osdWindow: don't use custom cairo drawing
We can just set the width on a regular actor inside the StBin. https://bugzilla.gnome.org/show_bug.cgi?id=758471
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@ -535,6 +535,9 @@ StScrollBar {
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border-radius: 0.3em;
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background-color: rgba(11, 12, 13, 0.5);
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color: #eeeeec; }
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.osd-window .level-bar {
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background-color: #eeeeec;
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border-radius: 0.3em; }
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/* App Switcher */
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.switcher-popup {
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@ -1 +1 @@
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Subproject commit 6ccc1808114d803f6699877143c614f14aaf14ea
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Subproject commit 31aac7f7b524786965e4c9a1890009ea362b9c87
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@ -535,6 +535,9 @@ StScrollBar {
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border-radius: 0.3em;
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background-color: rgba(11, 12, 13, 0.5);
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color: #eeeeec; }
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.osd-window .level-bar {
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background-color: #eeeeec;
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border-radius: 0.3em; }
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/* App Switcher */
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.switcher-popup {
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@ -22,9 +22,9 @@ const LevelBar = new Lang.Class({
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this._level = 0;
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this.actor = new St.Bin({ style_class: 'level',
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x_fill: true, y_fill: true });
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this._bar = new St.DrawingArea();
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this._bar.connect('repaint', Lang.bind(this, this._repaint));
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x_align: St.Align.START,
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y_fill: true });
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this._bar = new St.Widget({ style_class: 'level-bar' });
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this.actor.set_child(this._bar);
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},
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@ -38,35 +38,10 @@ const LevelBar = new Lang.Class({
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if (newValue == this._level)
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return;
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this._level = newValue;
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this._bar.queue_repaint();
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},
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_repaint: function() {
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let cr = this._bar.get_context();
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let node = this.actor.get_theme_node();
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let radius = node.get_border_radius(0); // assume same radius for all corners
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Clutter.cairo_set_source_color(cr, node.get_foreground_color());
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let [w, h] = this._bar.get_surface_size();
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w *= (this._level / 100.);
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if (w == 0)
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return;
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cr.moveTo(radius, 0);
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if (w >= radius)
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cr.arc(w - radius, radius, radius, 1.5 * Math.PI, 2. * Math.PI);
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else
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cr.lineTo(w, 0);
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if (w >= radius)
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cr.arc(w - radius, h - radius, radius, 0, 0.5 * Math.PI);
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else
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cr.lineTo(w, h);
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cr.arc(radius, h - radius, radius, 0.5 * Math.PI, Math.PI);
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cr.arc(radius, radius, radius, Math.PI, 1.5 * Math.PI);
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cr.fill();
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cr.$dispose();
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let width = this.actor.width;
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width *= (this._level / 100.);
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this._bar.width = width;
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}
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});
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