keyboard: Use common code to create regular and extension key buttons
The code is almost the same, so pull this out to a generic _makeKey(), and use it from both places. https://bugzilla.gnome.org/show_bug.cgi?id=733633
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@ -52,8 +52,7 @@ const Key = new Lang.Class({
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_init : function(key) {
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this._key = key;
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this.actor = this._makeKey();
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this.actor = this._makeKey(key, GLib.markup_escape_text(key.label, -1));
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this._extended_keys = this._key.get_extended_keys();
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this._extended_keyboard = null;
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@ -76,20 +75,19 @@ const Key = new Lang.Class({
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}
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},
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_makeKey: function () {
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let label = GLib.markup_escape_text(this._key.label, -1);
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_makeKey: function (key, label) {
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let button = new St.Button ({ label: label,
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style_class: 'keyboard-key' });
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button.key_width = this._key.width;
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button.connect('button-press-event', Lang.bind(this,
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function () {
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this._key.press();
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key.press();
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return Clutter.EVENT_PROPAGATE;
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}));
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button.connect('button-release-event', Lang.bind(this,
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function () {
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this._key.release();
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key.release();
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return Clutter.EVENT_PROPAGATE;
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}));
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@ -112,18 +110,9 @@ const Key = new Lang.Class({
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for (let i = 0; i < this._extended_keys.length; ++i) {
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let extended_key = this._extended_keys[i];
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let label = this._getUnichar(extended_key);
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let key = new St.Button({ label: label, style_class: 'keyboard-key' });
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let key = this._makeKey(extended_key, label);
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key.extended_key = extended_key;
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key.connect('button-press-event', Lang.bind(this,
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function () {
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extended_key.press();
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return Clutter.EVENT_PROPAGATE;
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}));
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key.connect('button-release-event', Lang.bind(this,
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function () {
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extended_key.release();
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return Clutter.EVENT_PROPAGATE;
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}));
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this._extended_keyboard.add(key);
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}
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this._boxPointer.bin.add_actor(this._extended_keyboard);
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