2010-10-12 11:54:07 +00:00
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/*
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* Cogl
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*
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2014-02-22 01:28:54 +00:00
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* A Low Level GPU Graphics and Utilities API
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2010-10-12 11:54:07 +00:00
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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2014-02-22 01:28:54 +00:00
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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2010-10-12 11:54:07 +00:00
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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2011-10-13 21:34:30 +00:00
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#include "cogl-util.h"
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2010-10-12 11:54:07 +00:00
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#include "cogl-object-private.h"
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#include "cogl-primitive.h"
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#include "cogl-primitive-private.h"
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2011-01-20 19:31:53 +00:00
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#include "cogl-attribute-private.h"
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2013-07-09 22:47:29 +00:00
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#include "cogl-framebuffer-private.h"
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2010-10-12 11:54:07 +00:00
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#include <stdarg.h>
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2011-09-20 00:24:16 +00:00
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#include <string.h>
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2010-10-12 11:54:07 +00:00
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static void _cogl_primitive_free (CoglPrimitive *primitive);
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COGL_OBJECT_DEFINE (Primitive, primitive);
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CoglPrimitive *
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2011-03-03 01:02:12 +00:00
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cogl_primitive_new_with_attributes (CoglVerticesMode mode,
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int n_vertices,
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CoglAttribute **attributes,
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int n_attributes)
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2010-10-12 11:54:07 +00:00
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{
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2011-09-20 00:24:16 +00:00
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CoglPrimitive *primitive;
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2010-10-12 11:54:07 +00:00
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int i;
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2011-09-20 00:24:16 +00:00
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primitive = g_slice_alloc (sizeof (CoglPrimitive) +
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sizeof (CoglAttribute *) * (n_attributes - 1));
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2010-10-12 11:54:07 +00:00
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primitive->mode = mode;
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primitive->first_vertex = 0;
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primitive->n_vertices = n_vertices;
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primitive->indices = NULL;
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2010-10-26 17:57:33 +00:00
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primitive->immutable_ref = 0;
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2010-10-12 11:54:07 +00:00
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2011-09-20 00:24:16 +00:00
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primitive->n_attributes = n_attributes;
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primitive->n_embedded_attributes = n_attributes;
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primitive->attributes = &primitive->embedded_attribute;
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2011-03-03 01:02:12 +00:00
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for (i = 0; i < n_attributes; i++)
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2010-10-12 11:54:07 +00:00
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{
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2011-01-20 19:31:53 +00:00
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CoglAttribute *attribute = attributes[i];
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2010-10-12 11:54:07 +00:00
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cogl_object_ref (attribute);
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2011-10-13 21:34:30 +00:00
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_attribute (attribute), NULL);
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2010-10-12 11:54:07 +00:00
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2011-09-20 00:24:16 +00:00
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primitive->attributes[i] = attribute;
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2010-10-12 11:54:07 +00:00
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}
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return _cogl_primitive_object_new (primitive);
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}
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2010-11-04 16:13:01 +00:00
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/* This is just an internal convenience wrapper around
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new_with_attributes that also unrefs the attributes. It is just
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used for the builtin struct constructors */
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static CoglPrimitive *
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2011-03-03 01:02:12 +00:00
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_cogl_primitive_new_with_attributes_unref (CoglVerticesMode mode,
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int n_vertices,
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CoglAttribute **attributes,
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int n_attributes)
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2010-11-04 16:13:01 +00:00
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{
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CoglPrimitive *primitive;
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int i;
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2011-03-03 01:02:12 +00:00
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primitive = cogl_primitive_new_with_attributes (mode,
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n_vertices,
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attributes,
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n_attributes);
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2010-11-04 16:13:01 +00:00
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2011-05-16 15:34:48 +00:00
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for (i = 0; i < n_attributes; i++)
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2010-11-04 16:13:01 +00:00
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cogl_object_unref (attributes[i]);
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return primitive;
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}
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2010-10-12 11:54:07 +00:00
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CoglPrimitive *
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cogl_primitive_new (CoglVerticesMode mode,
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int n_vertices,
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...)
