windowManager: Add unminimize effect

The effect was added to mutter a while ago, but never implemented
in the shell. Just do the reverse of the minimize animation ...

https://bugzilla.gnome.org/show_bug.cgi?id=702662
This commit is contained in:
Florian Müllner 2015-02-27 12:13:26 +01:00
parent 86c6716786
commit c9bcb411fc
5 changed files with 126 additions and 0 deletions

View File

@ -616,6 +616,7 @@ const WindowManager = new Lang.Class({
this._shellwm = global.window_manager;
this._minimizing = [];
this._unminimizing = [];
this._maximizing = [];
this._unmaximizing = [];
this._mapping = [];
@ -641,6 +642,7 @@ const WindowManager = new Lang.Class({
this._shellwm.connect('hide-tile-preview', Lang.bind(this, this._hideTilePreview));
this._shellwm.connect('show-window-menu', Lang.bind(this, this._showWindowMenu));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('unminimize', Lang.bind(this, this._unminimizeWindow));
this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
@ -1072,6 +1074,84 @@ const WindowManager = new Lang.Class({
}
},
_unminimizeWindow : function(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_unminimize(actor);
return;
}
this._unminimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.opacity = 0;
actor.set_scale(1.0, 1.0);
Tweener.addTween(actor,
{ opacity: 255,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._unminimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._unminimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
actor.set_position(geom.x, geom.y);
actor.set_scale(geom.width / actor.width,
geom.height / actor.height);
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
actor.set_position(monitor.x, monitor.y);
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
actor.x += monitor.width;
actor.set_scale(0, 0);
}
let rect = actor.meta_window.get_frame_rect();
let [xDest, yDest] = [rect.x, rect.y];
actor.show();
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 1.0,
x: xDest,
y: yDest,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeInExpo',
onComplete: this._unminimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._unminimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_unminimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_unminimize(actor);
}
},
_unminimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
shellwm.completed_unminimize(actor);
}
},
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},

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@ -40,6 +40,8 @@
static void gnome_shell_plugin_start (MetaPlugin *plugin);
static void gnome_shell_plugin_minimize (MetaPlugin *plugin,
MetaWindowActor *actor);
static void gnome_shell_plugin_unminimize (MetaPlugin *plugin,
MetaWindowActor *actor);
static void gnome_shell_plugin_maximize (MetaPlugin *plugin,
MetaWindowActor *actor,
gint x,
@ -131,6 +133,7 @@ gnome_shell_plugin_class_init (GnomeShellPluginClass *klass)
plugin_class->start = gnome_shell_plugin_start;
plugin_class->map = gnome_shell_plugin_map;
plugin_class->minimize = gnome_shell_plugin_minimize;
plugin_class->unminimize = gnome_shell_plugin_unminimize;
plugin_class->maximize = gnome_shell_plugin_maximize;
plugin_class->unmaximize = gnome_shell_plugin_unmaximize;
plugin_class->destroy = gnome_shell_plugin_destroy;
@ -268,6 +271,15 @@ gnome_shell_plugin_minimize (MetaPlugin *plugin,
}
static void
gnome_shell_plugin_unminimize (MetaPlugin *plugin,
MetaWindowActor *actor)
{
_shell_wm_unminimize (get_shell_wm (),
actor);
}
static void
gnome_shell_plugin_maximize (MetaPlugin *plugin,
MetaWindowActor *actor,

View File

@ -10,6 +10,8 @@ G_BEGIN_DECLS
void _shell_wm_minimize (ShellWM *wm,
MetaWindowActor *actor);
void _shell_wm_unminimize (ShellWM *wm,
MetaWindowActor *actor);
void _shell_wm_maximize (ShellWM *wm,
MetaWindowActor *actor,
gint x,

View File

@ -19,6 +19,7 @@ struct _ShellWM {
enum
{
MINIMIZE,
UNMINIMIZE,
MAXIMIZE,
UNMAXIMIZE,
MAP,
@ -65,6 +66,14 @@ shell_wm_class_init (ShellWMClass *klass)
NULL, NULL, NULL,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR);
shell_wm_signals[UNMINIMIZE] =
g_signal_new ("unminimize",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR);
shell_wm_signals[MAXIMIZE] =
g_signal_new ("maximize",
G_TYPE_FROM_CLASS (klass),
@ -197,6 +206,20 @@ shell_wm_completed_minimize (ShellWM *wm,
meta_plugin_minimize_completed (wm->plugin, actor);
}
/**
* shell_wm_completed_unminimize:
* @wm: the ShellWM
* @actor: the MetaWindowActor actor
*
* The plugin must call this when it has completed a window unminimize effect.
**/
void
shell_wm_completed_unminimize (ShellWM *wm,
MetaWindowActor *actor)
{
meta_plugin_unminimize_completed (wm->plugin, actor);
}
/**
* shell_wm_completed_maximize:
* @wm: the ShellWM
@ -328,6 +351,13 @@ _shell_wm_minimize (ShellWM *wm,
g_signal_emit (wm, shell_wm_signals[MINIMIZE], 0, actor);
}
void
_shell_wm_unminimize (ShellWM *wm,
MetaWindowActor *actor)
{
g_signal_emit (wm, shell_wm_signals[UNMINIMIZE], 0, actor);
}
void
_shell_wm_maximize (ShellWM *wm,
MetaWindowActor *actor,

View File

@ -29,6 +29,8 @@ ShellWM *shell_wm_new (MetaPlugin *plugin);
void shell_wm_completed_minimize (ShellWM *wm,
MetaWindowActor *actor);
void shell_wm_completed_unminimize (ShellWM *wm,
MetaWindowActor *actor);
void shell_wm_completed_maximize (ShellWM *wm,
MetaWindowActor *actor);
void shell_wm_completed_unmaximize (ShellWM *wm,