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stage: Deprecate the default stage
Deprecate the clutter_stage_get_default() function, as well as the clutter_stage_is_default() one, and replace its internal usage.
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@ -276,6 +276,23 @@ queue_full_redraw (ClutterStage *stage)
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_clutter_stage_window_add_redraw_clip (stage_window, NULL);
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}
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static gboolean
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stage_is_default (ClutterStage *stage)
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{
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ClutterStageManager *stage_manager;
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ClutterStageWindow *impl;
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stage_manager = clutter_stage_manager_get_default ();
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if (stage != clutter_stage_manager_get_default_stage (stage_manager))
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return FALSE;
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impl = _clutter_stage_get_window (stage);
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if (impl != _clutter_stage_get_default_window ())
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return FALSE;
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return TRUE;
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}
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static void
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clutter_stage_allocate (ClutterActor *self,
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const ClutterActorBox *box,
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@ -1472,7 +1489,7 @@ static gboolean
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clutter_stage_real_delete_event (ClutterStage *stage,
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ClutterEvent *event)
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{
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if (clutter_stage_is_default (stage))
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if (stage_is_default (stage))
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clutter_main_quit ();
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else
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clutter_actor_destroy (CLUTTER_ACTOR (stage));
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@ -2197,6 +2214,8 @@ clutter_stage_init (ClutterStage *self)
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* Return value: (transfer none) (type Clutter.Stage): the main
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* #ClutterStage. You should never destroy or unref the returned
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* actor.
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*
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* Deprecated: 1.10: Use clutter_stage_new() instead.
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*/
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ClutterActor *
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clutter_stage_get_default (void)
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@ -3497,24 +3516,17 @@ clutter_stage_queue_redraw (ClutterStage *stage)
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* Return value: %TRUE if the passed stage is the default one
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*
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* Since: 0.8
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*
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* Deprecated: 1.10: Track the stage pointer inside your application
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* code, or use clutter_actor_get_stage() to retrieve the stage for
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* a given actor.
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*/
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gboolean
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clutter_stage_is_default (ClutterStage *stage)
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{
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ClutterStageManager *stage_manager;
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ClutterStageWindow *impl;
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
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stage_manager = clutter_stage_manager_get_default ();
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if (stage != clutter_stage_manager_get_default_stage (stage_manager))
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return FALSE;
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impl = _clutter_stage_get_window (stage);
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if (impl != _clutter_stage_get_default_window ())
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return FALSE;
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return TRUE;
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return stage_is_default (stage);
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}
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void
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@ -146,7 +146,6 @@ GType clutter_perspective_get_type (void) G_GNUC_CONST;
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GType clutter_fog_get_type (void) G_GNUC_CONST;
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GType clutter_stage_get_type (void) G_GNUC_CONST;
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ClutterActor *clutter_stage_get_default (void);
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ClutterActor *clutter_stage_new (void);
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void clutter_stage_set_color (ClutterStage *stage,
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@ -194,7 +193,6 @@ void clutter_stage_set_key_focus (ClutterStage *stage,
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ClutterActor * clutter_stage_get_key_focus (ClutterStage *stage);
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void clutter_stage_ensure_current (ClutterStage *stage);
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void clutter_stage_queue_redraw (ClutterStage *stage);
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gboolean clutter_stage_is_default (ClutterStage *stage);
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void clutter_stage_ensure_viewport (ClutterStage *stage);
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void clutter_stage_ensure_redraw (ClutterStage *stage);
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@ -40,6 +40,12 @@ G_BEGIN_DECLS
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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CLUTTER_DEPRECATED_FOR(clutter_stage_new)
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ClutterActor * clutter_stage_get_default (void);
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CLUTTER_DEPRECATED
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gboolean clutter_stage_is_default (ClutterStage *stage);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_DEPRECATED_H__ */
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