mutter/cogl/cogl-blend-string.c

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/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include "cogl-internal.h"
#include "cogl-context-private.h"
#include "cogl-debug.h"
#include "cogl-blend-string.h"
typedef enum _ParserState
{
PARSER_STATE_EXPECT_DEST_CHANNELS,
PARSER_STATE_SCRAPING_DEST_CHANNELS,
PARSER_STATE_EXPECT_FUNCTION_NAME,
PARSER_STATE_SCRAPING_FUNCTION_NAME,
PARSER_STATE_EXPECT_ARG_START,
PARSER_STATE_EXPECT_STATEMENT_END
} ParserState;
typedef enum _ParserArgState
{
PARSER_ARG_STATE_START,
PARSER_ARG_STATE_EXPECT_MINUS,
PARSER_ARG_STATE_EXPECT_COLOR_SRC_NAME,
PARSER_ARG_STATE_SCRAPING_COLOR_SRC_NAME,
PARSER_ARG_STATE_MAYBE_COLOR_MASK,
PARSER_ARG_STATE_SCRAPING_MASK,
PARSER_ARG_STATE_MAYBE_MULT,
PARSER_ARG_STATE_EXPECT_OPEN_PAREN,
PARSER_ARG_STATE_EXPECT_FACTOR,
PARSER_ARG_STATE_MAYBE_SRC_ALPHA_SATURATE,
PARSER_ARG_STATE_MAYBE_MINUS,
PARSER_ARG_STATE_EXPECT_CLOSE_PAREN,
PARSER_ARG_STATE_EXPECT_END
} ParserArgState;
#define DEFINE_COLOR_SOURCE(NAME, NAME_LEN) \
{/*.type = */COGL_BLEND_STRING_COLOR_SOURCE_ ## NAME, \
/*.name = */#NAME, \
/*.name_len = */NAME_LEN}
static CoglBlendStringColorSourceInfo blending_color_sources[] = {
DEFINE_COLOR_SOURCE (SRC_COLOR, 9),
DEFINE_COLOR_SOURCE (DST_COLOR, 9),
DEFINE_COLOR_SOURCE (CONSTANT, 8)
};
static CoglBlendStringColorSourceInfo tex_combine_color_sources[] = {
DEFINE_COLOR_SOURCE (TEXTURE, 7),
/* DEFINE_COLOR_SOURCE (TEXTURE_N, *) - handled manually */
DEFINE_COLOR_SOURCE (PRIMARY, 7),
DEFINE_COLOR_SOURCE (CONSTANT, 8),
DEFINE_COLOR_SOURCE (PREVIOUS, 8)
};
static CoglBlendStringColorSourceInfo tex_combine_texture_n_color_source = {
/*.type = */COGL_BLEND_STRING_COLOR_SOURCE_TEXTURE_N,
/*.name = */"TEXTURE_N",
/*.name_len = */0
};
#undef DEFINE_COLOR_SOURCE
#define DEFINE_FUNCTION(NAME, NAME_LEN, ARGC) \
{ /*.type = */COGL_BLEND_STRING_FUNCTION_ ## NAME, \
/*.name = */#NAME, \
/*.name_len = */NAME_LEN, \
/*.argc = */ARGC }
/* NB: These must be sorted so any name that's a subset of another
* comes later than the longer name. */
static CoglBlendStringFunctionInfo tex_combine_functions[] = {
DEFINE_FUNCTION (REPLACE, 7, 1),
DEFINE_FUNCTION (MODULATE, 8, 2),
DEFINE_FUNCTION (ADD_SIGNED, 10, 2),
DEFINE_FUNCTION (ADD, 3, 2),
DEFINE_FUNCTION (INTERPOLATE, 11, 3),
DEFINE_FUNCTION (SUBTRACT, 8, 2),
DEFINE_FUNCTION (DOT3_RGBA, 9, 2),
DEFINE_FUNCTION (DOT3_RGB, 8, 2)
};
static CoglBlendStringFunctionInfo blend_functions[] = {
DEFINE_FUNCTION (ADD, 3, 2)
};
#undef DEFINE_FUNCTION
GQuark
cogl_blend_string_error_quark (void)
{
return g_quark_from_static_string ("cogl-blend-string-error-quark");
}
void
_cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,
CoglBlendStringStatement *rgb,
CoglBlendStringStatement *a)
{
int i;
memcpy (rgb, statement, sizeof (CoglBlendStringStatement));
memcpy (a, statement, sizeof (CoglBlendStringStatement));
rgb->mask = COGL_BLEND_STRING_CHANNEL_MASK_RGB;
a->mask = COGL_BLEND_STRING_CHANNEL_MASK_ALPHA;
for (i = 0; i < statement->function->argc; i++)
{
CoglBlendStringArgument *arg = &statement->args[i];
CoglBlendStringArgument *rgb_arg = &rgb->args[i];
CoglBlendStringArgument *a_arg = &a->args[i];
if (arg->source.mask == COGL_BLEND_STRING_CHANNEL_MASK_RGBA)
{
rgb_arg->source.mask = COGL_BLEND_STRING_CHANNEL_MASK_RGB;
a_arg->source.mask = COGL_BLEND_STRING_CHANNEL_MASK_ALPHA;
}
if (arg->factor.is_color &&
arg->factor.source.mask == COGL_BLEND_STRING_CHANNEL_MASK_RGBA)
{
rgb_arg->factor.source.mask = COGL_BLEND_STRING_CHANNEL_MASK_RGB;
a_arg->factor.source.mask = COGL_BLEND_STRING_CHANNEL_MASK_ALPHA;
}
}
}
static CoglBool
validate_tex_combine_statements (CoglBlendStringStatement *statements,
int n_statements,
GError **error)
{
int i, j;
const char *error_string;
