Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Every since commit aa394754, StBoxLayout has supported ClutterActor's
expand/align properties in addition to the container-specific child
properties. Given that that's the only container left with a special
child meta, it's time to fully embrace the generic properties (and
eventually remove the child meta).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Properties that aren't marked as animatable don't support *implicit*
animations, but they can still be animated with explicit transitions.
Use the newly added convenience method to cut down further on Tweener
usage.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
We have a couple of places where we don't tween the actor, but a
custom property on the delegate object. In order to move those
to Clutter animations, we will need an animatable, so turn those
objects into widget subclasses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
LevelBar is not really used, all the checks are implemented inside
BarLevel as well and the accessible name is wrong because the osdWindow
doesn't only show the volume, but also the brightness and other things.
The workaround for updating the bars width is also no longer needed now
that we have BarLevel.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
Since we started to show OSD windows on all monitors, OSD windows are
destroyed when the corresponding monitor is disconnected. We shouldn't
leave any signal handlers around in that case - they prevent the object
from being garbage collected, and trigger warnings for accessing proper-
ties of invalidated GObjects.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/602
When maxLevel is > 100%, first OSD appearance was capping the current
level to 100%. Consecutives key press were then OK.
Ensure we setMaxLevel before setting Level itself, so that correct cap
value is applied.
Allow osd representing levels that can be more than 100% by accepting
an optional parameter setting that maximum level.
gnome-settings-daemon will use this to indicate volume levels above 100%,
which our own volume indicator will soon support as well.
Reuse the BarLevel class to get similar drawing behavior as Slider.
Rename theme css impacted properties and ensure that the osdWindow
remains accessible.
Ensure we don't force setting a custom border color like on the OSD.
https://bugzilla.gnome.org/show_bug.cgi?id=790280.
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
We currently rely on the "monitors-changed" signal of LayoutManager to
relayout the OSD window. That is not enough, since the scale factor also
changes the way the OSD window is sized, and that can be updated after
"monitors-changed" has been received.
The visual effect is that under some circumstances, the OSD window will
have the wrong size under HiDpi.
This commit fixes the issue by triggering another relayout when the
scale factor changes.
https://bugzilla.gnome.org/show_bug.cgi?id=772723
Commit 9b07ce1d0d broke the code that keeps the OSD window square.
Use that opportunity to move away from the hack of setting the
min-height style property from code and adjusting the width on
allocate, and implement a proper constraint instead.
https://bugzilla.gnome.org/show_bug.cgi?id=768317
ClutterActor:width is a floating point property, so it will not be
automatically rounded to non-fractional values that properly align
to pixels. To fix the resulting blurriness, add explicit rounding.
https://bugzilla.gnome.org/show_bug.cgi?id=768317
Commit 9b07ce1d0d changed the OSD window's level bar to be a regular
actor instead of a custom drawn bar. The bar actor's width depends on
both the configured level (e.g. 40%) and the available width, however
the width is currently only updated when the configured level changes.
Fix that by properly considering changes to the parent's width as well.
https://bugzilla.gnome.org/show_bug.cgi?id=768317
When a monitor is removed, the OsdWindow for that monitor may process
the monitors-changed signal before OsdWindowManager does (which will
remove the OSD). If that happens, we will currently try to access
an invalid monitor; check for this to avoid a couple of warning.
Commit 7101cc3170 caused a small
regression insomuch that it checks for a valid "level" but simply using
"if (level)" which will be false if level is undefined and if
level == 0.
Check for not undefined instead.
https://bugzilla.gnome.org/show_bug.cgi?id=727384
We had one osdWindow that we displayed either on the primary monitor or on
whatever monitor index got passed over dbus.
Change that to show the osd on all monitors when no explicit monitor is
requested. A monitor should be requested in cases like display brightness where it makes sense to only show the osd on the affected monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=722684
Need to manually dispose of cairo contexts used in gjs with $dispose(),
or the context object will leak. These classes used cairo for drawing but
were missing the dispose call.
https://bugzilla.gnome.org/show_bug.cgi?id=722812
This is also exposed in the ShowOSD DBus method, the "monitor"
parameter may contain an integer to indicate the monitor number.
If the value is not provided or <0 is used, the monitor is shown
on the primary monitor as usually.
This way, the OSD can be used to notify upon events that solely
apply to one monitor, like tablet mapping as discussed in
https://bugzilla.gnome.org/show_bug.cgi?id=710373.
https://bugzilla.gnome.org/show_bug.cgi?id=712664
When the osd window is hidden based on the timeout, it accidentally
left the timeout ID in place. When a subsequent switcher popup came
up, it thought the OSD window was scheduled to be hidden and tried
to re-hide the actor. This caused the tween to be run along with
an extra call to enable_unredirect_for_screen.