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0e43647fed
GLES2 doesn't provide user clip planes (you would have to use a vertex + fragment shader to achieve the same kind of result) so we make sure not to call glEnable/Disable with any of the GL_CLIP_PLANE0..3 defines. http://bugzilla.o-hand.com/show_bug.cgi?id=2177 |
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cogl | ||
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pango | ||
Makefile.am |