The world clock uses GLib.DateTime instead of the built-in Date type
because of the much superior timezone support, and therefore cannot
use the new formatTime() helper. To make this possible, modify the
method to support a parameter of either type.
https://bugzilla.gnome.org/show_bug.cgi?id=745111
Replace the time formatting in notifications and events with the
new utility method - this makes sure that all times are now following
the clock-format setting and use LC_TIME.
https://bugzilla.gnome.org/show_bug.cgi?id=745111
Displaying a time is more complex than it appears at first glance:
it should respect the user's choice regarding 12- our 24-hour format (but
only when supported by the locale) and follow the LC_TIME rather than the
LC_MESSAGES setting.
So rather than getting it more or less right in various places, it makes
sense to defer to a helper method which hopefully does the right thing. The
method added by this patch is based on _formatTimestamp in telepathyClient
with some minor tweaks:
- there's an additional params parameter which allows enforcing
a time-only format, even on dates other than the current one
- only a single desktop settings object is created and shared between
invocations
https://bugzilla.gnome.org/show_bug.cgi?id=745111
Currently scroll events during the swarm animation will make the
grid appear immediately in addition to the animating clones, and
there'll be a mismatch with the icon at the target position. This
badly breaks the illusion of launchers emerging from the dash and
positioning themselves in a grid - as scrolling icons "mid-air"
before they form a paginated grid doesn't make much sense anyway,
fix this issue by ignoring scroll events for the duration of the
animation.
https://bugzilla.gnome.org/show_bug.cgi?id=745574
These notifications are annoying for the most part: presence
changes happen inside an app (empathy or polari), and that app
should have in app notifications for errors, instead of spamming
the global notifications.
https://bugzilla.gnome.org/show_bug.cgi?id=745503
The previous code was applying the per row scaling factor of the current
row to the cumulative sum of all previous rows when calculating the y
position of a row. This resulted in the row being shifted up so it would
overlap other windows when the previous rows were not using the same
scaling as the current one.
Also the previous code was not considering that the spacing does not get
scaled when calculating the scaling factor. This is wrong as well and
could result in the overview overlapping the workspace switcher in
situations with lots of windows open.
This fix gives each row the appropriate height according to its scaling
factor and then ensures that the grid remains vertically centered after
losing some of its height.
https://bugzilla.gnome.org/show_bug.cgi?id=744883
Clients can be expected to deal with the WM going away temporarily,
but not the display server - so when running as wayland compositor,
a restart is generally a fancy way of killing the user session, and
there's little we can do about it except for preventing the user to
shoot herself in the foot by throwing an error.
https://bugzilla.gnome.org/show_bug.cgi?id=741665
While those elements cannot be activated, they still provide useful
information to screen readers, so include them in the focus chain.
For the same purpose, set a more verbose accessible name, given that
it is not bound by the same space constraints as the visible label.
https://bugzilla.gnome.org/show_bug.cgi?id=706903
It doesn't make much sense to show a section if it must remain empty
due to the session mode - there won't be any events if the session
mode disallows events, or notifications if those are disallowed. So
take the session mode into account and update the sections' visibility
accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=745494
We currently show the world clocks section unconditionally, even when
the session mode disallows launching the Clocks app to configure the
displayed clocks. This does not make sense, so hide the entire section
when the session mode disallows settings.
https://bugzilla.gnome.org/show_bug.cgi?id=745494
Commit 5a8923ef95 removed support for legacy status icons from
the notification system, as we no longer want them to appear as
notifications. As we are unfortunately not quite at a point where
we can remove all support for them for good, so we now need an
alternative place to put them. Add a small dedicated tray at the
bottom which appears when any legacy status icons are active. By
default it is almost completely hidden to not interfere with the
user's windows, but can be expanded on demand to interact with
the icons.
https://bugzilla.gnome.org/show_bug.cgi?id=745162
polari is the GNOME app for IRC, empathy is for everything else
So prefer polari to empathy for IRC channels. We don't need
to check that either exists (even though polari is not a core
app) because mission control tries every handler if the preferred
one fails.
Depends on bug 745418 for polari to be mission control activatable.
https://bugzilla.gnome.org/show_bug.cgi?id=745431
Make sure the message list section is set to the current date
when opening the menu, otherwise the calendar might skip
the selected-date-changed event (because the day did not change)
which would leave the message list with an uninitialized date.
https://bugzilla.gnome.org/show_bug.cgi?id=745412
Turns out this makes interaction with the OSK or candidate popups
using a mouse basically impossible since they get dismissed when the
key focus is captured by a window in the overview.
This reverts commit aeb9f5775f.
https://bugzilla.gnome.org/show_bug.cgi?id=745245
Messages can be dismissed using a pointer device by clicking the
close button, there's no reason to not make the same action
available via keyboard as well. Delete looks like an obvious
choice ...
https://bugzilla.gnome.org/show_bug.cgi?id=745279
The overview has a longer life-time than dash items, so we are
leaking a signal connection each time an item is destroyed.