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{
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va_list ap;
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int n_attributes;
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2011-01-20 19:31:53 +00:00
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CoglAttribute **attributes;
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2010-10-12 11:54:07 +00:00
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int i;
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2011-01-20 19:31:53 +00:00
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CoglAttribute *attribute;
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2010-10-12 11:54:07 +00:00
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va_start (ap, n_vertices);
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2011-01-20 19:31:53 +00:00
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for (n_attributes = 0; va_arg (ap, CoglAttribute *); n_attributes++)
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2010-10-12 11:54:07 +00:00
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;
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va_end (ap);
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2011-05-16 15:34:48 +00:00
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attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
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2010-10-12 11:54:07 +00:00
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va_start (ap, n_vertices);
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2011-01-20 19:31:53 +00:00
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for (i = 0; (attribute = va_arg (ap, CoglAttribute *)); i++)
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2010-10-12 11:54:07 +00:00
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attributes[i] = attribute;
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va_end (ap);
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2011-03-03 01:02:12 +00:00
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return cogl_primitive_new_with_attributes (mode, n_vertices,
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attributes,
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2011-05-16 15:34:48 +00:00
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i);
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2010-10-12 11:54:07 +00:00
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}
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2010-11-04 16:42:11 +00:00
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CoglPrimitive *
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2012-02-06 17:08:58 +00:00
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cogl_primitive_new_p2 (CoglContext *ctx,
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CoglVerticesMode mode,
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2010-11-04 16:42:11 +00:00
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int n_vertices,
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2011-01-20 12:29:49 +00:00
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const CoglVertexP2 *data)
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2010-11-04 16:42:11 +00:00
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{
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2011-03-02 15:01:41 +00:00
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CoglAttributeBuffer *attribute_buffer =
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2012-02-06 17:08:58 +00:00
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cogl_attribute_buffer_new (ctx, n_vertices * sizeof (CoglVertexP2), data);
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2011-03-03 01:02:12 +00:00
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CoglAttribute *attributes[1];
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2011-01-20 19:31:53 +00:00
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2011-03-02 15:01:41 +00:00
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attributes[0] = cogl_attribute_new (attribute_buffer,
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2011-01-20 19:31:53 +00:00
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"cogl_position_in",
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sizeof (CoglVertexP2),
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offsetof (CoglVertexP2, x),
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2,
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COGL_ATTRIBUTE_TYPE_FLOAT);
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2010-11-04 16:42:11 +00:00
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2011-03-02 15:01:41 +00:00
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cogl_object_unref (attribute_buffer);
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2010-11-04 16:42:11 +00:00
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2011-03-03 01:02:12 +00:00
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return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
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attributes,
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1);
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2010-11-04 16:42:11 +00:00
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}
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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CoglPrimitive *
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2012-02-06 17:08:58 +00:00
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cogl_primitive_new_p3 (CoglContext *ctx,
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CoglVerticesMode mode,
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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int n_vertices,
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2011-01-20 12:29:49 +00:00
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const CoglVertexP3 *data)
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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{
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2011-03-02 15:01:41 +00:00
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CoglAttributeBuffer *attribute_buffer =
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2012-02-06 17:08:58 +00:00
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cogl_attribute_buffer_new (ctx, n_vertices * sizeof (CoglVertexP3), data);
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2011-03-03 01:02:12 +00:00