CoglBlendStringError detail = COGL_BLEND_STRING_ERROR_INVALID_ERROR;
for (i = 0; i < n_statements; i++)
{
for (j = 0; j < statements[i].function->argc; j++)
{
CoglBlendStringArgument *arg = &statements[i].args[j];
if (arg->source.is_zero)
{
error_string = "You can't use the constant '0' as a texture "
"combine argument";
goto error;
}
if (!arg->factor.is_one)
{
error_string = "Argument factors are only relevant to blending "
"not texture combining";
goto error;
}
}
}
return TRUE;
error:
g_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid texture combine string: %s",
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
g_debug ("Invalid texture combine string: %s",
error_string);
}
return FALSE;
}
static CoglBool
validate_blend_statements (CoglBlendStringStatement *statements,
int n_statements,
GError **error)
{
int i, j;
const char *error_string;
CoglBlendStringError detail = COGL_BLEND_STRING_ERROR_INVALID_ERROR;
_COGL_GET_CONTEXT (ctx, 0);
Dynamically load the GL or GLES library The GL or GLES library is now dynamically loaded by the CoglRenderer so that it can choose between GL, GLES1 and GLES2 at runtime. The library is loaded by the renderer because it needs to be done before calling eglInitialize. There is a new environment variable called COGL_DRIVER to choose between gl, gles1 or gles2. The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have been changed so that they don't assume the ifdefs are mutually exclusive. They haven't been removed entirely so that it's possible to compile the GLES backends without the the enums from the GL headers. When using GLX the winsys additionally dynamically loads libGL because that also contains the GLX API. It can't be linked in directly because that would probably conflict with the GLES API if the EGL is selected. When compiling with EGL support the library links directly to libEGL because it doesn't contain any GL API so it shouldn't have any conflicts. When building for WGL or OSX Cogl still directly links against the GL API so there is a #define in config.h so that Cogl won't try to dlopen the library. Cogl-pango previously had a #ifdef to detect when the GL backend is used so that it can sneakily pass GL_QUADS to cogl_vertex_buffer_draw. This is now changed so that it queries the CoglContext for the backend. However to get this to work Cogl now needs to export the _cogl_context_get_default symbol and cogl-pango needs some extra -I flags to so that it can include cogl-context-private.h
2011-07-07 19:44:56 +00:00
if (ctx->driver == COGL_DRIVER_GL)
{
if (n_statements == 2)
{
/* glBlendEquationSeperate is GL 2.0 only */
if (!ctx->glBlendEquationSeparate &&
statements[0].function->type != statements[1].function->type)
{
error_string = "Separate blend functions for the RGB an A "
"channels isn't supported by the driver";
detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
goto error;
}
}
}
else if (ctx->driver == COGL_DRIVER_GLES1)
{
Dynamically load the GL or GLES library The GL or GLES library is now dynamically loaded by the CoglRenderer so that it can choose between GL, GLES1 and GLES2 at runtime. The library is loaded by the renderer because it needs to be done before calling eglInitialize. There is a new environment variable called COGL_DRIVER to choose between gl, gles1 or gles2. The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have been changed so that they don't assume the ifdefs are mutually exclusive. They haven't been removed entirely so that it's possible to compile the GLES backends without the the enums from the GL headers. When using GLX the winsys additionally dynamically loads libGL because that also contains the GLX API. It can't be linked in directly because that would probably conflict with the