2006-05-29 08:59:36 +00:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "clutter-color.h"
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ClutterColor
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clutter_color_new (guint8 r, guint8 g, guint8 b, guint8 a)
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{
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2006-05-29 20:01:49 +00:00
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return ( a | b << 8 | g << 16 | r << 24 );
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2006-05-29 08:59:36 +00:00
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}
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void
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clutter_color_set (ClutterColor *color,
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guint8 r,
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guint8 g,
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guint8 b,
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guint8 a)
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{
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2006-05-29 20:01:49 +00:00
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*color = ( a | b << 8 | g << 16 | r << 24 );
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2006-05-29 08:59:36 +00:00
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}
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void
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clutter_color_get (ClutterColor color,
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guint8 *r,
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guint8 *g,
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guint8 *b,
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guint8 *a)
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{
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if (r)
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*r = clutter_color_r(color);
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if (g)
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*g = clutter_color_g(color);
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if (b)
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*b = clutter_color_b(color);
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if (a)
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*a = clutter_color_a(color);
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}
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