Recent commit [1] added a strong light border around user avatar
icons, in accordance with design mockups.
As a probably unintentional side-effect, the border was also added
around the symbolic fallback icon, which is displayed whenever the
user avatar is not available. This doesn't work well with the current
design, as the strong border makes the subtle fallback icon
background indistinguishable. Additionally, it doesn't match the
design mockups for the symbolic avatar icon [2].
Correct this by adding a style class for when avatar image is used,
and apply the border only for that case.
[1] 498710c2ec
[2] https://gitlab.gnome.org/Teams/Design/os-mockups/-/blob/master/lock-login/username-based-login.png
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1490>
The default sizing for user-icon style was not defined in the theme,
but it simply used the default Avatar iconSize from UserWidget.js.
This didn't work with the current fallback avatar styling (i.e. when
the avatar icon is not set for an user account, and a symbolic icon
is displayed in its place), as the fallback StIcon was not scaled
to align inside the circle shaped user-icon properly.
Define the user-icon and corrected fallback StIcon sizes in the
stylesheet to correct this. The default 64px user-icon size is based
on default UserWidget.Avatar iconSize. The sizing for the StIcon is
taken from `.user-widget.horizontal .user-icon` styling, which uses
the same base icon-size.
Additionally, the special `.user-widget.horizontal .user-icon`
styling is removed, as it is now redundant.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1490>
What the blur shader does is going n_steps in each direction (e.g. in case
we're in the horizontal pass that means left and right direction), sampling
the adjacent texels of the texel we're currently blurring. That means
n_steps actually is the amount of texels we're sampling in one direction,
not in both directions.
Make n_steps match what the blur shader does, and rename it to sampling_radius
to match what it really means. Do that for both st-theme-node-drawing.c and
st-private.c
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1542>
This new ClutterOffscreenEffect vastly simplifies subclasses
by allowing them to hand the parent class a CoglPipeline to
use.
Override the create_pipeline() vfunc and return the (cached)
pipeline. Remove the paint_target() override and the now
unnecessary texture size fields from the structure.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1350>
We might not be able to directly paint the stage to an offscreen, if
there currently is a fullscreen unredirected window. To make it possible
to take a screenshot in this situation, disable unredirecting, queue a
frame, and take a screenshot after having painted that frame, before we
go back being unredirected.
Don't do this on Wayland because it's a waste.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1453
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1534>
With ClutterBlurNode available, we can remove our own implementation
and delegate the blur shader and framebuffers. This simply replaces
the pair of layer nodes (vblur and hblur) with a ClutterBlurNode,
and removes all dead code.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1528>
When checking for a suitable icon size, Dash currently checks which
of the hardcoded icon sizes is smaller than the calculated available
size.
On some circumstances, however, when the calculated available size
is exactly equal to the hardcoded icon sizes, Dash selects a smaller
size. This cascades (the next icon size is exactly the smaller size,
etc) and ends up with always Dash selecting smallest size available,
even with plenty of available space.
Check if the calculated available size is smaller or equal to the
hardcoded icon sizes.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1533>
$CI_COMMIT_REF_NAME can be a branch name or a tag, depending on the
pipeline, but our checkout script only deals with the former at the
moment.
Address this by rather than looking for a remote branch name, just
try to fetch the ref like we do for merge request pipelines.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1529>
We are currently not very good at communicating what's going in,
in particular for non-merge request pipelines where the output
is usually just "Using origin/master instead" (instead of what?).
Improve this by consistently communicate what we are looking for,
whether we found it, and what we end up doing.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1529>
Port the blur effect to the new ClutterEffect.paint_node() vfunc.
Update the function names to match what they do, e.g. "apply_blur()"
now creates the blur subtree and thus was appropriately renamed to
"create_blur_nodes()".
There are 3 subtrees that can be generated by the blur effect:
1. Actor mode (full subtree; no cache)
Root
|
|
Layer (brightness)
|
Layer (horizontal blur)
|
Layer (vertical blur)
|
Layer (actor)
|
Transform (downscale)
|
Actor
2. Actor mode (partial subtree; cached contents)
Root
|
Pipeline
(final result)
3. Background mode
Root
|-----------------------
| |
Layer (brightness) Actor
|
Layer (horizontal blur)
|
Layer (vertical blur)
|
Layer (background)
|
Blit
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1339>
Updating scroll position may have significant side effects, e.g.
switching workspace; this should never happen during allocation, as
we're in the middle of painting a frame. So, put it in an idle callback
if we're doing it from an allocation to have the side effects happen the
right time.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1527>
Clarify the comments on ConditionEnvironment= by mentioning that a
ConditionEnvironment= line must be located in the [Unit] section.
The comments suggesting using ConditionEnvironment= themselves are
in the [Service] section, which implicitly and wrongly suggests
that ConditionEnvironment= could be defined right there as well.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1472>
Screen magnification is the compositor's business, not that of "random"
unprivileged tools. And for cases where a more specialised behavior is
wanted, an extension likely does a better job than a consumer of the
D-Bus API.
In addition to that, exporting the interface has been broken for an
unknown time, because the object that holds the implementation isn't
referenced and thus ends up being garbage collected, whoops.
And last but not least, this gets rid of the last public D-Bus name
that isn't clearly in the system namespace (org.gnome.Shell,
org.gnome.Mutter, org.gtk).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3452
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1523>
This is a relict from the pre-3.0 days, when it was common to
replace a running GNOME 2 session with gnome-shell. There has
been no good reason to claim the name for many years, time to
drop it.
If someone really wants to run gnome-panel alongside the shell,
they probably know what they are doing. Or cannot be helped anyway.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1521>
Simplify the opacity dance to simply setting it to the initial value
before animating (0 when animating in, and 255 when animating out),
and to the final value after the spring animation is done (vice-versa).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1518>
To run the spring animation, IconGrid uses the transformed position and size
of the icons. This works okay when IconGridLayout doesn't need to update the
icon sizes, but looks bad when IconGridLayout selects a different icon size.
Wait for the icon sizes to be recalculated, and the icons beallocated, before
running the spring animation. If no icon size update is pending, run the spring
animation directly.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1518>
In the future, both AppDisplay and FolderView will be horizontal, and thus
using the orientation to determine whether to use animated indicators won't
be enough.
Use a different flag to control that, and make FolderView not use animated
page indicators.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1518>
SwipeTracker connects to signals of the stage, but doesn't disconnect on
destroy, leaving them hanging and potentially running callbacks for
destroyed objects.
This is visible when removing a folder by dragging all icons out, and
running the swipe gestures, which will produce a bunch of warnings.
Explicitly destroy, remove, and disconnect the swipe tracker.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1518>
Make it subclass ClutterActor, since we don't need any of StWidget's
features. Pass the source actor of the bind constraint in the
constructor, and remove the extra method to set the source actor.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1518>
ControlsLayout is a tiny layout manager whose only purpose
is emit "allocation-changed" after allocation. This signal
was listened to update the workspaces actual geometry.
However, since d66cd0d206, ControlsManager doesn't listen
to this signal anymore, rendering the class useless.
Remove ControlsLayout.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1518>
In some styles the top or left sections of box-shadows would go missing
even though they had non-zero thickness. This was because the inner
local coordinates could become very slightly negative and were then
incorrectly judged to be invisible.
Negative coordinates should not be ignored because that's where the
entire top/left sections of shadow are meant to exist. It's only the
sections of shadow with zero thickness that we should skip.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1417>