GLES API if the EGL is selected. When compiling with EGL support the library links directly to libEGL because it doesn't contain any GL API so it shouldn't have any conflicts. When building for WGL or OSX Cogl still directly links against the GL API so there is a #define in config.h so that Cogl won't try to dlopen the library. Cogl-pango previously had a #ifdef to detect when the GL backend is used so that it can sneakily pass GL_QUADS to cogl_vertex_buffer_draw. This is now changed so that it queries the CoglContext for the backend. However to get this to work Cogl now needs to export the _cogl_context_get_default symbol and cogl-pango needs some extra -I flags to so that it can include cogl-context-private.h
2011-07-07 19:44:56 +00:00
if (n_statements != 1)
{
error_string = "Separate blend functions for the RGB an A "
Dynamically load the GL or GLES library The GL or GLES library is now dynamically loaded by the CoglRenderer so that it can choose between GL, GLES1 and GLES2 at runtime. The library is loaded by the renderer because it needs to be done before calling eglInitialize. There is a new environment variable called COGL_DRIVER to choose between gl, gles1 or gles2. The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have been changed so that they don't assume the ifdefs are mutually exclusive. They haven't been removed entirely so that it's possible to compile the GLES backends without the the enums from the GL headers. When using GLX the winsys additionally dynamically loads libGL because that also contains the GLX API. It can't be linked in directly because that would probably conflict with the GLES API if the EGL is selected. When compiling with EGL support the library links directly to libEGL because it doesn't contain any GL API so it shouldn't have any conflicts. When building for WGL or OSX Cogl still directly links against the GL API so there is a #define in config.h so that Cogl won't try to dlopen the library. Cogl-pango previously had a #ifdef to detect when the GL backend is used so that it can sneakily pass GL_QUADS to cogl_vertex_buffer_draw. This is now changed so that it queries the CoglContext for the backend. However to get this to work Cogl now needs to export the _cogl_context_get_default symbol and cogl-pango needs some extra -I flags to so that it can include cogl-context-private.h
2011-07-07 19:44:56 +00:00
"channels isn't supported by the GLES 1";
detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
goto error;
}
}
for (i = 0; i < n_statements; i++)
for (j = 0; j < statements[i].function->argc; j++)
{
CoglBlendStringArgument *arg = &statements[i].args[j];
if (arg->source.is_zero)
continue;
if ((j == 0 &&
arg->source.info->type !=
COGL_BLEND_STRING_COLOR_SOURCE_SRC_COLOR)
|| (j == 1 &&
arg->source.info->type !=
COGL_BLEND_STRING_COLOR_SOURCE_DST_COLOR))
{
error_string = "For blending you must always use SRC_COLOR "
"for arg0 and DST_COLOR for arg1";
goto error;
}
Dynamically load the GL or GLES library The GL or GLES library is now dynamically loaded by the CoglRenderer so that it can choose between GL, GLES1 and GLES2 at runtime. The library is loaded by the renderer because it needs to be done before calling eglInitialize. There is a new environment variable called COGL_DRIVER to choose between gl, gles1 or gles2. The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have been changed so that they don't assume the ifdefs are mutually exclusive. They haven't been removed entirely so that it's possible to compile the GLES backends without the the enums from the GL headers. When using GLX the winsys additionally dynamically loads libGL because that also contains the GLX API. It can't be linked in directly because that would probably conflict with