The code that cleaned up when a background actor was destroyed tried to access
the Background as backgroundActor.background._delegate but when the destroy
signal is emitted, the MetaBackgroundActor was already disposed and
backgroundActor.background NULL.
The rewrite of Mutter's background code (see bug 735637) requires
corresponding changes here - we no longer need to layer multiple
MetaBackgroundActors together.
The general strategy is that a BackgroundSource object is created
per GSettings schema, and keeps either one Background/MetaBackground pair,
or, for animation, a Background/Metabackground pair for each monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=735638
When you open or close a PopupSubMenu the arrow icon rotates, but
the code previously assumed that the starting angle was a multiple
of 90. If you click the submenu fast enough the rotation could overlap
with the previous rotation and you'd get something that wasn't a multiple
of 90.
Now we ensure that the ending arrowRotation angle is always a multiple
of 90 regardless of what the starting angle is.
https://bugzilla.gnome.org/show_bug.cgi?id=728927
Although the actor are with opacity 0, they were reactive, so the if the
user quickly make a click on the grid while animating it can launch an
app accidentally.
To avoid that make the actors non reactive while animating.
Show the on-screen keyboard if gnome-settings-daemon requests that it
should be shown, such as when using a touchscreen input device. Do this
in addition to monitoring the accessibility setting for the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=702015
Commit 12845f0eef reset translationX to 0 to fix the slide-in
animation of the dash when dragging a search result, but 0 is the
wrong value for the thumbnail slider - the next time it will be
shown, it will just pop up instead of sliding in due to translationX
already being at its target value.
Fix this by making _updateTranslation take the actual visibility into
account and call that to set the correct translation in dragBegin.
Controls are slided in by animating translationX from the actor's
width to 0; however as _updateTranslation() will skip the animation
when the property is already at its target value and 0 happens to be
the initial value of translationX, the initial animation is skipped.
Fix this by initializing translationX to undefined, which will always
differ from a valid target value.
The comment is right, updating the translation should be deferred
to pageEmpty, or else overview controls will just pop up instead
of sliding in. So revert that part of commit 6a7fa52879.
Providers that need drag-and-drop behavior can implement this via the
createResultObject() hook (as the app search provider already does), no
need to duplicate that code in the generic result objects
(ListSearchResult already does not implement DND).
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design mockups, animate the icons on AllView, FrequentView,
Dash and Search to zoom out when opening a new window of the app or when
the app is not running and the user execute it.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Given that we animate indicator in, it makes sense to animate them out
as well.
Also make possible animating indicators between view changes as well.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design decision, we want to animate AllView and FrequentView
when opening and closing with a swarm spring form.
This involves a few changes needed to allow that, since from some time
now, we are animating page changes in viewSelector, using only a fade
transition. However now we want to let appDisplay and iconGrid apply its
own animation.
For that we special case the change to and from apps page on
viewSelector to let appDisplay to animate its own items, using and API
on appDisplay which at the same time uses an API on iconGrid.
Thanks Florian Müllner for the debugging work
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Add a new animation to folder view based on designers mockups that
emulates pulsating icons.
The code on iconGrid is though to work well for the upcoming patches to
animate AllView and FrequentView.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
If you turn on natural scrolling, instead of swiping up, you need to
swipe down, which is bizarre. Just accept any type of scroll and have
them contribute to the delta.
https://bugzilla.gnome.org/show_bug.cgi?id=734874
This reverts commit a84fb99c0a.
This commit didn't make the OSK fully operational yet on Wayland, and
caused the double emission of key events on X11 due to the OSK keys
receiving first touch events from the passive touch grab, and then
emulated pointer events from event selection after the touch sequence
was rejected in the grab.
When we make a better effort at handling touch events just once on X11,
this commit can be reapplied and remaining wayland OSK support resumed
from there. In the mean time, this patch is better reverted.
https://bugzilla.gnome.org/show_bug.cgi?id=735681
Commit bbfa616f27 renamed _ignoreRelease to _ignoreUntilRelease
in some places, but not others, which broke GrabHelper.ignoreRelease().
Complete the name change to fix the fallout (e.g. app launcher menus
closing on button release).
The code from PanelMenu.Button assumed menus would open below their
source actor, making KEY_Down a good choice; however with the new
generic code, we should base the key used on the actual menu position.
https://bugzilla.gnome.org/show_bug.cgi?id=735614
The behavior of opening/closing/navigating a menu from its source
actor is generic enough to not limit it to PanelMenu.Buttons, so
move the code into PopupMenu itself.
https://bugzilla.gnome.org/show_bug.cgi?id=735614
Since mutter commit 527c53a2a0582eba, MetaWorkspace::window-removed
is emitted *before* MetaWindow:workspace is updated, so the test
whether the removed window should still be on the workspace in
question will always return true.
Assume the test is no longer necessary nowadays to fix this very
obvious regression.
https://bugzilla.gnome.org/show_bug.cgi?id=735608
Currently we are removing tweens of the button and border, but not from
the title. That causes the title to be in wrong positions sometimes when
dragging windows on the overview, given that the slider is moving and
therefore the windows + overlay are moving too.
To avoid that, remove tweens of the title as well.