Commit Graph

17216 Commits

Author SHA1 Message Date
Carlos Garnacho
1dcc6d1b6b js/main: Add docs to private function
Oh, well...

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:32:42 +01:00
Carlos Garnacho
21cc534add screenshot: Port to Clutter.Grab
Stop using device/sequence grabs for corner handles. Also
make the toplevel actor reactive, so it can handle the key events
it means to.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
21913b45af dialog: Handle key events on self
And set the dialog actor reactive. Specifically, we do not know whether
the parent actor is reactive or not, and we should not be changing that
from here, so do not use that actor to handle key events.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
7419674bd3 js: Change main.pushModal to return the Clutter.Grab handle
All callers have been updated to keep this handle to identify their
own grab.

Also, optionally use the windowing state to determine whether
the grab is suitable for the specific uses. This removes the need
to trying to grab twice in the places where we settle for a keyboard
grab.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
2709f6c102 popupMenu: Refactor focus and key management
With the presence of Clutter.grab(), this behaves differently enough
that needs some redoing. The larger difference is what actors are
eligible for handling events.

In the older code, a PopupMenuManager would ask the grabHelper to
capture events from all the stage, and selectively silence events
on any actor that is not the currently shown popup menu or the
"source" actor for any other popup in the group (i.e. those that
would pop up another menu).

But we don't want to just silence events, we want to emit the
correct set of crossing events when a popup menu is shown or closed,
this requires a backing ClutterGrab() on the currently shown menu.
Since the presence of a grab also affects the ability to have actors
outside the grab area to handle events, the PopupMenuManager now
must detect hovering and focus changes to other menu sources by
handling events on the grabbed popup itself.

Redo the grabbing over Main.pushModal/popModal (i.e. ClutterGrab,
plus keyboard focus restoration) and a captured event handler on
the currently shown menu, to make PopupMenuManager behave as it
is expected with this new kind of grabs.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
63725ef0ef popupMenu: Drop unused blockSourceEvents switch
This could be used to selectively ignore events on the source
actor, but is now unused.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
0f315a63f3 grabHelper: Use Clutter.grab() underneath
This is subject to further possible simplifications. Use Clutter.grab
to redirect input and focus, a fundamental difference here is that
we do redirect input to the topmost owner of the grabhelper stack,
instead of the stage. This is better behaved with the presence of
other grabs, at the cost of some behavioral changes.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
3a77d78b42 loginDialog: Perform grab on the stage actor
Despite this grab happening in the dialog, we are also interested in
things happening outside of it. Move this grab to happen in the stage
itself, so the changed grab semantics don't make it impossible to
interact with parts of the login screen.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
f2cca5cccb padOsd: Capture events on itself
This actor is setting itself modal, should also stop listening to
events from above it, since none will be gotten.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
5305bee94c dnd: Use Clutter.grab() for DnD grab
We still listen to an specific device or touch sequence, but we
don't grab it specifically.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
bad385d15c lookingGlass: Use lookingGlass dialog for modal grab
We want the whole dialog to handle events while shown. To compensate
for the entry not being "grabbed", make it take focus when showing.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
05a6b35991 overview: Propagate crossing events in cover pane
When animating the overview we temporarily cover it with an actor that
ignores events. This actor should still allow crossing events to go through
as per Mutter requirements.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
35d293df6c overview: Grab on the stage
This is more in line with the places where we want events to be
handled (i.e. all). So make the overview take a grab on the
stage itself.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
f4cae72d17 main: Use Clutter.grab() underneath Main.push/popModal
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
49b9ae08d8 appDisplay: Explicitly highlight selected app icon
While the menu is popped up, we artificially keep the icon highlighted
by ensuring it's hovered, and muting events on the app icon until the
menu is popped down.

This is somewhat convoluted and won't work with Clutter.grab(), where
it will be the menu itself that is the owner of input events while
shown, so cut some corners and explicitly tell the app icon to be
highlighted.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
876765dbe1 boxPointer: Do not mute key events while showing
We want to mute things like pointers hovering the BoxPointer while
it does open. However keyboard events should still be handled
promptly.

Since Clutter.grab() will involve different actors being grabbed
and focused, this will have some more presence, e.g. when navigating
panel menus. We want to be able to navigate outside a menu while it
is still being shown.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
0e4cd3bc79 lookingGlass: Use Clutter.grab() for actor picking
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
81179bbf84 authPrompt: Make actor reactive
The actor is non-reactive, but has a key event handler to handle
the Esc key on the auth prompt. Mark this actor as reactive, so
it can handle the events.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
88d60a70a3 modalDialog: Make reactive
Some dialogs like the runDialog expect this actor to receive
key events while it is not reactive. Whatever that black magic was
it will no longer work.