the GLES API if the EGL is selected. When compiling with EGL support the library links directly to libEGL because it doesn't contain any GL API so it shouldn't have any conflicts. When building for WGL or OSX Cogl still directly links against the GL API so there is a #define in config.h so that Cogl won't try to dlopen the library. Cogl-pango previously had a #ifdef to detect when the GL backend is used so that it can sneakily pass GL_QUADS to cogl_vertex_buffer_draw. This is now changed so that it queries the CoglContext for the backend. However to get this to work Cogl now needs to export the _cogl_context_get_default symbol and cogl-pango needs some extra -I flags to so that it can include cogl-context-private.h
2011-07-07 19:44:56 +00:00
if (ctx->driver == COGL_DRIVER_GLES1 &&
arg->factor.is_color &&
(arg->factor.source.info->type ==
COGL_BLEND_STRING_COLOR_SOURCE_CONSTANT))
{
error_string = "GLES Doesn't support constant blend factors";
detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
goto error;
}
}
return TRUE;
error:
g_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid blend string: %s",
error_string);
return FALSE;
}
static CoglBool
validate_statements_for_context (CoglBlendStringStatement *statements,
int n_statements,
CoglBlendStringContext context,
GError **error)
{
const char *error_string;
if (n_statements == 1)
{
if (statements[0].mask == COGL_BLEND_STRING_CHANNEL_MASK_ALPHA)
{
error_string = "You need to also give a blend statement for the RGB"
"channels";
goto error;
}
else if (statements[0].mask == COGL_BLEND_STRING_CHANNEL_MASK_RGB)
{
error_string = "You need to also give a blend statement for the "
"Alpha channel";
goto error;
}
}
if (context == COGL_BLEND_STRING_CONTEXT_BLENDING)
return validate_blend_statements (statements, n_statements, error);
else
return validate_tex_combine_statements (statements, n_statements, error);
error:
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_INVALID_ERROR,
"Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
g_debug ("Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
error_string);
}
return FALSE;
}
static void
print_argument (CoglBlendStringArgument *arg)
{
const char *mask_names[] = {
"RGB",
"A",
"RGBA"
};
g_print (" Arg:\n");
g_print (" is zero = %s\n", arg->source.is_zero ? "yes" : "no");
if (!arg->source.is_zero)
{
g_print (" color source = %s\n", arg->source.info->name);
g_print (" one minus = %s\n", arg->source.one_minus ? "yes" : "no");
g_print (" mask = %s\n", mask_names[arg->source.mask]);
g_print (" texture = %d\n", arg->source.texture);
g_print ("\n");
g_print (" factor is_one = %s\n", arg->factor.is_one ? "yes" : "no");
g_print (" factor is_src_alpha_saturate = %s\n",
arg->factor.is_src_alpha_saturate ? "yes" : "no");
g_print (" factor is_color = %s\n", arg->factor.is_color ? "yes" : "no");
if (arg->factor.is_color)
{
g_print (" factor color:is zero = %s\n",
arg->factor.source.is_zero ? "yes" : "no");
g_print (" factor color:color source = %s\n",
arg->factor.source.info->name);
g_print (" factor color:one minus = %s\n",
arg->factor.source.one_minus ? "yes" : "no");
g_print (" factor color:mask = %s\n",
mask_names[arg->factor.source.mask]);
g_print (" factor color:texture = %d\n",
arg->factor.source.texture);
}
}
}
static void
print_statement (int num, CoglBlendStringStatement *statement)
{
const char *mask_names[] = {
"RGB",
"A",
"RGBA"
};
int i;
g_print ("Statement %d:\n", num);
g_print (" Destination channel mask = %s\n",
mask_names[statement->mask]);
g_print (" Function = %s\n", statement->function->name);
for (i = 0; i < statement->function->argc; i++)
print_argument (&statement->args[i]);
}
static const CoglBlendStringFunctionInfo *
get_function_info (const char *mark,
const char *p,
