0);
perspective (60.0f, 1.0f, 0.1f, 100.0f);
glMatrixMode (GL_MODELVIEW);
clutter_actor_paint (CLUTTER_ACTOR (stage));
glMatrixMode (GL_PROJECTION);
glPopMatrix ();
hits = glRenderMode(GL_RENDER);
if (hits != 0)
{
#if 0
gint i
for (i = 0; i < hits; i++)
g_print ("Hit at %i\n", buff[i * 4 + 3]);
#endif
found = clutter_group_find_child_by_id (CLUTTER_GROUP (stage),
buff[(hits-1) * 4 + 3]);
}
clutter_stage_flush (stage);
return found;
}
static void
snapshot_pixbuf_free (guchar *pixels,
gpointer data)
{
g_free (pixels);
}
static void
clutter_stage_glx_draw_to_pixbuf (ClutterStage *stage,
GdkPixbuf *dest,
gint x,
gint y,
gint width,
gint height)
{
guchar *data;
GdkPixbuf *pixb;
ClutterActor *actor;
ClutterStageGlx *stage_glx;
gboolean is_offscreen = FALSE;
stage_glx = CLUTTER_STAGE_GLX (stage);
actor = CLUTTER_ACTOR (stage);
if (width < 0)
width = clutter_actor_get_width (actor);
if (height < 0)
height = clutter_actor_get_height (actor);
g_object_get (stage, "offscreen", &is_offscreen, NULL);
if (G_UNLIKELY (is_offscreen))
{
gdk_pixbuf_xlib_init (stage_glx->xdpy, stage_glx->xscreen);
dest = gdk_pixbuf_xlib_get_from_drawable (NULL,
(Drawable) stage_glx->xpixmap,
DefaultColormap (stage_glx->xdpy,
stage_glx->xscreen),
stage_glx->xvisinfo->visual,
x, y,
0, 0,
width, height);
}
else
{
data = g_malloc0 (sizeof (guchar) * width * height * 4);
glReadPixels (x,
clutter_actor_get_height (actor) - y - height,
width,
height, GL_RGBA, GL_UNSIGNED_BYTE, data);
pixb = gdk_pixbuf_new_from_data (data,
GDK_COLORSPACE_RGB,
TRUE,
8,
width, height,
width * 4,
snapshot_pixbuf_free,
NULL);
dest = gdk_pixbuf_flip (pixb, TRUE);
g_object_unref (pixb);
}
}
static void
clutter_stage_glx_flush (ClutterStage *stage)
{
sync_viewport (CLUTTER_STAGE_GLX (stage));
}
static void
clutter_stage_glx_dispose (GObject *gobject)
{
ClutterStageGlx *stage_glx = CLUTTER_STAGE_GLX (gobject);
if (stage_glx->xwin)
clutter_actor_unrealize (CLUTTER_ACTOR (stage_glx));
G_OBJECT_CLASS (clutter_stage_glx_parent_class)->dispose (gobject);
}
static void
clutter_stage_glx_class_init (ClutterStageGlxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
ClutterStageClass *stage_class = CLUTTER_STAGE_CLASS (klass);
gobject_class->dispose = clutter_stage_glx_dispose;
actor_class->show = clutter_stage_glx_show;
actor_class->hide = clutter_stage_glx_hide;
actor_class->realize = clutter_stage_glx_realize;
actor_class->unrealize = clutter_stage_glx_unrealize;
actor_class->paint = clutter_stage_glx_paint;
actor_class->request_coords = clutter_stage_glx_request_coords;
actor_class->allocate_coords = clutter_stage_glx_allocate_coords;
stage_class->set_fullscreen = clutter_stage_glx_set_fullscreen;
stage_class->set_cursor_visible = clutter_stage_glx_set_cursor_visible;
stage_class->set_offscreen = clutter_stage_glx_set_offscreen;
stage_class->get_actor_at_pos = clutter_stage_glx_get_actor_at_pos;
stage_class->draw_to_pixbuf = clutter_stage_glx_draw_to_pixbuf;
stage_class->flush = clutter_stage_glx_flush;
}
static void
clutter_stage_glx_init (ClutterStageGlx *stage)
{
stage->xdpy = NULL;
stage->xwin_root = None;
stage->xscreen = 0;
stage->xwin = None;
stage->xwin_width = 640;
stage->xwin_height = 480;
stage->xvisinfo = None;
stage->is_foreign_xwin = FALSE;
}
/**
* clutter_glx_get_stage_window:
* @stage: a #ClutterStage
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
Window
clutter_glx_get_stage_window (ClutterStage *stage)
{
g_return_val_if_fail (CLUTTER_IS_STAGE_GLX (stage), None);
return CLUTTER_STAGE_GLX (stage)->xwin;
}
/**
* clutter_glx_get_stage_visual:
* @stage: a #ClutterStage
*
* FIXME
*
* Return value: FIXME
*
* Since: 0.4
*/
XVisualInfo *
clutter_glx_get_stage_visual (ClutterStage *stage)
{
g_return_val_if_fail (CLUTTER_IS_STAGE_GLX (stage), NULL);
return CLUTTER_STAGE_GLX (stage)->xvisinfo;
}
void
clutter_glx_set_stage_foreign (ClutterStage *stage,
Window window)
{
g_return_if_fail (CLUTTER_IS_STAGE_GLX (stage));
/* FIXME */
}