Make the actor reactive, so it can simply handle key events.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
88a8ba0869 slider: Use Clutter.grab() for implicit grab
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
a8a9d4f806 st: Use ClutterGrab for StScrollBar implicit grab
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Carlos Garnacho
bcfcacdb56 st: Use ClutterGrab for StButton implicit grab
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:29 +01:00
Rafael Fontenelle
a4797390fc Update Brazilian Portuguese translation 2022-01-28 15:36:59 +00:00
Aleksandr Melman
918e02ac37 Update Russian translation 2022-01-28 11:09:14 +00:00
Daniel Mustieles
e84491abc5 Updated Spanish translation 2022-01-28 10:32:42 +01:00
Yuri Chornoivan
a519381f65 Update Ukrainian translation 2022-01-28 06:48:32 +00:00
Florian Müllner
c256ca443e style: Handle sections in submenus
If a menu item in a submenu is part of a section, it should have
rounded bottom corners if both the item and the section are the
last child of its respective parent.

To express that, add a new .popup-menu-section class and use that
to undo/redo the rounding for items inside a section.

It would be possible to do without a new class with a selector like

 > StBoxLayout > .popup-menu-item:last-child:hover,
 :last-child > .popup-menu-item:last-child:hover

but that's hardly better with its heavy reliance on implementation
details.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4940

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2126>
2022-01-27 22:54:14 +00:00
Florian Müllner
1cee7e6760 overviewControls: Handle keyboard navigation
The old view selector used to handle initiating keynav into pages.
That code became inactive when non-search related functionality
was moved elsewhere, and was finally removed in commit cf41f4a527.

We still want the keynav behavior it provided, so add similar code
to overview's control manager.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4056

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2124>
2022-01-27 22:49:42 +00:00
Ivan Molodetskikh
7d43038312 screenshot-ui: Add support for disable-save-to-disk
When disable-save-to-disk is set, we only save the screenshot to the
clipboard, and therefore don't add the "open file" and "open folder"
actions to the notification.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
27bcf0da48 screenshot-ui: Use ImageContent for notification icon
StImageContent specifically, when used as a notification icon, preserves
the screenshot aspect ratio and avoids ugly scaling.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
4442ced760 screenshot-ui: Make screenshots appear in recent items
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
0b83541a3b screenshot-ui: Show a notification on capture
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
95df526996 screenshot-ui: Store screenshots to files
Screenshots are always stored to (xdg-)Pictures/Screenshots as discussed
in https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1950#note_655669

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
77eeaf6dbe screenshot-ui: Extract _saveScreenshot()
For simpler handling of screenshot/screencast.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
4e93d35037 screenshot-ui: Add tooltips to buttons
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
941774b786 screenshot-ui: Add cursor capturing option
The cursor texture, scale and position is captured separately and
overlaid on top of the preview, and on top of the final screenshot
image. This allows toggling it on and off post-factum.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
639a346c1e screenshot-ui: Add keyboard navigation
Allow switching the screenshot mode by pressing the "s", "c", or "w" key. Also
implement arrow-key navigation between monitors in the screen screenshot mode
and between windows in the window screenshot mode.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
1321bb7557 screenshot-ui: Add a check icon to selected window
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
4c198fe2c7 screenshot-ui: Add new selector icons
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
d10e626de9 screenshot-ui: Add window selection
UIWindowSelectorLayout is a stripped-down subclass of WorkspaceLayout
(we don't have to deal with windows disappearing or appearing or
changing size). UIWindowSelectorWindow is a heavily stripped-down
version of WindowPreview. UIWindowSelector is analogous to the Workspace
class.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
f3d59912ec screenshot-ui: Add area selection
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
e12689108a screenshot-ui: Bind Ctrl-C, Enter, Space to capture
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
6f42eaf17d screenshot-ui: Add capturing and screen selection
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
deb614a031 screenshot: Add API to screenshot stage to a ClutterContent
As mentioned in the last commit, we'll split up taking screenshots into
creating a GPU texture first, and later saving that to disk as a PNG.

For individual windows it's already easy to get a ClutterContent with
the texture using meta_window_actor_paint_to_content (), for the stage
it's not that easy and involves a few extra steps including X11 specific
ones.

So introduce a new ShellScreenshot API which does all that and provides
the caller with a ClutterContent of the stage:
shell_screenshot_screenshot_stage_to_content ()

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
71c6918588 screenshot: Add API to get PNG stream from a texture
With the new screenshot UI we're introducing, we'll be capturing all
screenshots to textures on the GPU at first, and then create a PNG
stream from those textures at a later point. This will allow us to
present screenshots immediately to the user so they can inspect them and
select the right area before actually saving them to disk.

As a first step to make this work, introduce a new ShellScreenshot API
that writes an existing CoglTexture to a PNG output stream:
shell_screenshot_composite_to_stream ()

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
7245f95165 screenshot-ui: Add IconLabelButton
A button that has an icon and a subtitle label.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
df0cd3457f screenshot-ui: Add close button
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
3b4fe9af31 screenshot-ui: Add the control panel
The (currently empty) panel resides on the primary monitor.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Ivan Molodetskikh
8ebc478f0f Add scaffolding for the new screenshot UI
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
2022-01-27 22:25:42 +00:00
Jonas Dreßler
81f62e9df8 lightbox: Fix banding issues with the vignette shader
Just as https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/352
did for the MetaBackgroundActor in mutter, let's fix the vignette shader
in gnome-shell, too.

Based on a patch originally propsed by Nikita Churaev, see
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/59.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3942
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2133>
2022-01-27 22:16:50 +01:00