CoglBlendStringContext context)
{
size_t len = p - mark;
CoglBlendStringFunctionInfo *functions;
size_t array_len;
int i;
if (context == COGL_BLEND_STRING_CONTEXT_BLENDING)
{
functions = blend_functions;
array_len = G_N_ELEMENTS (blend_functions);
}
else
{
functions = tex_combine_functions;
array_len = G_N_ELEMENTS (tex_combine_functions);
}
for (i = 0; i < array_len; i++)
{
if (len >= functions[i].name_len
&& strncmp (mark, functions[i].name, functions[i].name_len) == 0)
return &functions[i];
}
return NULL;
}
static const CoglBlendStringColorSourceInfo *
get_color_src_info (const char *mark,
const char *p,
CoglBlendStringContext context)
{
size_t len = p - mark;
CoglBlendStringColorSourceInfo *sources;
size_t array_len;
int i;
if (context == COGL_BLEND_STRING_CONTEXT_BLENDING)
{
sources = blending_color_sources;
array_len = G_N_ELEMENTS (blending_color_sources);
}
else
{
sources = tex_combine_color_sources;
array_len = G_N_ELEMENTS (tex_combine_color_sources);
}
if (len >= 8 &&
strncmp (mark, "TEXTURE_", 8) == 0 &&
g_ascii_isdigit (mark[8]))
{
return &tex_combine_texture_n_color_source;
}
for (i = 0; i < array_len; i++)
{
if (len >= sources[i].name_len
&& strncmp (mark, sources[i].name, sources[i].name_len) == 0)
return &sources[i];
}
return NULL;
}
static CoglBool
is_symbol_char (const char c)
{
return (g_ascii_isalpha (c) || c == '_') ? TRUE : FALSE;
}
static CoglBool
is_alphanum_char (const char c)
{
return (g_ascii_isalnum (c) || c == '_') ? TRUE : FALSE;
}
static CoglBool
parse_argument (const char *string, /* original user string */
const char **ret_p, /* start of argument IN:OUT */
const CoglBlendStringStatement *statement,
int current_arg,
CoglBlendStringArgument *arg, /* OUT */
CoglBlendStringContext context,
GError **error)
{
const char *p = *ret_p;
const char *mark = NULL;
const char *error_string = NULL;
ParserArgState state = PARSER_ARG_STATE_START;
CoglBool parsing_factor = FALSE;
CoglBool implicit_factor_brace;
arg->source.is_zero = FALSE;
arg->source.info = NULL;
arg->source.texture = 0;
arg->source.one_minus = FALSE;
arg->source.mask = statement->mask;
arg->factor.is_one = FALSE;
arg->factor.is_color = FALSE;
arg->factor.is_src_alpha_saturate = FALSE;
arg->factor.source.is_zero = FALSE;
arg->factor.source.info = NULL;
arg->factor.source.texture = 0;
arg->factor.source.one_minus = FALSE;
arg->factor.source.mask = statement->mask;
do
{
if (g_ascii_isspace (*p))
continue;
if (*p == '\0')
{
error_string = "Unexpected end of string while parsing argument";
goto error;
}
switch (state)
{
case PARSER_ARG_STATE_START:
if (*p == '1')
state = PARSER_ARG_STATE_EXPECT_MINUS;
else if (*p == '0')
{
arg->source.is_zero = TRUE;
state = PARSER_ARG_STATE_EXPECT_END;
}
else
{
p--; /* backtrack */
state = PARSER_ARG_STATE_EXPECT_COLOR_SRC_NAME;
}
continue;
case PARSER_ARG_STATE_EXPECT_MINUS:
if (*p != '-')
{
error_string = "expected a '-' following the 1";
goto error;
}
arg->source.one_minus = TRUE;
state = PARSER_ARG_STATE_EXPECT_COLOR_SRC_NAME;
continue;
case PARSER_ARG_STATE_EXPECT_COLOR_SRC_NAME:
if (!is_symbol_char (*p))
{
error_string = "expected a color source name";
goto error;
}
state = PARSER_ARG_STATE_SCRAPING_COLOR_SRC_NAME;
mark = p;
if (parsing_factor)
arg->factor.is_color = TRUE;
/* fall through */
case PARSER_ARG_STATE_SCRAPING_COLOR_SRC_NAME:
if (!is_symbol_char (*p))
{
CoglBlendStringColorSource *source =
parsing_factor ? &arg->factor.source : &arg->source;
source->info = get_color_src_info (mark, p, context);
if (!source->info)
{
error_string = "Unknown color source name";
goto error;
}
if (source->info->type ==
COGL_BLEND_STRING_COLOR_SOURCE_TEXTURE_N)
{
char *endp;
source->texture =
strtoul (&mark[strlen ("TEXTURE_")], &endp, 10);
if (mark == endp)
{