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CoglAttribute *attributes[1];
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2011-01-20 19:31:53 +00:00
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2011-03-02 15:01:41 +00:00
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attributes[0] = cogl_attribute_new (attribute_buffer,
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2011-01-20 19:31:53 +00:00
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"cogl_position_in",
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sizeof (CoglVertexP3),
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offsetof (CoglVertexP3, x),
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3,
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COGL_ATTRIBUTE_TYPE_FLOAT);
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2010-11-04 16:13:01 +00:00
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2011-03-02 15:01:41 +00:00
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cogl_object_unref (attribute_buffer);
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2010-11-04 16:13:01 +00:00
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2011-03-03 01:02:12 +00:00
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return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
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attributes,
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1);
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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}
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CoglPrimitive *
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2012-02-06 17:08:58 +00:00
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cogl_primitive_new_p2c4 (CoglContext *ctx,
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CoglVerticesMode mode,
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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int n_vertices,
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2011-01-20 12:29:49 +00:00
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const CoglVertexP2C4 *data)
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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{
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2011-03-02 15:01:41 +00:00
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CoglAttributeBuffer *attribute_buffer =
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2012-02-06 17:08:58 +00:00
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cogl_attribute_buffer_new (ctx, n_vertices * sizeof (CoglVertexP2C4), data);
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2011-03-03 01:02:12 +00:00
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CoglAttribute *attributes[2];
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2011-01-20 19:31:53 +00:00
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2011-03-02 15:01:41 +00:00
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attributes[0] = cogl_attribute_new (attribute_buffer,
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2011-01-20 19:31:53 +00:00
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"cogl_position_in",
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sizeof (CoglVertexP2C4),
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offsetof (CoglVertexP2C4, x),
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2,
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COGL_ATTRIBUTE_TYPE_FLOAT);
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2011-03-02 15:01:41 +00:00
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attributes[1] = cogl_attribute_new (attribute_buffer,
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2011-01-20 19:31:53 +00:00
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"cogl_color_in",
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sizeof (CoglVertexP2C4),
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offsetof (CoglVertexP2C4, r),
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4,
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COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
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2010-11-04 16:13:01 +00:00
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2011-03-02 15:01:41 +00:00
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cogl_object_unref (attribute_buffer);
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2010-11-04 16:13:01 +00:00
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2011-03-03 01:02:12 +00:00
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return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
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attributes,
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2);
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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}
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CoglPrimitive *
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2012-02-06 17:08:58 +00:00
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cogl_primitive_new_p3c4 (CoglContext *ctx,
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CoglVerticesMode mode,
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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int n_vertices,
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2011-01-20 12:29:49 +00:00
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const CoglVertexP3C4 *data)
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primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
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{
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2011-03-02 15:01:41 +00:00
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CoglAttributeBuffer *attribute_buffer =
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2012-02-06 17:08:58 +00:00
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|
|
cogl_attribute_buffer_new (ctx, n_vertices * sizeof (CoglVertexP3C4), data);
|
2011-03-03 01:02:12 +00:00
|
|
|
CoglAttribute *attributes[2];
|
2011-01-20 19:31:53 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[0] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_position_in",
|
|
|
|
sizeof (CoglVertexP3C4),
|
|
|
|
offsetof (CoglVertexP3C4, x),
|
|
|
|
3,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[1] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_color_in",
|
|
|
|
sizeof (CoglVertexP3C4),
|
|
|
|
offsetof (CoglVertexP3C4, r),
|
|
|
|
4,
|
|
|
|
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
