The current page is going to be destroyed as part of _onKeyboardGroupsChanged
cleanup, however we don't unset its pointer, and thus we'd might try to call a
function using an invalidated pointer.
So, unset the this._current_page reference when its get destroyed, connecting
to destroy signal when setting it and disconnecting when changing page.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1281https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/540
We were cleaning up self._groups, but the actors for all previous
groups/layers/modes would remain attached to the aspect container,
simply hidden.
Under some circumstances this can really make the amount of actors
in the shell stage to quickly ramp up, it's not just a "leak" but
also has potential side effects on performance.
We should destroy all child actors of this._aspectContainer, except
the static ones (emoji and keypad).
While at it, fix this._groups re-initialization, as it's actually an
object, not an array.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/523
Closes?: https://gitlab.gnome.org/GNOME/mutter/issues/556
Unlike regular keys that generate key events from a virtual device,
emoji keys rely on the input method to insert the character. However
as the compositor cannot inject IM events into ibus, this only works
in the shell's own entries on X11.
We shouldn't expose mostly broken functionality to the user, so limit
the feature to the wayland session.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1172
It is convenient for the OSK so it eg. doesn't appear centered in the
available space (eg. on very narrow portrait layouts), plus it will also
be convenient to align other AspectContainers to the same baseline.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/439
The menu grabs the key focus when opened, which takes focus away from
whichever actor triggered the keyboard. And as the menu doesn't have
any text entries, the keyboard is popped down as a result.
Prevent this by making the menu items unfocusable, so the keyboard
focus just stays where it is. Considering that the menu is part
of the on-screen keyboard itself, not being keyboard-navigatable
isn't a big deal here.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/171
This keyboard works similar to GTK+'s emoji chooser (actually, both pull
from the same JSON file). Emojis are categorized in sections and variants
and kept in a "model".
The EmojiPager actor then uses this model to generate pages on-the-fly as
the user swipes around. This is an important optimization since the amount
of actors would rival with the rest of the shell otherwise.
The EmojiSelection object puts the EmojiPager, the page indicators and
a KeyContainer with the bottom row of emoji section shortcuts together to
implement the emoji panel as a whole.
The Keyboard object hooked this to an "emoji" key, which is just visible
on the Clutter.InputContentPurpose where showing an emoji would be
meaningful. Otherwise the surrounding buttons are made a bit wider to
cover up for it (i.e. as it was before).
This will be useful as we want other panels (eg. emoji) to preserve aspect
ratio with the rest of the OSK. Separate the aspect ratio management logic
into this container that will be the parent of them all.
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
If the session mode doesn't allow access to Settings, the language
menu should respect that and not expose the "Region & Languages"
panel. Using the dedicated method instead of manually constructing
the menu item takes care of that and makes for less code.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/780
Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.
In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.
For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Emitting it that soon results in JS warnings, as we don't have
everything in place yet. The position-changed signal will be
emitted from other locations as soon as we have it.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/464Closes: #464
As strings are guaranteed to use UTF-8 in the GNOME platform, generic
file APIs like g_file_load_contents() return raw data instead. Since
gjs' recent update to mozjs60, this data is now returns as Uint8Array
which cannot simply be treated as string - its toString() method boils
down to arr.join(',') - so use gjs' new ByteArray module to explicitly
convert the data.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/179
For windows, the cursor location needs to be adjusted by the frame
offsets. However we cannot assume that there is a window, as the
shell itself can have the key focus.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/414
And stop using FocusCaretTracker for caret position purposes. This
new object uses 1) the text-input protocol in wayland and 2) Info
from IBusPanelService for X11 (which is meant to work for XIM too).
This drops the usage of AtspiEventListener for OSK purposes, which
is best to avoid.
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
This may be the case where keyboardIndex is -1, which may be the
case where either the keyboard monitor hasn't been set yet, or
the keyboard is being unmanaged and meta_window_get_monitor
returns -1
https://bugzilla.gnome.org/show_bug.cgi?id=788882
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This is pseudo-class is added on .shift-key-uppercase whenever the shift
state is latched, a matching selector would be:
.keyboard-key.shift-key-uppercase:latched {}
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
Drop the UTF8 glyphs from those, and add style classes so those can be
specifically themed and given a background image. The style classes are:
.keyboard-key.enter-key{}
.keyboard-key.shift-key-lowercase{} /* applies while lowercase */
.keyboard-key.shift-key-uppercase{} /* applies while uppercase */
.keyboard-key.layout-key{}
.keyboard-key.hide-key{}
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
Do the finicky checks to adjust key widths and whatnot based on other
values than the label. This makes the label exclusively used for
presentation (i.e. setting up a St.Label).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
Instead of latching all states, make shift unlatched by default, and only
latched when making a long press on the key. When not latched, the keyboard
will switch to the first level (alphabetic lowercase) after the first key
press.
