Commit Graph

903 Commits

Author SHA1 Message Date
Marco Trevisan (Treviño)
54039c3552 st: Introspect ScrollViewFade to read fade properties
Util.ensureActorVisibleInScrollView takes care of the potential scroll view fade
effect in order to compute the scroll offset, reading the ScrollViewFade's
`vfade-offset` property. This was correctly working until gnome 3.30 cycle.
However such property isn't defined now because since gjs 1.54, it can only
fetch introspected properties and St.ScrollViewFade was considered a private API
not exposed by gir.

Fix this by also introspecting st-scroll-view-fade sources.
Not being considered private anymore, install the header.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1061
2019-05-15 15:15:31 -05:00
Florian Müllner
0afd600ea4 st: Delay handling of :first/:last-child changes
Updating the :first/:last-child pseudo classes can result in a lot
of unnecessary style changes when bulk-adding children to a container,
as every child ends up as the new last child.

Address this by deferring the style change to an idle, so we only do
the work once for the actual first and last child.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/529
2019-05-07 20:28:03 +00:00
Florian Müllner
598407b14a Revert "st: Reload icon on style changes only if necessary"
The size isn't the only relevant style change, we also need to pick
up icon-colors, icon-style and icon-shadow.

This reverts commit 94995e9c1e.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/529
2019-05-07 20:28:03 +00:00
Florian Müllner
5520bb3890 texture-cache: Keep aspect ratio for content images
Images are loaded either with a supplied fixed size, or using the "native"
dimensions of the file. When creating a content image from the loaded data,
we currently simply apply this directly to the preferred size.

This works usually fine: GdkPixbuf will always keep the aspect ratio, so
if only one dimension is provided, the other will be adjusted accordingly:

Loading a 200x200 image with a requested size of (100, -1) will result in
a 100x100 content image.

There is a catch though: GdkPixbuf will only scale *down* to the requested
size, no up. That is, loading a 100x100 image with a requested size of
(200, -1) will result in a 100x100 pixbuf. But as we assume that the pixbuf
size matches the requested size, the image content ends up with 200x100.

Fix this by explicitly handling the case where only one size was supplied,
and make the other dimension take the aspect ratio into account

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/525
2019-05-04 00:50:31 +00:00
Carlos Garnacho
1ebbd7c768 st: Reimplement StClipboard on top of MetaSelection
And stop using X11/gdk for this.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/331
2019-05-02 15:58:51 +00:00
Carlos Garnacho
94995e9c1e st: Reload icon on style changes only if necessary
The parameters that may affect the icon on ::style-changed are more size
related than visual (we listen to icon theme changes for the latter). It
makes sense to just update the icon if the size came out different.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/524
2019-04-30 15:02:37 +02:00
Carlos Garnacho
fb04dafb0b st: Use g_signal_handler_disconnect() to disconnect from StTheme
With a high enough amount of actors, there may be enough theme nodes and
signal connections on StTheme::custom-stylesheets-changed that
g_signal_handlers_disconnect_by*() on dispose becomes expensive, this may
become a surprisingly hot spot in StWidget::style-changed.

Keep the handler ID around and use g_signal_handler_disconnect() to avoid
linear lookups for the matching func/data.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/524
2019-04-30 15:02:29 +02:00
Carlos Garnacho
f74c07b9ac st: Only emit ::style-changed on actual changes
Compare painting/geometry of old and new paint nodes, so it's ensured to
be only emitted on actual style changes. Emission still must be propagated
through to children, though.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1153
2019-04-22 18:48:57 +02:00
Georges Basile Stavracas Neto
4d4d5a0b16
shell, st: Adjust to CoglPipeline API changes
cogl_pipeline_set_layer_null_texture() now doesn't receive
the texture type, since it only supports 2D textures now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/503
2019-04-18 16:33:06 -03:00
Carlos Garnacho
a540fe4130 st: Round CSS units to the nearest multiple of the scale factor
Actors themed through CSS should ideally get sizes and positions that
conform to the "pixel grid". A notorious example is the panel that has a
height of 1.86em. On unchanged font settings and hidpi that translates to
55px, which leaves the workarea with "half pixels" that hidpi wayland
applications don't know how to fully cover.

If the requested height is a multiple of the scale factor, the workarea
and maximized applications can then work on full pixels.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/91
2019-04-17 18:46:37 +00:00
Florian Müllner
de6512be1a st: Add missing include
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/485
2019-04-08 18:17:46 +02:00
Florian Müllner
0b72ff1896 st: Add missing END_DECLS marker
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/485
2019-04-08 18:17:33 +02:00
Marco Trevisan (Treviño)
5357e0a18c st/settings: Add magnifier activation property and bind to settings
The same code for reading the current magnifier state is repeated in both
shell-recorder, shell-screenshot and magnifier itself.
So to move this inside a property of st-settings so that we can refer to it
all over the places removing duplications.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/473
2019-04-02 20:28:54 +00:00
Robert Mader
187c2193e8 st-theme-node-transition: Exclude get_new_paint_state() from introspection
to silence a build warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/449
2019-03-12 01:14:52 +00:00
Florian Müllner
706bdd8059 st-widget: Add missing g_return_val_if_fail()
It's a public function, so it's good practice to sanity-check its
input (unless disabled at compile time of course).

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1018
2019-03-12 01:00:32 +00:00
Florian Müllner
9729a2e772 texture-cache: Apply resource scale to the right dimension
Size matters!

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/444
2019-03-12 00:48:11 +00:00
Florian Müllner
d86d3bbe54 texture-cache: Fall back to actor size for bound textures
With StImageContent, the meaning of passing -1 as size parameter changed
from "load the image at its preferred size" to "abort the session". It
is therefore no longer possible to just load the image and then have it
scaled by applying a CSS size to the texture's parent.

Setting the size from CSS is useful though, so to still allow that, fall
back to the actor's size (which can be determined by the style).

