mutter/clutter/clutter-event.h
Emmanuele Bassi 4bd3fa583e 2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Remove inclusion of backend-specific
	headers; update the main context object; add the declarations for
	the event queue functions.

	* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
	object, which holds backend-specific settings, the main stage,
	and the event queue. Every backend must implement a subclass of
	ClutterBackend and ClutterStage.

	* clutter/clutter-feature.c: Protect the GLX specific calls
	behing #ifdef HAVE_CLUTTER_GLX.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c:
	* clutter/clutter-clone-texture.c: Include GL/gl.h

	* clutter/clutter-event.[ch]: Update public API and implement the
	event queue private API; hold a reference on the event objects;
	move out the keysym-to-unicode table; add the new event types.

	* clutter/clutter-color.h: Include clutter-fixed.h

	* clutter/clutter-main.c: Update API; get the main stage
	from the backend object; process the event received from the
	queue; lock/unlock the main mutex if we have one; move the
	initialisation process sooner in the init sequence, in order to
	have the backend object when we check for options; call the
	backed vfuncs in the pre/post parse hooks.

	* clutter/clutter-stage.c: Make ClutterStage and abstract class,
	implemented by the backends.

	* clutter/clutter/glx/clutter-glx.h:
	* clutter/clutter/glx/clutter-backend-glx.[ch]:
	* clutter/clutter/glx/clutter-event-glx.c:
	* clutter/clutter/glx/clutter-stage-glx.[ch]:
	* clutter/clutter/glx/Makefile.am: Add the GLX backend.

	* clutter/clutter/egl/clutter-backend-egl.[ch]:
	* clutter/clutter/egl/clutter-event-egl.c:
	* clutter/clutter/egl/clutter-stage-egl.[ch]:
	* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.

	* examples/*.c: Update for the new API.
2007-03-22 18:21:59 +00:00

201 lines
5.1 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_EVENT_H
#define _HAVE_CLUTTER_EVENT_H
#include <glib-object.h>
#define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
#define CLUTTER_PRIORITY_EVENTS (G_PRIORITY_DEFAULT)
#define CLUTTER_CURRENT_TIME 0L
G_BEGIN_DECLS
enum
{
/* Map to xlibs masks */
CLUTTER_BUTTON1_MASK = (1<<8),
CLUTTER_BUTTON2_MASK = (1<<9),
CLUTTER_BUTTON3_MASK = (1<<10),
CLUTTER_BUTTON4_MASK = (1<<11),
CLUTTER_BUTTON5_MASK = (1<<12)
};
typedef enum
{
CLUTTER_NOTHING = 0,
CLUTTER_KEY_PRESS,
CLUTTER_KEY_RELEASE,
CLUTTER_MOTION,
CLUTTER_BUTTON_PRESS,
CLUTTER_2BUTTON_PRESS, /* Double click */
CLUTTER_3BUTTON_PRESS, /* Triple click */
CLUTTER_BUTTON_RELEASE,
CLUTTER_SCROLL,
CLUTTER_STAGE_STATE,
CLUTTER_DESTROY_NOTIFY
} ClutterEventType;
typedef enum
{
CLUTTER_EVENT_NONE = 0,
CLUTTER_EVENT_PENDING = 1 << 0
} ClutterEventFlags;
typedef enum
{
CLUTTER_SCROLL_UP,
CLUTTER_SCROLL_DOWN,
CLUTTER_SCROLL_LEFT,
CLUTTER_SCROLL_RIGHT
} ClutterScrollDirection;
typedef enum
{
CLUTTER_STAGE_STATE_FULLSCREEN,
CLUTTER_STAGE_STATE_MAXIMIZED,
CLUTTER_STAGE_STATE_MINIMIZED,
CLUTTER_STAGE_STATE_OFFSCREEN
} ClutterStageState;
typedef enum
{
CLUTTER_FILTER_CONTINUE,
CLUTTER_FILTER_REMOVE
} ClutterFilterResponse;
typedef union _ClutterEvent ClutterEvent;
typedef struct _ClutterAnyEvent ClutterAnyEvent;
typedef struct _ClutterButtonEvent ClutterButtonEvent;
typedef struct _ClutterKeyEvent ClutterKeyEvent;
typedef struct _ClutterMotionEvent ClutterMotionEvent;
typedef struct _ClutterScrollEvent ClutterScrollEvent;
typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
typedef struct _ClutterInputDevice ClutterInputDevice;
typedef ClutterFilterResponse (* ClutterFilterFunc) (ClutterEvent *event, gpointer data);
struct _ClutterAnyEvent
{
ClutterEventType type;
};
struct _ClutterKeyEvent
{
ClutterEventType type;
guint32 time;
guint modifier_state;
guint keyval;
guint16 hardware_keycode;
};
struct _ClutterButtonEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
guint32 modifier_state;
guint32 button;
gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */
};
struct _ClutterMotionEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
guint32 modifier_state;
gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */
};
struct _ClutterScrollEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
ClutterScrollDirection direction;
guint32 modifier_state;
gdouble *axes; /* future use */
ClutterInputDevice *device; /* future use */
};
struct _ClutterStageStateEvent
{
ClutterEventType type;
ClutterStageState changed_mask;
ClutterStageState new_state;
};
union _ClutterEvent
{
ClutterEventType type;
ClutterEventFlags flags;
ClutterAnyEvent any;
ClutterButtonEvent button;
ClutterKeyEvent key;
ClutterMotionEvent motion;
ClutterScrollEvent scroll;
ClutterStageStateEvent stage_state;
};
GType clutter_event_get_type (void) G_GNUC_CONST;
gboolean clutter_events_pending (void);
ClutterEvent * clutter_event_get (void);
ClutterEvent * clutter_event_peek (void);
void clutter_event_put (ClutterEvent *event);
ClutterEvent * clutter_event_new (ClutterEventType type);
ClutterEvent * clutter_event_copy (ClutterEvent *event);
void clutter_event_free (ClutterEvent *event);
ClutterEventType clutter_event_type (ClutterEvent *event);
guint32 clutter_event_get_time (ClutterEvent *event);
guint clutter_event_get_state (ClutterEvent *event);
void clutter_event_get_coords (ClutterEvent *event,
gint *x,
gint *y);
guint clutter_key_event_symbol (ClutterKeyEvent *keyev);
guint16 clutter_key_event_code (ClutterKeyEvent *keyev);
guint32 clutter_key_event_unicode (ClutterKeyEvent *keyev);
guint32 clutter_button_event_button (ClutterButtonEvent *buttev);
guint32 clutter_keysym_to_unicode (guint keyval);
G_END_DECLS
#endif