Currently when the summary boxpointer is ungrabbed automatically
because the keyboard focus was moved outside the message tray
(for instance by selecting the overview search entry or opening
the right-click menu of a dash item), after the popup is hidden
_updateState() will grab focus and show the popup again.
Work around this by unsetting the clicked summary item when losing
focus to an actor outside the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=685156
Commit 448517032e added the message tray unconditionally to
the Ctrl-Alt-Tab popup, but while this makes sense for a normal
session, we do not want it in the login screen.
Be a bit more careful where we make the tray available.
https://bugzilla.gnome.org/show_bug.cgi?id=685914
Currently if a summary item signals that it has handled a click
itself, the tray hides itself. This behavior is wrong for the
On-Screen-Keyboard, which appears as a unit with the tray, so add
a property to opt-out of the default behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
This fixes a case of _updateState() being called recursively,
resulting in stray grab()/ungrab() calls the leave the entire
desktop in a stuck focus state.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
The message tray is now modal and pushes the view up, but the keyboard
is shown below it. Solve this by applying a special styling to the
keyboard and message tray combination, and by not pushing the windows
up when the keyboard is shown.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
When the tray is triggered by keybinding rather than dwelling, the
first summary item should be given key focus. Currently this is
achieved by grabbing the focus before toggling the tray, so that
the grabHelper will move the focus for us. However this interferes
with the grabHelper's focus save/restore mechanism - for instance,
after using the keybinding once, the tray will always come up with
the first item focused.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
Currently it is only possible to use keynav inside the tray if it
has been triggered with the keyboard shortcut. Make it possible to
initiate keynav by hitting Tab in other cases as well.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
Currently opening the summary boxpointer acts as a stop gap for
keynav - the only shortcut still working is "Escape" to hide the
tray altogether.
Change the handling of Escape to only close the summary boxpointer
and allow to use the down arrow as alternative (unless the boxpointer
already processes the key press itself of course, like the chat
entry does). Also add a Delete shortcut to dismiss the open summary
item.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
When using keynav in the top bar, menus may be opened using the
down arrow; in a similar fashion, allow to open the summary
boxpointer with the up arrow.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
_hideTray() is called by _updateState() when the tray is visible
but should be hidden; however, _updateState() may be called again
from within _hideTray() when releasing the GrabHelper grab, so
unless we update the _trayState variable before that, _hideTray()
will be called a second time.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
The onUngrab callback already checks if all notifications are destroyed and
hides immediately if so. Previous code instead would leave state handling
in an inconsistent state, by not removing the grab, not setting
summaryBoxPointerState to HIDDEN and not disconnecting various signals.
https://bugzilla.gnome.org/show_bug.cgi?id=684036
Look at the focus window's interaction timestamp to catch the case
where the user is typing and knocks the pointer into the tray or
mouses down to the bottom of the screen and clicks on something.
If the focus window's interaction time differs at the start and
end of the tray dwell then we don't activate the tray.
https://bugzilla.gnome.org/show_bug.cgi?id=683811
As PAM messages are now shown below the password entry, there is no
need for this complexity, and we can just hide all notifications.
Also, this avoids the ambiguity between notification.showWhenLocked and
source.showInLockScreen, which have very different effects.
https://bugzilla.gnome.org/show_bug.cgi?id=683369
Have distinct session modes for the lock screen and the unlock dialog,
and rework the logic in ScreenShield to have the lock-screen mode stack
onto the unlock-dialog mode (where applicable)
https://bugzilla.gnome.org/show_bug.cgi?id=682542
They are bigger and show an ellipsis if the count goes over 99. They
now have a blurred background and a drop shadow based on
data/theme/close-window.svg.
https://bugzilla.gnome.org/show_bug.cgi?id=682891
ClutterBinLayout is so amazingly broken: it uses the y_expand property to
find out if the children needs to honor alignment/fill, but that property is
"bubbled up" from the grand-children, so the notificationWidget would notice
the y_expand on the notificationBin (necessary to make the layout manager on
notificationWidget honor the alignment property for the bin), and would
receive the full height of the MessageTray actor from the parent's layout manager,
resulting in a notificationWidget shifting up, with the notification detached
from the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=683628
Previous code had a mixture of fixed positioning and ClutterBinLayout,
and this was broken badly for autorun notifications.
