While we've always considered it good style to initialize JS properties,
some code that relies on uninitialized properties having an implicit
value of 'undefined' has slipped in over time. The updated SpiderMonkey
version used by gjs now warns when accessing those properties, so we
should make sure that they are properly initialized to avoid log spam,
even though all warnings addressed here occur in conditionals that
produce the correct result with 'undefined'.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
Commit b929320d4 added a toolbar item to force garbage collection,
however it won't be visible for most users, as it uses a non-standard
legacy icon name (the default icon theme dropped it as far back as 2009).
https://bugzilla.gnome.org/show_bug.cgi?id=782982
Calling Mainloop.source_remove() on the timeout ID will not reset it,
and we're already removing the timeout by returning GLib.SOURCE_REMOVE
in the callback.
Having to go through import.gi is awfully inconvenient when one
is using the looking glass as a quick gjs console, and we're
already importing all sorts of stuff there.
https://bugzilla.gnome.org/show_bug.cgi?id=725832
Currently lookingGlass relies on some odd BoxLayout behavior, which
allows children to use fixed positioning without affecting the parent's
size request. As this behavior is scheduled for removal, add the
looking glass dialog directly to Main.uiGroup.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
When the user clicks on "View Source" or "Web Page" in the "Extensions" tab of
looking glass, the callback _onViewSource() or _onWebPage() is called and they
try to close looking glass: this._lookingGlass.close();
But it does not work and generate the exception "this._lookingGlass is
undefined". This patch fixes that.
https://bugzilla.gnome.org/show_bug.cgi?id=693814
Rather than add invalid results to the place where you enter JavaScript
commands when you use the eyedropped, add an inspect() function and add
a fake call to it.
https://bugzilla.gnome.org/show_bug.cgi?id=690726
For now we just use it to assign an identifier to modal modes in
which we want to allow some keybindings, but we don't use it for
any actual filtering; we'll start doing this shortly.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
As part of wanting to reuse some of the looking glass components,
don't use Main.lookingGlass, but instead pass the parent around.
Don't adjust the evaluator just yet, though. We'll split it into
a separate class soon.
https://bugzilla.gnome.org/show_bug.cgi?id=679944
clutter_actor_get_children requires making a temporary GSList from
a linked list structure, and then creating a JS Array from that GSList.
For simple cases like the number of children, use clutter_actor_get_n_children.
https://bugzilla.gnome.org/show_bug.cgi?id=677426
We already have one too many logging systems. Remove the errors tab
and make global.log/global.logError point to window.log/window.logError
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=675104
The "extension" object is what I previously called the "helper" object.
It contains the extension importer object as well as the metadata object.
Things that were previously added on to the metadata (state, path, dir, etc.)
are now part of this new "extension" object.
With the new importer changes brought on by the extension prefs tool,
extensions are left without a way to import submodules at the global scope,
which would make them rely on techniques like:
var MySubModule;
function init(meta) {
MySubModule = meta.importer.mySubModule;
}
That is, there's now a lot more meaningless boilerplate that nobody wants
to write and nobody wants to reivew.
Let's solve this with a few clever hacks.
Allow extensions to get their current extension object with:
let extension = imports.misc.extensionUtils.getCurrentExtension();
As such, extensions can now get their own extension object before the
'init' method is called, so they can import submodules or do other things
at the module scope:
const MySubModule = extension.imports.mySubModule;
const dataPath = GLib.build_filenamev([extension.path, 'awesome-data.json']);
https://bugzilla.gnome.org/show_bug.cgi?id=668429
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
All classes that have at least one other derived class (and thus
benefit from the framework) have been now ported. These includes
NMDevice, SearchProvider, AltTab.SwitcherList, and some other
stuff around.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
No idea why connecting a key-press-event to a non-reactive actor
used to work, but some Clutter update broke it. Obvious fix is
to make the actor reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=664582