Also, move the actual level switch to Key::pressed, so it feels more
reactive on long press.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
It was mistakenly connecting twice to the 'released' signal. Also, move
level changes to key release, since it will be more convenient to hook
latched states on long press.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
These objects created this.actor being the St.Button, and a surrounding
this.container actor that is the actual actor callers care about. Turn this
around and make this.actor be the parent-less actor, and this.keyButton the
contained internal button. This is more consistent with gnome-shell style.
Commit 8fdf47ea5b removed _addKeys(), but forgot one caller. We just want
to regenerate the keyboard for the current group, so call into the
_onGroupChanged function.
Currently the language options displayed pretty much mirror those of the
top bar keyboard layout selection popup. It may make sense in the future
to only list languages, and automatically switch to the enabled IMs that
the OSK can benefit from (eg. by filling in suggestions).
The focused window will move up/down together with the OSK if the focus
area happens to be covered by the area to be covered by the OSK. This
state is reverted whenever the window loses focus, given it wasn't
relayout in between.
We do not need the parent Keyboard object to handle those specially, the
code can be self-contained enough. The Key object will simply emit
pressed/released events containing the keycode/string, be it from the
parent key or one contained in the BoxPointer.
Instead of manually resizing each key everytime the keyboard needs to
relayout, have a special grid container that will preserve aspect when
resized.
This actor works in two stages though, first the keys need to be added
and then layoutButtons() need to be called for the actors to be
reparented to the container with the right attachment options.
The keys possibly need resizing after a (new) layer has been set, there's
however calling places that don't. Instead, fold this._redraw() into
setActiveLayer().
Getting the necessary "setting enabled, or input from touchscreen"
conditions to have the OSK shown are not enough on the lack of a
current focus. As we are setting up the caret tracker here, wait for
the focus in event before showing the keyboard.
This fixes 2 issues, with the setting disabled it became really hard
to get the OSK hidden on eg. touchscreen->pointer device switches,
as visibility only depended on the a11y setting here. And secondly,
enabling the setting would always end up with the OSK being shown
regardless of focus, while it should stay hidden if there's no text
edition.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
We want touch events to enable the keyboard and focus tracking, but
not to actually show it right away. Implement that behavior by only
changing the visibility of the keyboard when triggered by a GSettings
change.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
We enable the keyboard when it is either enabled explicitly via
a11y settings or when using a touch device. We'll soon want to
special-case changes to the GSettings, so track its value in a
dedicated property.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
About every other situation can do with synchronizing keyboard visibility,
and keyboard layout changes are already handled internally in the Keyboard
object.
A downside of this approach is that once created, there will always be a
Keyboard instance and its full actor hierarchy. Seems reasonable to do that
since we can't tell it won't ever be needed.
https://bugzilla.gnome.org/show_bug.cgi?id=785309
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
And merge with the "internal" show/hide() ones. Those functions don't
proxy dbus method calls anymore, so it makes no sense to expose these.
Also, the timestamp is no longer needed as there is a single source for
these events.
https://bugzilla.gnome.org/show_bug.cgi?id=777342
The caribou daemon only gives us focus tracking, which is almost 1:1 with
our own FocusCaretTracker implementation. This means we can entirely
replace the Caribou daemon inside gnome-shell, reducing the Caribou
dependency to just libcaribou, and more specifically the
CaribouKeyboardModel we pull the keyboard models from.
As we still need underneath a CaribouDisplayAdapter to drive the keyboard,
reuse the wayland one, which has been renamed to make it look generic, plus
it will use the virtual input device API from mutter/clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=777342
Have it notify properly of changes to the current input source, as
well as exposing those in get_groups().
The support for virtual keyboard events has been replaced by
ClutterVirtualInputDevice, which can be thought of as the equivalent
to the XTEST devices in X11.
https://bugzilla.gnome.org/show_bug.cgi?id=765009
And make these only handled on wayland. There's a plethora of issues
around touch passive grab and touch/pointer doubly handling to use
these right away on X11, so we stick to single-touch/pointer there.
This reverts commit 032a688a72.
https://bugzilla.gnome.org/show_bug.cgi?id=750287
libcaribou was designed to generate X events which works under wayland
sessions for X clients but obviously doesn't work for wayland clients
and for shell chrome.
This patch adds a simple caribou display adapter which inherits from
its X display adapter and allows us to continue to work for X clients
and at the same time makes the OSK work on shell text entries by
sending key events directly to the focused text actor.
Making the OSK work for wayland clients requires much bigger changes
at various levels in the stack and either not using libcaribou or
re-working it substantially so that's left for future work.
https://bugzilla.gnome.org/show_bug.cgi?id=747274
Instead of listening to a dbus property exported by g-s-d, listen to the
MetaBackend signal telling the last interacted device, and make sure we
only show the keyboard for touchscreens.
https://bugzilla.gnome.org/show_bug.cgi?id=745977
Calling g_dbus_proxy_new without any flag means that the caribou
daemon will be launched through D-Bus activation, when creating
a proxy. It smoked out some corner cases in caribou and at-spi2-core,
but generally it would be good to avoid creating unused process.
