gnome-shell/src/shell-wm.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include "config.h"
#include <string.h>
#include <meta/keybindings.h>
#include "shell-wm-private.h"
#include "shell-global.h"
#include "shell-marshal.h"
struct _ShellWM {
GObject parent;
MetaPlugin *plugin;
};
/* Signals */
enum
{
MINIMIZE,
MAXIMIZE,
UNMAXIMIZE,
MAP,
DESTROY,
SWITCH_WORKSPACE,
KILL_SWITCH_WORKSPACE,
KILL_WINDOW_EFFECTS,
KEYBINDING,
LAST_SIGNAL
};
G_DEFINE_TYPE(ShellWM, shell_wm, G_TYPE_OBJECT);
static guint shell_wm_signals [LAST_SIGNAL] = { 0 };
static void
shell_wm_init (ShellWM *wm)
{
}
static void
shell_wm_finalize (GObject *object)
{
G_OBJECT_CLASS (shell_wm_parent_class)->finalize (object);
}
static void
shell_wm_class_init (ShellWMClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->finalize = shell_wm_finalize;
shell_wm_signals[MINIMIZE] =
g_signal_new ("minimize",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR);
shell_wm_signals[MAXIMIZE] =
g_signal_new ("maximize",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
_shell_marshal_VOID__OBJECT_INT_INT_INT_INT,
G_TYPE_NONE, 5,
META_TYPE_WINDOW_ACTOR, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
shell_wm_signals[UNMAXIMIZE] =
g_signal_new ("unmaximize",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
_shell_marshal_VOID__OBJECT_INT_INT_INT_INT,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
shell_wm_signals[MAP] =
g_signal_new ("map",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR);
shell_wm_signals[DESTROY] =
g_signal_new ("destroy",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR);
shell_wm_signals[SWITCH_WORKSPACE] =
g_signal_new ("switch-workspace",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
_shell_marshal_VOID__INT_INT_INT,
G_TYPE_NONE, 3,
G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
shell_wm_signals[KILL_SWITCH_WORKSPACE] =
g_signal_new ("kill-switch-workspace",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
shell_wm_signals[KILL_WINDOW_EFFECTS] =
g_signal_new ("kill-window-effects",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
META_TYPE_WINDOW_ACTOR);
/**
* ShellWM::keybinding:
* @shellwm: the #ShellWM
* @binding: the keybinding name
* @window: for window keybindings, the #MetaWindow
* @backwards: for "reversible" keybindings, whether or not
* the backwards (Shifted) variant was invoked
*
* Emitted when a keybinding captured via
* shell_wm_takeover_keybinding() is invoked. The keybinding name
* (which has underscores, not hyphens) is also included as the
* detail of the signal name, so you can connect just specific
* keybindings.
*/
shell_wm_signals[KEYBINDING] =
g_signal_new ("keybinding",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
0,
NULL, NULL,
_shell_marshal_VOID__STRING_OBJECT_BOOLEAN,
G_TYPE_NONE, 3,
G_TYPE_STRING,
META_TYPE_WINDOW,
G_TYPE_BOOLEAN);
}
void
_shell_wm_switch_workspace (ShellWM *wm,
gint from,
gint to,
MetaMotionDirection direction)
{
g_signal_emit (wm, shell_wm_signals[SWITCH_WORKSPACE], 0,
from, to, direction);
}
/**
* shell_wm_completed_switch_workspace:
* @wm: the ShellWM
*
* The plugin must call this when it has finished switching the
* workspace.
**/
void
shell_wm_completed_switch_workspace (ShellWM *wm)
{
meta_plugin_switch_workspace_completed (wm->plugin);
}
/**
* shell_wm_completed_minimize
* @wm: the ShellWM
* @actor: the MetaWindowActor actor
*
* The plugin must call this when it has completed a window minimize effect.
**/
void
shell_wm_completed_minimize (ShellWM *wm,
MetaWindowActor *actor)
{
meta_plugin_minimize_completed (wm->plugin, actor);
}
/**
* shell_wm_completed_maximize
* @wm: the ShellWM
* @actor: the MetaWindowActor actor
*
* The plugin must call this when it has completed a window maximize effect.