error_string = "invalid texture number given with "
"TEXTURE_N color source";
goto error;
}
p = endp;
}
state = PARSER_ARG_STATE_MAYBE_COLOR_MASK;
}
else
continue;
/* fall through */
case PARSER_ARG_STATE_MAYBE_COLOR_MASK:
if (*p != '[')
{
p--; /* backtrack */
if (!parsing_factor)
state = PARSER_ARG_STATE_MAYBE_MULT;
else
state = PARSER_ARG_STATE_EXPECT_END;
continue;
}
state = PARSER_ARG_STATE_SCRAPING_MASK;
mark = p;
/* fall through */
case PARSER_ARG_STATE_SCRAPING_MASK:
if (*p == ']')
{
size_t len = p - mark;
CoglBlendStringColorSource *source =
parsing_factor ? &arg->factor.source : &arg->source;
if (len == 5 && strncmp (mark, "[RGBA", len) == 0)
{
if (statement->mask != COGL_BLEND_STRING_CHANNEL_MASK_RGBA)
{
error_string = "You can't use an RGBA color mask if the "
"statement hasn't also got an RGBA= mask";
goto error;
}
source->mask = COGL_BLEND_STRING_CHANNEL_MASK_RGBA;
}
else if (len == 4 && strncmp (mark, "[RGB", len) == 0)
source->mask = COGL_BLEND_STRING_CHANNEL_MASK_RGB;
else if (len == 2 && strncmp (mark, "[A", len) == 0)
source->mask = COGL_BLEND_STRING_CHANNEL_MASK_ALPHA;
else
{
error_string = "Expected a channel mask of [RGBA]"
"[RGB] or [A]";
goto error;
}
if (parsing_factor)
state = PARSER_ARG_STATE_EXPECT_CLOSE_PAREN;
else
state = PARSER_ARG_STATE_MAYBE_MULT;
}
continue;
case PARSER_ARG_STATE_EXPECT_OPEN_PAREN:
if (*p != '(')
{
if (is_alphanum_char (*p))
{
p--; /* compensate for implicit brace and ensure this
* char gets considered part of the blend factor */
implicit_factor_brace = TRUE;
}
else
{
error_string = "Expected '(' around blend factor or alpha "
"numeric character for blend factor name";
goto error;
}
}
else
implicit_factor_brace = FALSE;
parsing_factor = TRUE;
state = PARSER_ARG_STATE_EXPECT_FACTOR;
continue;
case PARSER_ARG_STATE_EXPECT_FACTOR:
if (*p == '1')
state = PARSER_ARG_STATE_MAYBE_MINUS;
else if (*p == '0')
{
arg->source.is_zero = TRUE;
state = PARSER_ARG_STATE_EXPECT_CLOSE_PAREN;
}
else
{
state = PARSER_ARG_STATE_MAYBE_SRC_ALPHA_SATURATE;
mark = p;
}
continue;
case PARSER_ARG_STATE_MAYBE_SRC_ALPHA_SATURATE:
if (!is_symbol_char (*p))
{
size_t len = p - mark;
if (len >= strlen ("SRC_ALPHA_SATURATE") &&
strncmp (mark, "SRC_ALPHA_SATURATE", len) == 0)
{
arg->factor.is_src_alpha_saturate = TRUE;
state = PARSER_ARG_STATE_EXPECT_CLOSE_PAREN;
}
else
{
state = PARSER_ARG_STATE_EXPECT_COLOR_SRC_NAME;
p = mark - 1; /* backtrack */
}
}
continue;
case PARSER_ARG_STATE_MAYBE_MINUS:
if (*p == '-')
{
if (implicit_factor_brace)
{
error_string = "Expected ( ) braces around blend factor with "
"a subtraction";
goto error;
}
arg->factor.source.one_minus = TRUE;
state = PARSER_ARG_STATE_EXPECT_COLOR_SRC_NAME;
}
else
{
arg->factor.is_one = TRUE;
state = PARSER_ARG_STATE_EXPECT_CLOSE_PAREN;
}
continue;
case PARSER_ARG_STATE_EXPECT_CLOSE_PAREN:
if (implicit_factor_brace)
{
p--;
state = PARSER_ARG_STATE_EXPECT_END;
continue;
}
if (*p != ')')
{
error_string = "Expected closing parenthesis after blend factor";
goto error;
}
state = PARSER_ARG_STATE_EXPECT_END;
continue;
case PARSER_ARG_STATE_MAYBE_MULT:
if (*p == '*')
{
state = PARSER_ARG_STATE_EXPECT_OPEN_PAREN;
continue;
}
arg->factor.is_one = TRUE;
state = PARSER_ARG_STATE_EXPECT_END;
/* fall through */
case PARSER_ARG_STATE_EXPECT_END:
if (*p != ',' && *p != ')')
{
error_string = "expected , or )";
goto error;
}
*ret_p = p - 1;
return TRUE;
}
}
while (p++);
error:
{
int offset = p - string;
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR,
"Syntax error for argument %d at offset %d: %s",
current_arg,
offset,
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
g_debug ("Syntax error for argument %d at offset %d: %s",
current_arg, offset, error_string);
}
return FALSE;
}
}
int
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
