mutter/tests/conform/actor-graph.c

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#include <clutter/clutter.h>
#include "test-conform-common.h"
void
actor_add_child (TestConformSimpleFixture *fixture,
gconstpointer dummy)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_next_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_next_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
g_assert (iter == clutter_actor_get_last_child (actor));
g_assert (clutter_actor_get_next_sibling (iter) == NULL);
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
g_assert (iter == clutter_actor_get_first_child (actor));
g_assert (clutter_actor_get_previous_sibling (iter) == NULL);
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
actor_insert_child (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL),
0);
iter = clutter_actor_get_first_child (actor);
g_assert (iter != NULL);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
g_assert (iter == clutter_actor_get_child_at_index (actor, 0));
clutter_actor_insert_child_below (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL),
iter);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_next_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
g_assert (iter == clutter_actor_get_child_at_index (actor, 1));
iter = clutter_actor_get_first_child (actor);
clutter_actor_insert_child_above (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL),
iter);
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_remove_all_children (actor);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "1",
NULL),
0);
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
g_assert (clutter_actor_get_first_child (actor) == iter);
g_assert (clutter_actor_get_last_child (actor) == iter);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "2",
NULL),
0);
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "2");
g_assert (clutter_actor_get_first_child (actor) == iter);
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
g_assert (clutter_actor_get_last_child (actor) == iter);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "3",
NULL),
-1);
iter = clutter_actor_get_child_at_index (actor, 2);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "3");
g_assert (clutter_actor_get_last_child (actor) == iter);
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
actor_remove_child (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
g_assert (clutter_actor_get_first_child (actor) != clutter_actor_get_last_child (actor));
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
g_assert (clutter_actor_get_first_child (actor) == clutter_actor_get_last_child (actor));
clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
g_assert (clutter_actor_get_first_child (actor) == NULL);
g_assert (clutter_actor_get_last_child (actor) == NULL);
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
actor_raise_child (TestConformSimpleFixture *fixture,
gconstpointer dummy)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_set_child_above_sibling (actor, iter,
clutter_actor_get_child_at_index (actor, 2));
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"foo");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"baz");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"bar");
iter = clutter_actor_get_child_at_index (actor, 0);
clutter_actor_set_child_above_sibling (actor, iter, NULL);
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"baz");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"bar");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"foo");
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
actor_lower_child (TestConformSimpleFixture *fixture,
gconstpointer dummy)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_set_child_below_sibling (actor, iter,
clutter_actor_get_child_at_index (actor, 0));
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"bar");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"foo");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"baz");
iter = clutter_actor_get_child_at_index (actor, 2);
clutter_actor_set_child_below_sibling (actor, iter, NULL);
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"baz");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"bar");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"foo");
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
actor_replace_child (TestConformSimpleFixture *fixture,
gconstpointer dummy)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
clutter_actor_replace_child (actor, iter,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_replace_child (actor, iter,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "qux",
NULL));
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "qux");
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo"));
clutter_actor_replace_child (actor, iter,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
actor_remove_all (TestConformSimpleFixture *fixture,
gconstpointer dummy)
{
ClutterActor *actor = clutter_actor_new ();
g_object_ref_sink (actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
clutter_actor_remove_all_children (actor);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
clutter_actor_destroy (actor);
g_object_unref (actor);
}
static void
actor_added (ClutterContainer *container,
ClutterActor *child,
gpointer data)
{
ClutterActor *actor = CLUTTER_ACTOR (container);
int *counter = data;
ClutterActor *old_child;
if (g_test_verbose ())
g_print ("Adding actor '%s'\n", clutter_actor_get_name (child));
old_child = clutter_actor_get_child_at_index (actor, 0);
if (old_child != child)
clutter_actor_remove_child (actor, old_child);
*counter += 1;
}
static void
actor_removed (ClutterContainer *container,
ClutterActor *child,
gpointer data)
{
int *counter = data;
if (g_test_verbose ())
g_print ("Removing actor '%s'\n", clutter_actor_get_name (child));
*counter += 1;
}
void
actor_container_signals (TestConformSimpleFixture *fixture G_GNUC_UNUSED,
gconstpointer data G_GNUC_UNUSED)
{
ClutterActor *actor = clutter_actor_new ();
int add_count, remove_count;
g_object_ref_sink (actor);
add_count = remove_count = 0;
g_signal_connect (actor,
"actor-added", G_CALLBACK (actor_added),
&add_count);
g_signal_connect (actor,
"actor-removed", G_CALLBACK (actor_removed),
&remove_count);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
g_assert_cmpint (add_count, ==, 1);
g_assert_cmpint (remove_count, ==, 0);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
g_assert_cmpint (add_count, ==, 2);
g_assert_cmpint (remove_count, ==, 1);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_added),
&add_count);
g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_removed),
&remove_count);
clutter_actor_destroy (actor);
g_object_unref (actor);
}