osdWindow: always round-up sizes when updating allocation
This fixes the OSD window flickering horizontally at certain resolutions. https://bugzilla.gnome.org/show_bug.cgi?id=772287
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@ -72,8 +72,8 @@ const OsdWindowConstraint = new Lang.Class({
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// Recenter
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let [x, y] = actorBox.get_origin();
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actorBox.set_origin(Math.floor(x + width / 2 - size / 2),
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Math.floor(y + height / 2 - size / 2));
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actorBox.set_origin(Math.ceil(x + width / 2 - size / 2),
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Math.ceil(y + height / 2 - size / 2));
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}
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});
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