Spotted by Michele (<micxgx@gmail.com>)
https://bugzilla.gnome.org/show_bug.cgi?id=744575
As it is impossible to interact with notification banners while a DND
operation is ongoing, we can temporarily hide the banner container from
picks so that DND works as expected even while a banner is showing.
https://bugzilla.gnome.org/show_bug.cgi?id=744912
Since commit e189a34, the trayBox uses a Contraint to cover the primary
monitor's work area. This allows banners to be clipped so they don't
leak into monitors above the primary one during animations. However even
without being reactive, the trayBox now interferes with operations like
Looking Glass' object picker and overview DND.
With the trayBox no longer being positioned manually, there's no strong
reason to keep it in LayoutManager, and handling it in MessageTray allows
to hide the actor while no banner is showing, which helps with the issue
outlined above.
https://bugzilla.gnome.org/show_bug.cgi?id=744912
The actor is supposed to be hidden while no notification banner
is displayed, and in addition to that when banners are temporarily
blocked (because the calendar is open). However the current code
always shows the actor when banners are not blocked, fix that.
https://bugzilla.gnome.org/show_bug.cgi?id=744912
The screen should be woken up when a new notification is shown on
the lock screen, but not when a notification arrives while disabled.
Add a missing condition to fix.
https://bugzilla.gnome.org/show_bug.cgi?id=744114
The problem is caused by '_askForUsernameAndBeginVerification' being
called multiply times. So when we click 'next', the old connected
function will also be executed.
The mode is never set after the removal of the bottom tray, so it
no longer makes sense to pass it to allowKeybinding(). We can also
safely remove it from the ActionModes flags altogether without
requiring a synchronized update with gnome-settings-daemon, as
the latter never used any flag value above LOGIN_SCREEN.
When it comes to keybindings or gestures, there's not really a good
reason why popups associated with the top bar should behave differently
from any other shell menus. Just set the action mode generically for
all menus, so actions like screenshots or media-keys start working
with menus like the background- or app launcher context menus.
https://bugzilla.gnome.org/show_bug.cgi?id=745039
We reuse the old body text on useMarkup changes and for expanded
labels. However just taking it from the label actor does not work
when markup is used, as once applied it will be stripped from
ClutterText:text.
So to preserve markup, keep our own copy of the original string
around.
https://bugzilla.gnome.org/show_bug.cgi?id=744907
Markup in notification titles is not support (and never has been).
Therefore the text is run through g_markup_escape_text(), and as
a result we do have to use markup internally to correctly show
legal-but-escape characters like '&' or '"'.
https://bugzilla.gnome.org/show_bug.cgi?id=744894
The message indicator conveys that the message list contains unseen
messages that will not be shown as banner. So its visibility depends
on two factors: the number of unseen messages, and the number of
messages waiting in the queue to be shown as banner. As we currently
only update the visibility on changes to the former, the indicator is
not always accurate - for instance sources notify count changes before
passing on a notification to the message tray for display.
To fix, add a signal to the message tray to notify when the queue
changes and use it to update the indicator's visibility.
https://bugzilla.gnome.org/show_bug.cgi?id=744880
Chat notifications are king of custom, so we'll leave them out for now
and keep using the old banner. However we can port the subscription
notification.
Hotplug notifications use custom notification banners to include
application icons in buttons. Bring those back by providing an
appropriate createBanner() implementation.
While we want to encourage the use of regular notification banners,
some of our built-in stuff does require more or less customized content
("more" being chat notifications, a.k.a. king of custom).
Account for this use case by delegating banner creation to a method,
so either Notification or Source subclasses can overwrite it.
Nothing except for the chat notification is really custom, so stop
specifying the flag for anything else - it will soon become a bit
harder to create non-standard notifications, so don't do it for no
good reason (discouraging this is of course the reason for making it
harder in the first place) ...
Instead of using the notification's own actor as a banner (and
keeping it around after the banner was displayed to not dismiss
the notification itself), create a separate banner actor from
the information the notification provides, just like we do for
lock screen and message list notifications.
This change breaks notifications with custom content, but only
temporarily - we will soon provide a hook to allow customizations
again.
We no longer have a single notification actor that is either displayed
as banner or reparented to the summary depending on state - both the
lock screen and the notification section of the message list create
their own UI based on the information attached to the notification
object. Adding to this that different representations of a notification
may now exist simultaneously (as they are included in the message list
immediately rather than after the banner has been displayed), it no
longer makes sense to keep the banner actor in the notification itself.
Add a new NotificationBanner class that provides a separate banner
implementation based on the message list's NotificationMessage that will
soon replace the existing notification banners.