View File

@ -0,0 +1,74 @@
/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_STAGE_GLX_H__
#define __CLUTTER_STAGE_GLX_H__
#include <glib-object.h>
#include <clutter/clutter-stage.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
#include <GL/gl.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_STAGE_GLX (clutter_stage_glx_get_type ())
#define CLUTTER_STAGE_GLX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_GLX, ClutterStageGlx))
#define CLUTTER_IS_STAGE_GLX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_GLX))
#define CLUTTER_STAGE_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_GLX, ClutterStageGlxClass))
#define CLUTTER_IS_STAGE_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_GLX))
#define CLUTTER_STAGE_GLX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_GLX, ClutterStageGlxClass))
typedef struct _ClutterStageGlx ClutterStageGlx;
typedef struct _ClutterStageGlxClass ClutterStageGlxClass;
struct _ClutterStageGlx
{
ClutterStage parent_instance;
/* from the backend */
Display *xdpy;
Window xwin_root;
int xscreen;
XVisualInfo *xvisinfo;
Window xwin;
gint xwin_width;
gint xwin_height; /* FIXME target_width / height */
Pixmap xpixmap;
GLXPixmap glxpixmap;
GLXContext gl_context;
guint is_foreign_xwin : 1;
};
struct _ClutterStageGlxClass
{
ClutterStageClass parent_class;
};
GType clutter_stage_glx_get_type (void) G_GNUC_CONST;
G_END_DECLS
#endif /* __CLUTTER_STAGE_H__ */

View File

@ -27,9 +27,9 @@
#define G_DISABLE_CAST_CHECKS #define G_DISABLE_CAST_CHECKS
#include <glib-object.h> #include <glib-object.h>
#include <clutter/clutter.h>
#include <pango/pango.h> #include <pango/pango.h>
#include <fontconfig/fontconfig.h> #include <fontconfig/fontconfig.h>
#include <clutter/clutter-color.h>
G_BEGIN_DECLS G_BEGIN_DECLS