cogl_object_unref (attribute_buffer);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-03 01:02:12 +00:00
|
|
|
return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
|
|
|
|
attributes,
|
|
|
|
2);
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CoglPrimitive *
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_primitive_new_p2t2 (CoglContext *ctx,
|
|
|
|
CoglVerticesMode mode,
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
int n_vertices,
|
2011-01-20 12:29:49 +00:00
|
|
|
const CoglVertexP2T2 *data)
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
{
|
2011-03-02 15:01:41 +00:00
|
|
|
CoglAttributeBuffer *attribute_buffer =
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_attribute_buffer_new (ctx, n_vertices * sizeof (CoglVertexP2T2), data);
|
2011-03-03 01:02:12 +00:00
|
|
|
CoglAttribute *attributes[2];
|
2011-01-20 19:31:53 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[0] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_position_in",
|
|
|
|
sizeof (CoglVertexP2T2),
|
|
|
|
offsetof (CoglVertexP2T2, x),
|
|
|
|
2,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[1] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_tex_coord0_in",
|
|
|
|
sizeof (CoglVertexP2T2),
|
|
|
|
offsetof (CoglVertexP2T2, s),
|
|
|
|
2,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
cogl_object_unref (attribute_buffer);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-03 01:02:12 +00:00
|
|
|
return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
|
|
|
|
attributes,
|
|
|
|
2);
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CoglPrimitive *
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_primitive_new_p3t2 (CoglContext *ctx,
|
|
|
|
CoglVerticesMode mode,
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
int n_vertices,
|
2011-01-20 12:29:49 +00:00
|
|
|
const CoglVertexP3T2 *data)
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
{
|
2011-03-02 15:01:41 +00:00
|
|
|
CoglAttributeBuffer *attribute_buffer =
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_attribute_buffer_new (ctx, n_vertices * sizeof (CoglVertexP3T2), data);
|
2011-03-03 01:02:12 +00:00
|
|
|
CoglAttribute *attributes[2];
|
2011-01-20 19:31:53 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[0] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_position_in",
|
|
|
|
sizeof (CoglVertexP3T2),
|
|
|
|
offsetof (CoglVertexP3T2, x),
|
|
|
|
3,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[1] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_tex_coord0_in",
|
|
|
|
sizeof (CoglVertexP3T2),
|
|
|
|
offsetof (CoglVertexP3T2, s),
|
|
|
|
2,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
cogl_object_unref (attribute_buffer);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-03 01:02:12 +00:00
|
|
|
return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
|
|
|
|
attributes,
|
|
|
|
2);
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CoglPrimitive *
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_primitive_new_p2t2c4 (CoglContext *ctx,
|
|
|
|
CoglVerticesMode mode,
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
int n_vertices,
|
2011-01-20 12:29:49 +00:00
|
|
|
const CoglVertexP2T2C4 *data)
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
{
|
2011-03-02 15:01:41 +00:00
|
|
|
CoglAttributeBuffer *attribute_buffer =
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_attribute_buffer_new (ctx,
|
|
|
|
n_vertices * sizeof (CoglVertexP2T2C4), data);
|
2011-03-03 01:02:12 +00:00
|
|
|
CoglAttribute *attributes[3];
|
2011-01-20 19:31:53 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[0] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_position_in",
|
|
|
|
sizeof (CoglVertexP2T2C4),
|
|
|
|
offsetof (CoglVertexP2T2C4, x),
|
|
|
|
2,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[1] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_tex_coord0_in",
|
|
|
|
sizeof (CoglVertexP2T2C4),
|
|
|
|
offsetof (CoglVertexP2T2C4, s),
|
|
|
|
2,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[2] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_color_in",
|
|
|
|
sizeof (CoglVertexP2T2C4),
|
|
|
|
offsetof (CoglVertexP2T2C4, r),
|
|
|
|
4,
|
|
|
|
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
cogl_object_unref (attribute_buffer);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-03 01:02:12 +00:00
|
|
|
return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
|
|
|
|
attributes,
|
|
|
|
3);
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CoglPrimitive *
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_primitive_new_p3t2c4 (CoglContext *ctx,
|
|
|
|
CoglVerticesMode mode,
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
int n_vertices,
|
2011-01-20 12:29:49 +00:00
|
|
|
const CoglVertexP3T2C4 *data)
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
{
|
2011-03-02 15:01:41 +00:00
|
|
|
CoglAttributeBuffer *attribute_buffer =
|
2012-02-06 17:08:58 +00:00
|
|
|
cogl_attribute_buffer_new (ctx,
|
|
|
|
n_vertices * sizeof (CoglVertexP3T2C4), data);
|
2011-03-03 01:02:12 +00:00
|
|
|
CoglAttribute *attributes[3];
|
2011-01-20 19:31:53 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[0] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_position_in",
|
|
|
|
sizeof (CoglVertexP3T2C4),
|
|
|
|
offsetof (CoglVertexP3T2C4, x),
|
|
|
|
3,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[1] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_tex_coord0_in",
|
|
|
|
sizeof (CoglVertexP3T2C4),
|
|
|
|
offsetof (CoglVertexP3T2C4, s),
|
|
|
|
2,
|
|
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
2011-03-02 15:01:41 +00:00
|
|
|
attributes[2] = cogl_attribute_new (attribute_buffer,
|
2011-01-20 19:31:53 +00:00
|
|
|
"cogl_color_in",
|
|
|
|
sizeof (CoglVertexP3T2C4),
|
|
|
|
offsetof (CoglVertexP3T2C4, r),
|
|
|
|
4,
|
|
|
|
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-02 15:01:41 +00:00
|
|
|
cogl_object_unref (attribute_buffer);
|
2010-11-04 16:13:01 +00:00
|
|
|
|
2011-03-03 01:02:12 +00:00
|
|
|
return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
|
|
|
|
attributes,
|
|
|
|
3);
|
primitive: Adds convenience constructors
This adds convenience primitive constructors named like:
cogl_primitive_new_p3 or
cogl_primitive_new_p3c4 or
cogl_primitive_new_p3t2c4
where the letters correspond to the interleved vertex attributes layouts
such as CoglP3Vertex which is a struct with 3 float x,y,z members for
the [p]osition, or CoglP3T2C4Vertex which is a struct with 3 float x,y,z
members for the [p]osition, 2 float s,t members for the [t]exture
coordinates and 4 unsigned byte r,g,b,a members for the [c]olor.