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1027
2019-03-08 16:20:21 +01:00
Florian Müllner
6f794738e8 texture-cache: Load bound surfaces into StWidgets
Using widgets instead of plain actors will allow us to set the size
from CSS.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1027
2019-03-08 16:20:21 +01:00
Iain Lane
c73428247c
build: Add mutter's private directory to libst's build-time RPATH
We need this to run `test-theme`, otherwise when run as part of the
build tests it fails like:

  error while loading shared libraries: libmutter-cogl-4.so.0: cannot
  open shared object file: No such file or directory

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/442
2019-03-06 12:45:48 +00:00
Robert Mader
4785093a5c st-shadow: Remove unnecessary ';'
to silence a build warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/434
2019-03-04 22:29:33 +00:00
Florian Müllner
06174be777 build: Include test-theme in tests
It's an existing test that doesn't require interaction, so there's
no reason why it shouldn't be run by `ninja test`.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
2019-03-04 20:10:07 +00:00
Florian Müllner
fde8401124 test-theme: Change presumed CWD
The executable is assumed to be run from $top_srcdir/src, which is
essentially an autotools left-over (it's where the program ended
up with srcdir == builddir).

Now with meson, its actual srcdir makes more senses.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
2019-03-04 20:10:07 +00:00
Florian Müllner
70ac33d58c test-theme: Force default resolution
Clutter no longer hard-codes a resolution of 96 DPI (although that's
still the default), so any assertions of sizes for physical units
may be off.

Fix this by setting up the test environment according to the
assumptions.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
2019-03-04 20:10:07 +00:00
Florian Müllner
4d0a742d64 st: Only consider visible children for :first/:last-child
While mapping the :first/:last-child pseudo classes directly to the
ClutterActor:first-child/:last-child properties allows for an easy
implementation, it is unexpected that rules can appear to not have
an effect because the selected child is hidden. GTK's behavior of
applying the classes to visible children makes much more sense, so
change our implementation to do the same.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/312
2019-03-02 12:19:40 +00:00
Marco Trevisan (Treviño)
2bda79cb3a st-texture-cache: Use GSlice to manage memory of leaders data
This allows some memory optimizations when possible, so let's use it.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
19c60ff5c5 st-texture-cache: use StImageContent for cairo bound surface
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
e3c5c9a2e7 st-texture-cache: Cancel sliced image loading on target actor destroy
It might happen that the target clutter actor that we return on call
of st_texture_cache_load_sliced_image might be destroyed while the
loading task is still running. To protect from this, let's connect
to "destroy" signal and when this happens we use a cancellable to
stop the task.

This allows to safely reuse the return value of this function to
cancel the execution and avoiding that load_callback is called
even for a request that is not anymore under our control.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
2c17c186b8 st-texture-cache: Load sliced contents with REQUEST_CONTENTENT_SIZE
When loading an actor for a sliced image actor, we can now use the
REQUEST_CONTENT_SIZE request-mode for the actor since we the content image
has now a predictable size and thus we can be sure that the size will be applied
taking care of the resource scale.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
ef1697d00d st-texture-cache: Set sliced actor size in logical size
The actor size should be set in logical size more than in the actual size
of the texture when using resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Jonas Ådahl
40e7638a4b st-icon: Add resource-scale support
This commit adds support for scaling the StIcon resource (the icon
texture) according to the resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
aaf69b2898 st-texture-cache: Use StContentImage to create actor contents
This will allow to use resource-scale aware content that will use a preferred
size that takes in account the icon scaling and the resource scaling.

If no size is passed we should just divide the actual resource size by the
resource scale, as we assume that it's loaded with such scaling applied.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0464361ca5 st-image-content: Wrap ClutterImage with explicit preferred size
Create StImageContent as a simple ClutterImage with preferred width/height
properties in order to be able to use explicit sizing when creating clutter
contents that will be applied to actors whose size depends on the content itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
420697693b st-texture-cache: Separate 'scale' to 'paint_scale' and 'resource_scale'
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.

In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
37f53a42da st: Create shadow pipeline taking resource scale in account
The shadow pipeline is created doing software blurring of the texture so the
shadow spec blur parameter should be scaled accordingly with the texture scaling
otherwise we won't take enough pixels in account creating stronger shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
5617ffc79c st: Use scaled surfaces for creating cairo background shadows
Create the surfaces for background shadows at scaled sizes and then draw on them
using logical coordinates, by setting the surface device scale accordingly.

Use the said surface scale when generating the actual shadow cairo pattern
but in such case, to reduce the number of code changes, is better to work in
absolute coordinates, and to do so:
  1) Create a temporary shadow-spec copy with scaled values to absolute sizes
  2) Invert the scaling on the shadow matrix
  3) Do the actual painting in absolute coordinates
  4) Set the shadow matrix scaling back to the logical coordinates.

Finally scale down the created shadow pattern surface size when painting it,
applying again a reverse scale to the matrix.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
ca4d86e9e5 st-shadow: Define autoptr cleanup function for StShadow
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0141fef561 st-theme-node: Paint elements in resource-scale scaled surfaces
Pass resource-scale to drawing phase, and use it to create texture
surfaces scaled with the widget current scaling.
Also redraw by default widgets when the resource scale changes.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
5d4a804c90 st-shadow: Ceil size before comparing with texture
A fractional resource scale would mean we never use the fast path for
creating the shadow, because we'd cast the int to a float before
comparing, which would never match.

Instead compare the expected texture size with the source texture, to
actually potentially trigger the fast path.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
6bc3300e5a st-scroll-view-fade: Include outer bound of pixel on border
The fade shader will draw the fade effect up until the border pixel. If
we set the bottom right coordinate to the outer edge of the pixel we
might end up not drawing the fade effect on all of the pixels. This
could for example happen if one logical pixel (clutter stage pixel)
consists of more than one physical pixel.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
15f69bdc3b st-label: Paint shadow using resource-scaled texture
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0bcf76970a st-private: Scale shadows accordingly to actor resource scaling
Use scaled offscreen framebuffer to paint shadows so that it will match the
scaling applied to the actual actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
03c4628cad st-drawing-area: Draw content taking care of the resource_scale
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
9f4ae9618a st-widget: Introduce widget resource scale
This commit makes StWidget manage the scale of which its associated
resources should be multiplied with. The resource scale is calculated
by clutter, and is retrieved by clutter_actor_get_resource_scale(). Due
to the resource scale not always being available, the getter may fail,
and the actual widget that draws the content will have to deal with
this situation.