Rewrite to use ClutterBinLayout and Clutter properties exclusively.
https://bugzilla.gnome.org/show_bug.cgi?id=683378
Commit 5c6b1fd0c modified the hierarchy of SummaryItem contents, by
introducing a notificationStackWidget in place of the StackView, but
forgot to update the bits in ScreenShield.NotificationsBox that accessed
and reparented that directly, causing a crash by invalid theme node access.
https://bugzilla.gnome.org/show_bug.cgi?id=682683
Legacy tray icons may want to take a pointer grab to show a popup menu,
and this is incompatible with message tray modality. To solve this,
escape the tray when forwarding clicks to the tray icons, and wait
for the input mode change to actually synthetize the X event.
https://bugzilla.gnome.org/show_bug.cgi?id=682244
Each summary icon is 48x48 with a padding of 6px on each side. Thus,
each summary item is 60px wide. Therefore the summary mode should be
60px high instead of 72px.
Changed the tray actor to use a ClutterBinLayout so that it honors the
y-expand property of its children.
https://bugzilla.gnome.org/show_bug.cgi?id=682248
In multi-monitor setups, the screen might extend below the edge of
the monitor that holds the tray. In that case the tray is currently
triggered from a secondary monitor, which is rather surprising;
change the check to use the correct monitor geometry instead.
https://bugzilla.gnome.org/show_bug.cgi?id=683044
The height of an unexpanded notification could include expanded
content if the notification has extra widgets (like actions and images),
so tweening to that cause it to expand visually.
Instead, use the height of the message tray before the restyle
as an upper bound.
https://bugzilla.gnome.org/show_bug.cgi?id=682738
Showing the removable devices is potentially a security risk (as
they include network shares). Also, a nautilus launched from there
can't be used, so it's just a way to overload the system.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
If the user has the mouse down - for example when they are selecting
text and dragging - then the attempt to get a modal grab will fail.
grabHelper: allow the .grab() function to fail and do nothing in this
modal case if the grab fails.
messageTray: handle grab failure and don't pop up the tray. Change the
logic for tray dwelling so that we only try to pop up the tray once
while the pointer is in the dwell area - this avoids the possiility
that the tray will pop up once the user releases the mouse.
https://bugzilla.gnome.org/show_bug.cgi?id=682385
Since dwell at the bottom of the screen is now the primary way of
summoning the tray, removing the hot corner to avoid having two
separate things that can be accidentally triggered.
https://bugzilla.gnome.org/show_bug.cgi?id=682310
If the user leaves the mouse pointer at the bottom of the screen for a second,
open the tray. This simulates the eventual plan of measuring "pressure" by how
far the pointer is moved past the edge of the screen. Measuring pressure will
take X server changes.
https://bugzilla.gnome.org/show_bug.cgi?id=682310
This code was originally here to close the summary box pointer if it was
already open, but it seems that it isn't necessary, and is causing all
sorts of problems.
Displaying a close button provides a discoverable way to close notifications.
Clicking the close button on new notifications, dismisses them, but doesn't
remove the notification source from the message tray if it is resident.
Clicking the close button on summary notifications acts the same way as clicking
"Remove" option in the right click menu, which is to remove the notification
stack and its source, even if it is resident or a tray icon.
If the user is already active when the notification pops up, we
won't get an idle watcher because there's no transition from
active to idle or vice versa. Correct this by initializing the
state correctly from XSync.
The designers would like the message-tray to use different styles
depending on whether it is shown in the overview or not, so use
an :overview pseudo class as the top bar.
1) straddling windows get clipped at the monitor boundary
2) we move the bottom monitor and not the primary because that is
where the tray is
3) to stop the wallpaper from the bottom monitor leaking into the
primary, we adjust the clip as the clone animates up/down
https://bugzilla.gnome.org/show_bug.cgi?id=681392
Instead of manually tracking source icon changes, or requiring a manual
call to _setSummaryIcon, add a way to emit a signal when we're guaranteed
the icon has been changed, and then the source actor will automatically
update the icon.
_setSummaryIcon is still available for sources such as the notification
daemon, that require special treatment for the summary icon (to be used
with tray icons)
https://bugzilla.gnome.org/show_bug.cgi?id=680426
We need to make sure the Source is fully constructed before creating
mainIcon, as SourceActor will query the count of the source.
This fixes Telepathy Chats.
https://bugzilla.gnome.org/show_bug.cgi?id=682045
It doesn't make sense to have multiple ShellIdleMonitors, since
each has its own GDK filter function, but they all get the same
events. In preparation for having it accessed from other places
than the message tray, make it a singleton.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
Rework the count system in Source, to distinguish between the
normal notification count and the count of unseen/unacknowledged
notification. (A notification is considered unacknowledged until
shown, as a banner or inside the summary box pointer).
Includes some code cleanups and a test for multiple notifications
in the same source.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Reduce padding around persistent sources, and ensure that spacing
around resident notifications is only applied once.