This patch delays the invocation until the "Run" method is called.
https://bugzilla.gnome.org/show_bug.cgi?id=739712
When the keyboard is destroyed, we destroy the keyboard actor, but the
keyboard's menu isn't part of the key itself, so it's never tracked.
The menus are actually tracked actors, so they slow down the layout
manager's code to rebuild regions and other things. Keeping this list
small is a good idea.
To prevent leaking menus, destroy the menu when the key is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=736999
Show the on-screen keyboard if gnome-settings-daemon requests that it
should be shown, such as when using a touchscreen input device. Do this
in addition to monitoring the accessibility setting for the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=702015
This reverts commit a84fb99c0a.
This commit didn't make the OSK fully operational yet on Wayland, and
caused the double emission of key events on X11 due to the OSK keys
receiving first touch events from the passive touch grab, and then
emulated pointer events from event selection after the touch sequence
was rejected in the grab.
When we make a better effort at handling touch events just once on X11,
this commit can be reapplied and remaining wayland OSK support resumed
from there. In the mean time, this patch is better reverted.
https://bugzilla.gnome.org/show_bug.cgi?id=735681
Handle touch events, so that an interacted button locks to a single sequence,
but multiple sequences are free to interact with multiple key buttons.
https://bugzilla.gnome.org/show_bug.cgi?id=733633
As far as I can tell, the only behavior change of a transient source
is that they auto-destroy after viewing their summary box pointer.
Since all transient sources are only associated with transient
notifications, it seems that we can never get to their summary box
pointer in the first place! Remove support for this.
https://bugzilla.gnome.org/show_bug.cgi?id=710115
Since GNOME 3.6, switching XKB layouts changes the group
configuration. This patch tries to track group configuration changes
and reconstruct UI as needed. See also caribou bug#694011.
https://bugzilla.gnome.org/show_bug.cgi?id=681735
Acting on each Show/Hide DBus call immediately may cause a lot of
jittery movement when Alt+Tabbing or even just switching tabs in
e.g. gnome-terminal.
To make the OSK feel sturdier, we wait a bit before actually showing
or hiding it so that we can coalesce tight sequences of Show/Hide
calls. I.e. the last call wins which means that we might end up not
doing anything.
https://bugzilla.gnome.org/show_bug.cgi?id=688646
We can't pushModal() when showing the subkeys popup because that will
cause the application to lose focus and thus we get a Hide() call for
the whole OSK.
Instead, capture events on the main OSK actor while the subkeys popup
is shown so that we can both prevent events from reaching the main
keys but also cancel the subkeys if the user clicks away in the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=674955
It's common to do actor.grab_key_focus() before the actor is mapped
which means that we can't reliably determine where the actor is at
notify::key-focus time and thus might end up showing the keyboard on
the wrong monitor.
This is happening, in particular, with the run dialog. Delaying until
we hit the main loop allows us to know where the actor finally is
before showing the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=685856
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior is unwanted when opening the
extended keys popup, so focus changes to the popup are ignored.
However, we also want to ignore focus changes from the popup
to avoid the keyboard hiding itself after pressing an extended
key.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior breaks with the message tray now
grabbing/releasing key focus when toggled. Fix this by ignoring
all focus changes to or from the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
Currently if a summary item signals that it has handled a click
itself, the tray hides itself. This behavior is wrong for the
On-Screen-Keyboard, which appears as a unit with the tray, so add
a property to opt-out of the default behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
GrabHelper automatically releases grabs when the user clicks outside
the grabbed actors. However at least for the message-tray (which is
the only user of grabHelper at the moment), we must ignore any events
from the On-Screen-Keyboard, to prevent the tray from hiding at every
key press.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
CLUTTER_CURRENT_TIME (like GDK_CURRENT_TIME and libX11 CurrentTime) is 0,
and thus compares lower than all valid timestamps, meaning that
focus changes without an X11 event in the stack are ignored by
the on screen keyboard.
https://bugzilla.gnome.org/show_bug.cgi?id=664309
Change visibleInFullscreen to be trackFullscreen. If true, visibility
is fully bound to fullscreen status, if false, no change is made.
This allows to avoid set_skip_paint(), while not messing with
visibility of actors that are sometimes hidden for other reasons.
The flag was reversed because only the panel uses it, so false is
a more useful default.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
For most subclasses, this is a direct swap -- a lot of the time, the
constructor was a blank class that override createNotificationIcon,
and called _setSummaryIcon in _init.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
The onscreen keyboard should not follow the locale's text direction,
but order keys according to the selected keyboard layout. Effectively
this means enforcing LTR on the keyboard actor.
https://bugzilla.gnome.org/show_bug.cgi?id=672024
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
Third step in the class framework port, now it's the turn of
MessageTray.Source and MessageTray.Notification, as well as
the various implementations around the shell.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
This code was never tested very well, and has several problems
currently (windows creeping down and to the right, windows snapping to
a different location after you move them). To be fixed in 3.4.
https://bugzilla.gnome.org/show_bug.cgi?id=659643