View File

@ -84,6 +84,12 @@ then
fi fi
fi fi
if $PKG_CONFIG --exists xfixes ; then
AC_DEFINE(HAVE_XFIXES, 1, Have the XFIXES X extension)
X11_LIBS="$X11_LIBS -lXfixes"
fi
AC_CHECK_HEADERS([GL/gl.h GL/glx.h],, AC_CHECK_HEADERS([GL/gl.h GL/glx.h],,
[AC_MSG_ERROR([Unable to locate required GL headers])]) [AC_MSG_ERROR([Unable to locate required GL headers])])
@ -97,10 +103,30 @@ fi
GLX_CFLAGS="$X11_CFLAGS" GLX_CFLAGS="$X11_CFLAGS"
CLUTTER_FLAVOUR="glx" clutterbackend=glx
CLUTTER_FLAVOUR_DEFINE="CLUTTER_FLAVOUR_GLX" AC_ARG_WITH([flavour],
AC_HELP_STRING([--with-flavour=@<:@glx/egl@:>@],
[Select the Clutter backend]),
clutterbackend=$with_flavour)
AC_SUBST([clutterbackend])
case $clutterbackend in
glx)
CLUTTER_FLAVOUR="glx"
AC_DEFINE([HAVE_CLUTTER_GLX], 1, [Have the GLX backend])
;;
egl)
CLUTTER_FLAVOUR="egl"
AC_DEFINE([HAVE_CLUTTER_EGL], 1, [Have the EGL backend])
;;
*) AC_MSG_ERROR([Invalid backend for Clutter: use glx or egl])
;;
esac
AC_SUBST(CLUTTER_FLAVOUR) AC_SUBST(CLUTTER_FLAVOUR)
AC_SUBST(CLUTTER_FLAVOUR_DEFINE)
clutterbackendlib=libclutter-$clutterbackend-$CLUTTER_MAJORMINOR.la
AC_SUBST([clutterbackendlib])
dnl ======================================================================== dnl ========================================================================
@ -164,6 +190,8 @@ AC_CONFIG_FILES([
clutter/pango/Makefile clutter/pango/Makefile
clutter/Makefile clutter/Makefile
clutter/clutter-version.h clutter/clutter-version.h
clutter/glx/Makefile
clutter/egl/Makefile
examples/Makefile examples/Makefile
doc/Makefile doc/Makefile
doc/reference/Makefile doc/reference/Makefile
@ -181,6 +209,7 @@ echo " ==================="
echo "" echo ""
echo " prefix: ${prefix}" echo " prefix: ${prefix}"
echo "" echo ""
echo " Flavour: ${clutterbackend}"
echo " Debug level: ${enable_debug}" echo " Debug level: ${enable_debug}"
echo " Documentation: ${enable_gtk_doc}" echo " Documentation: ${enable_gtk_doc}"
echo " FPU: ${with_fpu}" echo " FPU: ${with_fpu}"

View File

@ -77,7 +77,7 @@ expand_content_files=
# e.g. GTKDOC_LIBS=$(top_builddir)/gtk/$(gtktargetlib) # e.g. GTKDOC_LIBS=$(top_builddir)/gtk/$(gtktargetlib)
INCLUDES=-I$(top_srcdir) $(CLUTTER_CFLAGS) INCLUDES=-I$(top_srcdir) $(CLUTTER_CFLAGS)
GTKDOC_LIBS=$(top_builddir)/clutter/libclutter-@CLUTTER_MAJORMINOR@.la $(CLUTTER_LIBS) GTKDOC_LIBS=$(top_builddir)/clutter/libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@.la $(CLUTTER_LIBS)
# This includes the standard gtk-doc make rules, copied by gtkdocize. # This includes the standard gtk-doc make rules, copied by gtkdocize.
include $(top_srcdir)/gtk-doc.make include $(top_srcdir)/gtk-doc.make

