ShellButtonBox: Use default handlers, not self-connections
There's seldom a good justification for connecting to signals on yourself rather than using the default handler slots in the class. But in particular using the default handler slots means that an application can connect to ::button-press-event and get in before the default handling, to implement a button that does something on press. http://bugzilla.gnome.org/show_bug.cgi?id=593503
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@ -79,13 +79,14 @@ shell_button_box_contains (ShellButtonBox *box,
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}
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static gboolean
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shell_button_box_on_enter (ShellButtonBox *box,
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ClutterEvent *event,
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gpointer user_data)
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shell_button_box_enter_event (ClutterActor *actor,
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ClutterCrossingEvent *event)
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{
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if (shell_button_box_contains (box, event->crossing.related))
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ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
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if (shell_button_box_contains (box, event->related))
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return TRUE;
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if (!shell_button_box_contains (box, clutter_event_get_source (event)))
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if (!shell_button_box_contains (box, event->source))
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return TRUE;
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set_hover (box, TRUE);
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@ -96,11 +97,12 @@ shell_button_box_on_enter (ShellButtonBox *box,
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}
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static gboolean
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shell_button_box_on_leave (ShellButtonBox *box,
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ClutterEvent *event,
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gpointer user_data)
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shell_button_box_leave_event (ClutterActor *actor,
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ClutterCrossingEvent *event)
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{
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if (shell_button_box_contains (box, event->crossing.related))
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ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
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if (shell_button_box_contains (box, event->related))
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return TRUE;
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set_hover (box, FALSE);
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@ -110,17 +112,15 @@ shell_button_box_on_leave (ShellButtonBox *box,
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}
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static gboolean
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shell_button_box_on_press (ShellButtonBox *box,
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ClutterEvent *event,
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gpointer user_data)
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shell_button_box_button_press_event (ClutterActor *actor,
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ClutterButtonEvent *event)
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{
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ClutterActor *source;
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ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
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if (box->priv->held)
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return TRUE;
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source = clutter_event_get_source (event);
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if (!shell_button_box_contains (box, source))
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if (!shell_button_box_contains (box, event->source))
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return FALSE;
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box->priv->held = TRUE;
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@ -132,21 +132,18 @@ shell_button_box_on_press (ShellButtonBox *box,
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}
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static gboolean
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shell_button_box_on_release (ShellButtonBox *box,
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ClutterEvent *event,
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gpointer user_data)
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shell_button_box_button_release_event (ClutterActor *actor,
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ClutterButtonEvent *event)
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{
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ClutterActor *source;
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ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
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if (!box->priv->held)
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return TRUE;
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source = clutter_event_get_source (event);
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box->priv->held = FALSE;
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clutter_ungrab_pointer ();
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if (!shell_button_box_contains (box, source))
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if (!shell_button_box_contains (box, event->source))
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return FALSE;
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set_pressed (box, FALSE);
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@ -204,10 +201,16 @@ static void
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shell_button_box_class_init (ShellButtonBoxClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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gobject_class->get_property = shell_button_box_get_property;
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gobject_class->set_property = shell_button_box_set_property;
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actor_class->enter_event = shell_button_box_enter_event;
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actor_class->leave_event = shell_button_box_leave_event;
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actor_class->button_press_event = shell_button_box_button_press_event;
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actor_class->button_release_event = shell_button_box_button_release_event;
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/**
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* ShellButtonBox::activate
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* @box: The #ShellButtonBox
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@ -275,9 +278,4 @@ shell_button_box_init (ShellButtonBox *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, SHELL_TYPE_BUTTON_BOX,
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ShellButtonBoxPrivate);
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g_signal_connect (G_OBJECT (self), "enter-event", G_CALLBACK(shell_button_box_on_enter), NULL);
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g_signal_connect (G_OBJECT (self), "leave-event", G_CALLBACK(shell_button_box_on_leave), NULL);
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g_signal_connect (G_OBJECT (self), "button-press-event", G_CALLBACK(shell_button_box_on_press), NULL);
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g_signal_connect (G_OBJECT (self), "button-release-event", G_CALLBACK(shell_button_box_on_release), NULL);
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}
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