The hope is that people will find these convenient enough to replace
cogl_polygon.
2010-10-12 14:48:31 +00:00
|
|
|
}
|
|
|
|
|
2010-10-12 11:54:07 +00:00
|
|
|
static void
|
2011-09-20 00:24:16 +00:00
|
|
|
_cogl_primitive_free (CoglPrimitive *primitive)
|
2010-10-12 11:54:07 +00:00
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
2011-09-20 00:24:16 +00:00
|
|
|
for (i = 0; i < primitive->n_attributes; i++)
|
|
|
|
cogl_object_unref (primitive->attributes[i]);
|
2010-10-12 11:54:07 +00:00
|
|
|
|
2011-09-20 00:24:16 +00:00
|
|
|
if (primitive->attributes != &primitive->embedded_attribute)
|
|
|
|
g_slice_free1 (sizeof (CoglAttribute *) * primitive->n_attributes,
|
|
|
|
primitive->attributes);
|
2010-10-12 11:54:07 +00:00
|
|
|
|
2012-08-07 14:25:21 +00:00
|
|
|
if (primitive->indices)
|
|
|
|
cogl_object_unref (primitive->indices);
|
|
|
|
|
2011-09-20 00:24:16 +00:00
|
|
|
g_slice_free1 (sizeof (CoglPrimitive) +
|
|
|
|
sizeof (CoglAttribute *) *
|
|
|
|
(primitive->n_embedded_attributes - 1), primitive);
|
2010-10-12 11:54:07 +00:00
|
|
|
}
|
|
|
|
|
2010-10-26 17:57:33 +00:00
|
|
|
static void
|
|
|
|
warn_about_midscene_changes (void)
|
|
|
|
{
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool seen = FALSE;
|
2010-10-26 17:57:33 +00:00
|
|
|
if (!seen)
|
|
|
|
{
|
2011-09-20 00:24:16 +00:00
|
|
|
g_warning ("Mid-scene modification of primitives has "
|
2010-10-26 17:57:33 +00:00
|
|
|
"undefined results\n");
|
|
|
|
seen = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-10-12 11:54:07 +00:00
|
|
|
void
|
|
|
|
cogl_primitive_set_attributes (CoglPrimitive *primitive,
|
2011-03-03 01:02:12 +00:00
|
|
|
CoglAttribute **attributes,
|
|
|
|
int n_attributes)
|
2010-10-12 11:54:07 +00:00
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_primitive (primitive));
|
2010-10-26 17:57:33 +00:00
|
|
|
|
|
|
|
if (G_UNLIKELY (primitive->immutable_ref))
|
|
|
|
{
|
|
|
|
warn_about_midscene_changes ();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-09-20 00:24:16 +00:00
|
|
|
/* NB: we don't unref the previous attributes before refing the new
|
|
|
|
* in case we would end up releasing the last reference for an
|
|
|
|
* attribute thats actually in the new list too. */
|
2011-03-03 01:02:12 +00:00
|
|
|
for (i = 0; i < n_attributes; i++)
|
2010-10-12 11:54:07 +00:00
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_attribute (attributes[i]));
|
2011-09-20 00:24:16 +00:00
|
|
|
cogl_object_ref (attributes[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < primitive->n_attributes; i++)
|
|
|
|
cogl_object_unref (primitive->attributes[i]);
|
|
|
|
|
|
|
|
/* First try to use the embedded storage assocated with the
|
|
|
|
* primitive, else fallback to slice allocating separate storage for
|
|
|
|
* the attribute pointers... */
|
|
|
|
|
|
|
|
if (n_attributes <= primitive->n_embedded_attributes)
|
|
|
|
{
|
|
|
|
if (primitive->attributes != &primitive->embedded_attribute)
|
|
|
|
g_slice_free1 (sizeof (CoglAttribute *) * primitive->n_attributes,
|
|
|
|
primitive->attributes);
|
|
|
|
primitive->attributes = &primitive->embedded_attribute;
|
2010-10-12 11:54:07 +00:00
|
|
|
}
|
2011-09-20 00:24:16 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
if (primitive->attributes != &primitive->embedded_attribute)