View File

@ -29,6 +29,7 @@ Windowing events handled by Clutter.
@CLUTTER_BUTTON_PRESS: @CLUTTER_BUTTON_PRESS:
@CLUTTER_2BUTTON_PRESS: @CLUTTER_2BUTTON_PRESS:
@CLUTTER_BUTTON_RELEASE: @CLUTTER_BUTTON_RELEASE:
@CLUTTER_STAGE_STATE:
<!-- ##### STRUCT ClutterAnyEvent ##### --> <!-- ##### STRUCT ClutterAnyEvent ##### -->
<para> <para>
@ -122,51 +123,6 @@ Windowing events handled by Clutter.
@Returns: @Returns:
<!-- ##### FUNCTION clutter_button_event_time ##### -->
<para>
</para>
@buttev:
@Returns:
<!-- ##### FUNCTION clutter_button_event_x ##### -->
<para>
</para>
@buttev:
@Returns:
<!-- ##### FUNCTION clutter_button_event_y ##### -->
<para>
</para>
@buttev:
@Returns:
<!-- ##### FUNCTION clutter_key_event_time ##### -->
<para>
</para>
@keyev:
@Returns:
<!-- ##### FUNCTION clutter_key_event_state ##### -->
<para>
</para>
@keyev:
@Returns:
<!-- ##### FUNCTION clutter_key_event_symbol ##### --> <!-- ##### FUNCTION clutter_key_event_symbol ##### -->
<para> <para>

View File

@ -32,9 +32,8 @@ Error codes for the Clutter initialisation process.
@CLUTTER_INIT_SUCCESS: Clutter was successfully initialised @CLUTTER_INIT_SUCCESS: Clutter was successfully initialised
@CLUTTER_INIT_ERROR_UNKOWN: Unknown error while initialising Clutter @CLUTTER_INIT_ERROR_UNKOWN: Unknown error while initialising Clutter
@CLUTTER_INIT_ERROR_THREADS: Unable to initialise threading @CLUTTER_INIT_ERROR_THREADS: Unable to initialise threading
@CLUTTER_INIT_ERROR_DISPLAY: Unable to open the X display @CLUTTER_INIT_ERROR_BACKEND:
@CLUTTER_INIT_ERROR_INTERNAL: Internal Clutter error @CLUTTER_INIT_ERROR_INTERNAL: Internal Clutter error
@CLUTTER_INIT_ERROR_OPENGL: Unable to initialise OpenGL
<!-- ##### FUNCTION clutter_init ##### --> <!-- ##### FUNCTION clutter_init ##### -->
<para> <para>
@ -97,38 +96,6 @@ Error codes for the Clutter initialisation process.
<!-- ##### FUNCTION clutter_xdisplay ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_xscreen ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_root_xwindow ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_want_debug ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_threads_enter ##### --> <!-- ##### FUNCTION clutter_threads_enter ##### -->
<para> <para>

View File

@ -23,6 +23,21 @@ clutter-media
</para> </para>
<!-- ##### SIGNAL ClutterMedia::eos ##### -->
<para>
</para>
@cluttermedia: the object which received the signal.
<!-- ##### SIGNAL ClutterMedia::error ##### -->
<para>
</para>
@cluttermedia: the object which received the signal.
@arg1:
<!-- ##### ARG ClutterMedia:buffer-percent ##### --> <!-- ##### ARG ClutterMedia:buffer-percent ##### -->
<para> <para>

