Make Button class purely about adding visuals, and use ShellButtonBox
for behavior. API equivalences:
shell.button => shell.actor [for consistency]
staysPressed parameter to constructor => replaced by manually setting
the 'active' property of button.actor as appropriate
pressIn/release => button.actor.active = true/false
enter-event/leave-event signals => button.actor notify::hover
Along the way, this fixes a bug with the user status menu where it was
not getting set to active because the button was getting a leave
(triggered by the menu popping up and grabbing the pointer) before for
button release, which disabled the staysPressed behavior.
Reported by Michael Meeks
http://bugzilla.gnome.org/show_bug.cgi?id=593471
Only mouse button 1 is supposed to activate button controls; other
mouse buttons should do nothing unless there is a context menu.
Checking the click count is important, since double-clicks will
otherwise look like unpaired button presses.
http://bugzilla.gnome.org/show_bug.cgi?id=593504
There's seldom a good justification for connecting to signals on
yourself rather than using the default handler slots in the class.
But in particular using the default handler slots means that
an application can connect to ::button-press-event and get in
before the default handling, to implement a button that does
something on press.
http://bugzilla.gnome.org/show_bug.cgi?id=593503
Add an 'active' property to ShellButtonBox. This allows ShellButtonBox
to be used as a "toggle button". It's up the application to connect
it to the ::activate signal; there's no default handling of this.
(It's seldom that the only time you want to toggle a toggle button
through the user interface, so you need some connection to the backend
data store in any case. Removing the default handling all-together
prevents weird interactions.)
When we have built-in styling for ShellButtonBox the 'active' state
would be one of the elements that would be affect the styling.
http://bugzilla.gnome.org/show_bug.cgi?id=593502
Use bigger font and brighter color for the search results section headers.
Add more padding.
Display "(see all)" tooltip in the section headers on mouse-over.
(Still TODO: supressing that tooltip when all results are already being shown.)
All our font sizes were in px, other than the size for the text in
the search entry. Switch that from 12 to 16px (which is the same size
at the standard 96dpi), it doesn't become out of scale if the DPI
is different. (Using fixed px sizes isn't probably what we want to
do in the long term; moving to style sheets will be a good place to
fix that. But better to be consistent.)
http://bugzilla.gnome.org/show_bug.cgi?id=593212
When we are modal, examine keypresses and look for:
- 'Print': Run the screenshot command in any mode; very useful for
bug filing, reviews, etc.
- Release of Super_L/Super_R - if in the overview, toggle back
out of the overview.
http://bugzilla.gnome.org/show_bug.cgi?id=593427
shell-global.[ch]: Add shell_global_display_is_grabbed() that
uses the newly added meta_display_get_grab_op() to check
for existing grabs.
shell-status-menu.[ch]: Add shell_status_menu_is_active() to
check if the menu is popped up. Check for active grabs before
popping the menu up. Use gtk_menu_popdown() rather than
gtk_widget_hide(). Remove an excess gtk_widget_show() and
some excess casts.
panel.js: Check whether the status menu is popped up after button
release, and if it's not popped up, unhighlight the button.
Reported by Nuno Donato
http://bugzilla.gnome.org/show_bug.cgi?id=593362
gnome-shell.in: Remove the code to replace gnome-panel by attaching
to it with GDB; this was always problematical (required gdb, debug
symbols, finding the pid of gnome-panel, etc.)
gnome-shell-build-setup.sh: Require 2.26 to be in place before building
the shell; remove gdb from the list of required packages.
http://bugzilla.gnome.org/show_bug.cgi?id=593325
This is a Box subclass which adds several signals useful for implementing
"button like" behavior, such as hover and pressed states, as well as
click activation on release.
Instead of starting Xephyr automatically, require --xephyr to be
passed explicitly.
This makes the operation easier to understand and has the benefit
of allowing running in Xephyr mode when some other window manager
(like gnome-shell!) is running. We also want to emphasize that
Xephyr is a development tool, and not a good preview of the
user-interface.
http://bugzilla.gnome.org/show_bug.cgi?id=592881
In both, using our allocation directly for the child is wrong; we
should create a new allocation that's our width and height.
In ShellDrawingArea, also need to chain up to parent.
For Firefox/OpenOffice, right now we have a workaround in the
code where we look at their "title" property. However, we
weren't monitoring that property for changes, and I'm fairly
certain Firefox at least was mapping a window and then very
quickly changing its title after. So we need to handle
dynamic changes.
Split out the wm_class mapping from the title hack. It was
messy and weird to have the two mixed because they're not
at all related, and we're not trying to handle WM_CLASS changes
right now.
