MessageTray: clamp unexpanded notification height
The height of an unexpanded notification could include expanded content if the notification has extra widgets (like actions and images), so tweening to that cause it to expand visually. Instead, use the height of the message tray before the restyle as an upper bound. https://bugzilla.gnome.org/show_bug.cgi?id=682738
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@ -1210,6 +1210,13 @@ StButton.popup-menu-item:insensitive {
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padding-bottom: 8px;
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}
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.notification-unexpanded {
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/* We want to force the actor at a specific size, irrespective
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of its minimum and preferred size, so we override both */
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min-height: 36px;
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height: 36px;
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}
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/* We use row-span = 2 for the image cell, which prevents its height preferences to be
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taken into account during allocation, so its height ends up being limited by the height
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of the content in the other rows. To avoid showing a stretched image, we set the minimum
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@ -337,6 +337,7 @@ const Notification = new Lang.Class({
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}));
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this.actor = new St.Button({ accessible_role: Atk.Role.NOTIFICATION });
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this.actor.add_style_class_name('notification-unexpanded');
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this.actor._delegate = this;
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this.actor.connect('clicked', Lang.bind(this, this._onClicked));
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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@ -852,6 +853,8 @@ const Notification = new Lang.Class({
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expand: function(animate) {
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this.expanded = true;
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this.actor.remove_style_class_name('notification-unexpanded');
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// The banner is never shown when the title did not fit, so this
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// can be an if-else statement.
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if (!this._titleFitsInBannerMode) {
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@ -889,6 +892,8 @@ const Notification = new Lang.Class({
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// Restore banner opacity in case the notification is shown in the
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// banner mode again on update.
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this._bannerLabel.opacity = 255;
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// Restore height requisition
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this.actor.add_style_class_name('notification-unexpanded');
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this.emit('collapsed');
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},
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