Also, add some padding to the clock.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
To allow more than one summary icon actor for a source we split
the model of the source icon (which is iconName, if the default
implementation is used, or a GIcon otherwise) and replace
createNotificationIcon() with a generic createIcon(size). Also,
the actual source actor is split into a separate class, that handles
the notification counter automatically.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Change visibleInFullscreen to be trackFullscreen. If true, visibility
is fully bound to fullscreen status, if false, no change is made.
This allows to avoid set_skip_paint(), while not messing with
visibility of actors that are sometimes hidden for other reasons.
The flag was reversed because only the panel uses it, so false is
a more useful default.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The log messages about presence changes unnecessarily cluttered the
notification.
Instead, we now present the presence states (online, offline, away, busy)
with an icon placed right next to the avatar. We also no longer show
notifications on presence changes.
https://bugzilla.gnome.org/show_bug.cgi?id=669508
clutter_actor_get_children requires making a temporary GSList from
a linked list structure, and then creating a JS Array from that GSList.
For simple cases like the number of children, use clutter_actor_get_n_children.
https://bugzilla.gnome.org/show_bug.cgi?id=677426
Don't show non urgent notifications when the primary monitor
is in fullscreen (user watching a movie, having a presentation,
playing a game ...).
Once the user leaves fullscreen show the messagetray so that the user don't
miss any notification (same as in "back from idle").
https://bugzilla.gnome.org/show_bug.cgi?id=677590
The availability of a notification action may depend on conditions,
so add a method to control the sensitivity of buttons which have
been added with addButton().
https://bugzilla.gnome.org/show_bug.cgi?id=651251
For most subclasses, this is a direct swap -- a lot of the time, the
constructor was a blank class that override createNotificationIcon,
and called _setSummaryIcon in _init.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
Rather than ask most users of Source to subclass it to simply set their icon,
just allow them to create a new instance and add it without any complex magic.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
Two nested scroll views were fighing with each other. The reason isn't
particularly important and has to do with some silliness involving
StAdjustment. The visible effect was that scrolling up and down when
in a summary item view would appear to be glitchy, and sometimes not
work at all.
To fix, make sure that the scroll view we don't care about is disabled
when in a summary mode.
https://bugzilla.gnome.org/show_bug.cgi?id=661615
There have been multiple notifications ever since we had a notification stack
per source, so the idea of one notification being on screen at a time has long
been dead.
https://bugzilla.gnome.org/show_bug.cgi?id=661615
When receiving another message or responding in a new expanded chat
notification that has no prior chat history, the notification moved down
below the edge of the screen instead of expanding up, making part of it
invisible. Avoid this by making sure the notification's position is updated.
https://bugzilla.gnome.org/show_bug.cgi?id=661944
If the user was inactive while a notification was shown, we show the summary
when the user becomes active again. This ensures that we inform the user of
the existance of new notifications that the user might have missed.
When the user comes back from away, the summary is now only shown if it has
new notifications.
https://bugzilla.gnome.org/show_bug.cgi?id=643014
If a widget isn't focusable or none of its children are focusable, then
navigate_focus will return false and the key focus won't be set. We
need to explicitly grab the key focus in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
An actor is removed from its parent after it emits the destroy signal,
so we can't just check if the notification stack has more than one
notification -- we need to check if there's a notification there
that is not the current one.
This was causing spew in the form of:
"this.notificationStack.get_children()[0]._delegate.setIconVisible
is not a function"
Currently it is not possible to trigger the context menu while the
summary notification is opened (and vice versa). To actually trigger
the desired item, the user has to click again, which is annoying
without a good justification, so allow switching directly between
left/right click items.
https://bugzilla.gnome.org/show_bug.cgi?id=666197
Instead of leaving the tray covering the whole last pixel row when it's
hidden, hide it completely. This avoids mouse events not being delivered to
application windows on the last pixel row.
To summon the tray we use a single reactive pixel on the corner.
https://bugzilla.gnome.org/show_bug.cgi?id=663366
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
Third step in the class framework port, now it's the turn of
MessageTray.Source and MessageTray.Notification, as well as
the various implementations around the shell.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
Port org.gnome.ScreenSaver and org.gnome.SessionManager glue code
to use GDBus, and move /org/gnome/Shell/EndSessionDialog to the
GDBus connection, so it is backed by the org.gnome.Shell name.
https://bugzilla.gnome.org/show_bug.cgi?id=648651
We must look for the actor under the pointer in the whole message tray and not
just in the notification. This will avoid us to capture focus when a
notification comes up with the pointer on the whole tray area.
https://bugzilla.gnome.org/show_bug.cgi?id=661358
Add "Mute"/"Unmute" option to the right click menu for chats to allow muting conversations
without blocking the sender or disabling all non-urgent notifications. Muting a conversation
prevents the pop up of notifications on new messages from the muted source, while these
messages are still available from the summary notification in the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=659962
The message tray focus grabbing code sets the stage input
mode to Shell.StageInputMode.FOCUSED when the overview is
not visible. This ensures the stage window's input
region gets reshaped to include the notification chrome,
and so that input events get delivered appropriately to
the notification that grabbed focus.
