We've long had the hasWorkspaces property, but it doesn't seem like
it was ever used. Implement it so that we don't have workspaces in
initial-setup mode.
Since it's difficult to make it change at runtime with a decent set
of semantics, and we never expect that to happen, don't bother
implementing it dynamically.
https://bugzilla.gnome.org/show_bug.cgi?id=698593
We currently monitor the shell's override schema for changes to
the 'dynamic-workspaces' key, which ends up being the wrong
schema in classic mode. With the new ability to use mode-specific
overides, we can finally fix this.
https://bugzilla.gnome.org/show_bug.cgi?id=701717
Currently we show the workspace popup for relative targets ("up", "down"),
but not when targetting a specific workspace directly.
There is not really a good reason for that difference, and as we are about
to introduce a new shortcut to target the last workspace (which does vary
with dynamic workspaces), it makes sense to unify the behavior and always
show the switcher.
https://bugzilla.gnome.org/show_bug.cgi?id=659288
It makes sense to allow closing the app menu with the same shortcut
that is used to open it, so make it a toggle action and allow it
TOPBAR_POPUP mode.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
Alt-Tab away from a monitor sized on the primary monitor results into the top
panel being displayed on top of the window which looks very bad.
So just hide those windows by minimizing them.
The icon geometry animation does not really make sense for fullscreen windows
so just fade them out.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
meta_display_add_keybinding() returns a keybinding action ID for
dynamically registered keybindings which can be used to match a
keycode/mask pair to the action it is bound to.
https://bugzilla.gnome.org/show_bug.cgi?id=682315
We previously scaled windows to (primary.x, 0), which is wrong if the
primary monitor is not at y == 0. At the same time, change the policy
to pick the hot corner on the monitor the window is on, because that's
closest to where it will appear in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=690241
If we overwrite a map animation (for example because the actor is now destroyed),
we need to complete it first, otherwise it starts off from a random
middle point. This is the same treatment opacity gets for normal windows.
https://bugzilla.gnome.org/show_bug.cgi?id=690241
Now that we use the new 'switch-applications' keybinding for the
application-based alt-tab popup, we can use the 'switch-windows'
keybinding for a more traditional switcher.
Based heavily on the alternate-tab extension from Giovanni Campagna.
https://bugzilla.gnome.org/show_bug.cgi?id=688913
The Shell's alt-tab popup is application-based, so using the
'switch-windows' keybinding for it never really made sense.
Use the newly added 'switch-applications' keybinding instead.
https://bugzilla.gnome.org/show_bug.cgi?id=688913
The original condition the property was based on was added to make
the a11y switcher available in the login screen, though it did never
work properly - after popping up the switcher, additional tab key
presses were ignored. As we are now able to filter bindings much more
selectively, we can simplify the check and drop the sessionMode property.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
With the new flexible system in place, there's no point explicitly
hardcoding some built-in keybindings; just use the generic mechanism
for everything.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
Currently we hardcode the set of keybindings that are available in the
overview; add a generic mechanism to specify in which KeybindingModes
a keybinding should be available.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
We are currently using a hack to allow a select set of keybindings
in the overview. Implement the new MetaPlugin keybinding_filter
hook, which provides a cleaner way to achieve the same.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
The fade animation we started using after centering attached
modal dialogs didn't work too well. So after going back to the
scale animation, adjust it to scale from the center rather
than the top, which works quite well.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
The combination of desaturating and lowering the brightness does
not work too well in all cases, in particular for applications
using the dark theme variant. Dropping the desaturation effect and
making the brightness adjustment more profound gives a better
result.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
Changing the number of workspaces while the popup was visible (which
happens when moving windows on the last non empty workspace) resulted
in a wrong layout. Fix that, by listening to workspace-added and
workspace-removed signals, and by always requesting an updated size
from the actor.
https://bugzilla.gnome.org/show_bug.cgi?id=679005
While modal dialogs were attached to the parent's titlebar, it
made sense to leave the top of the parent window at full color.