|
|
|
|
g_slice_free1 (sizeof (CoglAttribute *) * primitive->n_attributes,
|
|
|
|
primitive->attributes);
|
|
|
|
primitive->attributes =
|
|
|
|
g_slice_alloc (sizeof (CoglAttribute *) * n_attributes);
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy (primitive->attributes, attributes,
|
|
|
|
sizeof (CoglAttribute *) * n_attributes);
|
|
|
|
|
|
|
|
primitive->n_attributes = n_attributes;
|
2010-10-12 11:54:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
cogl_primitive_get_first_vertex (CoglPrimitive *primitive)
|
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_primitive (primitive), 0);
|
2010-10-12 11:54:07 +00:00
|
|
|
|
|
|
|
return primitive->first_vertex;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_primitive_set_first_vertex (CoglPrimitive *primitive,
|
|
|
|
int first_vertex)
|
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_primitive (primitive));
|
2010-10-12 11:54:07 +00:00
|
|
|
|
2010-10-26 17:57:33 +00:00
|
|
|
if (G_UNLIKELY (primitive->immutable_ref))
|
|
|
|
{
|
|
|
|
warn_about_midscene_changes ();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2010-10-12 11:54:07 +00:00
|
|
|
primitive->first_vertex = first_vertex;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
cogl_primitive_get_n_vertices (CoglPrimitive *primitive)
|
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_primitive (primitive), 0);
|
2010-10-12 11:54:07 +00:00
|
|
|
|
|
|
|
return primitive->n_vertices;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_primitive_set_n_vertices (CoglPrimitive *primitive,
|
|
|
|
int n_vertices)
|
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_primitive (primitive));
|
2010-10-12 11:54:07 +00:00
|
|
|
|
|
|
|
primitive->n_vertices = n_vertices;
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglVerticesMode
|
|
|
|
cogl_primitive_get_mode (CoglPrimitive *primitive)
|
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_primitive (primitive), 0);
|
2010-10-12 11:54:07 +00:00
|
|
|
|
|
|
|
return primitive->mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_primitive_set_mode (CoglPrimitive *primitive,
|
|
|
|
CoglVerticesMode mode)
|
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_primitive (primitive));
|
2010-10-12 11:54:07 +00:00
|
|
|
|
2010-10-26 17:57:33 +00:00
|
|
|
if (G_UNLIKELY (primitive->immutable_ref))
|
|
|
|
{
|
|
|
|
warn_about_midscene_changes ();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2010-10-12 11:54:07 +00:00
|
|
|
primitive->mode = mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_primitive_set_indices (CoglPrimitive *primitive,
|
2011-10-25 21:34:59 +00:00
|
|
|
CoglIndices *indices,
|
|
|
|
int n_indices)
|
2010-10-12 11:54:07 +00:00
|
|
|
{
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_primitive (primitive));
|
2010-10-12 11:54:07 +00:00
|
|
|
|
2010-10-26 17:57:33 +00:00
|
|
|
if (G_UNLIKELY (primitive->immutable_ref))
|
|
|
|
{
|
|
|
|
warn_about_midscene_changes ();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2010-10-12 11:54:07 +00:00
|
|
|
if (indices)
|
|
|
|
cogl_object_ref (indices);
|
|
|
|
if (primitive->indices)
|
|
|
|
cogl_object_unref (primitive->indices);
|
|
|
|
primitive->indices = indices;
|
2011-10-25 21:34:59 +00:00
