mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 19:42:05 +00:00
docs: Remove clutter_stage_get_default()
A lot of the example code in the cookbook and the API reference still uses the default stage — sometimes as if it were a non-default one, which once again demonstrates how the default stage was a flawed concept that just confused people.
This commit is contained in:
parent
0c18dc6bf9
commit
26aa4b5290
@ -12575,7 +12575,7 @@ _clutter_actor_foreach_child (ClutterActor *self,
|
||||
/* For debugging purposes this gives us a simple way to print out
|
||||
* the scenegraph e.g in gdb using:
|
||||
* [|
|
||||
* _clutter_actor_traverse (clutter_stage_get_default (),
|
||||
* _clutter_actor_traverse (stage,
|
||||
* 0,
|
||||
* _clutter_debug_print_actor_cb,
|
||||
* NULL,
|
||||
|
@ -29,7 +29,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 300, 200);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -39,7 +39,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 300, 200);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -40,7 +40,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 300, 200);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -79,7 +79,7 @@ if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
state->animator = clutter_animator_new ();
|
||||
clutter_animator_set_duration (state->animator, 500);
|
||||
|
||||
state->stage = clutter_stage_get_default ();
|
||||
state->stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (state->stage, 400, 350);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (state->stage), &stage_color);
|
||||
g_signal_connect (state->stage,
|
||||
|
@ -47,7 +47,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 500, 500);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -30,7 +30,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 650, 500);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -42,7 +42,7 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
texture = clutter_texture_new ();
|
||||
|
@ -109,7 +109,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, STAGE_SIDE, STAGE_SIDE);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -117,7 +117,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 350, 350);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -26,7 +26,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -125,7 +125,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 320, 240);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -60,7 +60,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -78,8 +78,9 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
/* the scrollable actor */
|
||||
texture = clutter_texture_new ();
|
||||
|
@ -37,7 +37,7 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "btn");
|
||||
|
||||
|
@ -115,9 +115,10 @@ main (int argc, char *argv[])
|
||||
cogl_path_new ();
|
||||
context->cogl_path = cogl_get_path ();
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
rect = clutter_rectangle_new_with_color (&actor_color);
|
||||
clutter_actor_set_size (rect, 300, 300);
|
||||
|
@ -53,9 +53,10 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 300, 300);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
r1 = clutter_rectangle_new_with_color (&red);
|
||||
clutter_actor_set_size (r1, 150, 150);
|
||||
|
@ -32,9 +32,10 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
rectangle = clutter_rectangle_new_with_color (&rectangle_color);
|
||||
clutter_actor_set_size (rectangle, 300, 300);
|
||||
|
@ -38,7 +38,7 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -91,7 +91,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -322,7 +322,7 @@ main (int argc,
|
||||
state->expand = FALSE;
|
||||
state->x_align = CLUTTER_BOX_ALIGNMENT_START;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, STAGE_SIDE, STAGE_SIDE);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -21,7 +21,7 @@ main (int argc,
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
@ -17,8 +17,9 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, 400, 400);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_START,
|
||||
CLUTTER_BIN_ALIGNMENT_START);
|
||||
|
@ -28,8 +28,9 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_set_size (stage, STAGE_SIDE, STAGE_SIDE);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
|
||||
CLUTTER_BIN_ALIGNMENT_CENTER);
|
||||
|
@ -149,7 +149,7 @@ main (int argc, char *argv[])
|
||||
* assign the material we created earlier to the Texture for painting
|
||||
* it
|
||||
*/
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "cross-fade");
|
||||
clutter_actor_set_size (stage, 400, 300);
|
||||
clutter_actor_show (stage);
|
||||
|
@ -125,7 +125,7 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "cross-fade");
|
||||
clutter_actor_set_size (stage, stage_side, stage_side);
|
||||
|
@ -85,7 +85,7 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "cross-fade");
|
||||
clutter_actor_set_size (stage, 400, 300);
|
||||
clutter_actor_show (stage);
|
||||
|
@ -117,9 +117,10 @@ main (int argc,
|
||||
if (clutter_init (NULL, NULL) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_actor_get_size (stage, &stage_width, &stage_height);
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Animate sub-textures");
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
/* Load smiley.png, creating a new ClutterTexture, get its size and the
|
||||
* Cogl texture handle */
|
||||
|
@ -12,8 +12,9 @@ main (int argc, char **argv)
|
||||
return 1;
|
||||
|
||||
/* Get the default stage */
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Sub-texture");
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
/* Create a new ClutterTexture that shows smiley.png */
|
||||
image = clutter_texture_new_from_file ("smiley.png", NULL);
|
||||
|
@ -302,7 +302,8 @@ main (int argc, char *argv[])
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return 1;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
stage = clutter_stage_new ();
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
actor = clutter_texture_new_from_file ("ohpowers.png", NULL);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), actor);
|
||||
|
Loading…
Reference in New Issue
Block a user