As the resource scale depends on where on the stage the widget is drawn,
the resource scale will in general be available once the widget is
mapped.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Florian Müllner
ffb9aa1ace test-theme: Stop using ClutterCairoTexture
It's deprecated, so use one of our own types for testing type
inheritance.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/420
2019-02-26 03:04:00 +01:00
Andrea Azzarone
ff1ea4b1c9 st-clipboard: Remove get/set_property functions.
Remove st_clipboard_get_property and st_clipboard_set_property because they are
identical to the default implementation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/414
2019-02-26 00:23:36 +00:00
Florian Müllner
81f0e7de9e texture-cache: Use content size for returned images
Since commit deec0bf255, the texture cache is based on ClutterImage
rather than ClutterTexture. As ClutterImage (like all ClutterContent)
is only concerned with painting, it doesn't influence the size of the
actor it is added to at all, and the returned actor will now stay at
size 0x0 after the image has been loaded.

Set up the actor to follow the content's size instead, to get closer
to the previous behavior.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/402
2019-02-10 19:29:13 +00:00
Carlos Garnacho
b092c5f37d st: Honor button mask on touch events
Even though it's not a "button", we use button1 to map to actions. Seems
fair to refuse to press the StButton if it would not react to button1.
2019-02-05 16:25:54 +01:00
Carlos Garnacho
d8593c5b4a st: Init icon theme in StSettings
This was not initialized, leaving a default icon theme unless
changed later.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/953
2019-02-04 17:13:36 +00:00
Carlos Garnacho
8647922df9 st: Use StSettings for primary-paste setting
If middle-click happens, check whether the setting is enabled
and paste primary selection if so.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 23:18:53 +01:00
Carlos Garnacho
df3068d9ca st: Use StSettings for enable-animations check
Keep a statically allocated one so all widgets will use a single
object.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 23:18:53 +01:00
Carlos Garnacho
036e67049b st-texture-cache: Use GtkIconTheme separate from GTK+
Using the default icon theme just has automatic theme updates as an added
value. We can do that ourselves, and stop relying on XSettings internally.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 23:18:53 +01:00
Carlos Garnacho
fef2bac8ab st: Add StSettings object
This is a GtkSettings lookalike, so the shell can fetch the relevant
settings.
2019-01-30 23:18:53 +01:00
Carlos Garnacho
c59c5eb893 st: Add StDirectionType enum
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.

This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 22:50:01 +01:00
Carlos Garnacho
a977c1388a st: Add StPolicyType enum
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.

This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 22:50:01 +01:00
Georges Basile Stavracas Neto
259f90bbf6
texture-cache: Fix documentation error
It now returns a ClutterActor, not a ClutterTexture.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/371
2019-01-29 16:38:04 -02:00
Georges Basile Stavracas Neto
8665045326
st: Check for ClutterImage when creating shadow pipelines
_st_create_shadow_pipeline_from_actor creates shadow pipelines
from actors. This function special-cases ClutterTexture as a
small performance improvement, since we can have access to the
CoglTexture easily with it. However, recent commits removed all
usage of ClutterTexture from GNOME Shell, rendering this optimization
useless. Instead, actors now may have a ClutterImage set as
their content, that can be used instead.

Replace the check for ClutterTexture with a check for ClutterImage,
and use the texture of the image when it is available.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/371
2019-01-29 16:38:04 -02:00
Carlos Garnacho
95a31b0c31 st: Use ClutterKeymap to detect caps lock state changes
This drops usage of Gtk/X11, replacing it with code that is dependent
of the Clutter backend in use. Another positive side effect is that
the keymap state will now be correct on wayland, since there were no
guarantees that X11 key state would reflect the current reality.

https://bugzilla.gnome.org/show_bug.cgi?id=762881
2019-01-29 16:03:22 +00:00
Georges Basile Stavracas Neto
23d6d13d80
st-shadow: Add a CoglFramebuffer argument
The last patch in the series, this one adapts StShadowHelper
to received a CoglFramebuffer. This is where we first touch
JavaScript with Cogl types, and as such, it depends on the
latest Mutter. Earlier versions of Mutter didn't have its
Mutter-Clutter GIR to generate types for various Cogl types.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:54 -02:00
Georges Basile Stavracas Neto
09addfc87c
st-private: Receive a CoglFramebuffer
Same case of the previous patch; _st_paint_shadow_with_opacity()
uses cogl_get_draw_framebuffer(), and this patch makes it receive
a CoglFramebuffer as a parameter instead.

The cautious reader might notice that this commit apparently goes
against the long-term goal, for it introduces more instances of
cogl_get_draw_framebuffer(). This is not wrong, but these introduced
ones will be removed later on, when ClutterActor.paint() receives
a CoglFramebuffer as a parameter instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:51 -02:00
Georges Basile Stavracas Neto
a2f27a9409
theme-node-transition: Receive a CoglFramebuffer
This is in preparation for a future where only explicit frambuffer
APIs are available, i.e., cogl_get_draw_framebuffer() does not
exist.

There is absolutely no functional changes in this patch (nor the
following ones in this series), only rearrangements so that various
functions receive a CoglFramebuffer instead of using the draw
framebuffer.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:41 -02:00
verdre
99ce3deeb0 st-button: Handle touch-cancel events
Handling those events is neccessary if a touch event that pressed down a
button turns out to be a gesture. In this case the button should be
released without emitting the clicked signal.
2019-01-25 10:31:41 +00:00
Georges Basile Stavracas Neto
3dcb593a71
texture-cache: Simplify function with g_autoptr
st_texture_cache_reset_texture() is slightly easier to
read and follow by using g_autoptr, so use that.
2019-01-24 16:23:58 -02:00
Georges Basile Stavracas Neto
1847a4f4cc
texture-cache: Avoid creating unnecessary ClutterImages
After loading the GdkPixbuf, StTextureCache unconditionally
creates a ClutterImage and, if it's not in the cache, add
it to the cache. That's a waste of resources when the image
is already committed to the texture cache.