|
|
|
primitive->n_vertices = n_indices;
|
2010-10-12 11:54:07 +00:00
|
|
|
}
|
|
|
|
|
2012-02-06 14:01:24 +00:00
|
|
|
CoglIndices *
|
|
|
|
cogl_primitive_get_indices (CoglPrimitive *primitive)
|
|
|
|
{
|
|
|
|
return primitive->indices;
|
|
|
|
}
|
|
|
|
|
2012-02-06 12:52:18 +00:00
|
|
|
CoglPrimitive *
|
|
|
|
cogl_primitive_copy (CoglPrimitive *primitive)
|
|
|
|
{
|
|
|
|
CoglPrimitive *copy;
|
|
|
|
|
|
|
|
copy = cogl_primitive_new_with_attributes (primitive->mode,
|
|
|
|
primitive->n_vertices,
|
|
|
|
primitive->attributes,
|
|
|
|
primitive->n_attributes);
|
|
|
|
|
|
|
|
cogl_primitive_set_indices (copy, primitive->indices, primitive->n_vertices);
|
|
|
|
cogl_primitive_set_first_vertex (copy, primitive->first_vertex);
|
|
|
|
|
|
|
|
return copy;
|
|
|
|
}
|
|
|
|
|
2010-10-26 17:57:33 +00:00
|
|
|
CoglPrimitive *
|
|
|
|
_cogl_primitive_immutable_ref (CoglPrimitive *primitive)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_primitive (primitive), NULL);
|
2010-10-26 17:57:33 +00:00
|
|
|
|
|
|
|
primitive->immutable_ref++;
|
|
|
|
|
2011-09-20 00:24:16 +00:00
|
|
|
for (i = 0; i < primitive->n_attributes; i++)
|
|
|
|
_cogl_attribute_immutable_ref (primitive->attributes[i]);
|
2010-10-26 17:57:33 +00:00
|
|
|
|
|
|
|
return primitive;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
_cogl_primitive_immutable_unref (CoglPrimitive *primitive)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
2011-10-13 21:34:30 +00:00
|
|
|
_COGL_RETURN_IF_FAIL (cogl_is_primitive (primitive));
|
|
|
|
_COGL_RETURN_IF_FAIL (primitive->immutable_ref > 0);
|
2010-10-26 17:57:33 +00:00
|
|
|
|
|
|
|
primitive->immutable_ref--;
|
|
|
|
|
2011-09-20 00:24:16 +00:00
|
|
|
for (i = 0; i < primitive->n_attributes; i++)
|
|
|
|
_cogl_attribute_immutable_unref (primitive->attributes[i]);
|
2010-10-26 17:57:33 +00:00
|
|
|
}
|
|
|
|
|
2012-02-06 13:29:35 +00:00
|
|
|
void
|
|
|
|
cogl_primitive_foreach_attribute (CoglPrimitive *primitive,
|
|
|
|
CoglPrimitiveAttributeCallback callback,
|
|
|
|
void *user_data)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < primitive->n_attributes; i++)
|
|
|
|
if (!callback (primitive, primitive->attributes[i], user_data))
|
|
|
|
break;
|
|
|
|
}
|
2013-07-09 22:47:29 +00:00
|
|
|
|
|
|
|
void
|
|
|
|
_cogl_primitive_draw (CoglPrimitive *primitive,
|
|
|
|
CoglFramebuffer *framebuffer,
|
|
|
|
CoglPipeline *pipeline,
|
|
|
|
CoglDrawFlags flags)
|
|
|
|
{
|
|
|
|
if (primitive->indices)
|
|
|
|
_cogl_framebuffer_draw_indexed_attributes (framebuffer,
|
|
|
|
pipeline,
|
|
|
|
primitive->mode,
|
|
|
|
primitive->first_vertex,
|
|
|
|
primitive->n_vertices,
|
|
|
|
primitive->indices,
|
|
|
|
primitive->attributes,
|
|
|
|
primitive->n_attributes,
|
|
|
|
flags);
|
|
|
|
else
|
|
|
|
_cogl_framebuffer_draw_attributes (framebuffer,
|
|
|
|
pipeline,
|
|
|
|
primitive->mode,
|
|
|
|
primitive->first_vertex,
|
|
|
|
primitive->n_vertices,
|
|
|
|
primitive->attributes,
|
|
|
|
primitive->n_attributes,
|
|
|
|
flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_primitive_draw (CoglPrimitive *primitive,
|
|
|
|
CoglFramebuffer *framebuffer,
|
|
|
|
CoglPipeline *pipeline)
|
|
|
|
{
|
|
|
|
_cogl_primitive_draw (primitive, framebuffer, pipeline, 0 /* flags */);
|
|
|
|
}
|