With the new position of modal dialogs, it makes more sense to dim
the entire parent window, so we can use a combination of Clutter's
BrightnessContrast- and DesaturateEffect instead of our own custom
shader.
https://bugzilla.gnome.org/show_bug.cgi?id=674499
With modal dialogs no longer being attached to their parents'
titlebar, the current animation no longer works too well. Use
a simple fade animation instead.
https://bugzilla.gnome.org/show_bug.cgi?id=674499
Right now the "move to workspace" keyboard shortcut transition isn't smooth. It
shows the window disappearing, hopping to the next workspace, and then sliding
into view. "Pin" the window to the stage while the animation is in progress,
then release it afterwards.
https://bugzilla.gnome.org/show_bug.cgi?id=660839
Install a custom handler for move-to-workspace-* keybindings that
shows the workspace switcher, which gives the user a sense of
direction when navigating with the keyboard.
https://bugzilla.gnome.org/show_bug.cgi?id=674104
Most of code implementing workspace switches was repeated with
minor differences on each direction. Instead, consolidate it
and use the new meta_workspace_get_neighbor.
https://bugzilla.gnome.org/show_bug.cgi?id=674104
With the application menu now being more than a stub, it has
become a much more interesting target, so add a keyboard shortcut
to open it directly.
This should also ease some of the pain for focus-follows-mouse users.
https://bugzilla.gnome.org/show_bug.cgi?id=672909
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
While we allow for arbitrary modifiers in keybindings, both the
alt-tab and ctrl-alt-tab popups close when ALT is not present in
the modifier mask, resulting in ALT being de-facto hardcoded.
Instead, pass the actual modifier mask when invoking the popups.
https://bugzilla.gnome.org/show_bug.cgi?id=645200
Applying the "dim window" effect to the MetaWindowActor has two avantages:
first it avoids triggering bugs where ClutterOffscreenEffect doesn't handle
clone paint correctly. Second, it avoids showing the window as dimmed in
alt-Tab and the overview, which is weird.
The small downside of this is that the shadow becomes slightly gray when
the window dimmed, which is wrong - if we switched from blending with gray
to a combination of desaturation and darkening, this problem wouldn't
happen.
Revert out the addition of startY to the shader, since we don't need it
and fix the application of alpha, since we need to handle alpha correctly
for the shadow.
https://bugzilla.gnome.org/show_bug.cgi?id=659634
Without this, the dim "fade" will start at the top of the untrimmed actor. With
a large enough draggable_border_width setting, this will show no fade at all.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
The way the window dimmer shader is applied will cause rendering errors with
the rounded corners, invisible borders or shaped textures since it doesn't deal
well with the multitexturing used by the MetaShapedTexture. Use an off-screen
buffer to flatten the texture before being applied.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
Remove ShellGlobal's monitor-related methods, and have
Main.layoutManager provide that information instead. Move
Main._relayout() to LayoutManager, and have other objects connect to
the layout manager's 'monitors-changed' signal to know when the screen
geometry has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=636963
Simplify the accounting of which windows we should dim by checking
the current state of windows rather than trying to track changes,
and by keeping a list of dimmed windows rather than a list of windows
with a dimmed parent. Remove windows from the list of dimmed windows
when they are destroyed.
This should fix problems where destroyed windows could end up in
the list of dimmed windows.
https://bugzilla.gnome.org/show_bug.cgi?id=644167
Fix the "panel" icon to be symbolic. Make the overview parts only show
up when in the overview, and the non-overview parts (eg, the Desktop
window, if there is one) only show up when not in the overview. Sort
the different items consistently with their locations on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
With workspaces now being stacked vertically, the horizontal
indicators in the workspace switcher are rather odd. There are
some designs for an improved workspace switch animation, but
it may take a while to implement them, so for now just change
the orientation of the existing switcher.
https://bugzilla.gnome.org/show_bug.cgi?id=641931
The new plans for a row of workspace thumbnails on the right side of the
overview means that the mental model we present to the user will be
vertical, so switch the Metacity workspace layout to be vertical and
adjust the keybinding handling, animations, and workspace layout in
the overview to match.