The message tray code never tries to restore the stage input
mode later. Instead, the code relies on the stage input
mode (and input region) getting reset to
shell.StageInputMode.NORMAL automatically when focus moves
back from the shell chrome to a window in the user's session.
It's not really correct to set the stage input mode based
on the overview's visibility, though. At the login screen,
even though no overview is visible, the stage input mode is
Shell.StageInputMode.FULLSCREEN which is sufficient
for the notification's needs, Furthermore,
Shell.StageInputMode.FOCUSED is insufficient for the login
dialog's needs since the login dialog isn't considered
part of the shell's chrome and won't get included in the
stage input region.
This commit changes the message tray code to only set the
stage input mode if the current stage input mode isn't good enough,
rather than assuming the input mode isn't good enough just because
the overview is hidden.
https://bugzilla.gnome.org/show_bug.cgi?id=660919
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
This ensures that this._clickedSummaryItem is always unset correctly.
Because we disconnect the signals that have _adjustSummaryBoxPointerPosition()
as a callback when unsetting this._clickedSummaryItem, we no longer call
setPosition() on this._summaryBoxPointer after it is hidden. Calling
setPosition() shows the box pointer again, which previously resulted in
an empty box pointer staying behind when a notification associated with
a tray icon was clicked.
https://bugzilla.gnome.org/show_bug.cgi?id=659862
This avoids unnecessarily removing and resetting the icon in the notifications.
This fixes the new chat notification sliding down and up slightly when new
messages are received.
https://bugzilla.gnome.org/show_bug.cgi?id=659768
Previously, when the avatar changed, we would not update the summary icon
for the source at all and would only update the notification icon when the
next message was received. Instead, we should update both immediately upon
recieving the signal that the avatar has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=659768
Clutter 1.4 had a bug where it would wrap when it wasn't supposed to, and we
were unknowingly relying on it. Explicitly pass the available width/height
to get a perfect allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=659633
We don't want the tray bar to open/close quickly when adding a chat because
it happens when user opens the chat from Empathy. The notification will
popup on incoming message anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=657249
This ensures that we don't show an animation of an empty blob being hidden when
clicking an action button causes the notification to be destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=658525
Images are part of the notification spec, so we should support them.
Marina Zhurakhinskaya provided some code for getting the layout right
for this patch.
https://bugzilla.gnome.org/show_bug.cgi?id=621009
Have LayoutManager automatically deal with sizing and positioning
boxes for the panel and messageTray relative to the monitors.
Also, now that LayoutManager knows exactly where and how tall the
panel and tray are, have it manage the pointer barriers as well.
https://bugzilla.gnome.org/show_bug.cgi?id=612662
With the old pre-boxpointer summary notifications, it sort of made
sense that the summary notification actor was a child of the message
tray. But there's no reason for that now, and in fact, it ends up
requiring special cases in some places since hovering over the summary
notification counts as hovering over the tray. So, fix this.
https://bugzilla.gnome.org/show_bug.cgi?id=655813
_fixMarkup() was supposed to be ensuring that the markup we passed to
clutter was correct, but it was validating the syntax incorrectly, and
wasn't checking that the markup was valid (or even well-formed). This
is bad because if you pass bad pango markup to
clutter_text_set_markup(), it will g_warn and drop the string on the
floor.
Fix by fixing up the regexps, and then calling Pango.parse_markup() on
the result, and just xml-escaping everything if parse_markup() fails.
https://bugzilla.gnome.org/show_bug.cgi?id=650298
As _updateCount has been designed to be overwritable by subclasses,
move the check for _actorDestroyed into _setCount(), to fix the
problem described in commit 5f6ac33d5 in derived types as well.
When trying to update the message count after a summary icon has
been destroyed, the label to display the count is no longer valid
and trying to set its text results in some Clutter warnings.
Remove ShellGlobal's monitor-related methods, and have
Main.layoutManager provide that information instead. Move
Main._relayout() to LayoutManager, and have other objects connect to
the layout manager's 'monitors-changed' signal to know when the screen
geometry has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=636963
Every place that called chrome.addActor was specifying
visibleInOverview:true, and no existing designs call for chrome that
disappears when you enter the overview, so just drop that as an
option.
https://bugzilla.gnome.org/show_bug.cgi?id=633620