View File

@ -90,12 +90,12 @@ Macro evaluating to the height of the #ClutterStage
</para> </para>
<!-- ##### ARG ClutterStage:fullscreen ##### --> <!-- ##### ARG ClutterStage:cursor-visible ##### -->
<para> <para>
</para> </para>
<!-- ##### ARG ClutterStage:hide-cursor ##### --> <!-- ##### ARG ClutterStage:fullscreen ##### -->
<para> <para>
</para> </para>
@ -111,12 +111,19 @@ Macro evaluating to the height of the #ClutterStage
</para> </para>
@parent_class: @parent_class:
@set_fullscreen:
@set_cursor_visible:
@set_offscreen:
@get_actor_at_pos:
@draw_to_pixbuf:
@flush:
@input_event: @input_event:
@button_press_event: @button_press_event:
@button_release_event: @button_release_event:
@key_press_event: @key_press_event:
@key_release_event: @key_release_event:
@motion_event: @motion_event:
@stage_state_event:
@_clutter_stage1: @_clutter_stage1:
@_clutter_stage2: @_clutter_stage2:
@_clutter_stage3: @_clutter_stage3:
@ -132,25 +139,6 @@ Macro evaluating to the height of the #ClutterStage
@Returns: @Returns:
<!-- ##### FUNCTION clutter_stage_get_xwindow ##### -->
<para>
</para>
@stage:
@Returns:
<!-- ##### FUNCTION clutter_stage_set_xwindow_foreign ##### -->
<para>
</para>
@stage:
@xid:
@Returns:
<!-- ##### FUNCTION clutter_stage_set_color ##### --> <!-- ##### FUNCTION clutter_stage_set_color ##### -->
<para> <para>
@ -193,12 +181,3 @@ Macro evaluating to the height of the #ClutterStage
@Returns: @Returns:
<!-- ##### FUNCTION clutter_stage_get_xvisual ##### -->
<para>
</para>
@stage:
@Returns:

View File

@ -17,21 +17,6 @@ clutter-util
<!-- ##### SECTION Stability_Level ##### --> <!-- ##### SECTION Stability_Level ##### -->
<!-- ##### FUNCTION clutter_util_trap_x_errors ##### -->
<para>
</para>
<!-- ##### FUNCTION clutter_util_untrap_x_errors ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_util_next_p2 ##### --> <!-- ##### FUNCTION clutter_util_next_p2 ##### -->
<para> <para>

View File

@ -1,5 +1,38 @@
#include <clutter/clutter.h> #include <clutter/clutter.h>
static void
button_press_cb (ClutterStage *stage,
ClutterButtonEvent *event,
gpointer data)
{
const gchar *click_type;
switch (event->type)
{
case CLUTTER_2BUTTON_PRESS:
click_type = "double";
break;
case CLUTTER_3BUTTON_PRESS:
click_type = "triple";
break;
default:
click_type = "single";
break;
}
g_print ("%s button press event\n", click_type);
}
static void
scroll_event_cb (ClutterStage *stage,
ClutterScrollEvent *event,
gpointer data)
{
g_print ("scroll direction: %s\n",
event->direction == CLUTTER_SCROLL_UP ? "up"
: "down");
}
int int
main (int argc, char *argv[]) main (int argc, char *argv[])
{ {
@ -19,6 +52,14 @@ main (int argc, char *argv[])
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
stage = clutter_stage_get_default (); stage = clutter_stage_get_default ();
clutter_stage_hide_cursor (CLUTTER_STAGE (stage));
g_signal_connect (stage, "button-press-event",
G_CALLBACK (button_press_cb),
NULL);
g_signal_connect (stage, "scroll-event",
G_CALLBACK (scroll_event_cb),
NULL);
g_signal_connect (stage, "key-press-event", g_signal_connect (stage, "key-press-event",
G_CALLBACK (clutter_main_quit), G_CALLBACK (clutter_main_quit),
NULL); NULL);
@ -61,7 +102,7 @@ main (int argc, char *argv[])
/* Set an alpha func to power behaviour - ramp is constant rise/fall */ /* Set an alpha func to power behaviour - ramp is constant rise/fall */
alpha = clutter_alpha_new_full (timeline, alpha = clutter_alpha_new_full (timeline,
CLUTTER_ALPHA_RAMP, CLUTTER_ALPHA_SINE,
NULL, NULL); NULL, NULL);
/* Create a behaviour for that alpha */ /* Create a behaviour for that alpha */