Fix that by reusing the ClutterImage of the cache if it is
already there; otherwise, create a new ClutterImage as we
were previously doing.
2019-01-24 16:23:58 -02:00
Georges Basile Stavracas Neto
deec0bf255
texture-cache: Replace ClutterTexture by ClutterImage
ClutterTexture is a deprecated class that is simultaneously
an actor, and the content of the actor. Clutter's new model
is to separate painting (via ClutterContent) from actors.

Currently, StTextureCache relies on ClutterTexture to store
the loaded textures. This not only does not match the latest
practices of Clutter, but also generates various compile-time
warnings.

Port StTextureCache to store ClutterImages instead of storing
ClutterTextures. ClutterImage exposes the internal CoglTexture,
so no helpers are needed to match the current StTextureCache
API. Aspect ratio was dropped, but from my testing, it doesn't
change anything.
2019-01-24 16:23:58 -02:00
Niels De Graef
7c4e43c84f Remove deprecated CoglHandle
Prefer something a bit more type-safe instead and in the meantime use
the newly available `cogl_clear_object` to simplify some code a bit.
2019-01-16 17:54:29 +00:00
Florian Müllner
925a25da17 st: Avoid integer overflow on unpremultiply
When computing the effective border color, we operate on colors with
premultiplied alpha to simplify the calculations, then unpremultiply
the result. However we miss a bounds check in the last check, so any
color component can overflow the allowed maximum of 0xff and shift the
result in unexpected ways.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/305
2018-12-04 15:55:39 +00:00
Cosimo Cecchi
6743c18fdf StWidget: don't forget to invalidate the paint state if not on stage
If the actor is not on the stage yet (i.e. does not have a theme
node), but has a paint state cached, we currently fail to invalidate
it, which will lead to the actor painting with old contents once it
gets onto the stage.

This commit fixes the issue by changing our invalidation strategy;
previously we were looking at the widget's own theme node to determine
if it should be invalidated or not.
Now we look at the theme nodes of our cached paint states. When the
widget is mapped on stage, those are the same as the widget's own
theme node, but when the widget is not on the stage, we'll still be
able to invalidate them.

As part of this, we move the invalidation API to StThemeNodePaintState,
which is a more natural place for our use case.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/314
2018-12-04 15:52:36 +00:00
Marco Trevisan (Treviño)
4c11d15a07 st-button: Ignore pointer emulated touch events
In X11, pointer emulated touch events are replicated with normal PRESS, RELEASE
pair events which are generated by the server. Thus for a single tap we get:
 - TOUCH_BEGIN -> TOUCH_END, PRESS -> RELEASE

This will cause st-button to send two "clicked" signals, instead of just one,
breaking extensions (like dash-to-dock) that show buttons in the main stage
which will be checked two times or that will receive the same signal two times.
2018-11-26 21:18:25 +00:00
Georges Basile Stavracas Neto
361cc6cf92
st: Remove deprecated cogl_texture_new()
cogl_texture_new() is used in a few places in GNOME Shell, but
it's a deprecated Cogl function. The replacement is the less
verbose cogl_texture_2d_new_with_size(), that is very much a
straightforward replacement.

Remove the few places where this function is used, replacing
it by the CoglTexture2d counterpart.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/287
2018-11-12 21:59:36 -02:00
Cosimo Cecchi
ca3f4cfb41 StTextureCache: use right event to detect file changes
StTextureCache installs file monitors that invalidate caches when
contents of the underlying file change.
At the moment, the cache uses the Gio.FileMonitorEvent.CHANGED event
type to make that determination.

However, that is suboptimal for at least two reasons:
- while a file is being written to disk, many CHANGED events will be
  emitted in sequence. That will cause needless cache invalidations,
  and we will risk loading the file before it's fully loaded.
- if an existing file is replaced, e.g. with g_file_replace(), we may
  not get a CHANGED event but a CREATED one instead, so the cache ends
  up never getting invalidated.

The good news is that in both of those cases GFileMonitor will send a
CHANGES_DONE_HINT event after changes have settled, or after the file
is replaced.

This commit fixes both cases by switching from the CHANGED event to
CHANGES_DONE_HINT to determine that a file has in fact changed.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/286
2018-11-10 00:42:49 +01:00
Georges Basile Stavracas Neto
b719744e75
st-bin: Destroy child in ClutterActor:destroy vfunc
According to Clutter documentation, "[…] actors implementing the
ClutterContainer interface should override the default implementation
of the class handler of this signal and call clutter_actor_destroy()
on their  children."

StBin was doing that in GObject:dispose() instead. Move the child
destruction to a new ClutterActor:destroy() vfunc override.
2018-10-08 22:43:13 -03:00
Georges Basile Stavracas Neto
2717ca9d08
st-box-layout: Pass correct allocation box to layout manager
StBoxLayout implements StScrollable, which, semantically, means that
the StBoxLayout size may not match the minimum size reported by the
layout manager. In this specific case, the layout manager by is a
ClutterBoxLayout by default. For example:

        +--------------+
        |   Viewport   |
 +------+--------------+-----------------+
 |      |              |                 |
 |      |              |     Content     |
 |      |              |                 |
 +------+--------------+-----------------+
        |              |
        +--------------+

So, assuming that:

 - ContentSize = the minimum size of the content;
 - ViewportSize = the allocated size of the viewport;

When allocating StBoxLayout, it must assume ViewportSize, but must
pass ContentSize to the layout manager. That way, the children of
StBoxLayout are correctly placed within it, even if it's bigger than
ViewportSize.

And here's the problem: right now, StBoxLayout assumes ViewportSize
AND also passes it to layout manager. Commit 77c4c6b6d specifically
exposed this bug by relying entirely on StBoxLayout to arrange the
app and window icons.

Fix that by using ViewportSize to allocate StBoxLayout itself, but
passing ContentSize to the layout manager.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:24 -03:00
Carlos Garnacho
dd59212d3f st: Use ClutterClickAction on StEntry primary/secondary icons
This makes them work on touchscreens as well.