**/
void
shell_wm_completed_maximize (ShellWM *wm,
MetaWindowActor *actor)
{
meta_plugin_maximize_completed (wm->plugin, actor);
}
/**
* shell_wm_completed_unmaximize
* @wm: the ShellWM
* @actor: the MetaWindowActor actor
*
* The plugin must call this when it has completed a window unmaximize effect.
**/
void
shell_wm_completed_unmaximize (ShellWM *wm,
MetaWindowActor *actor)
{
meta_plugin_unmaximize_completed (wm->plugin, actor);
}
/**
* shell_wm_completed_map
* @wm: the ShellWM
* @actor: the MetaWindowActor actor
*
* The plugin must call this when it has completed a window map effect.
**/
void
shell_wm_completed_map (ShellWM *wm,
MetaWindowActor *actor)
{
meta_plugin_map_completed (wm->plugin, actor);
}
/**
* shell_wm_completed_destroy
* @wm: the ShellWM
* @actor: the MetaWindowActor actor
*
* The plugin must call this when it has completed a window destroy effect.
**/
void
shell_wm_completed_destroy (ShellWM *wm,
MetaWindowActor *actor)
{
meta_plugin_destroy_completed (wm->plugin, actor);
}
void
_shell_wm_kill_switch_workspace (ShellWM *wm)
{
g_signal_emit (wm, shell_wm_signals[KILL_SWITCH_WORKSPACE], 0);
}
void
_shell_wm_kill_window_effects (ShellWM *wm,
MetaWindowActor *actor)
{
g_signal_emit (wm, shell_wm_signals[KILL_WINDOW_EFFECTS], 0, actor);
}
void
_shell_wm_minimize (ShellWM *wm,
MetaWindowActor *actor)
{
g_signal_emit (wm, shell_wm_signals[MINIMIZE], 0, actor);
}
void
_shell_wm_maximize (ShellWM *wm,
MetaWindowActor *actor,
int target_x,
int target_y,
int target_width,
int target_height)
{
g_signal_emit (wm, shell_wm_signals[MAXIMIZE], 0, actor, target_x, target_y, target_width, target_height);
}
void
_shell_wm_unmaximize (ShellWM *wm,
MetaWindowActor *actor,
int target_x,
int target_y,
int target_width,
int target_height)
{
g_signal_emit (wm, shell_wm_signals[UNMAXIMIZE], 0, actor, target_x, target_y, target_width, target_height);
}
void
_shell_wm_map (ShellWM *wm,
MetaWindowActor *actor)
{
g_signal_emit (wm, shell_wm_signals[MAP], 0, actor);
}
void
_shell_wm_destroy (ShellWM *wm,
MetaWindowActor *actor)
{
g_signal_emit (wm, shell_wm_signals[DESTROY], 0, actor);
}
/**
* shell_wm_new:
* @plugin: the #MetaPlugin
*
* Creates a new window management interface by hooking into @plugin.
*
* Return value: the new window-management interface
**/
ShellWM *
shell_wm_new (MetaPlugin *plugin)
{
ShellWM *wm;
wm = g_object_new (SHELL_TYPE_WM, NULL);
wm->plugin = plugin;
return wm;
}
static void
shell_wm_key_handler (MetaDisplay *display,
MetaScreen *screen,
MetaWindow *window,
XEvent *event,
MetaKeyBinding *binding,
gpointer data)
{
ShellWM *wm = data;
gboolean backwards = (event->xkey.state & ShiftMask);
g_signal_emit (wm, shell_wm_signals[KEYBINDING],
g_quark_from_string (binding->name),
binding->name, window, backwards);
}
/**
* shell_wm_takeover_keybinding:
* @wm: the #ShellWM
* @binding_name: a meta keybinding name
*
* Tells mutter to forward keypresses for @binding_name to the shell
* rather than processing them internally. This will cause a
* #ShellWM::keybinding signal to be emitted when that key is pressed.
*/
void
shell_wm_takeover_keybinding (ShellWM *wm,
const char *binding_name)
{
meta_keybindings_set_custom_handler (binding_name,
shell_wm_key_handler,
wm, NULL);
}