Explicitly connect to notify::title in the case where we had
a title fallback. When a title changes, just treat it as
an add+remove.
In the Application Menu area in the panel, hook up to app-added
and app-removed so we get notification of the active app changing.
Clean up the vendor prefix handling a bit, and add "mozilla" so that
we pick up "mozilla-firefox.desktop" from Firefox's (recent?) change
to have a WM_CLASS of "Firefox".
Separate the application monitor logic for "tracking" and "usage tracking".
The first means we associate an application with a window. The second
means we count focus time inside that window, and consider the window
interesting from a user point of view.
(Really, should probably split ShellAppMonitor into two classes along
this line, with the second consuming the first).
For the purposes of counting running applications and returning
the list of open windows for an application, skip not-usage-tracked
windows.
Together this allows us to associate the Nautilus desktop window
with the nautilus.desktop, but not show "File Manager" open all
of the time.
Display only first page of search results by default for each section and
allow clicking on the section header to view all the results for a given
section. This design will allow us to easily move from paging to scrolling
without having to stack multiple scrollbars in a single pane.
Display a total results count next to the section name. This serves as an
indicator that there are more results. The section header pre-lights to
indicate that it can be clicked on.
Make sure we go back to the first page of results when we exit a single
section mode. Make sure we re-instate all result sections if the search
mode is left.
Close the only section search mode on Esc, and only close the search
when Esc is hit again.
We now have functionality in Mutter to grab the keyboard on behalf
of a plugin. This avoids interactions with the key handling code
in Mutter that could leave the user with an inconsistent state
and no way to get out of it.
src/shell-global.[ch]: Change shell_global_grab_keyboard() and
shell_global_grab_keyboard() to shell_global_begin_modal()
shell_global_end_modal() and call mutter_plugin_begin_modal()
mutter_plugin_end_modal() rather than directly grabbing the
keyboard.
main.js: Call global.begin_modal/end_modal from Main.startModal()
and Main.endModal()
altTab.js; Remove call to Main.startModal() - we're letting Mutter
handle modality for Alt-Tab.
main.js lookingGlass.js overview.js runDialog.js: Rename
Main.startModal() to Main.beginModal() for consistency with
naming in mutter and ShellGlobal.
http://bugzilla.gnome.org/show_bug.cgi?id=590686
If Mutter exits with an exit status of 0, then that most likely
means that it was replaced by another window manager and we shoudln't
try to start the previous window manager and the panel.
(We don't actually know about the panel, but assume that if someone
is replacing us they know what they are doing.)
When Mutter exits with a signal, we know we want to restart.
When Mutter exits with a non-signal non-zero exit status, it's
ambiguous - we could be exiting because we lost the connection to
the X server, or because of a assertion failure in gnome-shell.
We assume the latter; if the X server is gone, all that will happen
is a bit of noise.
To know why Mutter exited accurately, we always wait() and
kill() the Mutter process, and then, if running in Xephyr, clean up
Xephyr afterwards. This has the nice side effect of exiting when
gnome-shell does and not forcing the user to close Xephyr manually.
http://bugzilla.gnome.org/show_bug.cgi?id=591171
Display search results in the dash instead of showing them in a separate pane.
We get dynamic allocation for the section height based on the number of
results, but a lot of the problems with the previous search results display,
such as displaying empty sections and paging overflow are still present.
Also, we don't yet close the browse pane for applications or documents when
we display the search results and only replace it if we are showing the
details pane, so all that looks weird. We'll need to work out the interaction
for these cases.
This fixes a bug where we were already using this._hotCorner
in _onHotCornerEnvironsLeft() and were incorrectly setting
this._hotCornerEntered to false when the hot corner was
re-entered from the environs.
Rather than just launching if we weren't already running, always
relaunch, which happens to make Firefox, etc. work. See
the comment in the commit for more explanation.
Add drag and drop. We need to be able to recreate the icon texture,
so instead of passing it directly into PlaceDisplay, pass
a factory function which knows how to create a new texture.
The design has smaller icons in two columns. Add a new
custom display to docDisplay for it.
Clean up some of the texture cache handling for recent URIs so
it's not size-dependent, since the dash size is now different
from the default GenericDisplay size.
We had multiple copies of the code to position a drag actor given a particular
source. Instead, just put it inside dnd.js.
Second, rather than test for GenericDisplay/WellDisplayItem etc.,
in various places, add a new method on each source "shellWorkspaceLaunch"
which both marks the item as being droppable on a workspace, and is
called by the workspaces code to launch the item.