Closes: #116
2018-08-17 18:27:44 +00:00
Jasper St. Pierre
50e849a186 st-texture-cache: Obey cache policy in st_texture_cache_load
https://bugzilla.gnome.org/show_bug.cgi?id=663461
2018-07-13 20:50:08 +00:00
Carlos Garnacho
b1b455ff1a st-adjustment: Mark all properties as EXPLICIT_NOTIFY
All adjustment setter functions take good care of avoiding emission of
notify:: when it's not needed. The set_property() implementation already
calls into the setter functions, so mark the properties as EXPLICITY_NOTIFY
in order to optimize notify:: emission away through g_object_set (rather
common from JS code).
2018-07-13 11:53:46 +00:00
Carlos Garnacho
ab4c72d758 st-box-layout: Queue relayout on adjustment changes
The actor allocation doesn't change per-se, but apply_transform()
will practically transform it. In order to have the paint volume
update accordingly, queue a relayout.
2018-07-13 11:53:46 +00:00
Carlos Garnacho
86a520b880 st: Clip StEntry to allocation
The default get_paint_volume() implementation will do the union
of children, and the child ClutterText paint volume may expand
beyond StEntry size when text overflows.

We actually want all content to be clipped to the StEntry, so
implement get_paint_volume() and tell it so.
2018-07-13 11:53:45 +00:00
Carlos Garnacho
4bf033a885 st: Make StScrollables' paint volume reflect the unconstrained view
And constrain it in StScrollView instead (instead of falling back to an
infinite paint volume, as the actor as paint/pick impls, but no
corresponding get_paint_volume one).

Fixes artifacts with the AppView (and possibly other places) when paint
volumes are aggressively cached.
2018-07-13 11:53:45 +00:00
Marco Trevisan (Treviño)
e39d7152f2 st-private: Warn if creating shadow for unallocated actors 2018-06-29 11:00:25 +02:00
Marco Trevisan (Treviño)
e522e2e804 st-icon: Create shadow pipeline only at paint
Don't try to allocate the shadow after allocation, just do it at paint
as it's done by other shadowed widgets
2018-06-29 10:43:12 +02:00
Marco Trevisan (Treviño)
2ba26407f1 st-icon: Remove unused size values 2018-06-29 10:43:12 +02:00
Marco Trevisan (Treviño)
1f03599d1c st-texture-cache: Save cairo surfaces to a different map
The default keyed_surface is meant to handle CoglTextures thus we can't
add cairo surfaces to it, as the DestroyNotify function won't handle them.

Then the quicker way is to just add another Hash table for handling
such types of textures, with proper destroy function.
2018-06-21 00:56:36 +02:00
Marco Trevisan (Treviño)
a24999b7a3 st-texture-cache: Don't add NULL textures to cache
This might cause a crash when cleaning up the cache as the hash table has
cogl_object_unref as DestroyNotify function but that assumes that
the passed object is a valid CoglObject.

Fixes: #210
2018-06-21 00:48:54 +02:00
Ryan Hendrickson
f56ba0877a st: Add support for font-feature-settings
Cantarell now supports tabular figures, which are useful in places
where digits should either align or not use different widths. In
order to allow elements to request the feature, add support for
the corresponding CSS property[0].

[0] https://www.w3.org/TR/css-fonts-3/#font-rend-desc

https://gitlab.gnome.org/GNOME/gnome-shell/issues/34
2018-06-08 18:45:07 +02:00
Florian Müllner
5ac6201d91 test-theme: Fix a comment 2018-06-08 17:39:13 +02:00
Marco Trevisan (Treviño)
44894262f4 st-label: Unset clutter text instance on disposal
The instance is owned by the actor (being its child), and thus when the
disposal happens for the parent the text is disposed too, thus it's just
safer to nullify its reference so that we won't try to access to invalid
objects later, and this might be the case since the JS objects could be kept
around until they aren't finalized.

https://bugzilla.gnome.org/show_bug.cgi?id=788931
2018-05-29 02:28:26 +03:00
Florian Müllner
a49fb90d86 build: Include Cally in St introspection
CallyActor is exposed indirectly via StAccessible's parent type,
so add the dependency to shut up a gjs warning.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2018-05-07 21:10:40 +00:00
Mario Sanchez Prada
be76b19300 st-entry: Set text-related CSS properties on the internal ClutterText
Call _st_set_text_from_style() when updating the entry's style, so
that CSS style properties such as text-decoration or letter-spacing
are applied over the internal ClutterText instance.
2018-04-18 00:14:05 +00:00
Mario Sanchez Prada
376d696b8b st-private: Add support for letter-spacing in ClutterText based StWidgets
Add support in _st_set_text_from_style(), so that this CSS property can
be used from any StWidget holding an internal ClutterText.
2018-04-18 00:14:05 +00:00
Mario Sanchez Prada
695d61968d st-theme-node: Add new getter st_theme_node_get_letter_spacing
This will be used by ClutterText-backed StWidgets to update their
list of PangoAttributes according to the letter-spacing property.
2018-04-18 00:14:04 +00:00
Florian Müllner
f6a08472a0 st: Do not force allocation updates during shadow creation
If an actor is pending a relayout when get_allocation_box() is called,
the method forces an allocation update. In case of StWidget, this might
then result in a style update and a consecutive invalidation of the
shadow spec.

A helper method that invalidates one of its parameters as a side effect
(and by extension its return value as well) is most unexpected, so cur-
rently _st_create_shadow_pipeline_from_actor() poses an easy trap to
callers to run into.

