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Add cogl_primitive_foreach_attribute()
This adds a public function to iterate the attributes of a CoglPrimitive. Previously there was no way to query back the attributes but there was methods to query back all of the other properties. Reviewed-by: Robert Bragg <robert@linux.intel.com>
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@ -596,3 +596,15 @@ cogl_primitive_draw (CoglPrimitive *primitive)
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{
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_cogl_primitive_draw (primitive, 0 /* no flags */);
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}
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void
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cogl_primitive_foreach_attribute (CoglPrimitive *primitive,
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CoglPrimitiveAttributeCallback callback,
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void *user_data)
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{
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int i;
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for (i = 0; i < primitive->n_attributes; i++)
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if (!callback (primitive, primitive->attributes[i], user_data))
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break;
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}
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@ -816,6 +816,41 @@ cogl_primitive_draw (CoglPrimitive *primitive);
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gboolean
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cogl_is_primitive (void *object);
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/**
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* CoglPrimitiveAttributeCallback:
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* @primitive: The #CoglPrimitive whose attributes are being iterated
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* @attribute: The #CoglAttribute
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* @user_data: The private data passed to cogl_primitive_foreach_attribute()
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*
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* The callback prototype used with cogl_primitive_foreach_attribute()
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* for iterating all the attributes of a #CoglPrimitive.
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*
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* The function should return TRUE to continue iteration or FALSE to
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* stop.
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*
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* Since: 1.10
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* Stability: Unstable
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*/
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typedef gboolean (* CoglPrimitiveAttributeCallback) (CoglPrimitive *primitive,
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CoglAttribute *attribute,
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void *user_data);
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/**
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* cogl_primitive_foreach_attribute:
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* @primitive: A #CoglPrimitive object
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* @callback: A #CoglPrimitiveAttributeCallback to be called for each attribute
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* @user_data: Private data that will be passed to the callback
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*
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* Iterates all the attributes of the given #CoglPrimitive.
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*
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* Since: 1.10
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* Stability: Unstable
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*/
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void
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cogl_primitive_foreach_attribute (CoglPrimitive *primitive,
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CoglPrimitiveAttributeCallback callback,
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void *user_data);
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G_END_DECLS
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#endif /* __COGL_PRIMITIVE_H__ */
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@ -238,6 +238,8 @@ cogl_primitive_set_attributes
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cogl_primitive_set_indices
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cogl_primitive_draw
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cogl_primitive_copy
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CoglPrimitiveAttributeCallback
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cogl_primitive_foreach_attribute
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</SECTION>
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<SECTION>
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