View File

@ -1,6 +1,6 @@
#include <clutter/clutter.h> #include <clutter/clutter.h>
#ifdef CLUTTER_FLAVOUR_GLX #ifdef CLUTTER_FLAVOUR_GLX
#include <clutter/clutter-backend-glx.h> #include <clutter/clutter-glx.h>
#endif #endif
#include <math.h> #include <math.h>
#include <errno.h> #include <errno.h>
@ -41,28 +41,31 @@ void
screensaver_setup (void) screensaver_setup (void)
{ {
#ifdef CLUTTER_FLAVOUR_GLX #ifdef CLUTTER_FLAVOUR_GLX
Window remote_xwindow; const gchar *preview_xid;
const char *preview_xid; gboolean foreign_success = FALSE;
gboolean foreign_success = FALSE; ClutterActor *stage;
stage = clutter_stage_get_default ();
preview_xid = g_getenv ("XSCREENSAVER_WINDOW"); preview_xid = g_getenv ("XSCREENSAVER_WINDOW");
if (preview_xid != NULL) if (preview_xid && *preview_xid)
{ {
char *end; char *end;
remote_xwindow = (Window) strtoul (preview_xid, &end, 0); Window remote_xwin = (Window) strtoul (preview_xid, &end, 0);
if ((remote_xwindow != 0) && (end != NULL) && if ((remote_xwin != None) && (end != NULL) &&
((*end == ' ') || (*end == '\0')) && ((*end == ' ') || (*end == '\0')) &&
((remote_xwindow < G_MAXULONG) || (errno != ERANGE))) ((remote_xwin < G_MAXULONG) || (errno != ERANGE)))
{ {
foreign_success = clutter_stage_glx_set_window_foreign
(CLUTTER_STAGE(clutter_stage_get_default()), remote_xwindow); foreign_success =
clutter_glx_stage_set_foreign (CLUTTER_STAGE (stage), remote_xwin);
} }
} }
if (!foreign_success) if (!foreign_success)
clutter_actor_set_size (clutter_stage_get_default(), 800, 600); clutter_actor_set_size (stage, 800, 600);
#endif #endif
} }
@ -76,18 +79,20 @@ input_cb (ClutterStage *stage,
if (event->type == CLUTTER_BUTTON_PRESS) if (event->type == CLUTTER_BUTTON_PRESS)
{ {
ClutterButtonEvent *bev = (ClutterButtonEvent *) event; ClutterButtonEvent *button_event;
ClutterActor *e; ClutterActor *e;
gint x, y;
clutter_event_get_coords (event, &x, &y);
button_event = (ClutterButtonEvent *) event;
g_print ("*** button press event (button:%d) ***\n", g_print ("*** button press event (button:%d) ***\n",
bev->button); button_event->button);
e = clutter_stage_get_actor_at_pos (stage, e = clutter_stage_get_actor_at_pos (stage, x, y);
clutter_button_event_x (bev),
clutter_button_event_y (bev));
if (e) if (e)
clutter_actor_hide(e); clutter_actor_hide (e);
} }
else if (event->type == CLUTTER_KEY_RELEASE) else if (event->type == CLUTTER_KEY_RELEASE)
{ {

View File

@ -63,6 +63,22 @@ para_cb (ClutterTimeline *timeline,
} }
static void
key_press_cb (ClutterStage *stage,
ClutterKeyEvent *event,
gpointer data)
{
g_print ("key-press-event\n");
}
static void
key_release_cb (ClutterStage *stage,
ClutterKeyEvent *event,
gpointer data)
{
g_print ("key-release-event\n");
}
int int
main (int argc, char *argv[]) main (int argc, char *argv[])
{ {
@ -75,6 +91,10 @@ main (int argc, char *argv[])
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
stage = clutter_stage_get_default (); stage = clutter_stage_get_default ();
g_signal_connect (stage, "key-press-event",
G_CALLBACK (key_press_cb), NULL);
g_signal_connect (stage, "key-release-event",
G_CALLBACK (key_release_cb), NULL);
g_signal_connect (stage, "button-press-event", g_signal_connect (stage, "button-press-event",
G_CALLBACK (clutter_main_quit), G_CALLBACK (clutter_main_quit),
NULL); NULL);