Remove that trap by calling get_size()/get_position() instead, which
don't have the unintended side effect - it is still a good idea to fix
callers who were running into this to not waste resources on creating
shadows that are invalidated before the next paint, but throwing un-
defined behavior at them is harsh ...

https://bugzilla.gnome.org/show_bug.cgi?id=788908
2018-04-11 19:29:25 +00:00
Carlos Garnacho
83accce24e st: Remove StIMText
It is entirely unused now.
2018-02-05 17:46:57 +01:00
Carlos Garnacho
d86b62d1b7 st: Make StEntry rely entirely on ClutterInputMethod/Focus
StIMText is no longer needed here.
2018-02-05 17:46:57 +01:00
Carlos Garnacho
3dd3c1ac34 st: Make st_button_fake_release() work with touch press
The st_button_release() call wouldn't happen because StButton does not
set priv->button_mask on touch events. And if we make it called, we can't
try to unset the device grab at the end of the function, as device/sequence
are unset earlier on.
2018-02-05 17:46:57 +01:00
Florian Müllner
2d79ab6c5c private: Avoid unnecessary conversions in shadow computation
The type was changed from double to float for no apparent reason
when moving code in commit 5060081db5.

https://bugzilla.gnome.org/show_bug.cgi?id=788627
2018-02-05 11:09:01 -05:00
Florian Müllner
ab0e98dfdd build: Use new mkenums_simple() function
As most libraries use the same mkenums templates, meson now added a
mkenums_simple() variant that works without providing the template.

https://bugzilla.gnome.org/show_bug.cgi?id=786343
2017-09-22 17:43:54 +02:00
Florian Müllner
7f381dd2fe st-icon: Remove some dead code 2017-09-22 17:43:54 +02:00
Florian Müllner
7015bb2ca9 shadow: Only use correctly sized textures for shortcut
When creating a shadow for a ClutterTexture, we currently use the
underlying CoglTexture directly instead of rendering the actor to
an offscreen buffer. This assumes that the CoglTexture is directly
suitable as shadow source, which isn't necessarily the case - it
may have a very different size than what is shown and scaled up or
down by the hardware. In that case we end up with a scaled shadow
texture as well, which messes up the desired blur effect - the
result will be too light when scaling up, or too sharp when scaling
down. To fix this, only take the shortcut when a ClutterTexture's
underlying texture has the correct size and fall back to offscreen
rendering otherwise.

https://bugzilla.gnome.org/show_bug.cgi?id=788039
2017-09-22 17:11:28 +02:00
Marc-Antoine Perennou
5ec0ad4e9c StEntry: fix crash when hint actor is NULL
https://bugzilla.gnome.org/show_bug.cgi?id=787580

Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
2017-09-12 21:39:30 +02:00
Jonas Ådahl
6fc5b0477b theme-node: Fix font family formatting
Unlike pango_font_description_from_string(),
pango_font_description_set_family() requires a already properly
formatted font family string. The proper format is a comma seperated
list of font families, but we generated a "comma space" separated list.
Passing a incorrectly formatted font family string to pango seems to
cause wierd issues, where the wrong font is sometimes selected.

For example, this fixes a font selection issue on zh_TW.UTF-8 locale for
chinese characters, where previously the "Droid Sans" font was selected
instead of "Source Han Sans TW" even though fontconfig had placed
"Source Han Sans TW" before "Droid Sans".

https://bugzilla.gnome.org/show_bug.cgi?id=786868
2017-09-04 17:47:35 +08:00
Florian Müllner
9fc6caeffb build: Only include enum header in libst dependency
Compiling the generated source for each consumer of the dependency
means we end up trying to register the enum types multiple times,
resulting in a fatal failure on startup. Luckily code outside libst
itself only depends on the header, which doesn't cause those issues.
2017-08-11 17:27:24 +02:00
Florian Müllner
79eedd93ab build: Rename variable for clarity
st_built_sources contains the source and header generated by mkenums,
not any other generated sources. Clarify that in the name, as we are
about to use source and header separately.
2017-08-11 17:27:24 +02:00
Emmanuele Bassi
86995d724e build: Use internal dependencies
We cannot rely on any build order, except the one we specify ourselves.

St depends on various generated files; other targets depend on those
files existing, so they can be included. There is no direct relationship
between targets and files, unless we declare a dependency, using the
Meson declare_dependency() constructor — which allows us to replace the
various `link_with` directives with the more appropriate `dependencies`
one, and also allows us to specify sources that must exist by the time
we build those targets.
2017-08-10 23:30:42 +01:00
Emmanuele Bassi
b0d21c3a37 Define ST_COMPILATION in the St enumeration template
In parallel builds we may end up with st-enum-types.c being built inside
separate targets outside of src/st which may not have the ST_COMPILATION
pre-processor symbol defined. For this reason, we need to define it
ourselves in the source file, before including other headers, to avoid
the single-include guard.
2017-08-10 23:27:56 +01:00
Florian Müllner
c987d3d2c9 build: Support the meson build system
Meson is on track to replace autotools as the build system of choice,
so support it in addition to autotools. If all goes well, we'll
eventually be able to drop the latter ...

https://bugzilla.gnome.org/show_bug.cgi?id=783229
2017-07-20 00:20:54 +02:00
Jonas Ådahl
60e7db7126 st-icon: Remove unused fields
They were set but then never accessed.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2017-07-14 21:01:48 +08:00
Florian Müllner
d1c71fd00d st: Don't try to create shadow for empty texture
Even though the API documentation doesn't say so, the underlying
Cogl texture of a ClutterTexture may be unset, so check for that
case to avoid a runtime warning.

https://bugzilla.gnome.org/show_bug.cgi?id=784353
2017-07-05 17:10:07 +02:00
Mario Sanchez Prada
6ed7034a6b st-entry: Add support for a "hint actor"
This allows a full ClutterActor to be used as hint in the entry, instead
of a simple string.

The string case has been now re-implemented on top of the hint actor.

https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-14 14:00:57 -07:00
Cosimo Cecchi
4e07d0b073 st-entry: don't possibly allocate actors a negative size
Clutter will complain about this, so protect the code against such edge
case.

https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-14 14:00:57 -07:00
Mario Sanchez Prada
8783654b38 st-entry: Add support for the text-shadow CSS property
It's supported everywhere else, we should also support it here.

https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-14 14:00:57 -07:00
Cosimo Cecchi
9e0e7a4067 st-im-text: don't require st_im_text_set_event_window() to be called
Tests like tests/interactive/entry.js don't call it; make sure we still
display an entry in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-14 13:59:09 -07:00
Cosimo Cecchi
a256a35779 st-entry: don't assume a cursor func has been set
That won't be the case when called from tests.