GError **error)
{
const char *p = string;
const char *mark = NULL;
const char *error_string;
ParserState state = PARSER_STATE_EXPECT_DEST_CHANNELS;
CoglBlendStringStatement *statement = statements;
int current_statement = 0;
int current_arg = 0;
int remaining_argc = 0;
#if 0
COGL_DEBUG_SET_FLAG (COGL_DEBUG_BLEND_STRINGS);
#endif
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
COGL_NOTE (BLEND_STRINGS, "Compiling %s string:\n%s\n",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
string);
}
do
{
if (g_ascii_isspace (*p))
continue;
if (*p == '\0')
{
switch (state)
{
case PARSER_STATE_EXPECT_DEST_CHANNELS:
if (current_statement != 0)
goto finished;
error_string = "Empty statement";
goto error;
case PARSER_STATE_SCRAPING_DEST_CHANNELS:
error_string = "Expected an '=' following the destination "
"channel mask";
goto error;
case PARSER_STATE_EXPECT_FUNCTION_NAME:
error_string = "Expected a function name";
goto error;
case PARSER_STATE_SCRAPING_FUNCTION_NAME:
error_string = "Expected parenthesis after the function name";
goto error;
case PARSER_STATE_EXPECT_ARG_START:
error_string = "Expected to find the start of an argument";
goto error;
case PARSER_STATE_EXPECT_STATEMENT_END:
error_string = "Expected closing parenthesis for statement";
goto error;
}
}
switch (state)
{
case PARSER_STATE_EXPECT_DEST_CHANNELS:
mark = p;
state = PARSER_STATE_SCRAPING_DEST_CHANNELS;
/* fall through */
case PARSER_STATE_SCRAPING_DEST_CHANNELS:
if (*p != '=')
continue;
if (strncmp (mark, "RGBA", 4) == 0)
statement->mask = COGL_BLEND_STRING_CHANNEL_MASK_RGBA;
else if (strncmp (mark, "RGB", 3) == 0)
statement->mask = COGL_BLEND_STRING_CHANNEL_MASK_RGB;
else if (strncmp (mark, "A", 1) == 0)
statement->mask = COGL_BLEND_STRING_CHANNEL_MASK_ALPHA;
else
{
error_string = "Unknown destination channel mask; "
"expected RGBA=, RGB= or A=";
goto error;
}
state = PARSER_STATE_EXPECT_FUNCTION_NAME;
continue;
case PARSER_STATE_EXPECT_FUNCTION_NAME:
mark = p;
state = PARSER_STATE_SCRAPING_FUNCTION_NAME;
/* fall through */
case PARSER_STATE_SCRAPING_FUNCTION_NAME:
if (*p != '(')
{
if (!is_alphanum_char (*p))
{
error_string = "non alpha numeric character in function"
"name";
goto error;
}
continue;
}
statement->function = get_function_info (mark, p, context);
if (!statement->function)
{
error_string = "Unknown function name";
goto error;
}
remaining_argc = statement->function->argc;
current_arg = 0;
state = PARSER_STATE_EXPECT_ARG_START;
/* fall through */
case PARSER_STATE_EXPECT_ARG_START:
if (*p != '(' && *p != ',')
continue;
if (remaining_argc)
{
p++; /* parse_argument expects to see the first char of the arg */
if (!parse_argument (string, &p, statement,
current_arg, &statement->args[current_arg],
context, error))
return 0;
current_arg++;
remaining_argc--;
}
if (!remaining_argc)
state = PARSER_STATE_EXPECT_STATEMENT_END;
continue;
case PARSER_STATE_EXPECT_STATEMENT_END:
if (*p != ')')
{
error_string = "Expected end of statement";
goto error;
}
state = PARSER_STATE_EXPECT_DEST_CHANNELS;
if (current_statement++ == 1)
goto finished;
statement = &statements[current_statement];
}
}
while (p++);
finished:
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
if (current_statement > 0)
print_statement (0, &statements[0]);
if (current_statement > 1)
print_statement (1, &statements[1]);
}
if (!validate_statements_for_context (statements,
current_statement,
context,
error))
return 0;
return current_statement;
error:
{
int offset = p - string;
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_PARSE_ERROR,
"Syntax error at offset %d: %s",
offset,
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
g_debug ("Syntax error at offset %d: %s",
offset, error_string);
}
return 0;
}
}
/*
* INTERNAL TESTING CODE ...