(This commit does not change the workspace switching indicator pending
finalization of what we want to do with that - it still shows workspaces
arranged vertically.)
https://bugzilla.gnome.org/show_bug.cgi?id=640996
MutterWindow and MutterPlugin have been renamed to MetaWindowActor
and MetaPlugin, mutter_plugin_list_windows() to
meta_plugin_list_window_actors(). Adapt to those changes.
https://bugzilla.gnome.org/show_bug.cgi?id=632500
Modal dialogs slide back into the titlebar of the parent window when destroyed.
This looks weird if the parent window itself has been destroyed, so cancel the
effect in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=629560
Override the new mutter preference /apps/mutter/general/attach_modal_dialogs
to attach modal dialogs to their parent window. Animate the modal dialogs
expanding from the top of the parent window. Slowly dim the parent window
after the dialog comes up.
https://bugzilla.gnome.org/show_bug.cgi?id=612726
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
Replace the current workspace switcher popup (which is still the old metacity popup), with a clutter based one, which fits better into the overall shell design.
https://bugzilla.gnome.org/show_bug.cgi?id=609187
The design document states:
"Animate the action as shrinking into or being consumed by the Activities Item"
This makes it clear what happens to the window (i.e it doesn't vanish but can be brought back by going to the overview).
https://bugzilla.gnome.org/show_bug.cgi?id=609079
This slightly changes the behaviour of the alt+tab window, this way:
when using alt-tab on a workspace that contains two or more windows from
the same window, the application selected when hitting alt+tab is the
currently selected application, but the highlighted window is the next
one.
Intended goal is to make it easier to cycle around windows of the same
application while not having to cycle through all the applications first.
https://bugzilla.gnome.org/show_bug.cgi?id=590563
It slows things down, it's a slightly weird effect, and because the
window is still live while it's animating, you may see subwindows
being destroyed during the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=596441
The maximize effect looked really ugly. In the absence of any cooler
effects, none at all is better than what we have. Current compiz
doesn't have one either.
Note that in the future when we merge the frame into the panel
in the maximize case, we may want an effect for that.
Replace 'overlay' with the more descriptive name 'overview'
where the Activities Overview is meant. Call it Overview
(capitalized) in code comments.
The overlay-group and overlay-key provided by Mutter are not
affected, since they may be used for other components than
the Activities Overview.
Rather than having main.js manage this, put it into overlay.js, and
have the overlay object emit signals that other code can watch to do
things when the overlay is showing/shown/hiding/hidden.
Try to fix all places where we accidentally used foo_bar instead
of fooBar for function names, function parameters, and variables.
(Lucas Rocha pointed out one example.)
http://bugzilla.gnome.org/show_bug.cgi?id=581141
This is a fairly simple implementation, not all that different from
plain metacity's. Further improvements could be made to
js/ui/altTab.js in the future.
http://bugzilla.gnome.org/show_bug.cgi?id=580917
Automatically removes tweens on destroyed actors, and provides
additional "animation started/stopped" callbacks (eg, for tracking
whether or not to show window clone titles)
Since tweener can't do multiple tweens on the same property, it
calls an overwrite callback for any existing tweens when a new
tween is added for the same property. Here we use the overwrite
callback to tell mutter that the effects are done.
Previously we were only doing this check for switch-workspace, but it
makes sense to do it for all transitions, since they won't be visible
anyway, and they might interfere with the overlay's operations by moving
windows around unexpectedly.
svn path=/trunk/; revision=177
switchWorkspaceDone was being called with the wrong 'this', causing
ShellWM.completed_switch_workspace() never to be called, causing stacking
order to get confused.
http://bugzilla.gnome.org/show_bug.cgi?id=567091
svn path=/trunk/; revision=142