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gles2: don't disable clip planes for GLES2
GLES2 doesn't provide user clip planes (you would have to use a vertex + fragment shader to achieve the same kind of result) so we make sure not to call glEnable/Disable with any of the GL_CLIP_PLANE0..3 defines. http://bugzilla.o-hand.com/show_bug.cgi?id=2177
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@ -603,7 +603,8 @@ _cogl_clip_stack_flush (CoglClipStack *stack,
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has_clip_planes = cogl_features_available (COGL_FEATURE_FOUR_CLIP_PLANES);
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disable_clip_planes ();
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if (has_clip_planes)
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disable_clip_planes ();
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disable_stencil_buffer ();
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/* If the stack is empty then there's nothing else to do */
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