https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-14 13:59:04 -07:00
Cosimo Cecchi
d5cac6559d st: initialize static variables to NULL
https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-14 13:58:58 -07:00
Cosimo Cecchi
02a72b12bb st-entry: remove unused variable 2017-06-06 14:52:33 -07:00
Mario Sanchez Prada
7f7d18749e st-entry: Add primary-icon and secondary-icon read-write properties
Instead of simply providing a setter, we now provide real properties.

https://bugzilla.gnome.org/show_bug.cgi?id=783484
2017-06-06 14:51:49 -07:00
Matt Watson
2e1e00c3de st: fix "text-shadow: none" to correctly draw no shadow
We would incorrectly create a solid black st-shadow with no blur when
parsing in a "none" value from css.

https://bugzilla.gnome.org/show_bug.cgi?id=783485
2017-06-06 12:40:48 -07:00
Cosimo Cecchi
e2838a7e06 Remove an explicit destroy to the ClutterText actor
This is the same as the previous commit, but for StEntry.
We don't have any need to explicitly destroy this actor in our dispose
implementation, and doing so breaks the assumption that we can access
the clutter_text from within destroy.

https://bugzilla.gnome.org/show_bug.cgi?id=783483
2017-06-06 08:38:45 -07:00
Cosimo Cecchi
ad2cb22785 Remove dangerous explicit destroy
There's no need to explicitly destroy the ClutterText actor inside the
label; doing so is actually harmful, as it will break the normal
reference cycle between container and children.
As StLabel doesn't hold any extra reference to the ClutterText actor and
just uses clutter_actor_add_actor() to add it to itself, let the normal
container dispose cycle run to dispose of the reference.

https://bugzilla.gnome.org/show_bug.cgi?id=783483
2017-06-06 08:38:45 -07:00
Florian Müllner
6b3c9539f6 st: Fix doc comment
The trailing colon breaks recent versions of gtk-doc, so drop it.
2017-05-24 23:39:51 +02:00
Florian Müllner
94a0ae1ec3 entry: Fix *-icon-clicked handler
Commit ffe4eaf00d broke the handler by fetching the instance private
from the wrong actor - as we don't use the ::primary-icon-clicked signal,
and the ::secondary-icon-clicked signal still works by accident, nobody
noticed until now ...

https://bugzilla.gnome.org/show_bug.cgi?id=782190
2017-05-05 00:38:54 +02:00
Carlos Garnacho
44e80f4c46 st-texture-cache: Plug some pixbuf refcount leaks on async operations
When extracting the sliced image, the GTask grants data ownership on
g_task_propagate_*, so the pixbuf list must be properly freed. On async
load, we just left a dangling reference when returning on the async
task.

https://bugzilla.gnome.org/show_bug.cgi?id=642652
2017-04-07 14:17:59 +02:00
Florian Müllner
b477d215a8 st: Add missing %NULL check
st_theme_node_get_border_image() may return %NULL, leading to a
segfault in st_border_image_get_file() when glib is compiled with
G_DISABLE_CHECKS.

https://bugzilla.gnome.org/show_bug.cgi?id=780381
2017-03-22 18:51:51 +01:00
Florian Müllner
a870a4d6de widget: Only include visible actors in focus chain
It isn't useful to move the keyboard focus to a hidden actor, so
only include visible actors in the focus chain - this is in fact
the documented behavior of st_widget_get_focus_chain(), so having
the default implementation return all children has always been
unexpected.

https://bugzilla.gnome.org/show_bug.cgi?id=778158
2017-02-08 14:50:36 +01:00
Florian Müllner
e6e786a19c st-theme-node: Fix lookup of time values
We have a time when the content type is seconds *or* milliseconds,
not seconds *and* milliseconds. Whoops ...

https://bugzilla.gnome.org/show_bug.cgi?id=778145
2017-02-06 14:30:18 +01:00
Florian Müllner
1de1fd44c5 texture-cache: Warn when loading sliced image fails
Sliced images are loaded into a group actor with one child actor
per slice. In case loading the image fails, we currently quietly
return the empty group actor, which makes diagnosing problems
unnecessarily hard - just be a bit more verbose on failure.

https://bugzilla.gnome.org/show_bug.cgi?id=774805
2016-11-22 18:38:10 +01:00
Carlos Garnacho
a22e9ce9cd st: Ignore filtered selection events not meant to our clipboard window
Other windows like the mutter Xwayland selection bridges might deal with
the clipboard, which would result in events visible on st-clipboard event
filters.

In order to avoid unintended results, ignore events that are not meant for
the clipboard window.

https://bugzilla.gnome.org/show_bug.cgi?id=760745
2016-10-09 10:57:47 +02:00
Rui Matos
3e93a1bdd6 StShadowHelper: properly use the actor's box to paint the shadow
We're using an unitialized box resulting in an undefined shadow box
size.

_st_paint_shadow_with_opacity() already computes the shadow's bounding
box from the source actor's box so we just need to pass that along.

https://bugzilla.gnome.org/show_bug.cgi?id=767954
2016-06-23 18:57:02 +02:00
Hans Petter Jansson
72bfa91259 theme-node: Fix leak on stylesheet change.
on_custom_stylesheet_changed() would set properties_computed to FALSE
without freeing the old properties, then the properties pointer would
be overwritten in ensure_properties().

https://bugzilla.gnome.org/show_bug.cgi?id=710230
2016-06-12 00:57:18 +02:00
Martin Szulecki
5226d8b086 st: Init framebuffer early to fix gnome-shell crash on NVIDIA drivers
Checking offscreen for COGL_INVALID_HANDLE is not sufficient,
as cogl_offscreen_new_with_texture doesn't initialize framebuffer
objects but lets Cogl solve this the lazy way.
cogl_offscreen_new_with_texture will never return COGL_INVALID_HANDLE
anyways.

https://bugzilla.gnome.org/show_bug.cgi?id=764898
2016-05-17 15:00:04 +02:00
Florian Müllner
387f5143f0 st: Use case-insensitive shortcuts
For shortcuts that involve a letter (like <ctrl>c), we currently only
accept the lower-case variant. This makes shortcuts awkward to use when
caps-lock is active, and is inconsistent with GTK+, so accept upper-case
variants as well.