*/
struct _TestString
{
const char *string;
CoglBlendStringContext context;
};
Add -Wmissing-declarations to maintainer flags and fix problems This option to GCC makes it give a warning whenever a global function is defined without a declaration. This should catch cases were we've defined a function but forgot to put it in a header. In that case it is either only used within one file so we should make it static or we should declare it in a header. The following changes where made to fix problems: • Some functions were made static • cogl-path.h (the one containing the 1.0 API) was split into two files, one defining the functions and one defining the enums so that cogl-path.c can include the enum and function declarations from the 2.0 API as well as the function declarations from the 1.0 API. • cogl2-clip-state has been removed. This only had one experimental function called cogl_clip_push_from_path but as this is unstable we might as well remove it favour of the equivalent cogl_framebuffer_* API. • The GLX, SDL and WGL winsys's now have a private header to define their get_vtable function instead of directly declaring in the C file where it is called. • All places that were calling COGL_OBJECT_DEFINE need to have the cogl_is_whatever function declared so these have been added either as a public function or in a private header. • Some files that were not including the header containing their function declarations have been fixed to do so. • Any unused error quark functions have been removed. If we later want them we should add them back one by one and add a declaration for them in a header. • _cogl_is_framebuffer has been renamed to cogl_is_framebuffer and made a public function with a declaration in cogl-framebuffer.h • Similarly for CoglOnscreen. • cogl_vdraw_indexed_attributes is called cogl_framebuffer_vdraw_indexed_attributes in the header. The definition has been changed to match the header. • cogl_index_buffer_allocate has been removed. This had no declaration and I'm not sure what it's supposed to do. • CoglJournal has been changed to use the internal CoglObject macro so that it won't define an exported cogl_is_journal symbol. • The _cogl_blah_pointer_from_handle functions have been removed. CoglHandle isn't used much anymore anyway and in the few places where it is used I think it's safe to just use the implicit cast from void* to the right type. • The test-utils.h header for the conformance tests explicitly disables the -Wmissing-declaration option using a pragma because all of the tests declare their main function without a header. Any mistakes relating to missing declarations aren't really important for the tests. • cogl_quaternion_init_from_quaternion and init_from_matrix have been given declarations in cogl-quaternion.h Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-06 18:21:28 +00:00
/* FIXME: this should probably be moved to a unit test */
int
_cogl_blend_string_test (void);
int
_cogl_blend_string_test (void)
{
struct _TestString strings[] = {
{" A = MODULATE ( TEXTURE[RGB], PREVIOUS[A], PREVIOUS[A] ) ",
COGL_BLEND_STRING_CONTEXT_TEXTURE_COMBINE },
{" RGB = MODULATE ( TEXTURE[RGB], PREVIOUS[A] ) ",
COGL_BLEND_STRING_CONTEXT_TEXTURE_COMBINE },
{"A=ADD(TEXTURE[A],PREVIOUS[RGB])",
COGL_BLEND_STRING_CONTEXT_TEXTURE_COMBINE },
{"A=ADD(TEXTURE[A],PREVIOUS[RGB])",
COGL_BLEND_STRING_CONTEXT_TEXTURE_COMBINE },
{"RGBA = ADD(SRC_COLOR*(SRC_COLOR[A]), DST_COLOR*(1-SRC_COLOR[A]))",
COGL_BLEND_STRING_CONTEXT_BLENDING },
{"RGB = ADD(SRC_COLOR, DST_COLOR*(0))",
COGL_BLEND_STRING_CONTEXT_BLENDING },
{"RGB = ADD(SRC_COLOR, 0)",
COGL_BLEND_STRING_CONTEXT_BLENDING },
{"RGB = ADD()",
COGL_BLEND_STRING_CONTEXT_BLENDING },
{"RGB = ADD(SRC_COLOR, 0, DST_COLOR)",
COGL_BLEND_STRING_CONTEXT_BLENDING },
{NULL}
};
int i;
GError *error = NULL;
for (i = 0; strings[i].string; i++)
{
CoglBlendStringStatement statements[2];
int count = _cogl_blend_string_compile (strings[i].string,
strings[i].context,
statements,
&error);
if (!count)
{
g_print ("Failed to parse string:\n%s\n%s\n",
strings[i].string,
error->message);
g_error_free (error);
error = NULL;
continue;
}
g_print ("Original:\n");
g_print ("%s\n", strings[i].string);
if (count > 0)
print_statement (0, &statements[0]);
if (count > 1)
print_statement (1, &statements[1]);
}
return 0;
}