https://bugzilla.gnome.org/show_bug.cgi?id=766325
2016-05-12 18:10:04 +02:00
Florian Müllner
8416ba25de st: Don't assert when corner texture creation fails 2016-04-15 19:05:04 +02:00
Florian Müllner
63f6ff9151 Do not skip CoglError parameters
While CoglError is a define to GError, it doesn't follow the convention
of ignoring errors when NULL is passed, but rather treats the error as
fatal :-(
That's clearly unwanted for a compositor, so make sure to always pass
an error parameter where a runtime error is possible

https://bugzilla.gnome.org/show_bug.cgi?id=765061
2016-04-15 18:22:18 +02:00
Florian Müllner
59c2ace98c st: Do not try to unref NULL CoglObjects
https://bugzilla.gnome.org/show_bug.cgi?id=765061
2016-04-15 18:22:18 +02:00
Aaron Plattner
941513b280 st: Fix offscreen leak if cogl_framebuffer_allocate fails
If cogl_framebuffer_allocate fails in _st_create_shadow_pipeline_from_actor, the
CoglOffscreen* that was allocated earlier in the function is leaked.

https://bugzilla.gnome.org/show_bug.cgi?id=735705

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
2016-03-30 15:59:10 -04:00
Michael Catanzaro
508668107b st-entry: Disable middle-click-paste when entry is not editable
Should only allow pasting the primary selection when the entry is
editable.

https://bugzilla.gnome.org/show_bug.cgi?id=762507
2016-02-23 06:48:50 -06:00
Rui Matos
c25c143b24 st-widget: Avoid passing NULL to atk_object_get_role()
This never worked since the code landed but apparently no-one noticed
until now.

The intent here is to return the accessible's default role if none has
been explicitly set on the StWidget instance.

https://bugzilla.gnome.org/show_bug.cgi?id=760945
2016-01-21 16:49:06 +01:00
Rui Matos
b87da87252 st-widget: Fix a potentially infinite recursion
Commit ffe4eaf00d changed this code to
call st_widget_get_accessible_role() instead of using the value
directly which would be an infinite recursion if that function didn't
have a bug. As it is, this just resulted in

CRITICAL **: atk_object_get_role: assertion 'ATK_IS_OBJECT
(accessible)' failed

https://bugzilla.gnome.org/show_bug.cgi?id=760945
2016-01-21 16:49:05 +01:00
Florian Müllner
03bf6fa399 theme-node: Use the correct framebuffer in paint_* methods
Since commit 48a54e8ac4, paint() has an explicit framebuffer parameter,
however a couple of submethods are still using the draw framebuffer,
which breaks when rendering to an offscreen buffer.
2015-11-19 14:08:14 +01:00
Florian Müllner
f777e761c0 st: Fix some more cogl deprecations
Replace the remaining cogl_set_source* calls with the explicit
pipeline/framebuffer API.
2015-11-19 14:07:24 +01:00
Florian Müllner
9a7b47c23f st: Fix Gaussian kernel calculation
The result of subtracting unsigned operands is unsigned, which throws
off our calculation in case it should be negative.

This partly reverts 18b6f13395.

https://bugzilla.gnome.org/show_bug.cgi?id=757779
2015-11-12 01:02:05 +01:00
Kalev Lember
df0b465e76 StTextureCache: Fix a fallout from GTask port
Set the task data that load_pixbuf_thread func expects.

https://bugzilla.gnome.org/show_bug.cgi?id=757418
2015-11-01 00:27:35 +01:00
Owen W. Taylor
8b7464c648 st_theme_node_prerender_shadow: guard against failure to allocate a texture
If we are trying to render a shadow at a size that is very large in one
direction, but small in the other direction (so that we don't 9-slice
the texture), then allocating the backing texture for the offscreen
buffer may fail due to texture-size limits. Don't crash in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=757150
2015-10-27 15:51:40 -04:00
Owen W. Taylor
6d22670307 Defend against failure of cairo_pattern_get_surface()
There are quite a few crashes in retrace.fedoraproject.org that are a result of
of cairo_pattern_get_surface() failing, then a subsequent call to
cairo_image_surface_get_width() crashing because no surface was returned to the
out parameter. Knowing what causes these is hard - my best guess is widgets getting
allocated at ridiculous sizes - but avoiding the crash makes sense in any case.

See https://bugzilla.redhat.com/show_bug.cgi?id=1206754

https://bugzilla.gnome.org/show_bug.cgi?id=756983
2015-10-22 15:14:55 -04:00
Florian Müllner
48a54e8ac4 theme-node: Pass an explicit framebuffer to paint()
This allows us to paint to an offscreen buffer without using the
deprecated cogl_push_framebuffer/cogl_pop_framebuffer functions.
2015-10-16 00:16:38 +02:00
Florian Müllner
113a854048 st: Rename *material to *pipeline
... since the last commit changed the type from CoglMaterial to
CoglPipeline.
2015-10-15 23:42:19 +02:00
Florian Müllner
882f5fa79e st: Fix a bunch of cogl deprecations 2015-10-15 23:05:11 +02:00
Florian Müllner
c164a8fe03 st: Use ClutterCanvas for StDrawingArea
Stop chasing down cogl deprecations by delegating all texture
handling to a ClutterCanvas.
2015-10-15 23:01:11 +02:00
Florian Müllner
f2731d4d6a st: Port to GTask
GSimpleAsyncResult has been deprecated for a while.
2015-10-15 22:59:48 +02:00
Florian Müllner
ffe4eaf00d st: Use G_DECLARE_*_TYPE
Cut down on boilerplate by using the (no longer that) new helper
macros. We don't care about breaking ABI in private libraries, so
use G_DECLARE_FINAL_TYPE even where the class struct used to be
exposed in the header, except for types we inherit from ourselves
(obviously) or where the class exposes any vfuncs (where changes
could affect inheritance in extensions).
2015-10-15 22:02:35 +02:00
Florian Müllner
2f88a7a1e1 st: Drop vfuncs from StThemeNodeTransition
They are unused, as we don't use them ourselves and the class is not
exposed to introspection. Drop them to allow defining the type as final
in an upcoming commit.
2015-10-15 21:43:08 +02:00